• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:10
CET 23:10
KST 07:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1700 users

LotV closed beta announced to start on March 31 - Page 49

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 47 48 49 50 51 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
ZenithM
Profile Joined February 2011
France15952 Posts
March 29 2015 05:11 GMT
#961
On March 29 2015 13:49 Daralii wrote:
Don't think this has been posted yet. Someone on BNet forums pulled all the unit stats and managed to add them to the game.

http://us.battle.net/sc2/en/forum/topic/16774007870?page=1

Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines.
starslayer
Profile Joined August 2011
United States696 Posts
March 29 2015 05:17 GMT
#962
On March 29 2015 08:43 TronJovolta wrote:
I've played nearly 350 1v1 ladder games this season. Hope to god that's enough to earn a beta key!


If only it work like that, sadly only top pros, casters, and personalities/top streamers will get beta first then probably after a couple months then they will slowly add people. If anything the less you play the better( crazy i know) but I play sc2,d3 and hearthstone, and my brother hasn't touch a blizzard game in probably 2-3 years and got heroes and hearthstone beta within the first couple weeks-months of both beta releases, so really its kinda random who gets in but from what i've seen the less you play the more blizzard wants you back. At least from my experience.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2015 05:42 GMT
#963
On March 29 2015 14:11 ZenithM wrote:
Show nested quote +
On March 29 2015 13:49 Daralii wrote:
Don't think this has been posted yet. Someone on BNet forums pulled all the unit stats and managed to add them to the game.

http://us.battle.net/sc2/en/forum/topic/16774007870?page=1

Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines.

Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage.
ㅇㅅㅌㅅ
Templarfreak
Profile Joined February 2012
United States39 Posts
March 29 2015 06:08 GMT
#964
Okay, so Axiom on the Battle.net Forums has found out how to get all the assets, from models to icons and portraits, working and hopefully he'll reveal his secrets soon enough.

For now, enjoy the client by getting your favorite map and making a Shortcut of the Beta's SC2Switcher and adding this line to the Target: -run "Address of Map you want to run"
Uuh.
ZenithM
Profile Joined February 2011
France15952 Posts
March 29 2015 06:09 GMT
#965
On March 29 2015 14:42 eviltomahawk wrote:
Show nested quote +
On March 29 2015 14:11 ZenithM wrote:
On March 29 2015 13:49 Daralii wrote:
Don't think this has been posted yet. Someone on BNet forums pulled all the unit stats and managed to add them to the game.

http://us.battle.net/sc2/en/forum/topic/16774007870?page=1

Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines.

Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage.

Heh, 2.25 is super slow :/
For the same price and as a ranged ground-only attacker, I don't think it compares very well with the marauder. I guess the fancy trick ability and the bounce damage will have to make up for it. (And btw, I know you can't compare units from different race cost for cost, but it's not like it's completely idiotic either, as I don't think the adept fills any obvious holes in the protoss arsenal as it stands).
I at least hope it has non-light and non-armored armor type. Something like psi, maybe, so that I just can't own that unit with some marauders or hellions or whatever :D.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2015 06:24 GMT
#966
On March 29 2015 15:09 ZenithM wrote:
Show nested quote +
On March 29 2015 14:42 eviltomahawk wrote:
On March 29 2015 14:11 ZenithM wrote:
On March 29 2015 13:49 Daralii wrote:
Don't think this has been posted yet. Someone on BNet forums pulled all the unit stats and managed to add them to the game.

http://us.battle.net/sc2/en/forum/topic/16774007870?page=1

Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines.

Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage.

Heh, 2.25 is super slow :/
For the same price and as a ranged ground-only attacker, I don't think it compares very well with the marauder. I guess the fancy trick ability and the bounce damage will have to make up for it. (And btw, I know you can't compare units from different race cost for cost, but it's not like it's completely idiotic either, as I don't think the adept fills any obvious holes in the protoss arsenal as it stands).
I at least hope it has non-light and non-armored armor type. Something like psi, maybe, so that I just can't own that unit with some marauders or hellions or whatever :D.

Apparently, Adepts are biological and light right now :/
ㅇㅅㅌㅅ
ZenithM
Profile Joined February 2011
France15952 Posts
March 29 2015 06:28 GMT
#967
On March 29 2015 15:24 eviltomahawk wrote:
Show nested quote +
On March 29 2015 15:09 ZenithM wrote:
On March 29 2015 14:42 eviltomahawk wrote:
On March 29 2015 14:11 ZenithM wrote:
On March 29 2015 13:49 Daralii wrote:
Don't think this has been posted yet. Someone on BNet forums pulled all the unit stats and managed to add them to the game.

http://us.battle.net/sc2/en/forum/topic/16774007870?page=1

Damn, 23 vs light for the Adept. Pretty good damage. I don't know on what attack speed, but from the video it should be a good harass unit and defend pretty well against marines.

