• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:42
CET 00:42
KST 08:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada0SC: Evo Complete - Ranked Ladder OPEN ALPHA2StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners
Tourneys
Tenacious Turtle Tussle Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1480 users

[Patch 4.3] Vel'Koz General Discussion - Page 33

Forum Index > LoL General
Post a Reply
Prev 1 31 32 33 34 35 133 Next
EU LCS Week 8 Review
Gahlo
Profile Joined February 2010
United States35162 Posts
March 02 2014 19:07 GMT
#641
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 02 2014 19:11 GMT
#642
On March 03 2014 04:07 Gahlo wrote:
Show nested quote +
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.



Of course. If Amumu misses a Q he is fucked (and this can potentially due to an outplay by the ADC; especially Lucian). Thus in a teamfight I agree with you that Sejuani has way more tools for a more "consistent" performance. But all I am saying is that Amumu is not just press R and win.
https://twitter.com/SufficientStats
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 02 2014 19:12 GMT
#643
On March 03 2014 04:07 Gahlo wrote:
Show nested quote +
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.

So your saying, if you're bad. Play Sej, If you're good play amumu?
liftlift > tsm
iCanada
Profile Joined August 2010
Canada10660 Posts
March 02 2014 19:13 GMT
#644
On March 03 2014 04:11 Sufficiency wrote:
Show nested quote +
On March 03 2014 04:07 Gahlo wrote:
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.



Of course. If Amumu misses a Q he is fucked (and this can potentially due to an outplay by the ADC; especially Lucian). Thus in a teamfight I agree with you that Sejuani has way more tools for a more "consistent" performance. But all I am saying is that Amumu is not just press R and win.


And nobody said he was.

All I said was Sejuani has more tools and is more consistent. I dunno about you, but isn't more tools and more consistent like... always a good thing at high level play?

How many times in BW did we see guys like Flash, Jeadong, Strok, Bisu etc going the less tool cheesy plays style of play instead of the robust, more tools, higher consistency economic fast expanding style of play?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 02 2014 19:13 GMT
#645
On March 03 2014 04:12 wei2coolman wrote:
Show nested quote +
On March 03 2014 04:07 Gahlo wrote:
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.

So your saying, if you're bad. Play Sej, If you're good play amumu?


I think this is what 5HIT (?) or someone else said a long time ago. Amumu has higher skill ceiling because his Q is more unforgiving.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35162 Posts
March 02 2014 19:16 GMT
#646
On March 03 2014 04:12 wei2coolman wrote:
Show nested quote +
On March 03 2014 04:07 Gahlo wrote:
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.

So your saying, if you're bad. Play Sej, If you're good play amumu?

Why play a champion that's more difficult for less reward?
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 02 2014 19:20 GMT
#647
On March 03 2014 04:16 Gahlo wrote:
Show nested quote +
On March 03 2014 04:12 wei2coolman wrote:
On March 03 2014 04:07 Gahlo wrote:
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.

So your saying, if you're bad. Play Sej, If you're good play amumu?

Why play a champion that's more difficult for less reward?

How is amumu less award? Stun is strictly better than slow. If you can keep landing Q's, amumu is far more brutal. Especially for picks/catches.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35162 Posts
Last Edited: 2014-03-02 19:21:50
March 02 2014 19:21 GMT
#648
On March 03 2014 04:20 wei2coolman wrote:
Show nested quote +
On March 03 2014 04:16 Gahlo wrote:
On March 03 2014 04:12 wei2coolman wrote:
On March 03 2014 04:07 Gahlo wrote:
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.

So your saying, if you're bad. Play Sej, If you're good play amumu?

Why play a champion that's more difficult for less reward?

How is amumu less award? Stun is strictly better than slow. If you can keep landing Q's, amumu is far more brutal. Especially for picks/catches.

Sej Q is a knock up. Knock up is strictly better than stun. Sej Q width is bigger, making reptitive Qs a lot easier to hit.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 02 2014 19:22 GMT
#649
On March 03 2014 04:20 wei2coolman wrote:
Show nested quote +
On March 03 2014 04:16 Gahlo wrote:
On March 03 2014 04:12 wei2coolman wrote:
On March 03 2014 04:07 Gahlo wrote:
On March 03 2014 04:01 Sufficiency wrote:
Amumu is definitely not an ult bot. With maximized CDR, his Q has 6 seconds cooldown; he is more than capable of sticking to his target (at least one that does not have an escape, like Ashe Jinx Varus etc.). You ccan zone people really hard while his W + E does a shitload of damage in conjunction with his passive.

Qcd is a difference of .6 seconds. Yes, Amumu's has more range but if you miss it your engage is done without flash, Sejuani not so much. Sejuani can stick to multiple people at once unless they scatter, in which case they're spending more time getting away from you than anything else.

Sej W does a shitload of damage by itself and her E does a better job of turning a zone threat into an engage.

So your saying, if you're bad. Play Sej, If you're good play amumu?

