• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:56
CET 08:56
KST 16:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners9Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) StarCraft, SC2, HotS, WC3, Returning to Blizzcon!
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1658 users

[Patch 4.3] Vel'Koz General Discussion - Page 68

Forum Index > LoL General
Post a Reply
Prev 1 66 67 68 69 70 133 Next
EU LCS Week 8 Review
iCanada
Profile Joined August 2010
Canada10660 Posts
March 07 2014 07:12 GMT
#1341
I just got kickled out of an ARAM because "someone failed to select a champion."

Wut...
JazzVortical
Profile Joined July 2013
Australia1825 Posts
March 07 2014 07:16 GMT
#1342
On March 07 2014 14:29 wei2coolman wrote:
Show nested quote +
On March 07 2014 13:52 sylverfyre wrote:
On March 07 2014 13:25 Ketara wrote:
I wouldn't be surprised if Velkoz support isn't too bad, actually.

Could max Q, has a ranged knockup, could save W charges for a fight instead of using them to waveclear, good base damage.

Seems like the next Syndra to me. High power, but suffering from lack of mobility. The weird skill patterns make him hard to master, too.

Man. I said the exact same thing and I got scoffed at.

I said it before yoooooooooooooou
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 07 2014 07:22 GMT
#1343
wait wtf is velkoz skin consider epic tier? Garena selling his skin at a higher price so i wanna confirm with other regions.
gtrsrs
Profile Joined June 2010
United States9109 Posts
March 07 2014 08:09 GMT
#1344
On March 07 2014 15:47 IMoperator wrote:
with all the supports like annie and morg etc., how come lissandra support never became a thing?


she was played as a support by Evaniskus in the NA LCS, not very effectively though
i think her high mana costs are rather prohibitive
i play ... hearthstone =\^.^/= Winterfox
JazzVortical
Profile Joined July 2013
Australia1825 Posts
March 07 2014 08:12 GMT
#1345
On March 07 2014 17:09 gtrsrs wrote:
Show nested quote +
On March 07 2014 15:47 IMoperator wrote:
with all the supports like annie and morg etc., how come lissandra support never became a thing?


she was played as a support by Evaniskus in the NA LCS, not very effectively though
i think her high mana costs are rather prohibitive

It's hard to keep her passive up to mitigate it too, since you have to avoid hitting minions, lest you invoke the wrath of your ADC.

Also has to be in near melee range for hard cc before 6, without tank stats to back it up.
Gahlo
Profile Joined February 2010
United States35160 Posts
March 07 2014 08:41 GMT
#1346
On March 07 2014 16:12 iCanada wrote:
I just got kickled out of an ARAM because "someone failed to select a champion."

Wut...

I think it's broken so all the kicked from champ select notifications say that.
Goumindong
Profile Joined February 2013
United States3529 Posts
March 07 2014 08:48 GMT
#1347
On March 07 2014 13:12 xes wrote:
Show nested quote +
On March 07 2014 13:04 scrubtastic wrote:
On March 07 2014 12:49 xes wrote:
On March 07 2014 12:41 scrubtastic wrote:
On March 07 2014 11:43 xes wrote:
On March 07 2014 11:27 phathom321 wrote:
On March 07 2014 11:20 oneofthem wrote:
seems like he doesn't know much about the kills and picks area of the game and choose to just focus on the macro rotations, which he can analyze better. but if you want to be the top top team having understanding of skirmishing is vital. it's basically how skt is so good.

Right, but if a team played "perfectly", skirmishing wouldn't even be necessary if the team is just straight up out rotating and pushing the right objectives at the right time. That CLG vs Curse game with what, 8 total kills (?) is a good example. CLG didn't need to be fighting all the time to stay ahead and make it look so one sided because their map presence was so much better.

No.

