I've only gotten an understanding of the champ by watching Rekkles play him on KR soloQ, think Riot did a poor job implementing him into the game: he's a kill lane which will absolutely brutally murder if ahead, or he just sits and farms when behind. But most of the time he's doing everything with his support to try and net a kill, one slip up and Morde kills you.
[Patch 5.17] League of Legends General Discussion - Page 19
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DarkCore
Germany4194 Posts
I've only gotten an understanding of the champ by watching Rekkles play him on KR soloQ, think Riot did a poor job implementing him into the game: he's a kill lane which will absolutely brutally murder if ahead, or he just sits and farms when behind. But most of the time he's doing everything with his support to try and net a kill, one slip up and Morde kills you. | ||
VayneAuthority
United States8983 Posts
both those champs get deleted by something like rengar or talon, but if your team is playing a "competitive" team like maokai top and reksai jungle and orianna mid or something then all of a sudden those 2 champs with crazy mobility and zone control become nightmares to play against when you can't actually get to them and they are supported properly by their team. this also holds true the other way and why vayne is really strong in solo q. has a lot of self peel and can 1v1 pretty much anything if played properly so she doesnt need team support at all. but in competitive she hasn't done that well since there's no need for a short ranged adc. with proper positioning and support you want as much range/damage as you can get. I think that's why asian teams are particularly fond of twitch who has insane damage and range when protected and assassins dont exist | ||
kongoline
6318 Posts
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Mensol
14536 Posts
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cLutZ
United States19574 Posts
On September 10 2015 23:30 Mensol wrote: Rekkles just made challenger on KR ladder oV Why are people surprised? Kid is incredibly skilled, his weakness is that he has a passive mindset in pro games. | ||
Ansibled
United Kingdom9872 Posts
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Caiada
United States3052 Posts
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Ansibled
United Kingdom9872 Posts
I don't think they should have region locked at all, lol. I just don't think you can be the NA hope when you don't have many NA players and especially when you didn't win against a team that did. | ||
Numy
South Africa35471 Posts
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Gahlo
United States35150 Posts
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Ansibled
United Kingdom9872 Posts
On September 11 2015 05:24 Gahlo wrote: It's almost like somebody wrote an opinion piece. They've stated that these articles are supposed to be reference context for Worlds. CLG won, they are the best NA team going into Worlds and there is no reason to consider TSM the 'NA hope' over them. | ||
Gahlo
United States35150 Posts
On September 11 2015 05:25 Ansibled wrote: They've stated that these articles are supposed to be reference context for Worlds. CLG won, they are the best NA team going into Worlds and there is no reason to consider TSM the 'NA hope' over them. Do you not understand the definition of opinion? | ||
nafta
Bulgaria18893 Posts
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Goumindong
United States3529 Posts
On September 10 2015 14:59 Sonnington wrote: Despite how strong Kalista and Azir were, they were never at a pick/ban level of frustration. Sometimes people would pick them and destroy the game. Most of the time they didn't. Their winrates weren't astronomic either, so it's never really felt like they were too OP in solo q. Overall, I just don't like the idea of Mord being a substitute ADC, I can live with it though. In soloqueue maybe? But in pro play? Kalista had a 63% win rate last season and a 90% pick+Ban rate. Easily the most dominant champion of the last split. To the point where we were talking about entire teams having massive structural problems because their AD didn't play Kalista (which meant they were playing with 2 bans on blue side instead of 3) The truth is that since last season Riot cannot balance for soloqueue alone anymore. And they are probably showing that they can't balance for professional games either, but that seems to be a competency or integrity issue | ||
Ansibled
United Kingdom9872 Posts
On September 11 2015 05:41 Gahlo wrote: Do you not understand the definition of opinion? Fnatic is the best team in the world is an opinion, but it doesn't belong in something that is supposed to supply context to those uninformed. | ||
Gahlo
United States35150 Posts
On September 11 2015 05:49 Ansibled wrote: Fnatic is the best team in the world is an opinion, but it doesn't belong in something that is supposed to supply context to those uninformed. Are you seriously going to the literally fluff piece paragon that is lolesports and expecting frank discussion of the competitive scene? I'm sorry bro, but you went to the wrong place. That's like going to a League tournament and complaining there isn't enough DOTA being played. | ||
AlterKot
Poland7525 Posts
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Gahlo
United States35150 Posts
On September 11 2015 06:14 AlterKot wrote: So you agree with him that calling tsm the na hope is dumb its just that you expect nothing more of lolesports? Duh. There's literally 0 reason to make that statement unless you sit in on both CLG and TSM's scrims and see for yourself that TSM performs better against the competition. | ||
cLutZ
United States19574 Posts
On September 11 2015 05:46 Goumindong wrote: In soloqueue maybe? But in pro play? Kalista had a 63% win rate last season and a 90% pick+Ban rate. Easily the most dominant champion of the last split. To the point where we were talking about entire teams having massive structural problems because their AD didn't play Kalista (which meant they were playing with 2 bans on blue side instead of 3) The truth is that since last season Riot cannot balance for soloqueue alone anymore. And they are probably showing that they can't balance for professional games either, but that seems to be a competency or integrity issue They have a pro play problem in that they keep designing champions that are, by the nature of their kits, going to have vastly differing power levels from soloQ to pros. And when they need to nerf them for pro play, it just generates a shitstorm in soloQ because Rengar, Kassadin, Gnar, Azir, Kalista, RekSai, or whoever, ends up at 40% winrate in order to not be insane for the pros. | ||
Goumindong
United States3529 Posts
On September 11 2015 06:33 cLutZ wrote: They have a pro play problem in that they keep designing champions that are, by the nature of their kits, going to have vastly differing power levels from soloQ to pros. And when they need to nerf them for pro play, it just generates a shitstorm in soloQ because Rengar, Kassadin, Gnar, Azir, Kalista, RekSai, or whoever, ends up at 40% winrate in order to not be insane for the pros. Absolutely. Additionally they keep designing champions that offen aren't fun to play against. | ||
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