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[Patch 4.10] Nidalee/Skarner Rework General Discussion - P…

Forum Index > LoL General
Post a Reply
Prev 1 79 80 81 82 83 104 Next
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
June 27 2014 08:24 GMT
#1601
On June 27 2014 16:40 Fusilero wrote:
Show nested quote +
On June 27 2014 15:45 miicah wrote:
Alaric, just for you:


Looking at that video I checked InvertedComposer's lolking, his new thing is now yorick?


Yeah, he's played him a bunch for a while. Only started maining him this season. He did update his Singed guide recently with his new build, though.
http://na.op.gg/summoner/userName=FLABREZU
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 27 2014 08:30 GMT
#1602
On June 27 2014 17:23 Alaric wrote:
Show nested quote +
On June 27 2014 15:29 wei2coolman wrote:
On June 27 2014 15:11 Complete wrote:
yo is it just me or does malphite have the worst/slowest aa animation ever

qq.

better than fiddlesticks

I'd argue that Wukong's is worst too. Fiddlesticks at least is ranged.
And I knew you could do that to Vi right before she jumps into the air, didn't know about right before she starts dashing. Geez. ôo

K6's windup is too long imo, and early game jax before he starts getting AS, it's so painful,
liftlift > tsm
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
June 27 2014 08:33 GMT
#1603
On June 27 2014 17:30 wei2coolman wrote:
Show nested quote +
On June 27 2014 17:23 Alaric wrote:
On June 27 2014 15:29 wei2coolman wrote:
On June 27 2014 15:11 Complete wrote:
yo is it just me or does malphite have the worst/slowest aa animation ever

qq.

better than fiddlesticks

I'd argue that Wukong's is worst too. Fiddlesticks at least is ranged.
And I knew you could do that to Vi right before she jumps into the air, didn't know about right before she starts dashing. Geez. ôo

K6's windup is too long imo, and early game jax before he starts getting AS, it's so painful,

Kha'Zix windup is no issue thanks to how cheap Q is as an AA reset :>
Glorious SEA doto
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 27 2014 08:34 GMT
#1604
On June 27 2014 17:33 Fusilero wrote:
Show nested quote +
On June 27 2014 17:30 wei2coolman wrote:
On June 27 2014 17:23 Alaric wrote:
On June 27 2014 15:29 wei2coolman wrote:
On June 27 2014 15:11 Complete wrote:
yo is it just me or does malphite have the worst/slowest aa animation ever

qq.

better than fiddlesticks

I'd argue that Wukong's is worst too. Fiddlesticks at least is ranged.
And I knew you could do that to Vi right before she jumps into the air, didn't know about right before she starts dashing. Geez. ôo

K6's windup is too long imo, and early game jax before he starts getting AS, it's so painful,

Kha'Zix windup is no issue thanks to how cheap Q is as an AA reset :>

It is if you're just trying to CS in lane.
liftlift > tsm
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2014-06-27 08:41:09
June 27 2014 08:35 GMT
#1605
On June 27 2014 17:34 wei2coolman wrote:
Show nested quote +
On June 27 2014 17:33 Fusilero wrote:
On June 27 2014 17:30 wei2coolman wrote:
On June 27 2014 17:23 Alaric wrote:
On June 27 2014 15:29 wei2coolman wrote:
On June 27 2014 15:11 Complete wrote:
yo is it just me or does malphite have the worst/slowest aa animation ever

qq.

better than fiddlesticks

I'd argue that Wukong's is worst too. Fiddlesticks at least is ranged.
And I knew you could do that to Vi right before she jumps into the air, didn't know about right before she starts dashing. Geez. ôo

K6's windup is too long imo, and early game jax before he starts getting AS, it's so painful,

Kha'Zix windup is no issue thanks to how cheap Q is as an AA reset :>

It is if you're just trying to CS in lane.

I personally had very few issues CSing in lane, then again when I played lane'zix I just waited for 6 and farmed my counterpart with Q evolve.
For me lulu has always been the hardest to CS, the passive throws me off and I end up hitting a minion just a bit too early.
Glorious SEA doto
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
June 27 2014 08:48 GMT
#1606
Malphite has the absolute worst AA in the entire game. His base aspd is atrocious.
I'm on GOLD CHAIN
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2014-06-27 08:49:38
June 27 2014 08:48 GMT
#1607
wtf? wukong's is great, he even had 50 extra range over other melee's. And he actually has AD...:p

edit:
On June 27 2014 17:48 ZERG_RUSSIAN wrote:
Malphite has the absolute worst AA in the entire game. His base aspd is atrocious.


GAH it's so bad! I almost want to run AD marks because I can't effing CS with malphite...
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
June 27 2014 08:49 GMT
#1608
Nobody's is worse than Karthus. At least before the VU.
http://na.op.gg/summoner/userName=FLABREZU
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-06-27 09:10:11
June 27 2014 09:00 GMT
#1609
He's got better base AS than a bunch of ADs... and that Nautilus, coincidentally. Naut is saved by the fact that if you last hit it'll always be with his passive, which gives bonus damage and has a set animation which, while slow, is fairly predictable and readable. His standard animations are pretty clunky and i don't even know the precise damage point for some of them. His standard animations while W is active are rather good too.
Well, that's all for the purpose of last hitting anyway. When you want to hit another champion it becomes an entirely different matter...