If you want to take this to absurd levels, with zero decision making errors and zero execution errors, then the team that was outdrafted ever so slightly and didn't rune perfectly would immediately ff the game.

bullshit

there's always an element of double blind decision making:
-fog of war. where the fuck is that jungler/roaming dude? you might say "well mathematically this is where the jungler/roamer *should* be" but the jungler/roamer is also thinking about that and may or may not decide differently. sure you can play scared and minimize losses but then you also lose the ability to take calculated risks in order to gain more advantages. if you play like some douchebag is hiding in the bush all the time waiting to gank, you will give up lots of shit.
-skill interactions. T1K vs KTB, Ryu on Gragas runs down to the bot lane and chucks his R at Piglet on Vayne. If R connects, Vayne dies. Piglet can avoid it as Vayne but only if he guesses correctly on where Gragas will throws his R and then run/tumble/flash away from it. Turns out that in that game, Piglet outguessed Ryu and the barrel whiffs, allowing Vayne to live

at least early on in the game before one team gets a huge advantage, there are lots and lots of double blind decisions to make that far surpass the effects of being slightly outdrafted or having a slightly different rune setup.

Congratulations on being able to read context 10/10 would agree with you 100% again.

sry i'm bad at talking to people over the internet so i dunno how much i'm being made fun of

but "perfect" decisionmaking does not mean "the game is set 100% for the team with the better draft".

why would a team with "perfect" decisionmaking but the slightly inferior draft against another team with "perfect" decisionmaking immediately ff when all the double blind decisions being made in early game might net them a 30% chance to win? am I missing something here?


Yes my point was that MonteCristo is delusional because his idea of "perfect" play isn't even "perfect" and the notion of "perfect play" is garbage in a game of asymmetric information. More importnatly, LoL is inherently more unstable of a game than say Chess or even SC2, especially because the micro-ability of SC2 is lower (compared to BW, so 10 Marauders always beats 8 Marauders), while in LoL tons of micromanagement outplays and all sorts of random stochastic garbage happens (crits and bizzare minion aggro AI). Coupled with how gold snowballs, these minute variations are amplined so that even running the same teams and same drafts into each other over and over (presuming they're evenly matched) you may get drastically different outcomes that are done injustice with simple arithmetic mean % winrates.

The idea that League can be deterministically solved in this strategical top down manner is one that Monte will obviously promote as "optimal" play because that is his natural bias coming from his perceived position in the community and his analytical preference.


I am not sure what asymmetric information has to do with the existence of "perfect play". Furthermore I am not sure why there must be a certain outcome in order for play to be perfect. On top of this i don't know what "stability" means with regards to a game*. And to top it all I am not sure why gold would have to be a stationary process in order for perfect play to exist.

Given that I'm an economist and so these are pretty close to my wheel house I am either very behind on my game theory or you don't know what you're talking about. I am guessing the second.

Look just you can play the same teams with the same comps and get different outcomes doesn't mean that perfect play doesn't exist. It just means that perfect play doesn't always win. Basically, think about League like poker. While poker has sequential turns and league has continuous simultaneous "turns" both league and poker are games of asymmetric information (you know your cards you don't know theirs ) which have stochasticity (cards dealt) and have non-stationary properties which leads to the overall win condition(winning a hand means you have more money with which to bet on the next hand, if winning a hand doesn't change how you bet, winnings are still strictly non-stationary). None of this means that perfect play in poker doesn't exist, it just means that perfect play in poker doesn't always win**.

This should be pretty intuitive, because if perfect play (or good play if you wanted to call it that) didn't exist then you couldn't be good at poker just as you couldn't be good at league

*what it means with regards to an equilibrium is easy enough to determine and while many game theoretical equilibrium are unstable this wouldn't mean anything for a single game

**Additionally "perfect play" isn't necessarily the best response to "imperfect play" if you have or can generate a good estimate of the opponents imperfection. (To say this simply, "elements in strategy spaces do not necessarily have the transitive relation"

On March 07 2014 11:52 xes wrote:
I meant "No" as in that isn't how a perfect game is played out. The perfect game is where the team with the smallest disadvantage FFs immediately, because they know that with perfect play from both sides they will lose.

Monte's example is a false dichotomy between "perfect" and "imperfect" play because his ostensible "perfect" game only happens insofar as the team getting outplayed is at a far great disadvantage that could only have been generated from imperfect decision making or execution.

League of Legends is an information asymmetric game, so talking about "perfect" play is misleading.


No. Monte's example is wrong because perfect play by a losing team is generally recognized to defend objectives to the death because a low probability of success will at some point be better than simply giving the game up without trying.

