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On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :>
I think support Morg is the only way to play her. She really can't carry as an AP well.
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United Kingdom50293 Posts
On February 16 2014 05:10 LoCicero wrote:Show nested quote +On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Jungle morgana though, peeps aren't ready for it.
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On February 15 2014 21:39 ItsFunToLose wrote: gragas predictably has a rough time until 6, at which point, cassio's lack of mobility leaves her severely wanting. i'd actually put this matchup in favor of gragas. level 1-6 is not the entire game.
I'd actually disagree. level 6+ its all about gragas' ult. She outplays you once or you fuck up - thats 2 more minutes of her owning you just for a chance at redemption. Wayyy too much in cassios favour for gragas to be considered ahead in that matchup. If you dont hit a good ult your fucked basically, she just free farms and harrasses you untill you decide to E into her and then R-W-Q-E-E-E-E-E-Q-E-E-E-E-E's you. It literally all comes down to one skill-shot for gragas while cassio just sits back lazily waiting to react to it.
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yea any champ that isnt permanently ranged struggles vs cass mid a lot. I bring up that particular writing because cass takes a dump on kayle even before the nerf. now its prob really bad. you want safe and long vs cass, ziggs, orianna, etc
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On February 16 2014 05:12 Fusilero wrote:Show nested quote +On February 16 2014 05:10 LoCicero wrote:On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Jungle morgana though, peeps aren't ready for it. I've been advocating that since mid-S3.
The ganks are seriously terror (and negates Vi and other CC janglers).
People are only now catching onto the support Morg. ty roccat I guess?
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On February 16 2014 05:10 LoCicero wrote:Show nested quote +On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Not any more anyways. When she was used as carry she had like .4 more on her ult, 20% on passive, 2/3 CD on shield etc. Also pretty much zilch for mobility 2.5 years ago. You could pretty much guarantee 2-3 flashes or procs if you had flash up.
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On February 16 2014 05:10 LoCicero wrote:Show nested quote +On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Ever since they changed her W's MR shred I felt like I couldn't do any damage.
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On February 16 2014 05:25 Lord Tolkien wrote:Show nested quote +On February 16 2014 05:12 Fusilero wrote:On February 16 2014 05:10 LoCicero wrote:On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Jungle morgana though, peeps aren't ready for it. I've been advocating that since mid-S3. The ganks are seriously terror (and negates Vi and other CC janglers). People are only now catching onto the support Morg. ty roccat I guess? Meta, switching to aggressive, cc-based supports makes her value shoot up. If stuff like Lulu, Sona, Nami, etc. becomes popular again her weakness to poke and push will hurt her again.
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On February 16 2014 05:57 ZERG_RUSSIAN wrote:Show nested quote +On February 16 2014 05:10 LoCicero wrote:On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Ever since they changed her W's MR shred I felt like I couldn't do any damage.
And Q has such a slow missile speed, you have to be really lucky if you ever wanna hit someone that knows how skill-shots work.
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Jungle morg sounds interesting, can you give me a quick run-down of it?
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On February 16 2014 06:40 TheHumanSensation wrote: Jungle morg sounds interesting, can you give me a quick run-down of it? Gank with red buff autos, then hit your Q while they're slowed. You're a ranged jangler so you apply red buff easy peasy, and have better angles on ganks.
Alternately, hit 6, gank from an interesting angle, ulti-stun-Q.
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On February 16 2014 06:40 TheHumanSensation wrote: Jungle morg sounds interesting, can you give me a quick run-down of it?
Yea I was thinking the same thing. Runes, masteries, skilling order, how to play it?
EDIT: Wouldn't have thought about that red-buff gank thing to ensure bindings hit, that's pretty cool.
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Czech Republic11293 Posts
On February 16 2014 06:48 Lord Tolkien wrote:Show nested quote +On February 16 2014 06:40 TheHumanSensation wrote: Jungle morg sounds interesting, can you give me a quick run-down of it? Gank with red buff autos, then hit your Q while they're slowed. You're a ranged jangler so you apply red buff easy peasy, and have better angles on ganks. Alternately, hit 6, gank from an interesting angle, ulti-stun-Q. Runes/Masteries/Skill order/jungle speed?
