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[Patch 3.14] PreSeason 4 General Discussion - Page 48

Forum Index > LoL General
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Prev 1 46 47 48 49 50 211 Next
NovaTheFeared
Profile Blog Joined October 2004
United States7222 Posts
November 23 2013 06:05 GMT
#941
Played 5 Lux vs 5 Skarner. Did not go well for the Skarners, obviously. If one of us got pulled 4 shields flew out, and if one of our bindings hit instagib. All of us had full stack mejai and nexus downed at 12m.
日本語が分かりますか
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-11-23 06:07:12
November 23 2013 06:06 GMT
#942
I feel like I'm playing League for Dummies, everything is so goofy now. All-for-one, ARAM are about the same as normal SR, these gold items are too silly.

Played a 5 Brand game, enemy was all Panth and kept trying teamfight. It was pretty silly, they'd all Skyfall onto us, we'd drop the combo and Zhonyas. Bouncing fireballs real terror.
(╯°□°)╯︵ ┻━┻
MagnusWolf
Profile Joined November 2011
United States483 Posts
November 23 2013 06:25 GMT
#943
All for One Katarina is pretty hilarious. If one person dies its the end of the teamfight, so many resets. The best part of All for Ones is the synchronized dancing tho imo
http://www.twitch.tv/magnuswolf sometimes I stream, sometimes I don't
Gahlo
Profile Joined February 2010
United States35154 Posts
Last Edited: 2013-11-23 06:46:01
November 23 2013 06:45 GMT
#944
Just did an All-for-1 Wukong Vs Zac. 6x Face of the Mountain, Hydra, Visage, Cleaver too strong.
iCanada
Profile Joined August 2010
Canada10660 Posts
November 23 2013 06:47 GMT
#945
On November 23 2013 12:12 ketchup wrote:
Show nested quote +
On November 23 2013 11:49 iCanada wrote:
Okay...

So, I dont understand how to win games anymore. It honestly makes no sense to me. Soloqueue right now is like 100% stall till late game and gamble on the fact that someone on the other team hard-derps instead of someone on your team.

Doesn't matter who you play, how you play, where you play, Gold from Relics keeps things so even.

The game feels so bleh right now. Its like a bunch of stuff happens for thirty minutes, none of it matters, and then one team just wins.

I almost feel like in the 20 games I've played the team that was behind at the ten minute mark has won like 90% of the time because the "ahead" team just hard throws because they dont have vision and the Relics just make vision much much muuuch more important than almost any gold gap you could possibly have.


I don't understand. This has always been how soloqueue is.


Yes and no.

Before you could pretty well end a game before your team had a chance to hard-derp. My average game in S3 was about 27 minutes. Now a days a 28 minute game is like an oldschool 45+ minute game, just everyone is only like level 15/16.

Other thing is you could win games by playing light the Christmas tree and warding hard enough as a solo effort. While I like that change by itself, with the above changes it makes the first 30 minutes of the game worthless if just one or two guys on your team never ward. If people dont get when things are dangerous and the whole map is warded, usually they take spam "GET BACK ASSHOLE!" pings as "oh, I could die here..." but when they have no vision of the five missing champions a lot of people are too stupid to draw the same conclusions now.
sylverfyre
Profile Joined May 2010
United States8298 Posts
November 23 2013 06:48 GMT
#946
On November 23 2013 13:55 Gahlo wrote:
I'm just playing ARAMs till shit calms down.

5 Leona gets even dumber when they build IBG. Infinite hard CC, infinite soft CC, infinite damage.

The new gold items are pretty bonkers in there too, but at least it doesnt really matter.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-11-23 06:57:05
November 23 2013 06:52 GMT
#947
On November 23 2013 15:25 MagnusWolf wrote:
All for One Katarina is pretty hilarious. If one person dies its the end of the teamfight, so many resets. The best part of All for Ones is the synchronized dancing tho imo

We (my friends) played 5x Annie into 5x Katarina, and it was scary. If we got the engagement we wanted, the Kat(s) were stunned and dead before anythign happened. If we fucked up an engagement and wasted even a couple stuns (hitting only 1 counts as a waste if other kats are present), we got aced. Instantly. We eventually got really going with consistently getting good flash-stun pickoffs / initiates and being really careful (and more communicative.)