Think of a football game where you're down by 2 points after scoring a touchdown. You have a 99.9% chance to hit a PAT or a 46% chance to get a two point conversion. Just because the expected point value of the 2PC is less than the PAT doesn't mean you take the PAT. The PAT loses with a probability of 100%, the 2PC ties with a probability of 46%.

Or, with regards to league; just because there is a high likelihood you die on that inhib turret defense/offense doesn't mean you let the enemy team have the inhib for free. In order for a game to have no kills the team which wins while taking 11 turrets would have to purposefully not kill the other team, because the other team will defend.
Alaric
Profile Joined November 2009
France45622 Posts
March 07 2014 10:12 GMT
#1348
On March 07 2014 11:13 oneofthem wrote:
lol montecristo in this show with thorin declared "the perfect game of league of legends is 11 towers and no kills."

pls who the fuck would watch that

What a scrub, 6 towers please.

On March 07 2014 14:58 MidnightGladius wrote:
As a somewhat random aside, Nocturne' Paranoia hard counters Shen ultimate and Xerath ultimate, hilarity ensues. Despite initial misgivings, I'm finding that the fear change is quite helpful if you position your ganks properly. In teamfights, getting their adc to run back and away from their front line is almost a bonus.

Don't think I'd want that, I'd rather have the AD carry still close to his frontline so he can be AoE'd by the rest of your team without them walking into said frontline. It's a bonus if you're able to 1v1 the carry (because it'll pull someone else) but Nocturne stops being capable of that super early, unless you go glass cannon and even then he'll stop being able to do it eventually and the whole time he can he'll get blown up as soon as he gets in range anyway.

Makes me sad, Nocturne has a fun kit, and on paper his steroids are supposed to be pretty strong, but he doesn't scale well at all,his teamfighting is really meh and he lacks burst to threaten people when he gets to them so in most situations he's a rather weak jungler.
Cant take LMS hipsters serious.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
March 07 2014 10:16 GMT
#1349
I've actually tried Nautilus jungle for the very first time. I was afraid that he has like literally has no damage, because of his kit and damn how was I'm mistaken, lol. Went 3-2-21, ganking lanes post6 was awesome actually, also got first blood on top, raped that silly Darius who tried to dodge dem hook.

Any tips on Nautilus?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
niukasu1990
Profile Joined July 2012
1007 Posts
March 07 2014 11:03 GMT
#1350
Are the LoL caster really familiar to other e sports scene?
I have heard so many casters didn't know about how legendary iG and LGD are
Gahlo
Profile Joined February 2010
United States35160 Posts
March 07 2014 11:12 GMT
#1351
On March 07 2014 19:16 739 wrote:
I've actually tried Nautilus jungle for the very first time. I was afraid that he has like literally has no damage, because of his kit and damn how was I'm mistaken, lol. Went 3-2-21, ganking lanes post6 was awesome actually, also got first blood on top, raped that silly Darius who tried to dodge dem hook.

Any tips on Nautilus?

Shield gives you damage. As a tank you'll probably take an initial hit in fights while you're the only real target before they switch to a higher priority. Don't flip your shield on right away and you can end up getting more damage out while being as tanky.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
March 07 2014 14:01 GMT
#1352
On March 07 2014 19:16 739 wrote:
I've actually tried Nautilus jungle for the very first time. I was afraid that he has like literally has no damage, because of his kit and damn how was I'm mistaken, lol. Went 3-2-21, ganking lanes post6 was awesome actually, also got first blood on top, raped that silly Darius who tried to dodge dem hook.

Any tips on Nautilus?



Many walls, many hooks, many ults, many kills.
hi
Alaric
Profile Joined November 2009
France45622 Posts
March 07 2014 14:04 GMT
#1353
Don't try to Q when someone's immediatly behind you. The hitbox is weird or bugged and it also hooks people behind you (not sure about the sides) so if you're trying to escape it'll just put your ability on the whole cooldown and keep you still for almost one second (the animation) while people keep trashing you.
Cant take LMS hipsters serious.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
March 07 2014 14:28 GMT
#1354
On March 07 2014 20:03 niukasu1990 wrote:
Are the LoL caster really familiar to other e sports scene?
I have heard so many casters didn't know about how legendary iG and LGD are


A lot of casters who don't have a solid background in other games can't really be expected to know about legendary teams from those scenes, especially when Asia (more glaringly China) is involved.

