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On March 09 2014 04:24 nafta wrote:Show nested quote +On March 09 2014 04:22 wei2coolman wrote:On March 09 2014 04:21 nafta wrote:On March 09 2014 04:18 wei2coolman wrote: Lee is highly picked in solo queue because he's fun to play, not because he's egregiously op'd. The reason there are so many Lee Sin mains is because of how fun his kit is to play, as opposed to how strong he is. Yeah him being a top tier jungler and being able to carry a game has nothing to do with him getting picked lol.Him being fun is just a bonus. I don't know what your definition of carry is, but <50% winrate is not "carrying" Because every single champ that isn't faceroll has bad winrate in solo?Who cares about that?All junglers who smurf always go lee and just 1v9.The champ is just really good for that. the one guy in champ select that i will believe is actually a smurf when they claim it is the guy trying to lee sin mid.
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On March 09 2014 04:24 nafta wrote:Show nested quote +On March 09 2014 04:22 wei2coolman wrote:On March 09 2014 04:21 nafta wrote:On March 09 2014 04:18 wei2coolman wrote: Lee is highly picked in solo queue because he's fun to play, not because he's egregiously op'd. The reason there are so many Lee Sin mains is because of how fun his kit is to play, as opposed to how strong he is. Yeah him being a top tier jungler and being able to carry a game has nothing to do with him getting picked lol.Him being fun is just a bonus. I don't know what your definition of carry is, but <50% winrate is not "carrying" Because every single champ that isn't faceroll has bad winrate in solo?Who cares about that?All junglers who smurf always go lee and just 1v9.The champ is just really good for that. Hecarim does the exact same shit with jungler smurfs, your point? That problem has to do with smurfs and less to do with Lee Sin. Hell you could complain about poppy for the exact same issue. High level players can 1v1000 with her when they smurf, thus we must nerf her!
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These Lee changes are dangerously close to making me quit this game completely.
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As long as Insecing is still possible, I doubt I'll care.
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On March 09 2014 04:33 wei2coolman wrote:Show nested quote +On March 09 2014 04:24 nafta wrote:On March 09 2014 04:22 wei2coolman wrote:On March 09 2014 04:21 nafta wrote:On March 09 2014 04:18 wei2coolman wrote: Lee is highly picked in solo queue because he's fun to play, not because he's egregiously op'd. The reason there are so many Lee Sin mains is because of how fun his kit is to play, as opposed to how strong he is. Yeah him being a top tier jungler and being able to carry a game has nothing to do with him getting picked lol.Him being fun is just a bonus. I don't know what your definition of carry is, but <50% winrate is not "carrying" Because every single champ that isn't faceroll has bad winrate in solo?Who cares about that?All junglers who smurf always go lee and just 1v9.The champ is just really good for that. Hecarim does the exact same shit with jungler smurfs, your point? That problem has to do with smurfs and less to do with Lee Sin. Hell you could complain about poppy for the exact same issue. High level players can 1v1000 with her when they smurf, thus we must nerf her! When did I say he should get nerfed lol?
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Baa?21242 Posts
On March 09 2014 04:33 wei2coolman wrote:Show nested quote +On March 09 2014 04:24 nafta wrote:On March 09 2014 04:22 wei2coolman wrote:On March 09 2014 04:21 nafta wrote:On March 09 2014 04:18 wei2coolman wrote: Lee is highly picked in solo queue because he's fun to play, not because he's egregiously op'd. The reason there are so many Lee Sin mains is because of how fun his kit is to play, as opposed to how strong he is. Yeah him being a top tier jungler and being able to carry a game has nothing to do with him getting picked lol.Him being fun is just a bonus. I don't know what your definition of carry is, but <50% winrate is not "carrying" Because every single champ that isn't faceroll has bad winrate in solo?Who cares about that?All junglers who smurf always go lee and just 1v9.The champ is just really good for that. Hecarim does the exact same shit with jungler smurfs, your point? That problem has to do with smurfs and less to do with Lee Sin. Hell you could complain about poppy for the exact same issue. High level players can 1v1000 with her when they smurf, thus we must nerf her!
I know you like to post stupid shit but this is exceptional even for you.
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So, could someone fill me in about the particular hate feuds going on between TL GD members, cause I'm lost
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On March 09 2014 04:43 The_Unseen wrote: So, could someone fill me in about the particular hate feuds going on between TL GD members, cause I'm lost We all hate each other but some more than others.
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On March 09 2014 04:39 nafta wrote:Show nested quote +On March 09 2014 04:33 wei2coolman wrote:On March 09 2014 04:24 nafta wrote:On March 09 2014 04:22 wei2coolman wrote:On March 09 2014 04:21 nafta wrote:On March 09 2014 04:18 wei2coolman wrote: Lee is highly picked in solo queue because he's fun to play, not because he's egregiously op'd. The reason there are so many Lee Sin mains is because of how fun his kit is to play, as opposed to how strong he is. Yeah him being a top tier jungler and being able to carry a game has nothing to do with him getting picked lol.Him being fun is just a bonus. I don't know what your definition of carry is, but <50% winrate is not "carrying" Because every single champ that isn't faceroll has bad winrate in solo?Who cares about that?All junglers who smurf always go lee and just 1v9.The champ is just really good for that. Hecarim does the exact same shit with jungler smurfs, your point? That problem has to do with smurfs and less to do with Lee Sin. Hell you could complain about poppy for the exact same issue. High level players can 1v1000 with her when they smurf, thus we must nerf her! When did I say he should get nerfed lol? Whether or not you think he should get nerfed, he's not some solo queue monster that riot needs to account for. His popularity has far more to do with how fun players find him to play, and not how strong he is.