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On February 16 2014 06:48 Cheap0 wrote:Show nested quote +On February 16 2014 06:40 TheHumanSensation wrote: Jungle morg sounds interesting, can you give me a quick run-down of it? Yea I was thinking the same thing. Runes, masteries, skilling order, how to play it? Runes: MS or AP (or Mpen, if you really want) Quints Mpen reds armor yellows whatever you want blues (flat MR or MR/lvl works for a "balanced" page)
Masteries: Either 21/9/0 or 21/0/9 (former gets you abit tankier, but latter gives better sustain and MS).
Skilling order: W-Q-Q into gank. Level up Q first if you want better ganks, W if you want better clear. You can ignore E if you really don't feel you need it (and go W-Q-Q-W for the first 4 levels), but against junglers like Vi at level 6, you can negate their entire gank attempt with 1 point in E since they can't break it or land any CC. Won't save you against Kha.
Just realize your Q has an insanely high duration if you max it first, so you should leverage it in ganks, and you're ranged, so you can leverage red buff well in ganks. R makes your ganks super scary if they're even remotely past river and you can flank them.
Jungle speed: farms fast once you get items (and blue buff def helps), but the initial clear is modest early on. Note your Smite procs your passive, so you get pretty good sustain overall with Spectral wraith/Spirit Stone. You clear wraiths easy.
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On February 16 2014 06:37 Sponkz wrote:Show nested quote +On February 16 2014 05:57 ZERG_RUSSIAN wrote:On February 16 2014 05:10 LoCicero wrote:On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Ever since they changed her W's MR shred I felt like I couldn't do any damage. And Q has such a slow missile speed, you have to be really lucky if you ever wanna hit someone that knows how skill-shots work. 1300 range, high base damage, up to 3s root, it's a really strong spell so it has drawbacks, but yeah long wind-up animation, slow projectile, long cooldown, high mana cost is kinda brutal.
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On February 16 2014 06:55 Alaric wrote:Show nested quote +On February 16 2014 06:37 Sponkz wrote:On February 16 2014 05:57 ZERG_RUSSIAN wrote:On February 16 2014 05:10 LoCicero wrote:On February 16 2014 05:07 zer0das wrote: I'm really becoming a believer in support Morgana. It's so strong. :> I think support Morg is the only way to play her. She really can't carry as an AP well. Ever since they changed her W's MR shred I felt like I couldn't do any damage. And Q has such a slow missile speed, you have to be really lucky if you ever wanna hit someone that knows how skill-shots work. 1300 range, high base damage, up to 3s root, it's a really strong spell so it has drawbacks, but yeah long wind-up animation, slow projectile, long cooldown, high mana cost is kinda brutal.
The biggest issue is that unless you really make the big plays and hit the Q, you're worth nothing. Imo, she suffers from the same thing as Blitzcrank, but where Blitzcrank forces initiations by pulling them to your team, morgana sets up the opportunity to go ham with everything you got (if you hit the Q that is), but the higher up you go in the skill-tier, the more used to these mechanics players are indeed, and that just makes her so medi-ocre compared to what she has to offer.
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Well Blitz's kit can do other stuff. Morgana... her W is worthless if she doesn't it her Q. That's the most awkward part of her kit I'd say.
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Blitzcrank's kit is totally based around his hook; everytime he misses it, he HAS to go into melee range and peel off with E, and his R silence is merely there to help him boost the burst potential of grabbing anyways. It's not like thresh who can still do retardedly good peeling thanks to his E and R.
Blitzcrank really needs to land the hook in the same way morgana needs to land her bind, that's what I'm trying to point out.
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On February 15 2014 19:04 krndandaman wrote:Show nested quote +On February 15 2014 16:29 GolemMadness wrote: Does any jungler hit level 3 faster than Eve? wait what, eve has fastest level 3? I play eve a lot and I never thought she was exceptionally fast. elise hits 3 pretty damn fast. same with vi. udyr too.
I don't know if she has the absolute fastest, but it's definitely up there. When I go for top lane gank right after second buff, my gank is generally finished by the time the other jungler has gotten up there, and I've never once had the other jungler get there at the same time or earlier than me.
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