[Public Beta Environment] General Discussion - Page 8
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Caiada
United States3052 Posts
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cLutZ
United States19573 Posts
On August 20 2015 00:25 Sonnington wrote: It's actually not much slower than a Morg Q. It's just the cast animation is much, much longer. The hitbox is also really small. Probably about the size of a Lux Q. You know what, making her passive cast faster after death would make a huge difference in reliability. We're all thinking they're going to buff her, which I'm hoping for, but what if they decide she does too much damage because she has too much utility? She doesn't have much utility and what she has is fairly unreliable. Just looking at the meta she should more damage than Azir and at least as much as Viktor. | ||
Sonnington
United States1107 Posts
On August 20 2015 02:28 cLutZ wrote: She doesn't have much utility and what she has is fairly unreliable. Just looking at the meta she should more damage than Azir and at least as much as Viktor. I think you mean to say she should have more damage? According to champion.gg she's the 4th highest damage dealer among mids. Third highest among supports. At level 6, if you full combo the enemy with ignite they'll die or come extremely close to dying. http://champion.gg/statistics/#?roleSort=Middle&sortBy=general.totalDamageDealtToChampions&order=descend Her E is unreliable, but her plants spawned by E apply a slow on every hit. Then her ult is a good counter engage or followup to landing an E. At the very least it creates a large area of zone control. You also have to consider her plants as zone control in and of themselves. Especially once she gets a Rylai's and starts applying slows on her longer range Q plants. You know what would be a super sick buff to Zyra? If they reduced the time it took her R to close and knock enemies up. You wouldn't have to put so many points into E in order to hold them in place to combo them. | ||
cLutZ
United States19573 Posts
On August 20 2015 03:23 Sonnington wrote: I think you mean to say she should have more damage? According to champion.gg she's the 4th highest damage dealer among mids. Third highest among supports. At level 6, if you full combo the enemy with ignite they'll die or come extremely close to dying. http://champion.gg/statistics/#?roleSort=Middle&sortBy=general.totalDamageDealtToChampions&order=descend Her E is unreliable, but her plants spawned by E apply a slow on every hit. Then her ult is a good counter engage or followup to landing an E. At the very least it creates a large area of zone control. You also have to consider her plants as zone control in and of themselves. Especially once she gets a Rylai's and starts applying slows on her longer range Q plants. You know what would be a super sick buff to Zyra? If they reduced the time it took her R to close and knock enemies up. You wouldn't have to put so many points into E in order to hold them in place to combo them. I meant she need to have really sick damage, but those stats are kind of meaningless because not all damage is equal. The faster ult close would be good because it could actually be used offensively then, but that would be very strong. | ||
Zess
Adun Toridas!9144 Posts
Patch Discussion | ||
Sonnington
United States1107 Posts
On August 20 2015 03:56 cLutZ wrote: I meant she need to have really sick damage, but those stats are kind of meaningless because not all damage is equal. The faster ult close would be good because it could actually be used offensively then, but that would be very strong. I agree, a lot of her damage doesn't stick, especially during laning. One hit from her plant doesn't hurt until she gets rylai's/liandry's. In an all out team fight she does do a considerable amount of damage. Her q is on a low cool down, her ult hits everyone, and if her plants are firing on two different targets they're applying 50-80 base plus .2 AP ratio at a rate of .8 to 1.3 attacks per second each. The plants hurt, it's just no one ever notices it, and their AI sucks. | ||
Fusilero
United Kingdom50293 Posts
New PBE update rolling out, project skins confirmed as yi/fiora/leona/lucian/zed | ||
Gahlo
United States35114 Posts
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Alaric
France45622 Posts
And holy fuck do they hate Maokai. RIP wave clear too since you won't be able to afford casting the ult to nuke a wave, recall, and have it on a ~15s cd anymore. There must be something wrong with their stuff on Zed too. Or it lacks info like a ratio change or something, because that's freer wave nuking for him, and stupid damage overall. They love Zed's dick (and usually Ahri's too, I'm surprised they actually were so tame with her last patch but I guess it's because her sustain is only a small thing; they'll buff her back if she stops being seen, they did that twice already). | ||
Caiada
United States3052 Posts
It's unfortunate for Fizz that AP/Tank itemization is so bad. They don't seem to know what to do with him because of that. I really wish they would just stop bothering with MF changes until they're prepared to make her ult not the saddest thing ever. That Zed E stuff can't be intentional. I think if there's anything to tone down about Maokai, it's waveclear. I love the tree and all, but it places his laning in too good of a position as someone defined by his teamfight. Arcade minions!? | ||
Slusher
United States19143 Posts
I know I'll get some pushback here but the only thing 'op' about ad Fizz was the burst damage from Bork active and sheen getting amped by ult, without that I really don't think top Fizz is any more op than any of the other playable top triforce carries. tl;dr top Fizz probly dead if these are the final changes, should not effect mid Fizz at least(though I think Mid FIzz is pretty middle of the pack if you aren't counterpicking atm). | ||
obesechicken13
United States10467 Posts
On August 21 2015 04:15 Alaric wrote: "We are open to build diversity but fuck bruiser Fizz." ![]() | ||
Ansibled
United Kingdom9872 Posts
![]() If there's one thing we needed, it's more scaling true damage. xD | ||
Slusher
United States19143 Posts
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Caiada
United States3052 Posts
That's a relief | ||
Alaric
France45622 Posts
I'm a bit sad about Syndra's design btw, because although I can see the thematic of "unlocking power" (which is also why I think Viktor being a lategame powerhouse isn't that thematic, 'cause then completed hexcore is basically a variation of Syndra's mechanic), it means that they wouldn't do this with other spells (unlock something at max rank, or non-symetry like gaining much more stats at rank 4 and 5) because it'd overlap with her "uniqueness". | ||
kongoline
6318 Posts
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Sonnington
United States1107 Posts
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Harem
United States11390 Posts
On August 21 2015 04:38 Slusher wrote: they coulda just taken physical damage amp off of his ult, nerfing w on top of it is a little overkill, the silver lining here is mid Fizz maxes w last so at that point the higher ratio should make up for the damage lost, not sure top Fizz is even approaching good with significantly reduced base damage on his first max.. I know I'll get some pushback here but the only thing 'op' about ad Fizz was the burst damage from Bork active and sheen getting amped by ult, without that I really don't think top Fizz is any more op than any of the other playable top triforce carries. tl;dr top Fizz probly dead if these are the final changes, should not effect mid Fizz at least(though I think Mid FIzz is pretty middle of the pack if you aren't counterpicking atm). W max second isnt that uncommon for mid fizz. For example, when Westdoor played it vs Fnatic, he did it. Man, those Syndra buffs feel nice. I mean yeah she still basically does no damage until level 6 and then 9. (especially vs people who open flask and W can do damage but Syndra is incredibly mana gated) but now her lategame scaling isnt actually that bad for once as she used to fall off. Can't waitttttt | ||
Ansibled
United Kingdom9872 Posts
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