On December 12 2015 07:14 nafta wrote: Actually if draven is good you can smash irelia in a 1v1 incredibly easily.
For some reason people seem to think that marksmen are bad in 1v1s when they are by far the strongest.
really I don't think I've ever had a problem as Irelia in that kind of lane. Maybe the people playing them just weren't good.
Well he is ranged he can block your q with his e. Without any jungle assistance he can just kill you easily if he plays it properly.
The reason champs like draven aren't played in solo lanes is because they get ganked and die easily. Not because they suck at 1v1. I mean just look at any 1v1 tournament. Pretty much everyone picks only ads.
I'm pretty sure Irelia would beat him starting from level 5 if he doesn't play around the wave carefully, and since it's her versus a squishy if she gets a single kill she'll snowball really fast. You can't fight him at level 1 though and he harassed me a bit. Not too much, until out of nowhere I take 141 damage (at level 1) from the axe crit. With that I can't get near the wave at all, he shoves a big one under the turret and he keeps harassing whenever I try to get a cs. He ended up getting a kill from a dive and snowballed.
I am not saying draven is a good champ to pick into irelia. I am saying in a strict 1v1 draven can definitely win the matchup pre6 and even snowball hard enough to be stronger after.
On December 12 2015 07:14 nafta wrote: Actually if draven is good you can smash irelia in a 1v1 incredibly easily.
For some reason people seem to think that marksmen are bad in 1v1s when they are by far the strongest.
really I don't think I've ever had a problem as Irelia in that kind of lane. Maybe the people playing them just weren't good.
Well he is ranged he can block your q with his e. Without any jungle assistance he can just kill you easily if he plays it properly.
The reason champs like draven aren't played in solo lanes is because they get ganked and die easily. Not because they suck at 1v1. I mean just look at any 1v1 tournament. Pretty much everyone picks only ads.
A lot of this has to do with really shitty 1v1 tournament rules, such as 100cs first, etc.
EUW doesn't work at the moment? Client kicked me out after I finished a game, when I restarted the game I had to wait in queue for 5 mins, then it says "logging on..." and nothing happens. This brings back horrible memories from S2
Edit: It finally logged but it says I left a match in progress and my only option is to click Reconnect, which does nothing because I hadn't left a game, I last hitted the nexus myself
On December 13 2015 05:10 739 wrote: I'm just wondering if they will nerf Azir asap, because if you gonna let him to drift like you're able to do now, he's gonna be OP as hell.
Part of the Azir problem is his utility is not accessible to 99% of the players. And Riot's not gonna leave Azir at 40% winrate in gold because they think hes cool. Even though, to be balanced, he should probably be ~30% in gold.
I feel like these Azir changes were logical in that technically all of that was possible before, it was just really REALLY fucking difficult to do, and even if you knew how to do it and were good at it with low ping and shit it would sometimes just bug and not happen.
But I wouldn't be surprised at all if, now that its fixed and "working as intended", he gets hit with some more nerfs.
Isn't that the story of Azir? Bugfix one patch, nerf next patch.
On December 13 2015 09:21 Ansibled wrote: They should have kept Azir stuff difficult I think, there aren't enough difficult champions as it is.
The difficulty comes from latency, not skill in many situations. Not everybody plays on sub 20 ping, and some things, for example alistar WQ, is very difficult to pull off at 100+ ping. It's not difficult to do, but sometimes on that much ping even if you mash the button you won't be able to do it.
In this case I'm with Riot because doing this allows more players to utilize the functionality of Azir's kit, while also opening up some new flashy plays.
I don`t understand why every champion has to be playable by the average league player. There should be champs that only people who are really good and have low ping are able to play.
On December 13 2015 17:07 nafta wrote: I don`t understand why every champion has to be playable by the average league player. There should be champs that only people who are really good and have low ping are able to play.
Because it would suck to really like a champion but not be able to play it half decently due to mediocre mechanics or where you live(while still playing in your region).
On December 13 2015 17:07 nafta wrote: I don`t understand why every champion has to be playable by the average league player. There should be champs that only people who are really good and have low ping are able to play.
Because it would suck to really like a champion but not be able to play it half decently due to mediocre mechanics or where you live(while still playing in your region).
Get better? That is the whole point of competitive games? If you aren't competitive you will just play it anyway and not give a shit lol.
Not to mention a lot of champs are already useless compared to others if you aren't good not like it stops people from playing them.
It is honestly so sad how much great stuff in this game isn't added just for shitty reasons like this. At least they realized adding abilities that take away control from allied champs isn't gonna ruin the game...
Anyone else having problems with squishy supports at the moment?, i find squishy support are harder now more than ever. It was always the "get grabbed=bye" concept but with new items, champions reworks/new champions, and mastery changes it seems everything got better at catching/zoning your squishy ass while no buffs were interduced to help squishes[well soraka got better because of mastery but her she's still easy to catch).
Maybe i'm doing something wrong but i feel like everything is faster, hits harder, takes less damage while you try to poke with sona q or lulu q, just to slip once and get fucked.