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Active: 1599 users

LotV closed beta announced to start on March 31 - Page 50

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
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Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2015-03-29 09:20:59
March 29 2015 09:08 GMT
#981
On March 29 2015 18:05 Ramiz1989 wrote:
I am not sure guys, a lot of that data doesn't make sense. Adepts being 3 supply, Ravagers having 120 HP(25 less than Roaches while being 3 times bigger than them and their morph cost should be 25/75, while 100/100 is if you count Roaches into that too), and 0.8 attack speed, what? Cyclones' stats are actually the one from Blizzcon where he was destroying everything. IIRC they lowered his range to 5 after that, but leash range was higher or something like that, and his damage is definitely lower in the videos Blizzard was showing(but that could be just for representation purpose).

I guess we will have to wait and see in few days.


Yeah, this is making me second guess some of the quoted information, the data files I got from the client have the adept at 2 food, not 3.

The ravager info is seemingly correct, for now, 120 max life.

For the cost, it's consistent with other morphing units: banelings are listed in the data as 50/25 when in reality to morph them costs 25/25 (minus the cost of the single ling)

The weapon data by the looks of it is accurate, but I agree is insane, roaches have a period of 2 and 16 damage this has 0.8 and 16 damage and 6 range... that's not going to fly, unless all data from LotV includes the new time scaling? Not sure.
Dingodile
Profile Joined December 2011
4137 Posts
March 29 2015 09:11 GMT
#982
On March 29 2015 17:00 Qwyn wrote:
The Adept looks hella weird in the picture Uvantak posted. Like a little panda space pirate. Is that really what they look like, lol?

I like Cyclone as fight-unit but it looks quite terrible. It look like a faulty design. Its apperance doesnt fit to terran, same with wm.
Grubby | ToD | Moon | Lyn | Sky
crown77
Profile Joined February 2011
United States157 Posts
March 29 2015 09:35 GMT
#983
Do you have to download sc2switcher to play with the new units? does anyone have the link to axioms map or tell me the right words to google to find it? plz and thank u!!
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
March 29 2015 09:38 GMT
#984
HYPE, so people are playing just vs ai ?
AKA: TelecoM[WHITE] Protoss fighting
Ramiz1989
Profile Joined July 2012
12124 Posts
March 29 2015 09:40 GMT
#985
On March 29 2015 18:08 Dingobloo wrote:
Show nested quote +
On March 29 2015 18:05 Ramiz1989 wrote:
I am not sure guys, a lot of that data doesn't make sense. Adepts being 3 supply, Ravagers having 120 HP(25 less than Roaches while being 3 times bigger than them and their morph cost should be 25/75, while 100/100 is if you count Roaches into that too), and 0.8 attack speed, what? Cyclones' stats are actually the one from Blizzcon where he was destroying everything. IIRC they lowered his range to 5 after that, but leash range was higher or something like that, and his damage is definitely lower in the videos Blizzard was showing(but that could be just for representation purpose).

I guess we will have to wait and see in few days.


Yeah, this is making me second guess some of the quoted information, the data files I got from the client have the adept at 2 food, not 3.

The ravager info is seemingly correct, for now, 120 max life.

For the cost, it's consistent with other morphing units: banelings are listed in the data as 50/25 when in reality to morph them costs 25/25 (minus the cost of the single ling)

The weapon data by the looks of it is accurate, but I agree is insane, roaches have a period of 2 and 16 damage this has 0.8 and 16 damage and 6 range... that's not going to fly, unless all data from LotV includes the new time scaling? Not sure.