Hell, most casters don't even know about iG or LGD in LoL, little surprise they know nothing when it comes to another game as well.

On March 07 2014 17:48 Goumindong wrote:

Given that I'm an economist and so these are pretty close to my wheel house I am either very behind on my game theory or you don't know what you're talking about. I am guessing the second.



Huh. No wonder the economy is going to shit.
TranslatorBaa!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-03-07 14:35:16
March 07 2014 14:29 GMT
#1355
On March 07 2014 17:48 Goumindong wrote:
I am not sure what asymmetric information has to do with the existence of "perfect play". Furthermore I am not sure why there must be a certain outcome in order for play to be perfect. On top of this i don't know what "stability" means with regards to a game*. And to top it all I am not sure why gold would have to be a stationary process in order for perfect play to exist.

I think the point is that Monte's basically trying to say that if both sides played perfectly, a single set of starting conditions for a game would produce a deterministic outcome. Which I think is absolutely ludicrous, and I think that's the point xes is trying to make as well.

It's not that perfect play can't exist, it's that Monte's ideas about what perfect play is are incredibly off the mark.

Look just you can play the same teams with the same comps and get different outcomes doesn't mean that perfect play doesn't exist. It just means that perfect play doesn't always win. Basically, think about League like poker. While poker has sequential turns and league has continuous simultaneous "turns" both league and poker are games of asymmetric information (you know your cards you don't know theirs ) which have stochasticity (cards dealt) and have non-stationary properties which leads to the overall win condition(winning a hand means you have more money with which to bet on the next hand, if winning a hand doesn't change how you bet, winnings are still strictly non-stationary). None of this means that perfect play in poker doesn't exist, it just means that perfect play in poker doesn't always win**.

The Poker example is pretty apt, because Monte's assertion that perfect play results in an 11 tower 0 kill game is like saying perfect play in Poker means always folding statistically weak hands and that no hand in hold 'em should progress past the flop. Which is obviously ridiculous.
Moderator
phyvo
Profile Blog Joined April 2009
United States5635 Posts
March 07 2014 14:35 GMT
#1356
Anyone on EUW played with the team builder yet? How is it?
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 07 2014 14:39 GMT
#1357
--- Nuked ---
Alaric
Profile Joined November 2009
France45622 Posts
March 07 2014 14:52 GMT
#1358
On March 07 2014 23:35 phyvo wrote:
Anyone on EUW played with the team builder yet? How is it?

Bugged as hell apparently, a few pages back somebody said he queued for mid and was put with 4 people who all asked for AD bot (and went for a quad lane) although it's possible the captain just put that setup and trolled the rest.

Others say that there's a bunch of sub-30 being matched with levels 30 despite Riot officiall saying that's not supposed to happen.
Cant take LMS hipsters serious.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
March 07 2014 15:22 GMT
#1359
Team builder is for normal games or ranked as well ?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 07 2014 15:30 GMT
#1360
On March 08 2014 00:22 739 wrote:
Team builder is for normal games or ranked as well ?


Normals.

It's a way to do a normal queue where you're guaranteed to play the champ/lane you want to play, basically.

I hear it's still a little bugado though.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Prev 1 66 67 68 69 70 133 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 212
ProTech119
StarCraft: Brood War
Sea 5393
Zeus 833
Larva 315
Noble 33
Hm[arnc] 20
Bale 16
Dota 2
NeuroSwarm99
LuMiX1
League of Legends
JimRising 644
Reynor87
Counter-Strike
fl0m1622
Other Games
summit1g16205
WinterStarcraft451
C9.Mang0347
Organizations
Other Games
gamesdonequick715
Counter-Strike
PGL151
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt638
Other Games
• Shiphtur265
Upcoming Events
CranKy Ducklings
2h 4m
IPSL
10h 4m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
10h 4m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
12h 4m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
15h 4m
Sparkling Tuna Cup
1d 2h
WardiTV Korean Royale
1d 4h
IPSL
1d 10h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 10h
BSL 21
1d 12h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.