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On December 30 2013 12:19 Micromnky wrote:Show nested quote +On December 30 2013 11:21 wei2coolman wrote:On December 30 2013 11:01 Micromnky wrote:On December 30 2013 08:06 wei2coolman wrote:On December 30 2013 08:00 Micromnky wrote:On December 30 2013 07:55 chalice wrote:On December 30 2013 07:32 Micromnky wrote: ok thinking about picking up a new top/Jung champ. only have riven for top, and vi for jung.
thinking about either shyv or Elise. I know both are strong, just haven't really played much of either. elise definitely has a steeper learning curve, if you are just looking to add another champ to your rotation rather than invest a bunch of time into a new main i think shyvana is the better option. hm, cool. not looking for a new "main" so to speak. is it a pretty specifiic learning curve, or if you normally play certain types of champs, you'll pick her up faster? On December 30 2013 07:53 Gahlo wrote: On December 30 2013 07:32 Micromnky wrote: ok thinking about picking up a new top/Jung champ. only have riven for top, and vi for jung. thinking about either shyv or Elise. I know both are strong, just haven't really played much of either. Well, if you have 6300 now and want to grab one fast, take Elise. Shyvana should be getting a cost reduction in hte near future. Probably just gonna use RP, I'm only lvl 25 so I've been dumping all my IP into runes/quints. Elise has a lot of champion specific knowledge and combos to play well. Pretty much the reason why the champ is non existent below plat, but is insanely popular and strong in Diamond/Challenger. screw it. Bought Elise. Just looked more fun then Shyv. for the most part, if you can reliably land stun, you'll be a decent elise player. I played Lux exclusively for the first 20 levels of my LoL-life. This pleases me. Lux binding is easy as fuck to hit, something about elise stun is annoyingly difficult.
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On December 30 2013 12:27 KenZee wrote: Anyone else notice a recent influx of champions that aren't mana based? I recall hearing Riot talk about wanting to move away from mana so the game can stay at a fast-pace, but I feel like it just lowers the skill ceiling.
I could be mistaken about that last statement.
Riot has never said they want to rid us of mana, but the ascendancy of manless champions is inevitable in a game where Riot does not want to have real power curves in the game. Thus, manaless champions are really never punished in any real way.
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On December 30 2013 12:29 wei2coolman wrote:Show nested quote +On December 30 2013 12:19 Micromnky wrote:On December 30 2013 11:21 wei2coolman wrote:On December 30 2013 11:01 Micromnky wrote:On December 30 2013 08:06 wei2coolman wrote:On December 30 2013 08:00 Micromnky wrote:On December 30 2013 07:55 chalice wrote:On December 30 2013 07:32 Micromnky wrote: ok thinking about picking up a new top/Jung champ. only have riven for top, and vi for jung.
thinking about either shyv or Elise. I know both are strong, just haven't really played much of either. elise definitely has a steeper learning curve, if you are just looking to add another champ to your rotation rather than invest a bunch of time into a new main i think shyvana is the better option. hm, cool. not looking for a new "main" so to speak. is it a pretty specifiic learning curve, or if you normally play certain types of champs, you'll pick her up faster? On December 30 2013 07:53 Gahlo wrote: On December 30 2013 07:32 Micromnky wrote: ok thinking about picking up a new top/Jung champ. only have riven for top, and vi for jung. thinking about either shyv or Elise. I know both are strong, just haven't really played much of either. Well, if you have 6300 now and want to grab one fast, take Elise. Shyvana should be getting a cost reduction in hte near future. Probably just gonna use RP, I'm only lvl 25 so I've been dumping all my IP into runes/quints. Elise has a lot of champion specific knowledge and combos to play well. Pretty much the reason why the champ is non existent below plat, but is insanely popular and strong in Diamond/Challenger. screw it. Bought Elise. Just looked more fun then Shyv. for the most part, if you can reliably land stun, you'll be a decent elise player. I played Lux exclusively for the first 20 levels of my LoL-life. This pleases me. Lux binding is easy as fuck to hit, something about elise stun is annoyingly difficult.
After my first few games I know exactly what you mean. x.x frustrating champ but fun
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Bjergsen still pulling 35k stream viewers. His attitude change from good euro mid to burgerking and bitch at teammates if I do badly made me never want to watch his stream. Tsm too stronk.
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So just did Riven vs Yasuo top, and I think I need some major practice on that (I was Riven). I felt like I should have bullied the fuck out of him in lane early on before he got Shiv going, but he seemed to do a bit more dmg than I was expecting (I went D. Shield + Pot top, he went D. Blade + pot) and I couldn't trade effectively. Should I just have gone for the D. Blade as well and went balls deep in him every time he went to CS?
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Czech Republic11293 Posts
On December 30 2013 09:48 Nytefish wrote:yeah normals are pretty odd sometimes + Show Spoiler +although this is explained by teut's bronze normal mmr how old is that screenshot lol
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On December 30 2013 14:10 Kinie wrote: So just did Riven vs Yasuo top, and I think I need some major practice on that (I was Riven). I felt like I should have bullied the fuck out of him in lane early on before he got Shiv going, but he seemed to do a bit more dmg than I was expecting (I went D. Shield + Pot top, he went D. Blade + pot) and I couldn't trade effectively. Should I just have gone for the D. Blade as well and went balls deep in him every time he went to CS?
yes, don't let him farm, riven destroys yasuo from very early on until much later on
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On December 30 2013 12:27 KenZee wrote: Anyone else notice a recent influx of champions that aren't mana based? I recall hearing Riot talk about wanting to move away from mana so the game can stay at a fast-pace, but I feel like it just lowers the skill ceiling.