The thing is, Lurker has the real morph cost of 50/100, it is supposed to be just morph cost, not whole unit with previous unit taken into account.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
March 29 2015 09:48 GMT
#986
On March 29 2015 18:40 Ramiz1989 wrote:
Show nested quote +
On March 29 2015 18:08 Dingobloo wrote:
On March 29 2015 18:05 Ramiz1989 wrote:
I am not sure guys, a lot of that data doesn't make sense. Adepts being 3 supply, Ravagers having 120 HP(25 less than Roaches while being 3 times bigger than them and their morph cost should be 25/75, while 100/100 is if you count Roaches into that too), and 0.8 attack speed, what? Cyclones' stats are actually the one from Blizzcon where he was destroying everything. IIRC they lowered his range to 5 after that, but leash range was higher or something like that, and his damage is definitely lower in the videos Blizzard was showing(but that could be just for representation purpose).

I guess we will have to wait and see in few days.


Yeah, this is making me second guess some of the quoted information, the data files I got from the client have the adept at 2 food, not 3.

The ravager info is seemingly correct, for now, 120 max life.

For the cost, it's consistent with other morphing units: banelings are listed in the data as 50/25 when in reality to morph them costs 25/25 (minus the cost of the single ling)

The weapon data by the looks of it is accurate, but I agree is insane, roaches have a period of 2 and 16 damage this has 0.8 and 16 damage and 6 range... that's not going to fly, unless all data from LotV includes the new time scaling? Not sure.

The thing is, Lurker has the real morph cost of 50/100, it is supposed to be just morph cost, not whole unit with previous unit taken into account.


I think that's just a mistake of the way it was written down, the data has 150/150 for the lurker cost which is consistent with it being 50/100 morph cost when you take away the 100/50 for the hydra.
crown77
Profile Joined February 2011
United States157 Posts
March 29 2015 09:55 GMT
#987
can someone tech savvy tell me how to load lotv beta with a map
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-03-29 10:03:54
March 29 2015 10:03 GMT
#988
Still can't install it. Stays at Initializing stage
crown77
Profile Joined February 2011
United States157 Posts
March 29 2015 10:39 GMT
#989
does anyone know where to go to download Axiom's map with the new units
Nyarly
Profile Blog Joined March 2011
France1030 Posts
Last Edited: 2015-03-29 11:01:19
March 29 2015 11:01 GMT
#990
On March 29 2015 18:55 crown77 wrote:
can someone tech savvy tell me how to load lotv beta with a map


"For now, enjoy the client by getting your favorite map and making a Shortcut of the Beta's SC2Switcher and adding this line to the Target: -run "Address of Map you want to run""
source : some guy a few pages ealier

Or drag and drop to SC2Switcher
But so far, I'm getting this : http://i.imgur.com/S9khJjO.jpg
when trying to load the cloud kingdom le map
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50584 Posts
March 29 2015 11:02 GMT
#991
On March 29 2015 16:41 Daralii wrote:
Show nested quote +
On March 29 2015 16:31 BLinD-RawR wrote:
Adept has muta bounce upgrade?

Yeah. It's possible that it's campaign only, but it's there.


I doubt it since its the beta build
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-03-29 11:06:30
March 29 2015 11:03 GMT
#992
On March 29 2015 16:20 TT1 wrote:
9 range for lurks is definitely too much, isnt that collo range? and i wonder how well protoss is gonna do vs ravagers with weaker immortals t_t


Roach/ravager looks super fucking scary right now, and adepts look meh vs roaches too.

Also the random Colossus nerf is really silly

On March 29 2015 20:02 BLinD-RawR wrote:
Show nested quote +
On March 29 2015 16:41 Daralii wrote:
On March 29 2015 16:31 BLinD-RawR wrote:
Adept has muta bounce upgrade?

Yeah. It's possible that it's campaign only, but it's there.