Why play a champion that's more difficult for less reward?

How is amumu less award? Stun is strictly better than slow. If you can keep landing Q's, amumu is far more brutal. Especially for picks/catches.


Sej's slow is an extra utility that Mummy has no answer for.

Sej has a knockup that lasts the same length as the stun and cannot be cleansed.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-03-02 19:38:29
March 02 2014 19:26 GMT
#650
On March 03 2014 04:04 wei2coolman wrote:
Show nested quote +
On March 03 2014 03:42 iCanada wrote:
On March 03 2014 03:19 wei2coolman wrote:
On March 03 2014 03:16 iCanada wrote:
Why?

Sej has more CC, similar clears, a safer ult that does more damage and is a stun instead of a root in the same radius with a shorter CD and smaller Mana Cost.

Sej also much much better at catching people being derpy. Sej can Q->R from 1900 range, Mumu is restricted by only the 1100 on bandage toss, and if he lucky maybe 1650 if they standing in a creep wave or something.

Sejuani can also wall hop reliably, and has significantly more Teamfight presence once ults have been used. Mummy just has bandage toss ult, then he kind of runs around trying to be annoying. Sej gives your AD carry Ashe frost Arrows without them having to be Ashe. Good luck trying to catch the Lucian with a Sej Peeling.

Because you can global squishies with Amumu.
And Amumu's clear is better, especially first clear. Pre-6 ganks are better, strictly speaking.
Also, range of engage for their ulti's should almost never be done at full range. 1900 range ulti combo for Sej is fucking useless, unless your team is far ahead of you, in that case what the fuck are you doing behind the rest of your team?


Amumu's ganks pre-6 aren't better.

o.o

All mummy has pre-6 is Bandage toss and red buff slow. Sej has a much easier Q to land because Sej is fat (thanks teut), and then she has her own perma slow and Red buff slow. As a jungler, you have more options to your gank as Sej than with
Amumu. As Amumu you kind of need to wait for them to use an escape before your press Q. Basically have to catch them out of position. As Sej you can derp at them and then even if they flash they still have 50-70% slow on them.... if you in good position you can also wait for them to flash before you knockup too.

More options = good. Sej has an ability to be cute getting around wards too similar to Zac, Shaco, J4, and Vi.

That, and unless you level Q first full Azingy style, Sej has a lower CD on her Q.

All the while, Sej gets free Tencity and Armor and Mummy gets MR shred on auto-attack. i think Sej passive strictly better.

And I never said to engage full fights from 1900 range. Say their team is mid, or doing drag, and then they have one derper top clearing a wave going a touch too far. If you are Mumu, guy gets away. If you are Sej, he is held down so your Support, top, or mid laner can CC him and suddenly you have a huuge advantage from that pick. I think thats strong. Ofcourse using your ult from 1900 range 5 on 5 is bad.

bandage toss is significantly better than the slow in ganks.
you only need that short snare/stun, to destroy in a gank, especially since amumu does more damage.


Amumu doesn't do more damage pre6 than Sejuani. Not even close.


Sej at level 3 has 281.9+4% max HP damage in her skills and a 61.9 damage auto at 0.69 ASPD.

Mummy has 155 damage and then 8+1.5% max HP damage per second and a 58.4 damage auto at 0.67 ASPD.

Even with the MR shred, Sej does more damage early.


Sejuani also does more late game damage. In fact, she does more damage at every stage of the game period, while being tankier and having more mobility and more CC.

The only way I see Mummy being superior at all at this point is in clear speed, and that gap was made smaller in this patch.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-03-02 19:35:41
March 02 2014 19:33 GMT
#651
Wait, you're maxing W on Mumu?
EDIT: yeah, I don't know what you're talking about in regards to build/damage wise.
liftlift > tsm
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 02 2014 19:35 GMT
#652
What would you have maxed at level 3? That's 1 rank in each skill.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
iCanada
Profile Joined August 2010
Canada10660 Posts
March 02 2014 19:40 GMT
#653
If mummy at 3 went EQE then mummy is at just 180 damage + 58.4 damage on auto at .67 aspd.

Sej does more deeps man.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-03-02 19:45:11
March 02 2014 19:41 GMT
#654
On March 03 2014 04:35 Ketara wrote:
What would you have maxed at level 3? That's 1 rank in each skill.

I don't know how you're getting that damage number from Sej.

And I would much prefer the 1100 range stun, over the 650 range knockup in early game ganks.
And post 6 ganks, amumu does way more damage, especially since you have the option to build AP.

EDIT: Ohh, I get where the confusion is coming from. (my fault).
When I'm saying he does more damage. I'm talking about when he starts rolling with AP, so usually post 6.
But his early game ganks are better than Sej cuz utility of range and cc of Q is better.
liftlift > tsm
iCanada
Profile Joined August 2010
Canada10660 Posts
March 02 2014 19:46 GMT
#655
On March 03 2014 04:41 wei2coolman wrote:
Show nested quote +
On March 03 2014 04:35 Ketara wrote:
What would you have maxed at level 3? That's 1 rank in each skill.

