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[Patch 4.12] RIP Lucian General Discussion - Page 53

Forum Index > LoL General
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Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 24 2014 03:54 GMT
#1041
I mean I def think the match up is probly still Teemo favored because Nasus is balanced around getting 200-300 stacks at a minimum, but you can without a doubt keep up in farm this way, and start stacking once you get Visage
Carrilord has arrived.
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 24 2014 04:00 GMT
#1042
why does this match up even matter? both blow right now.
liftlift > tsm
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 24 2014 04:02 GMT
#1043
On July 24 2014 12:36 arb wrote:
Show nested quote +
On July 24 2014 12:21 Slusher wrote:
fwiw and I don't think much but he does play Nasus a LOT more than me(never), Sirchez does double dorans(ring) E max to survive the teemo counterpick and eventually outscale, I try to take one trick pony streamers with a grain of salt though so do with that information what you will.

I just feel like youre going to be really underfarmed early/midgame and teemo is going to shit on you.
You cant even kill the entire wave with E without a couple levels in it, and going in for last hits youre going to eat so many autos/blinding darts the 1-2 cs you get wont even be worth it.
Not to mention you will push hard with E and get it frozen infront of Teemos tower and if he isnt retarded he's going to freeze the wave and you're not gonna get any farm for ages and good luck doing anything there.

Tbh unless you're god with nasus//teemo blows//you play really conservative, and i mean really conservative i dont think i'd ever pick nasus into teemo, but i guess getting counter picked is always a thing so idk.


The whole point of maxing E first and getting chalice is that you beat him in lane... You harass him constantly with E. You have sustain; he doesn't.
http://na.op.gg/summoner/userName=FLABREZU
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 24 2014 04:02 GMT
#1044
because we're talking about solo q.
Carrilord has arrived.
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 24 2014 04:18 GMT
#1045
On July 24 2014 13:02 Slusher wrote:
because we're talking about solo q.

and how often do you see this match up in solo q?
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
July 24 2014 04:20 GMT
#1046
On July 24 2014 13:18 wei2coolman wrote:
Show nested quote +
On July 24 2014 13:02 Slusher wrote:
because we're talking about solo q.

and how often do you see this match up in solo q?

Often enough in soloq to be worth talking about.
Goumindong
Profile Joined February 2013
United States3529 Posts
July 24 2014 05:03 GMT
#1047
On July 24 2014 13:02 GolemMadness wrote:
Show nested quote +
On July 24 2014 12:36 arb wrote:
On July 24 2014 12:21 Slusher wrote:
fwiw and I don't think much but he does play Nasus a LOT more than me(never), Sirchez does double dorans(ring) E max to survive the teemo counterpick and eventually outscale, I try to take one trick pony streamers with a grain of salt though so do with that information what you will.

I just feel like youre going to be really underfarmed early/midgame and teemo is going to shit on you.
You cant even kill the entire wave with E without a couple levels in it, and going in for last hits youre going to eat so many autos/blinding darts the 1-2 cs you get wont even be worth it.
Not to mention you will push hard with E and get it frozen infront of Teemos tower and if he isnt retarded he's going to freeze the wave and you're not gonna get any farm for ages and good luck doing anything there.

Tbh unless you're god with nasus//teemo blows//you play really conservative, and i mean really conservative i dont think i'd ever pick nasus into teemo, but i guess getting counter picked is always a thing so idk.


The whole point of maxing E first and getting chalice is that you beat him in lane... You harass him constantly with E. You have sustain; he doesn't.

Additionally with the advent of more traditional attack speed based carries Nasus doesn't have to have a lot of Q farm to win, just show up in the late game with tank and wither.
Kinie
Profile Joined December 2011
United States3106 Posts
July 24 2014 05:04 GMT
#1048
Does anyone else think Riot's new balance policy isn't so much about fixing things that are OP, but just nerfing all the things into the ground to the point where nothing is OP?
Gahlo
Profile Joined February 2010
United States35174 Posts
July 24 2014 05:06 GMT
#1049
On July 24 2014 14:04 Kinie wrote:
Does anyone else think Riot's new balance policy isn't so much about fixing things that are OP, but just nerfing all the things into the ground to the point where nothing is OP?