Vi's animations are pretty meh, especially the one that triggers denting blows for the first time, it has very significant wind-up so it's better to trigger it with one ability instead (even the backswing on E is better). I've missed several kills on 50 HP people because of this, she just takes ages to reel her arm back before hitting and if they have flash or a dash or whatever (or if it's after your initial QautoE combo they can even walk away) then can get out of range and it'll interrupt. Nowhere near as bad as Nautilus obviously but after it happened 4 times in 2 games for me (3 in one, against a Kassadin) I got annoyed.
Cant take LMS hipsters serious.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 27 2014 09:05 GMT
#1610
malph is terrible, I'd put it up there with prebuff fiddle and soraka.

Anivia at least has very long range autos, malph has to fight creep block and shitty animations.
Porouscloud - NA LoL
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-06-27 09:13:49
June 27 2014 09:10 GMT
#1611
If you ever have to hold lane for a laner as sejuani, don't bother trying to cs with autos as you'll miss like half of them. Been playing Dota all day today and sejuani's csing abilties without some AP and a Q/E combo are atrocious by dota standards (at least for me, maybe my standards are lower for dota cs).
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35173 Posts
Last Edited: 2014-06-27 09:46:00
June 27 2014 09:34 GMT
#1612
New Cait splash. Uhm... I can't think.
+ Show Spoiler +
[image loading]
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 27 2014 09:36 GMT
#1613
On June 27 2014 18:34 Gahlo wrote:
New Cait splash. Uhm... I can't think.
+ Show Spoiler +
http://2.bp.blogspot.com/-iG9xUr2eTR4/U6z2iAOdshI/AAAAAAAASdo/J7IS8TvDkwg/s1600/Caitlyn_Splash_0.jpg

Since when did Caitlyn have blue hair? Dis outrage!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35173 Posts
June 27 2014 09:47 GMT
#1614
On June 27 2014 18:36 obesechicken13 wrote:
Show nested quote +
On June 27 2014 18:34 Gahlo wrote:
New Cait splash. Uhm... I can't think.
+ Show Spoiler +
http://2.bp.blogspot.com/-iG9xUr2eTR4/U6z2iAOdshI/AAAAAAAASdo/J7IS8TvDkwg/s1600/Caitlyn_Splash_0.jpg

Since when did Caitlyn have blue hair? Dis outrage!

They're clearly going for black.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 27 2014 10:53 GMT
#1615
On June 27 2014 18:36 obesechicken13 wrote:
Show nested quote +
On June 27 2014 18:34 Gahlo wrote:
New Cait splash. Uhm... I can't think.
+ Show Spoiler +
http://2.bp.blogspot.com/-iG9xUr2eTR4/U6z2iAOdshI/AAAAAAAASdo/J7IS8TvDkwg/s1600/Caitlyn_Splash_0.jpg

Since when did Caitlyn have blue hair? Dis outrage!



Actually, Caaitlyn always had blue hair.... for her in game model.

You can argue that it is her splash that is wrong.
https://twitter.com/SufficientStats
nafta
Profile Joined August 2010
Bulgaria18893 Posts
June 27 2014 12:21 GMT
#1616
On June 27 2014 17:48 ZERG_RUSSIAN wrote:
Malphite has the absolute worst AA in the entire game. His base aspd is atrocious.

Didn't you play morgana?How can you say she has a better AA than malph lol?Lets not forget other crowd favourites such as rumble,vladimir,elise in human,fiddle and some others.Karthus never really uses AA but I guess his is pretty bad too.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-06-27 12:36:09
June 27 2014 12:33 GMT
#1617
Morgana's, Fiddlesticks' and Karthus' animation were all redone at one point or another (Morgana's was during the summer, around 2-3 weeks before she became popular, not sure if it was the patch where competitive started picking her or the previous one).

Looking at the wiki, it was the patch that made her popular:
V1.0.0.123:
  • Updated Morgana's autoattack to feel more responsive and increased its missile speed.
  • Movement speed increased to 310 from 300.
  • Dark Binding
    • Cooldown reduced to 11 seconds from 12.

  • Tormented Soil
    • Mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150.

  • Soul Shackles
    • Time prior to stun reduced to 3 seconds from 4.
    • Stun duration adjusted to 1.5 seconds at all ranks from 1/1.5/2.
    • Cooldown reduced to 120/110/100 seconds from 120 at all ranks.


Oh, and for those of you who thought she had it easy after that:
V3.13:
  • General
    • Her attacks are now more responsive.

  • Stats
    • Attack range increased to 450 from 425.
    • Base attack speed increased to 0.625 from 0.579.

(And apart from W and R mana costs and Black Shield range when they hit the cd, she only received nerfs and bugfixes ever since the "popular" patch. )

Imagine lowest MS, 425 range, the worst AS tied in the game, slow projectile speed, and tied with Fiddle for 2nd worst auto animation after Karthus. Add in 130+ mana W. She could push hard if you let her, but multiple picks were better at it than her at the time (Malzahar, Mordekaiser, Gragas, Veigar/Vladimir/Janna once they got enough AP, Galio with Chalice, Anivia with blue obviously (could have with chalice but it wasn't popular at the time)) and others could at least tie her (Orianna and Brand with enough AP, Lux with blue or chalice (same as Anivia, wasn't built), etc.).
But people were as blind-sided as ever since and decided that she was "press W win lane". :')
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2014-06-27 13:04:29
June 27 2014 13:00 GMT
#1618
I know they were remade since I have played since s1 but they are still pretty horrible overall lol.

Old warwick AA is up there too.
koreasilver
Profile Blog Joined June 2008
9109 Posts
June 27 2014 13:40 GMT
#1619
I remember Swain's AA was really awful before they made it more responsive as well.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
June 27 2014 14:14 GMT
#1620
soraka's bananas were pretty bad as well
Bronze player stuck in platinum
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