I don't know how you're getting that damage number from Sej.

And I would much prefer the 1100 range stun, over the 650 range knockup in early game ganks.
And post 6 ganks, amumu does way more damage, especially since you have the option to build AP.


Mummy has a (.7Q+.5E+.8R) 2.0 burst AP ratio.

Sej has a (.4Q+.3W+.5E+.8R) 2.0 Burst AP ratio... as well as an additional AoE over time .6 AP ratio on W.

Sej can build AP just as well if not better than Mummy can.
Omnishroud
Profile Blog Joined November 2013
1073 Posts
March 02 2014 19:47 GMT
#656
On March 03 2014 03:59 AsnSensation wrote:
wtf. Even Madlife would bow to this.


that shit is mindblowing lol
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 02 2014 19:49 GMT
#657
On March 03 2014 04:41 wei2coolman wrote:
Show nested quote +
On March 03 2014 04:35 Ketara wrote:
What would you have maxed at level 3? That's 1 rank in each skill.

I don't know how you're getting that damage number from Sej.

And I would much prefer the 1100 range stun, over the 650 range knockup in early game ganks.
And post 6 ganks, amumu does way more damage, especially since you have the option to build AP.


Q: 40+4% max HP.
W: 120 + autoattack reset at 61.9, total 181.9
E: 60.

Total: 281.9+4% max HP.

Post 6 Amumu does not do more damage. At 6 a Q max Mummy has 405 damage and then 8+1.5% HP per second. Sej has 541.8+4% HP.

Nor does he do more damage building AP. Amumu's total AP ratio is 200% and Sejuanis is 260%.

With the same items on them there is no way you're going to get more damage from Amumu than on Sejuani unless you want to act like you're going to build 500 AP on Amumu and also get enemies to sit next to him for long periods of time without him dying.

Building realistic jungler items Sejuani will be doing more damage.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
iCanada
Profile Joined August 2010
Canada10660 Posts
March 02 2014 19:52 GMT
#658
On March 03 2014 04:49 Ketara wrote:
Show nested quote +
On March 03 2014 04:41 wei2coolman wrote:
On March 03 2014 04:35 Ketara wrote:
What would you have maxed at level 3? That's 1 rank in each skill.

I don't know how you're getting that damage number from Sej.

And I would much prefer the 1100 range stun, over the 650 range knockup in early game ganks.
And post 6 ganks, amumu does way more damage, especially since you have the option to build AP.


Q: 40+4% max HP.
W: 120 + autoattack reset at 61.9, total 181.9
E: 60.

Total: 281.9+4% max HP.

Post 6 Amumu does not do more damage. At 6 a Q max Mummy has 405 damage and then 8+1.5% HP per second. Sej has 541.8+4% HP.

Nor does he do more damage building AP. Amumu's total AP ratio is 200% and Sejuanis is 260%.

With the same items on them there is no way you're going to get more damage from Amumu than on Sejuani unless you want to act like you're going to build 500 AP on Amumu and also get enemies to sit next to him for long periods of time without him dying.

Building realistic jungler items Sejuani will be doing more damage.


Ketara, can't count the 60% from W, it not reliable deeps.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 02 2014 19:54 GMT
#659
It's more reliable than Amumu's W since Sej has a gigantic slow in her kit.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2014-03-02 20:01:53
March 02 2014 19:57 GMT
#660
You guys seem to have missed the point. Everyone knows mummy is and always has been a fine solo que jungler. However Sej has not always had the same fortune.

The question is has anyone been playing Sej since the newest changes (Spirit Stone + W Bug Fix) and if so what are their thoughts? There is always room in the jungle for two champs that largely do the same thing (S3 J4/Xin, S3 Vi/Noc, etc). Of course one will always be stronger and if mummy is than that's whatever.

I picked Sej the other day after seeing her pop spamming the random button. I played her and found her to be quite strong with the changes and possibly a very strong jungler again. Does anyone else feel this or no? Idc if mummy is better, it's perfectly ok.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Prev 1 31 32 33 34 35 133 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
Enki Epic Series #6 | LiuLi Cup #47
CranKy Ducklings120
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 37
StarCraft: Brood War
Shuttle 724
Artosis 464
UpATreeSC 147
Free 134
Dota 2
monkeys_forever182
Super Smash Bros
PPMD40
Other Games
Grubby5058
summit1g610
shahzam510
Liquid`Hasu195
Maynarde130
ZombieGrub44
fpsfer 4
Organizations
Other Games
BasetradeTV82
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta57
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Eskiya23 16
• mYiSmile16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2677
League of Legends
• imaqtpie3450
Other Games
• Scarra1011
• Shiphtur286
Upcoming Events
WardiTV Korean Royale
12h 19m
OSC
17h 19m
Replay Cast
23h 19m
Replay Cast
1d 9h
Kung Fu Cup
1d 12h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 23h
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.