That's been their policy for a while, they just found a bigger stick recently.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
July 24 2014 05:28 GMT
#1050
if all the anti-fun things are removed, all we have left is fun
When in doubt, just believe in yourself and press buttons
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 24 2014 05:42 GMT
#1051
Can anyone tell me why some abilities just have random AP ratios? Stuff like Ashe arrow, Yasuo E, etc? At first I thought it was just so that the abilities had some kind of ratio, but then there are abilities like Lucian W and ult that have both AD and AP ratios. Is it solely for the sake of triforce and Sona Q passive? This keeps me up at night.
http://na.op.gg/summoner/userName=FLABREZU
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
July 24 2014 05:46 GMT
#1052
On July 24 2014 14:42 GolemMadness wrote:
Can anyone tell me why some abilities just have random AP ratios? Stuff like Ashe arrow, Yasuo E, etc? At first I thought it was just so that the abilities had some kind of ratio, but then there are abilities like Lucian W and ult that have both AD and AP ratios. Is it solely for the sake of triforce and Sona Q passive? This keeps me up at night.


Don't forget baron buff.
日本語が分かりますか
Cheap0
Profile Joined July 2012
United States540 Posts
July 24 2014 05:46 GMT
#1053
I think the idea is that having the ratio gives the ability a little extra oomph when you've got baron buff. And...that's about it.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
July 24 2014 05:49 GMT
#1054
I guess there is blue pot as well at 6 items, that increases the total gold cap before you're at absolute max fighting power and acts as a gold sink ultra late game.
日本語が分かりますか
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 24 2014 05:57 GMT
#1055
Still seems so random since there are champions like Vayne, Talon and Zed without any AP ratios at all.
http://na.op.gg/summoner/userName=FLABREZU
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 24 2014 06:08 GMT
#1056
its because ad ratios were never meant to be a thing, this game is modeled after classic mobas afterall. thats why all the old champs have random AP ratios. Then they started adding in AD ratios later
I come in for the scraps
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-07-24 06:08:55
July 24 2014 06:08 GMT
#1057
On July 24 2014 14:42 GolemMadness wrote:
Can anyone tell me why some abilities just have random AP ratios? Stuff like Ashe arrow, Yasuo E, etc? At first I thought it was just so that the abilities had some kind of ratio, but then there are abilities like Lucian W and ult that have both AD and AP ratios. Is it solely for the sake of triforce and Sona Q passive? This keeps me up at night.

Ashe was made when LoL was still copying the dota framework. Skills did magic damage and scaled with AP. Newer champions have AD ratios and Renekton was a venture into the resourcelessness.

Some champions like Nasus have been reworked to do physical damage and have AD ratios.

Edit: Fucking akali'd.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 24 2014 06:09 GMT
#1058
Its so you can have fun going AP jinx in bot games.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2014-07-24 06:16:29
July 24 2014 06:15 GMT
#1059
On July 24 2014 15:08 VayneAuthority wrote:
its because ad ratios were never meant to be a thing, this game is modeled after classic mobas afterall. thats why all the old champs have random AP ratios. Then they started adding in AD ratios later


No, they still add random ass AP ratios to modern champions who will never build AP.

Yasuo E
Quinn Q lol
Vi E
Jayce hammer W

Khazix is the weirdest 50%AP ratio on his passive, 50% AP ratio on his E heal.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2014-07-24 06:20:48
July 24 2014 06:20 GMT
#1060
I think every heal has an AP ratio, and every shield except for Riven's does as well. Then you get weird stuff like AP Tryndamere and they actually have to nerf it.
http://na.op.gg/summoner/userName=FLABREZU
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