Apparently the attack speed is 2.25, faster than the Roach's 2 and slower than the Hellion's 2.5. It'll 2-shot works, Lings, and un-upgraded Marines, but it'll only 3-shop Marines upgraded with Combat Shield. Considering how fragile the unit seems, it might not be too terribly effective against upgraded Marines unless supported. The bounce attack upgrade could give it some later-game staying power, but we don't yet know the exact mechanics of the bounce attack yet. It could be reduced damage like the Mutalisk's glaive worm, or it could be full damage.

Heh, 2.25 is super slow :/
For the same price and as a ranged ground-only attacker, I don't think it compares very well with the marauder. I guess the fancy trick ability and the bounce damage will have to make up for it. (And btw, I know you can't compare units from different race cost for cost, but it's not like it's completely idiotic either, as I don't think the adept fills any obvious holes in the protoss arsenal as it stands).
I at least hope it has non-light and non-armored armor type. Something like psi, maybe, so that I just can't own that unit with some marauders or hellions or whatever :D.

Apparently, Adepts are biological and light right now :/

Ok thanks. Better than armored at least.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-03-31 03:17:31
March 29 2015 06:33 GMT
#968
Don't mind me, just porting information over.

Adept

+ Show Spoiler [Image] +
[image loading]


Hit Points: 60
Shields: 80
Armor: 1
Armor Type: Light, Biological.
Damage: 10 (23 vs. Light)
Range: 4
Weapon Speed: 2.25
Targets: Ground Only
Cost: 100/25/3
More: Comes with Shade, has Twilight Council upgrade (100/100/140 sec) for bounce-like splash damage, the bounce will only get triggered if the Adept kills a unit.





Disruptor

+ Show Spoiler [Image] +
[image loading]


Hit Points: 100
Shields: 150
Armor: 1
Armor Type: Armored, Mechanical.
Damage: 145 (Splash)
Range: 2.5 Splash Radius.
Targets: Ground Only
Cost: 150/300
More: -





Lurker

+ Show Spoiler [Image] +
[image loading]


Hit Points: 200
Armor: 1
Armor Type: Armored, Biological.
Damage: 20 (Splash)
Range: 7 (?)
Weapon Speed: 2.0
Targets: Ground Only
Morph Cost: 50/100
More: Has upgrade to increase range to 9.





Ravager

+ Show Spoiler [Image] +
[image loading]


Hit Points: 120
Armor: 1
Armor Type: Armored, Biological.
Damage: 16
Range: 6
Weapon Speed: 0.8
Targets: Ground Only
Morph Cost: 100/100
More: Range of corrosive bile is 9, and it does 60 (?) dmg.





Cyclone

+ Show Spoiler [Image] +
[image loading]


Hit Points: 200
Armor: 1
Armor Type: Armored, Mechanical.
Damage: 18
Range: 5
Weapon Speed: 1.0
Targets: Air and Ground
Cost: 150/150/3
More: Has upgrade to increase Lock-On ability range to 9 up from 6.





+ Show Spoiler [More Images] +

[image loading]

[image loading]


Sources

http://us.battle.net/sc2/en/forum/topic/16774007870?page=1

http://www.reddit.com/r/starcraft/comments/30o1bc/legacy_of_the_void_beta_unit_stats_with/

Thanks to Axiom/dcemuser for his amazing work!



Now, I'll go to sleep, if anyone wants info added to this compilation post publish on the thread, or send me a PM.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 29 2015 06:53 GMT
#969
Thanks Uvantak, but how can the Lurker's range be 9 if it has an upgrade to extend it to 9? I guess the upgrade extend it to 10/11?
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 29 2015 06:59 GMT
#970
Yeah, I changed it back to 7 (6?) which iirc is the LotV alpha mod range of the Lurker, I won't update that until truthful data shows up, because as stated on the LotV preview videos and Blizz infos the Lurker range after the upgrade would be 9, and that makes sense, a 9 ranged Lurker on the midgame which would increase his range ever further on the lategame would be a bit too much imo.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2015-03-29 09:35:21
March 29 2015 07:00 GMT
#971
From what I can tell looking at the data files, lurker's range is 6 with an upgrade to 9 which is different from the HotS campaign version which starts with 9.
Templarfreak
Profile Joined February 2012
United States39 Posts
March 29 2015 07:18 GMT
#972
I think a lot of stuff is messed up in the XML data provided earlier in this thread. I can't even find the Lurker Range upgrade in the upgrades XML.
Uuh.
TT1
Profile Blog Joined December 2008
Canada10011 Posts
March 29 2015 07:20 GMT
#973
9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50584 Posts
March 29 2015 07:31 GMT
#974
Adept has muta bounce upgrade?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2015 07:36 GMT
#975
On March 29 2015 16:20 TT1 wrote:
9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t

