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Me I just like having all of the health regeneration. Mind you, I have a lot of health regeneration coming from different sources, such as Warmog, Ravenous Hydra, Spirit Visage, and Darius's absurdly high base health regeneration.
Of course you could make the argument that I already have a ton of health regeneration and don't need anymore, but I really feel that health regeneration helps with poke damage and in general lets you stay on the map longer without needing to recall.
That being said, I can certainly see why Righteous Glory or Face of the Mountain might be more applicable.
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On March 18 2015 03:35 Frudgey wrote: Me I just like having all of the health regeneration. Mind you, I have a lot of health regeneration coming from different sources, such as Warmog, Ravenous Hydra, Spirit Visage, and Darius's absurdly high base health regeneration.
Of course you could make the argument that I already have a ton of health regeneration and don't need anymore, but I really feel that health regeneration helps with poke damage and in general lets you stay on the map longer without needing to recall.
That being said, I can certainly see why Righteous Glory or Face of the Mountain might be more applicable. I mean, Warmogs passive gets devalued once you grab lifesteal and other sustain. But, if you're like Sion and going full tank, warmogs passive is insane.
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United States37500 Posts
Warmog's is a trap. Don't buy into it (!)
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When people thought about Glory and Darius in separate instances, I asked myself whether building it on him would be good wrt. mobility. On the other hand, he's already building Randuin's, and it's not like Maokai or Annie who can use it as enhancers for their already available initiation, people won't let you run into pull range, grab your whole team then slow it before laying down the AoE.
I wonder if Malmortius wouldn't be better than Banshee's or Locket for him. After all he has AD-scaling true damage, and he has very good base HP and armour as far as defensive stats go. Contrary to Garen I'm not sure if LW is that interesting on him, considering he gets free 25% ArPen (although it stays at 5% for the greater part of the game). If he builds LW he ends up with around 25% ArPen more (enemy armour goes from ~71% to ~46%), which means the 20 ArPen from Ghostblade is only better until his targets go over 80 armour (most squishies who'll build Banshee's/QSS or not-Zhonya's/GA in general). Since he'll have to slug it out with the frontline first unless someone can initiate/he can flash-E the backline, LW > Ghostblade.
Not sure what's better between Hydra and LW though, Hydra gives more damage to his ult, LW more to autos/Q/W. if Hydra applies his passive it's better for stacking it fast (and lowering W's cd) and the sustain can help him last longer until he can start ulting people.
Tabi/Sunfire/Randuin's/Thornmail/Maw/Hydra or something?
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On March 18 2015 03:12 wei2coolman wrote: People seriously underestimating how good the regen is for Warmogs. The ability to stay on map after a fight is so huge. RG generally a better buy now, but if you don't have the need for the mana or active, warmogs is better.
I mean, the RG active is pretty much never a bad thing. It ranges from game winning OP as fuck, to pretty nice to have. It never gets down to "meh" territory.
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I would never build sunfire on darius. Its efficiency is really bad unless you need the aoe pushing power, which darius most certainly doesnt. Randuins is far better. If you need another item after randuins then frozen heart/glory/thornmail/mallet are all way better.
Even if you did want absurd pushing power then frozen heart is way better as it allows you to retarded spam q and gives huge stats for cost.
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Usually what I've been doing on Darius, if I get to my end game fantasy, Is (in no particular order) -Merc/Ninja Tabi -Ravenous Hydra -Warmogs -Frozen Heart -Spirit Visage/Banshee's Veil -Triforce
I'll usually go one damage item and go tank, or partially complete one damage item, get some tanky items and then finish off said damage item, whether it be hydra or triforce. I usually only pick up my last damage item as my 6th item. Sometimes earlier, but there are a lot of variables involved.
That being said, I'm considering alternatives for Warmogs (and possibly Frozen Heart), and I'm curious about Last Whisper. I'll admit that I just went blindly Hydra because Darius gets so many benefits from straight up attack damage. That being said, a Last Whisper could really make my Q's, W's and auto attacks hurt for much more. Also I should mention that Hydra proc (bot passive and active) do not proc is passive. That being said it's not all too hard to get 5 stacks on a target. I'll try Last Whisper out Alaric and get back to you.
Funfire I typically only get in those "tough" match ups. (I.E, Renekton, Riven, etc.) Maw is something I'll pick up if I'm against a heavy AP team.
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The regen from Warmogs got a buff when combined with the new Cinderhulk. Tanky junglers have no problems sustaining through the mid game even after ganking/clearing.
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On March 18 2015 04:34 Ghost-z wrote: The regen from Warmogs got a buff when combined with the new Cinderhulk. Tanky junglers have no problems sustaining through the mid game even after ganking/clearing. No resist/armor on second defensive item makes it unlikely that you'll run Warmogs right after cinderhulk.
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I don't know if zz'rot is particularly cost-effective, but goodness it's fun being annoying with it. Oh and the speed buff is huuuge.
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On March 18 2015 04:38 wei2coolman wrote:Show nested quote +On March 18 2015 04:34 Ghost-z wrote: The regen from Warmogs got a buff when combined with the new Cinderhulk. Tanky junglers have no problems sustaining through the mid game even after ganking/clearing. No resist/armor on second defensive item makes it unlikely that you'll run Warmogs right after cinderhulk. I was running it on jungle Olaf before the Cinderhulk changes. Boots provided enough resists/armor that I could get away with tower diving and other shenanigans and never have to go back to base until I had the gold for my next item.
The build works really well in small skirmishes if you can avoid any major team fights.
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Goodness guys, the reason Fmallet isn't good is because it's build path sucks. Three base items before the upgrade and none of them are efficient intermediate items.
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Czech Republic11293 Posts
Face of the Mountain is just better Warmogs tbh FotM Rammus is pretty stonk
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Ayyy look-at-them-Sejuani-nerfs-o
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Those are really small nerfs lol.
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Netherlands4834 Posts
I'm pretty damn sure Volibear will get nerfed in one way or another. I'm afraid it will kill my support Voli play, n to think that all is just because they buffed his jungle way too hard. I think I'll just sit this patch out.
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I just hope they don't pull a warwick and gut the item that made her winrate skyrocket in the first place at the same time as nerfing her.
like I get in this situation, Sej before this item was stronger than ww w/o Devour/Skirmish, but she was not in the nerf tier
On March 18 2015 07:37 Peeano wrote: I'm pretty damn sure Volibear will get nerfed in one way or another. I'm afraid it will kill my support Voli play, n to think that all is just because they buffed his jungle way too hard. I think I'll just sit this patch out.
Voli jungle suffers from Rammus syndrome ever since the Q nerfs he reallly wants to max all of his skills but the fact that you need to make a choice Keeps him out of the A tier discussion. sometimes you have those games where you get a good start and he feels broken because you are up in levels, but in a normal game rank 1 Q is so slow
idk thats just my opinion, to be perfectly honest I finally gave up on the bear this preseason and have not played him in like 4 months
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My only gripe with the item is that it's the only jungle item that's slot efficient as well as cost efficient.
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On March 18 2015 07:58 wei2coolman wrote: My only gripe with the item is that it's the only jungle item that's slot efficient as well as cost efficient. Devourer eventually stacks to be slot efficient. I recall Cowsep had it at 100+ damage on Yi yesterday when he got to full build. That's bordering on botrk effectiveness.
Volibear's gained a lot as well but the community doesn't seem as focused on him. I think he'll avoid the nerfbat this time around.
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