On March 09 2014 01:39 Alaric wrote:
Man Urgot would be so buffed if his Q did 10 more damage at level 18.
Man Urgot would be so buffed if his Q did 10 more damage at level 18.
Hed become a top tier pick even though hes good now.
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arb
Noobville17921 Posts
March 08 2014 23:34 GMT
#1601
On March 09 2014 01:39 Alaric wrote: Man Urgot would be so buffed if his Q did 10 more damage at level 18. Hed become a top tier pick even though hes good now. | ||
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GolemMadness
Canada11044 Posts
March 08 2014 23:35 GMT
#1602
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killerdog
Denmark6522 Posts
March 08 2014 23:39 GMT
#1603
On March 09 2014 08:32 Sufficiency wrote: Show nested quote + On March 09 2014 08:30 Eiii wrote: On March 09 2014 05:25 Sufficiency wrote: How to get your RP to 0: the web version. http://sufficientblogging.blogspot.ca/2014/03/rp-calculator.html Please tell me if there are bugs ![]() Heh, you might want to change how you parse numbers! Entries like '1e10' are treated as valid, which is probably not what you want. I mean, unless someone has an absurdly enormous amount of RP I guess. Currently it does not even check if the box contains numbers. I guess I need to change that. Maybe consider making it run in a popup/new window or something, that way it wouldn't crash the entire browser if it bugged for anyone not using chrome. Dunno if that's feasible or not though. | ||
Sufficiency
Canada23833 Posts
March 08 2014 23:41 GMT
#1604
On March 09 2014 08:39 killerdog wrote: Show nested quote + On March 09 2014 08:32 Sufficiency wrote: On March 09 2014 08:30 Eiii wrote: On March 09 2014 05:25 Sufficiency wrote: How to get your RP to 0: the web version. http://sufficientblogging.blogspot.ca/2014/03/rp-calculator.html Please tell me if there are bugs ![]() Heh, you might want to change how you parse numbers! Entries like '1e10' are treated as valid, which is probably not what you want. I mean, unless someone has an absurdly enormous amount of RP I guess. Currently it does not even check if the box contains numbers. I guess I need to change that. Maybe consider making it run in a popup/new window or something, that way it wouldn't crash the entire browser if it bugged for anyone not using chrome. Dunno if that's feasible or not though. I seriously considered pulling the computation to another tab, but it feels difficult so I decided to not to do that. Hopefully it doesn't crash and things will go smoothly. EDIT: I *THINK* I fixed the text in RP amount thing. | ||
Eiii
United States2566 Posts
March 08 2014 23:56 GMT
#1605
If people are finally starting to discover how amazing quinn is I'm gonna be really pissed off. | ||
nafta
Bulgaria18893 Posts
March 09 2014 00:06 GMT
#1606
On March 09 2014 08:35 GolemMadness wrote: Anybody here playing any Karma support? I've recently started playing it with some decent success, particularly given that I don't really play support. I was also surprised to see that she's the least played support in the game, barely edging out Zyra. Yeah she is really beast with the ap item.Especially if you can get someone who can push fast lanes are insanely easy.Every time I picked her we could 2v3/4 at like 12 minutes from smashing their bot so hard. | ||
Sufficiency
Canada23833 Posts
March 09 2014 00:12 GMT
#1607
Say I got 975RP left, which can be zero'ed with a single 975RP skin... the calculator does not seem to suggest doing that. fixed ![]() | ||
Yezzus
United States2318 Posts
March 09 2014 00:16 GMT
#1608
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GolemMadness
Canada11044 Posts
March 09 2014 00:20 GMT
#1609
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onlywonderboy
United States23745 Posts
March 09 2014 00:20 GMT
#1610
On March 09 2014 09:16 Yezzus wrote: Is Karms hard to play? Her kit seems a bit confusing, Ive neve touched her tho I wouldn't say here kit is really that confusing, it takes some time to know when to Mantra the right abilities in certain scenarios, but nothing too complicated. I'd say the biggest quirk with her laning is not having a huge power spike at level 6 since she doesn't get a traditional ult so you have to be careful and play around this when the enemy hits 6. | ||
Alaric
France45622 Posts
March 09 2014 00:22 GMT
#1611
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nafta
Bulgaria18893 Posts
March 09 2014 00:23 GMT
#1612
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Ketara
United States15065 Posts
March 09 2014 00:34 GMT
#1613
The laziness in which monsters have been designed in the jungle. Like, why is it we don't have any variety? There's two camps with golems and two camps with wraiths. The small monsters in the ancient golem camp are the same small lizards in the ancient lizard camp. Like, retexture Elise's spiderlings and give us a spider camp or something, I'm tired of there being 6 monster camps and only 4 different types of monster (golem lizard wraith wolf) | ||
Gahlo
United States35150 Posts
March 09 2014 00:38 GMT
#1614
On March 09 2014 09:34 Ketara wrote: You know what one of my biggest problems with LoL is right now? The laziness in which monsters have been designed in the jungle. Like, why is it we don't have any variety? There's two camps with golems and two camps with wraiths. The small monsters in the ancient golem camp are the same small lizards in the ancient lizard camp. Like, retexture Elise's spiderlings and give us a spider camp or something, I'm tired of there being 6 monster camps and only 4 different types of monster (golem lizard wraith wolf) Real. | ||
Slayer91
Ireland23335 Posts
March 09 2014 00:38 GMT
#1615
with blackjack and hookers | ||
wei2coolman
United States60033 Posts
March 09 2014 00:56 GMT
#1616
On March 09 2014 09:34 Ketara wrote: You know what one of my biggest problems with LoL is right now? The laziness in which monsters have been designed in the jungle. Like, why is it we don't have any variety? There's two camps with golems and two camps with wraiths. The small monsters in the ancient golem camp are the same small lizards in the ancient lizard camp. Like, retexture Elise's spiderlings and give us a spider camp or something, I'm tired of there being 6 monster camps and only 4 different types of monster (golem lizard wraith wolf) Then you would complain how lazy that would be. "oh they're just reskinned elise spiderling". | ||
Ketara
United States15065 Posts
March 09 2014 01:11 GMT
#1617
It would also improve the spectator experience for new players. "Oh, golem gives a buff? So that golem gives a buff too?" "Not those golems, just that golem." "But they look the same!" Why do they look the same Riot. Plz. | ||
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GolemMadness
Canada11044 Posts
March 09 2014 01:42 GMT
#1618
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Goumindong
United States3529 Posts
March 09 2014 04:20 GMT
#1619
On March 09 2014 08:35 GolemMadness wrote: Anybody here playing any Karma support? I've recently started playing it with some decent success, particularly given that I don't really play support. I was also surprised to see that she's the least played support in the game, barely edging out Zyra. She is very strong against champions who don't have a good dash/relocate and is weak to sustain champions like Soraka(if you don't kill Soraka by level 3) but very strong early in general. Her typical laning phase has her winning hard at levels 1-5 but losing post 6 if you didn't get ahead early. She tends to be very strong against team compositions which have people like Renekton and Shyvanna because her mantra - e is essentially a free Talisman. She is weakish to AoE team compositions and assassins because she doesn't have any hard disengage and her peel is only a slow and 2 second delayed root this means that if you get caught and your team is not very far ahead you're done for. She is very strong in a siege and kite compositions because her Mantra-Q provides significant zone and her mantra-e provides significant kite. | ||
YouGotNothin
United States907 Posts
March 09 2014 04:33 GMT
#1620
On March 09 2014 10:42 GolemMadness wrote: They don't look the same. Please stop being racist. Such a relevant username. Am I on Reddit? | ||
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