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Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here. Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk. |
Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines.
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On March 29 2015 08:43 TronJovolta wrote: I've played nearly 350 1v1 ladder games this season. Hope to god that's enough to earn a beta key!
If only it work like that, sadly only top pros, casters, and personalities/top streamers will get beta first then probably after a couple months then they will slowly add people. If anything the less you play the better( crazy i know) but I play sc2,d3 and hearthstone, and my brother hasn't touch a blizzard game in probably 2-3 years and got heroes and hearthstone beta within the first couple weeks-months of both beta releases, so really its kinda random who gets in but from what i've seen the less you play the more blizzard wants you back. At least from my experience.
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On March 29 2015 14:11 ZenithM wrote:Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines. Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage.
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Okay, so Axiom on the Battle.net Forums has found out how to get all the assets, from models to icons and portraits, working and hopefully he'll reveal his secrets soon enough.
For now, enjoy the client by getting your favorite map and making a Shortcut of the Beta's SC2Switcher and adding this line to the Target: -run "Address of Map you want to run"
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On March 29 2015 14:42 eviltomahawk wrote:Show nested quote +On March 29 2015 14:11 ZenithM wrote:Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines. Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage. Heh, 2.25 is super slow :/ For the same price and as a ranged ground-only attacker, I don't think it compares very well with the marauder. I guess the fancy trick ability and the bounce damage will have to make up for it. (And btw, I know you can't compare units from different race cost for cost, but it's not like it's completely idiotic either, as I don't think the adept fills any obvious holes in the protoss arsenal as it stands). I at least hope it has non-light and non-armored armor type. Something like psi, maybe, so that I just can't own that unit with some marauders or hellions or whatever :D.
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On March 29 2015 15:09 ZenithM wrote:Show nested quote +On March 29 2015 14:42 eviltomahawk wrote:On March 29 2015 14:11 ZenithM wrote:Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines. Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage. Heh, 2.25 is super slow :/ For the same price and as a ranged ground-only attacker, I don't think it compares very well with the marauder. I guess the fancy trick ability and the bounce damage will have to make up for it. (And btw, I know you can't compare units from different race cost for cost, but it's not like it's completely idiotic either, as I don't think the adept fills any obvious holes in the protoss arsenal as it stands). I at least hope it has non-light and non-armored armor type. Something like psi, maybe, so that I just can't own that unit with some marauders or hellions or whatever :D. Apparently, Adepts are biological and light right now :/
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On March 29 2015 15:24 eviltomahawk wrote:Show nested quote +On March 29 2015 15:09 ZenithM wrote:On March 29 2015 14:42 eviltomahawk wrote:On March 29 2015 14:11 ZenithM wrote:Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines. Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage. Heh, 2.25 is super slow :/ For the same price and as a ranged ground-only attacker, I don't think it compares very well with the marauder. I guess the fancy trick ability and the bounce damage will have to make up for it. (And btw, I know you can't compare units from different race cost for cost, but it's not like it's completely idiotic either, as I don't think the adept fills any obvious holes in the protoss arsenal as it stands). I at least hope it has non-light and non-armored armor type. Something like psi, maybe, so that I just can't own that unit with some marauders or hellions or whatever :D. Apparently, Adepts are biological and light right now :/ Ok thanks. Better than armored at least.
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Don't mind me, just porting information over.
Now, I'll go to sleep, if anyone wants info added to this compilation post publish on the thread, or send me a PM.
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Thanks Uvantak, but how can the Lurker's range be 9 if it has an upgrade to extend it to 9? I guess the upgrade extend it to 10/11?
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Yeah, I changed it back to 7 (6?) which iirc is the LotV alpha mod range of the Lurker, I won't update that until truthful data shows up, because as stated on the LotV preview videos and Blizz infos the Lurker range after the upgrade would be 9, and that makes sense, a 9 ranged Lurker on the midgame which would increase his range ever further on the lategame would be a bit too much imo.
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From what I can tell looking at the data files, lurker's range is 6 with an upgrade to 9 which is different from the HotS campaign version which starts with 9.
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I think a lot of stuff is messed up in the XML data provided earlier in this thread. I can't even find the Lurker Range upgrade in the upgrades XML.
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9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t
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ALLEYCAT BLUES49496 Posts
Adept has muta bounce upgrade?
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On March 29 2015 16:20 TT1 wrote: 9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t Yeah, Blizzard is really pushing for a siege role on the Lurker, but at least it doesn't have the +armor damage that it had in the WoL alpha.
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On March 29 2015 16:20 TT1 wrote: 9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t
Colossus range was reduced to 8 iirc
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On March 29 2015 16:31 BLinD-RawR wrote: Adept has muta bounce upgrade? Yeah. It's possible that it's campaign only, but it's there.
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On March 29 2015 16:18 Templarfreak wrote: I think a lot of stuff is messed up in the XML data provided earlier in this thread. I can't even find the Lurker Range upgrade in the upgrades XML.
Wierdly the data earlier in the thread is from the void base mod, not void multi.
On March 29 2015 16:39 Lunareste wrote:Show nested quote +On March 29 2015 16:20 TT1 wrote: 9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t Colossus range was reduced to 8 iirc
I don't believe this is accurate, there's no change for the colossus weapons in void or void multi except scan range
Edit: Turns out the change is in the Extended Thermal Lance upgrade which is now only 2 range (down from 3) and it's still in there.
On March 29 2015 16:41 Daralii wrote:Yeah. It's possible that it's campaign only, but it's there.
It's in the void multi data so for the moment it's in there.
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The Adept looks hella weird in the picture Uvantak posted. Like a little panda space pirate. Is that really what they look like, lol?
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I am not sure guys, a lot of that data doesn't make sense. Adepts being 3 supply, Ravagers having 120 HP(25 less than Roaches while being 3 times bigger than them and their morph cost should be 25/75, while 100/100 is if you count Roaches into that too), and 0.8 attack speed, what? Cyclones' stats are actually the one from Blizzcon where he was destroying everything. IIRC they lowered his range to 5 after that, but leash range was higher or something like that, and his damage is definitely lower in the videos Blizzard was showing(but that could be just for representation purpose).
I guess we will have to wait and see in few days.
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