I doubt it since its the beta build


There could be a bunch of campaign unit data in the current build.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Ahli
Profile Joined May 2012
Germany355 Posts
March 29 2015 11:06 GMT
#993
On March 29 2015 19:03 Existor wrote:
Still can't install it. Stays at Initializing stage


Check if the bnet app downloads something (e.g. performance monitor/task manager). "Initializing" is the applications horrible way of telling you that it is downloading something, but it doesn't tell you how big it is. In one D3 patch that was 300mb and if you have a slow connection that means that you are "initializing" for 2-3 hours...
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2015-03-29 11:12:26
March 29 2015 11:11 GMT
#994
Has anyone got a beta invite? When is the first wave?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-03-29 11:15:19
March 29 2015 11:15 GMT
#995
On March 29 2015 20:11 darkness wrote:
Has anyone got a beta invite? When is the first wave?


The first wave i believe was the top players from WCS (it seems like you needed at least one ro8 finish in a qualifier or something like that) and has already been sent out. The first wave of random invites doesn't seem to be out yet though.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-03-29 11:17:01
March 29 2015 11:15 GMT
#996
On March 29 2015 20:06 Ahli wrote:
Show nested quote +
On March 29 2015 19:03 Existor wrote:
Still can't install it. Stays at Initializing stage


Check if the bnet app downloads something (e.g. performance monitor/task manager). "Initializing" is the applications horrible way of telling you that it is downloading something, but it doesn't tell you how big it is. In one D3 patch that was 300mb and if you have a slow connection that means that you are "initializing" for 2-3 hours...

It stays at initializing for 3-4 hours, while ALREADY downloaded 6.26 gb are in folder (packed into data.001 - data.006 files)

I tried to download SC2 patch from US server (the latest one, 2.1.9 as I remember) and it downloaded pretty quickly (2megabyte/sec) and fast with displaying download progress/bar. But with lotv beta it still stays at Initializing stage.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
March 29 2015 11:56 GMT
#997
Here's some things that I'm not sure have been mentioned yet:

The Adept's splash damage isn't quite like muta's it only triggers when a unit dies making it better against low health targets.

The Distruptor doesn't float over units, it's more like a big reaver scarab and the splash does friendly fire.

The ravager likewise does friendly fire, and the corrosive bile damage doesn't feel very high in practice.
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2015-03-29 12:16:09
March 29 2015 12:15 GMT
#998
On March 29 2015 20:15 Existor wrote:
Show nested quote +
On March 29 2015 20:06 Ahli wrote:
On March 29 2015 19:03 Existor wrote:
Still can't install it. Stays at Initializing stage


Check if the bnet app downloads something (e.g. performance monitor/task manager). "Initializing" is the applications horrible way of telling you that it is downloading something, but it doesn't tell you how big it is. In one D3 patch that was 300mb and if you have a slow connection that means that you are "initializing" for 2-3 hours...

It stays at initializing for 3-4 hours, while ALREADY downloaded 6.26 gb are in folder (packed into data.001 - data.006 files)

I tried to download SC2 patch from US server (the latest one, 2.1.9 as I remember) and it downloaded pretty quickly (2megabyte/sec) and fast with displaying download progress/bar. But with lotv beta it still stays at Initializing stage.

Yeah, but does Agent.exe download something? Monitor it with your operating system's performance monitor. It can tell you which executable downloads from which IP and how much it is downloading.

If you exit the launcher, make sure that you kill the Agent.exe... if one keeps running, the new one cannot start any dl. Also, I would try to run the app in admin mode in case there are problems (I remember there was a possibility for a problem when you didn't do that in the app's early days).

Btw, 5.5gb of the data in the installation folder are not really downloaded. I don't think it converted that from another installation on my computer and my internet is not fast enough to dl 5gb in a few minutes, so those files are really weird. Downloading that much would take me a few days at my current location. =/
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
March 29 2015 12:19 GMT
#999
On March 29 2015 20:56 Dingobloo wrote:
The Adept's splash damage isn't quite like muta's it only triggers when a unit dies making it better against low health targets.


This sounds super interesting! :D
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Mensol
Profile Joined September 2012
14536 Posts
March 29 2015 12:35 GMT
#1000
I was planning to give another shot to SC2 then i see that Immortals and Warp In still in the game.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
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