Yeah, Blizzard is really pushing for a siege role on the Lurker, but at least it doesn't have the +armor damage that it had in the WoL alpha.
ㅇㅅㅌㅅ
Lunareste
Profile Joined July 2011
United States3596 Posts
March 29 2015 07:39 GMT
#976
On March 29 2015 16:20 TT1 wrote:
9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t


Colossus range was reduced to 8 iirc
KT FlaSh FOREVER
Daralii
Profile Joined March 2010
United States16991 Posts
March 29 2015 07:41 GMT
#977
On March 29 2015 16:31 BLinD-RawR wrote:
Adept has muta bounce upgrade?

Yeah. It's possible that it's campaign only, but it's there.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2015-03-29 09:01:30
March 29 2015 07:41 GMT
#978
On March 29 2015 16:18 Templarfreak wrote:
I think a lot of stuff is messed up in the XML data provided earlier in this thread. I can't even find the Lurker Range upgrade in the upgrades XML.


Wierdly the data earlier in the thread is from the void base mod, not void multi.

On March 29 2015 16:39 Lunareste wrote:
Show nested quote +
On March 29 2015 16:20 TT1 wrote:
9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t


Colossus range was reduced to 8 iirc


I don't believe this is accurate, there's no change for the colossus weapons in void or void multi except scan range

Edit: Turns out the change is in the Extended Thermal Lance upgrade which is now only 2 range (down from 3) and it's still in there.

On March 29 2015 16:41 Daralii wrote:
Show nested quote +
On March 29 2015 16:31 BLinD-RawR wrote:
Adept has muta bounce upgrade?

Yeah. It's possible that it's campaign only, but it's there.


It's in the void multi data so for the moment it's in there.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
March 29 2015 08:00 GMT
#979
The Adept looks hella weird in the picture Uvantak posted. Like a little panda space pirate. Is that really what they look like, lol?
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Ramiz1989
Profile Joined July 2012
12124 Posts
March 29 2015 09:05 GMT
#980
I am not sure guys, a lot of that data doesn't make sense. Adepts being 3 supply, Ravagers having 120 HP(25 less than Roaches while being 3 times bigger than them and their morph cost should be 25/75, while 100/100 is if you count Roaches into that too), and 0.8 attack speed, what? Cyclones' stats are actually the one from Blizzcon where he was destroying everything. IIRC they lowered his range to 5 after that, but leash range was higher or something like that, and his damage is definitely lower in the videos Blizzard was showing(but that could be just for representation purpose).

I guess we will have to wait and see in few days.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Prev 1 47 48 49 50 51 136 Next
Please log in or register to reply.
Live Events Refresh
Next event in 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 604
PiGStarcraft287
JuggernautJason104
Livibee 92
ZombieGrub79
ProTech38
ForJumy 16
StarCraft: Brood War
Calm 2142
Shuttle 487
UpATreeSC 121
sas.Sziky 70
Rock 29
Sexy 21
NaDa 13
ivOry 11
Dota 2
syndereN226
Counter-Strike
Foxcn355
Super Smash Bros
Mew2King76
Other Games
Grubby4849
Liquid`Hasu321
C9.Mang075
Maynarde51
Trikslyr42
Nathanias20
fpsfer 1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 43
• RyuSc2 5
• Adnapsc2 4
• Dystopia_ 2
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21001
• WagamamaTV418
• lizZardDota249
League of Legends
• imaqtpie3470
• TFBlade1253
Other Games
• Shiphtur261
Upcoming Events
Tenacious Turtle Tussle
50m
The PondCast
11h 50m
RSL Revival
11h 50m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
13h 50m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
13h 50m
PiGosaur Monday
1d 2h
RSL Revival
1d 11h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 13h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
[ Show More ]
Kung Fu Cup
2 days
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.