[Patch 4.15] Master Tier General Discussion - Page 70
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JSH
United States4109 Posts
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Alaric
France45622 Posts
From there, at first we had the other side outer falling because of the 1v2, and the team accomplishing it first rotated mid to get a 1-2 towers (or a tower+drake) advantage, then we entered the slow midgame where people farmed without doing much for most teams. At worlds s3, the Korean reaction to it was to not take the t2. Then they send their offlaner to the emptied lane, to freeze near the inhibitor tower., and their duo lane has its outer tower up. Then, the lane frozen in front of the inhib tower is unfarmable because of the risk of collapsing if someone shows up there. And if the enemy team creates 1v2s again, then their offlaner has a t2 and the enemy team has at worst equal numbers on that side of the map, so it's always risky to attack them. Plus, with the offlaner incredibly starved even if the jungler comes the 2v2 would usually be in favour of the duo lane at this stage of the game. As long as the river and buff bush are warded, the duo lane can zone the offlaner at his t2, while their own is freezing near the inhibitor tower. There are answers to it but because noone apart from the Chinese played differently compared to a standard 4v0 each team takes 2 turrets in mirrored lanes they got the short end of the stick. That's what I've been saying from the start, don't give me "hurr durr it's not perfect", that's what I've said twice before this post! And that it doesn't freaking matter when people don't react to it. Like what happened at worlds s3. Like I said twice. There is no 4v0 to be had in this configuration because there's someone in every lane. And even if you try to 4v1 for the inhib tower, remember that before the swaps occur again the push stopped. Either because you were content with 2 towers, or because the enemy team backed and would have defended the enemy tower (and you're deep in enemy territory so the enemy mid will be there earlier and you'll get flanked). So you've backed, there are wards up, and the team can smell something fishy if they see no enemy at the t2 taking the sweet sweet farm, and there are no dragon attempts, so they can react to it. You don't bulldoze an inhibitor tower at the 7th minute when the enemy team sees it coming. | ||
cLutZ
United States19573 Posts
On September 08 2014 09:16 Alaric wrote: ... the heck are you calling a "4v0" when it's used to indicate a lane swap with offlaner + jungler taking buffs then joining the duo lane to push at least one tower? Once the push is over (or stopped) you don't have a 0 anymore since there are people in every lane (typically, the offlaner went into the "intact" lane, and the duo in the lane the enemy 4 just emptied of towers, a reverse swap with two 1v2s if you want). From there, at first we had the other side outer falling because of the 1v2, and the team accomplishing it first rotated mid to get a 1-2 towers (or a tower+drake) advantage, then we entered the slow midgame where people farmed without doing much for most teams. At worlds s3, the Korean reaction to it was to not take the t2. Then they send their offlaner to the emptied lane, to freeze near the inhibitor tower., and their duo lane has its outer tower up. Then, the lane frozen in front of the inhib tower is unfarmable because of the risk of collapsing if someone shows up there. And if the enemy team creates 1v2s again, then their offlaner has a t2 and the enemy team has at worst equal numbers on that side of the map, so it's always risky to attack them. Plus, with the offlaner incredibly starved even if the jungler comes the 2v2 would usually be in favour of the duo lane at this stage of the game. As long as the river and buff bush are warded, the duo lane can zone the offlaner at his t2, while their own is freezing near the inhibitor tower. There are answers to it but because noone apart from the Chinese played differently compared to a standard 4v0 each team takes 2 turrets in mirrored lanes they got the short end of the stick. That's what I've been saying from the start, don't give me "hurr durr it's not perfect", that's what I've said twice before this post! And that it doesn't freaking matter when people don't react to it. Like what happened at worlds s3. Like I said twice. There is no 4v0 to be had in this configuration because there's someone in every lane. And even if you try to 4v1 for the inhib tower, remember that before the swaps occur again the push stopped. Either because you were content with 2 towers, or because the enemy team backed and would have defended the enemy tower (and you're deep in enemy territory so the enemy mid will be there earlier and you'll get flanked). So you've backed, there are wards up, and the team can smell something fishy if they see no enemy at the t2 taking the sweet sweet farm, and there are no dragon attempts, so they can react to