On March 09 2014 04:43 The_Unseen wrote: So, could someone fill me in about the particular hate feuds going on between TL GD members, cause I'm lost Cheep hates everyone except roffles (which is himself).
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United Kingdom50293 Posts
On March 09 2014 04:44 mr_tolkien wrote:Show nested quote +On March 09 2014 04:43 The_Unseen wrote: So, could someone fill me in about the particular hate feuds going on between TL GD members, cause I'm lost We all hate each other but some more than others. I love you
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On March 09 2014 04:44 mr_tolkien wrote:Show nested quote +On March 09 2014 04:43 The_Unseen wrote: So, could someone fill me in about the particular hate feuds going on between TL GD members, cause I'm lost We all hate each other but some more than others. Shut up you glorious bastard.
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United States47024 Posts
The problem with this Lee Sin (and also Elise) stuff is that it feels like Riot doesn't feel like they properly assessed the impact of the Wight camp.
You put a camp in the game that is positioned in such a way that is safe and hard to counter-jungle, and cannot be farmed efficiently by traditional farming AoE junglers--while comparatively being easy to farm by single-target jungles (preferably with executes) that were ALREADY strong gankers--of course you shift the balance of power heavily towards junglers that can properly deal with that camp and push a lot of junglers who can't deal with that camp effectively out of the way.
Kha'zix jungle also grew out of this.
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United Kingdom50293 Posts
On March 09 2014 04:49 TheYango wrote: The problem with this Lee Sin and Elise stuff is that it feels like Riot doesn't feel like they properly assessed the impact of the Wight camp.
You put a camp in the game that is positioned in such a way that is safe and hard to counter-jungle, and cannot be farmed efficiently by traditional farming AoE junglers--while comparatively being easy to farm by single-target jungles (preferably with executes) that were ALREADY strong gankers--of course you shift the balance of power heavily towards junglers that can properly deal with that camp and push a lot of junglers who can't deal with that camp effectively out of the way.
Kha'zix jungle also grew out of this. So what would you do about wight? Straight up remove it or change it to a more counterjungleable position?
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Much love guys.
And yeah Lee is op wtf dude, his kit is not only fun, it's also CRAZY FUCKING STRONG.
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Not saying Khaziks was going to be as big of thing as it is now, but even before patch change, there was an increase of khaziks jungler in solo queue.
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On March 09 2014 04:49 Fusilero wrote:Show nested quote +On March 09 2014 04:49 TheYango wrote: The problem with this Lee Sin and Elise stuff is that it feels like Riot doesn't feel like they properly assessed the impact of the Wight camp.
You put a camp in the game that is positioned in such a way that is safe and hard to counter-jungle, and cannot be farmed efficiently by traditional farming AoE junglers--while comparatively being easy to farm by single-target jungles (preferably with executes) that were ALREADY strong gankers--of course you shift the balance of power heavily towards junglers that can properly deal with that camp and push a lot of junglers who can't deal with that camp effectively out of the way.
Kha'zix jungle also grew out of this. So what would you do about wight? Straight up remove it or change it to a more counterjungleable position? I've said, since they put it in the game, that it should be switched with wolves.
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Yeah I rushed Cowl (running lifesteal quints in a bunch of match-ups and I started dblade over dshield) and even then I couldn't do much to him. Granted the game should have started fine for me (he forgot his trinket and came to lane missing 3 creeps worth of exp, then proceeded to push fast enough that he hit 2 before me; our Lee killed their Jarvan at his red, Singed went there while I tried to last hit under tower, and was forced to recall, so I was 4 to his 2 but the wave was under his tower so not like I'd be able to all-in as Jax. He was almost 4 by the time I recalled and walked to lane (for neg+boots+pots)) and obviously once Lee roamed again and died to Singed (we killed J4 again) the double buff meant the lane was fubar'd for me.
Lee carried the game anyway, but I felt pretty useless in most fights because Cowl+Cutlass is pretty meh in offensive power and damage piles up fast (their Lux went sightstone -> AP and between her, Singed and their Midalee it was hard to stick to people, even worse once Vayne joined fights). Even with Banshee+Mercs+BotRK I wouldn't be able to kill him, and would instead take almost as much damage as him in the process.
On one hand it's super frustrating, on the other it underlines how bad I am, especially my mechanics (it's pretty much a kiting match-up, esp. if you buy a Phage, optimising your dps animation cancelling to reduce the advantage from poison trail). ;_;
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Does anyone here play on a Mac? Every single game I've played since 4.3 freezes, and then crashes at some point. It's not like the normal lag, where the clock still runs, and you can see minions shooting in place, etc. This time everything is totally stuck in place. I try to get a game in everyday, I suppose I will have to curb my LoL fix until this is fixed...
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On March 09 2014 04:38 Gahlo wrote: As long as Insecing is still possible, I doubt I'll care. It's gonna take nearly a full energy bar though. 180? energy.
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On March 09 2014 04:49 Fusilero wrote:Show nested quote +On March 09 2014 04:49 TheYango wrote: The problem with this Lee Sin and Elise stuff is that it feels like Riot doesn't feel like they properly assessed the impact of the Wight camp.
You put a camp in the game that is positioned in such a way that is safe and hard to counter-jungle, and cannot be farmed efficiently by traditional farming AoE junglers--while comparatively being easy to farm by single-target jungles (preferably with executes) that were ALREADY strong gankers--of course you shift the balance of power heavily towards junglers that can properly deal with that camp and push a lot of junglers who can't deal with that camp effectively out of the way.
Kha'zix jungle also grew out of this. So what would you do about wight? Straight up remove it or change it to a more counterjungleable position?
I was a little surprised that the Wight camp was only one monster. That obviously makes him heavily favored towards single target damage guys.
Why can't he be two monsters?
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