I could be mistaken about that last statement.
Nah, 0.5 second CD no-cost dashes are a fun mechanic for everyone, especially when paired with a shield that regenerates with movement.
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On December 30 2013 14:10 Kinie wrote: So just did Riven vs Yasuo top, and I think I need some major practice on that (I was Riven). I felt like I should have bullied the fuck out of him in lane early on before he got Shiv going, but he seemed to do a bit more dmg than I was expecting (I went D. Shield + Pot top, he went D. Blade + pot) and I couldn't trade effectively. Should I just have gone for the D. Blade as well and went balls deep in him every time he went to CS? Playing around his shield is the most important part of winning the matchup, if you try to all in with his shield up you'll lose a good amount of the time
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On December 30 2013 15:59 ZERG_RUSSIAN wrote:Show nested quote +On December 30 2013 14:10 Kinie wrote: So just did Riven vs Yasuo top, and I think I need some major practice on that (I was Riven). I felt like I should have bullied the fuck out of him in lane early on before he got Shiv going, but he seemed to do a bit more dmg than I was expecting (I went D. Shield + Pot top, he went D. Blade + pot) and I couldn't trade effectively. Should I just have gone for the D. Blade as well and went balls deep in him every time he went to CS? Playing around his shield is the most important part of winning the matchup, if you try to all in with his shield up you'll lose a good amount of the time
this is absolutely correct and the core of any matchup involving yasuo, applying to pretty much all aspects of the matchup in addition to all-ins due to the shield charging from movement. in the riven matchup, riven can trade well against yasuo should he dash to a creep without having his shield up, which in turn zones him from freely charging his shield by dashing through creep waves. without having played the lane (read: i have no idea what i'm talking about), i'd give riven the advantage in this matchup, but the burden of execution is greater on the riven in order to take the lead
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I cannot see a situation in which yasuo isn't nerfed in the next two months. His wall is basically poppy ult on a shorter cd. He is manaless and has a shield on his passive. Oh we've released too many revive passives lately lets put a shield there instead! Plus manaless. Counter arguments?
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It's a good spell, but dear lord its not a Poppy ultimate on shorter CD. That's an exaggeration of the worst degree. If they nerf Yasuo, I would prefer that they not even touch the skill honestly. Maybe nerf how fast his passive comes up, give a (slightly) longer CD in between dashes, etc. Don't touch windwall though, it's fun and innovative and we should be encouraging that.
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No abilities can pass. How is it different from Riot's "immunity is anti-fun" idea?
***I'm not discouraging the idea but it doesn't fit into Riot's current balance plan. This champ doesn't at all for that matter. No mana, ability that doesn't allow other champs to use their abilities and mass mobility. So basically everything riot claims to dislike yet keeps introducing and then nerfing.
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Saying no ability can pass is wrong, because only like 50% of abilities are projectiles. And I think Yasuo's dash could be changed to a skillshot that resets if it hits an enemy it hasn't hit recently. This means people can dodge it, and Yasuo has to plan it out more. This also gives him higher mobility, so there's no way that this is a solution that will fix everything.
Idk, maybe giving windwall some HP of its own that blocks abilities until its destroyed? That could be more reasonable, but against things like MF ult it'd be damn flimsy.
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I'm saying this champ is going to be nerfed hard. That's all. He fits every criteria Riot has used to nerf champions.
He's poppy + zac + zed wrapped into one bundle.
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That wouldn't work; I mean, in teamfights or PvP situations sure, but dashing through minions would be a total bitch for him.
Also what's with the overreaction? He's not immune to everything (although the wall is obnoxious in that some characters are totally unaffected by it, others totally neutered; think how you feel sad as Morgana when your opponent is all physical without cc, 'cept here it's your opponent who feels sad when he's ranged), nor can he abuse a non-targeted dash for safety while one-shotting the wave from 900 range, he's a bad initiator, he's not frontloaded in damage, and he doesn't have innate sustain.
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On December 30 2013 17:27 JonnyLaw wrote: No abilities can pass. How is it different from Riot's "immunity is anti-fun" idea?
***I'm not discouraging the idea but it doesn't fit into Riot's current balance plan. This champ doesn't at all for that matter. No mana, ability that doesn't allow other champs to use their abilities and mass mobility. So basically everything riot claims to dislike yet keeps introducing and then nerfing.
It feels like riot's 'greater balance plan' is kind of out-of-sync with what the champ design team is pumping out.
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from what i've seen on streams yasu is already pretty much ban/first pick in high elo games and despite the fact people just started to learn him all of the high profile players say hes broken and soon will be first pick/ban in tournaments
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I dont believe that Yasuo should be nerfed. The dash is just a gap closer+damage he can move between enemy champions/minions but unlike Lee sin or Kat he cant use the dash to escape (well, 90% of the times). Also the wall is not a great issue, in most matches i have played people move arround the wall or just pass by the wall.
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I'm starting to feel like it's a lot easier to play around the windwall than it is for yasuo to use it effectively. The flow shield makes me rage though. I'm pretty sure it's a bigger shield than what Vi or Malphite get, and it might be up more often too, but that's hard to judge.
Ok yeah, flow shield is in fact fucking huge, and it's only before he puts his first point into W that it takes ~30 seconds to charge.
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