[Patch 5.24] League of Legends General Discussion - Page 9
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nafta
Bulgaria18893 Posts
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DGA
Israel7 Posts
It's like not that squishy support suck that bad now but the the risk reward now it's way more risk for the same reward | ||
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739
Bearded Elder29903 Posts
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kongoline
6318 Posts
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Osmoses
Sweden5302 Posts
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M2
Bulgaria4115 Posts
Of course every offensive champ/build will have an optimal path and only tanks/supports will have diversity in their builds from game to game, I don't think this can be changed ever (unless the game is redesigned from scratch), but at least they will be different from last season and this will somehow keep the game fresh, kind of | ||
Purge
Canada372 Posts
That and if you give diving fighters buffs as well. What a rough preseason dawg. | ||
ticklishmusic
United States15977 Posts
It makes no sense to play like that when you have Thresh and Bard, who are moderately tanky, do solid damage and have amazing kits, or Janna (massive utility) and Brand (massive damage). On the other hand, my roommate who finally started playing LoL hates Zyra bot. Her damage+CC is pretty good if she gets some farm, and the bot having perfect reflexes makes her pretty hilarious. | ||
nafta
Bulgaria18893 Posts
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ticklishmusic
United States15977 Posts
I've also admitted in a previous post that I'm not very good with Zyra, I play most supports at my actual rank, but my Zyra is probably like Gold or something. Dude, you need to chill out. I get the vibe you're constantly trying to pick a fight with me or something. | ||
nafta
Bulgaria18893 Posts
That is just how I shitpost. Right now most mage supports are really good in lane and overall honestly. Just because they die easier than before if you fuckup hard isn't the end of the world. FQC is just way too good. Also compared to last season where everyone went 0/9/21 now precision+thunderlord/windspeaker is such a big difference. | ||
cLutZ
United States19573 Posts
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nafta
Bulgaria18893 Posts
She is a disengage support so obviously she really works if you pick properly. | ||
cLutZ
United States19573 Posts
On December 15 2015 07:24 nafta wrote: Yea and the same derping chickens are gonna run into you for no reason as well. She is a disengage support so obviously she really works if you pick properly. For sure. I also suppose its very stylistic. If you are good at being patient and enabling that in teammates it works ( in S3 I did this alot with Zyra/Janna) but that's suboptimal now for my kindest, and that of my teammates (it seems). | ||
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GrandInquisitor
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New York City13113 Posts
Siege minions and large monsters that you or nearby allies kill grant you 20 and 10 permanent Health respectively (300 max). After reaching the max bonus further nearby Siege minion kills restore 100 Health. Do you get 20HP for the siege minion and 10HP for the large monster, or 20HP for killing and 10HP for watching it die? | ||
Gahlo
United States35126 Posts
On December 15 2015 08:42 GrandInquisitor wrote: How does Strength of the Ages work? Do you get 20HP for the siege minion and 10HP for the large monster, or 20HP for killing and 10HP for watching it die? It used to not trigger on large monsters, so I'm going to assume it's talking about the you/nearby split. | ||
Ansibled
United Kingdom9872 Posts
On December 15 2015 08:42 GrandInquisitor wrote: How does Strength of the Ages work? Do you get 20HP for the siege minion and 10HP for the large monster, or 20HP for killing and 10HP for watching it die? +20 HP and +10 MaxHP? Actually it's probably just 10 for jungle things since there are more of them. | ||
ticklishmusic
United States15977 Posts
On December 15 2015 08:48 Gahlo wrote: It used to not trigger on large monsters, so I'm going to assume it's talking about the you/nearby split. 20 on large monsters/ siege minions, so basically kill 15 camps and you max out the 300. 10 is for when a monster/siege is killed near you, so as a jungler you theoretically could pick up extra 10's if you walk by a lane when the siege minion dies. Err, shit, well now I'm unsure. | ||
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NeoIllusions
United States37500 Posts
On December 15 2015 07:24 nafta wrote: Yea and the same derping chickens are gonna run into you for no reason as well. She is a disengage support so obviously she really works if you pick properly. Zyra and Brand are in the same vein. AP Supports that you actually want to build AP on (instead of tanky supports or healing/shielding/cdr supports) and they manage to do silly amounts of damage with just Liandry's and 1-2 items. But can they be rather hit or miss, depending on RNG and positioning in team fights. I feel like Zyra takes more skill and has a high skill cap/DPS than Brand as a result. | ||
Dan HH
Romania9110 Posts
On December 15 2015 10:59 ticklishmusic wrote: 20 on large monsters/ siege minions, so basically kill 15 camps and you max out the 300. 10 is for when a monster/siege is killed near you, so as a jungler you theoretically could pick up extra 10's if you walk by a lane when the siege minion dies. Err, shit, well now I'm unsure. No it's 20 for siege minion and 10 for large monsters if you or a teammate near you kills them. And 0 if the tower or your minions kill them. So it's 30 camps to max it | ||
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