it. You don't bulldoze an inhibitor tower at the 7th minute when the enemy team sees it coming. My plan would likely not be about taking inhib towers, it would entail pushing through tower during the 4v1/4v2 while the enemy ADC freezes and taking the T1 tower then pushing to the T2 tower (aka breaking the freeze) and deciding what to do at that point. Then you either push through T2 if they havent sent the support back (you probably loses your T1, but get T2 + Drag), or peel for Drag. I honestly don't know what meta you are even talking about. The current 2v1 entails players essentially 2v0ing while 2 people jungle for a bit. However, often teams will change that into a 1v0 + support roam, which is the situation my plan was trying to kill off. | ||
phyvo
United States5635 Posts
On September 08 2014 08:40 Sufficiency wrote: Ranked Dominion won't change a thing. You have to realize only a very small percentage of the player base (at least on NA) plays ranked Summoners' Rift (I can EXTREMELY CONSERVATIVELY put it at 10%). Getting up another queue don't do anything. That person who is complaining about the lack of ranked Dominion Queue is very much misinformed. At what point does that OP say that Riot needs to implement ranked Dominion in order to generate general interest? If anything it's not clear exactly what the OP thinks ranked Dominion will do outside of support the efforts of their (tiny) competitive community. Obviously it's not very well written but given the numerous problems Dominion has had (farmbots among them) and the fact that even TT has a ranked queue I can understand some of the frustration that Dominion players have. | ||
Alaric
France45622 Posts
There's no sarcasm when I say I didn't write that the AD would try to freeze on top of the offlaner though. | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On September 08 2014 09:03 JSH wrote: Speaking of sub 30, I saw someone playing lol with a laptop touchpad only lol When I was levelling my account, SuperJongMan carried me with Heimerdinger playing on his laptop trackpad xD | ||
cLutZ
United States19573 Posts
On September 08 2014 09:51 Alaric wrote: Yeah I totally didn't write "s3 worlds" 4 or 5 times already. There's no sarcasm when I say I didn't write that the AD would try to freeze on top of the offlaner though. Except by writing S3 worlds you are admitting that you dont understand the strategy. | ||
Alaric
France45622 Posts
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cLutZ
United States19573 Posts
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kongoline
6318 Posts
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las91
United States5080 Posts
On September 08 2014 10:34 kongoline wrote: is anyone else having problems loading replays from og.gg atm ? i get "connection to spectator server failed" for 2h now Not particularly surprising considering the state of the Riot server connections the past few days, but I'm not sure why it would be effecting replays. | ||
iCanada
Canada10660 Posts
New main acquired. Lulz. This champ is ridiculous. Them ratios. | ||
InfSunday
United States735 Posts
On September 08 2014 11:31 iCanada wrote: SO I started playing Fiddles again after seeing koreans do it in soloqueue. New main acquired. Lulz. This champ is ridiculous. Them ratios. He's the perfect champion to use to level a smurf, can jungle and still do ridiculous damage without runes or masteries, I've been having a lot of fun correcting my big RP mistake. ...I may have woke up early in the morning to buy $50 RP for the extra sale, and my level 7 smurf account only has one letter different from my main, so I got it on the wrong account and you have to be level 15 to gift to people... listen it's at least been something innocent to laugh at myself for. :/ | ||
Scip
Czech Republic11293 Posts
On September 08 2014 05:51 Kinie wrote: That's also because Flame has been the only good/consistent player on CJ Blaze since he joined them, and all of CJ's attempts to build around Flame have failed. And if we are talking about top 3 NA players for their role, here's my list (in no order): Top: Zion, Balls, Dyrus Jungle: Meteos, Dexter, NoName Mid: XWX, Bjergsen, Shiphtur ADC: Dlift, Wildturtle, Sneaky Support: Lemon, Aphro, Xpecial Wait, NoName on list of top 3 NA junglers? That dude makes me tear my hear out every early game and so many of his "plays"... Goodness gracious. Amazing is clear 2nd best jungler after Meteos imo and while I'm not completely convinced by Dexter he is probably the 3rd best. | ||
K3Nyy
United States1961 Posts
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krndandaman
Mozambique16569 Posts
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Kinie
United States3106 Posts
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cLutZ
United States19573 Posts
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Scip
Czech Republic11293 Posts
http://www.twitch.tv/scipaeus live | ||
IMoperator
4476 Posts
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