It was so stressful but a lot of fun.

As for item changes, I'll wait til the shield gets the incoming nerf (which may or may not be "enough") before rendering judgement. And vision changes... well, it's almost an entirely different game. I think we'll see 2 sightstones per team become the standard in order to have enough wards out on the map, and vision sweepers become the norm (already getting one now once i have my sightstone as support - not so sure about other roles.)

I feel like the upgrade to ruby sightstone feels kinda meh now - it seems to mostly serve to compress an extra ruby crsytal into the item slot because you're limited to 3 wards active either way.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 23 2013 07:07 GMT
#948
lol Wings is doing an all kat vs all kat subscriber aram. My god it's so funny hearing all those knives.
"Your full potential does not matter if you do not use all 100% of it."
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 23 2013 07:09 GMT
#949
How can an aram be all kat? =S
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 23 2013 07:11 GMT
#950
On November 23 2013 16:09 Shikyo wrote:
How can an aram be all kat? =S


http://oce.leagueoflegends.com/en/news/game-updates/features/one-all-live
"Your full potential does not matter if you do not use all 100% of it."
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
November 23 2013 07:30 GMT
#951
On November 23 2013 12:48 wei2coolman wrote:
Show nested quote +
On November 23 2013 12:47 onlywonderboy wrote:
I really dislike how building one of the gold items makes it impossible to build the other ones. Like it's dumb I can't get any of the other actives just because I built one of the other items first. I feel like they should just make it so you an buy the other items but only the first one you buy actually generates gold.

Should be allowed to build all the gold items, just so I can see what a 3 gold item support looks like.

Iirc madlife did that during the tests where they didn't put the one gold item limit. He had the most gold in the game by far.
Glorious SEA doto
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-11-23 08:23:18
November 23 2013 08:14 GMT
#952
7 times in a row I think I play well but fail the promotion into Gold I.

Then I play while dead tired, play like shit both games and get carried to Gold I 2-0.

This game makes sense.

Btw, Yasuo's E. So if you got spellvamp... You can harrass with E and then spam it on the entire minion wave(0.1s cooldown) and heal to full? Okay, sounds fair to me.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Gahlo
Profile Joined February 2010
United States35154 Posts
Last Edited: 2013-11-23 08:52:17
November 23 2013 08:51 GMT
#953
On November 23 2013 17:14 Shikyo wrote:
7 times in a row I think I play well but fail the promotion into Gold I.

Then I play while dead tired, play like shit both games and get carried to Gold I 2-0.

This game makes sense.

Btw, Yasuo's E. So if you got spellvamp... You can harrass with E and then spam it on the entire minion wave(0.1s cooldown) and heal to full? Okay, sounds fair to me.

My friend has been toying around with Gunblade Yasuo on PBE. He says shit's dumb. That, combined with Q applying lichbanes... Riot fucked up with an AP ratio again.
Dusty
Profile Blog Joined December 2010
United States3359 Posts
November 23 2013 09:42 GMT
#954
can someone pm me pbe account info i really want to play yasuo

i promise to stream it :3
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
November 23 2013 09:51 GMT
#955
While I don't like how riot has artificially increased the gold, I do like the direction more gold is taking the game.

if they can fix the numbers for relic, assist streaks, and bonus xp in the jungle - we might get a game where teams can have a dedicated jungle or not! I think that could be pretty cool.
LiquidLegends StaffWho is Jon Galt?
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 23 2013 10:05 GMT
#956
Just won as 5 malphites vs 5 nidalees. fucking epic,
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-11-23 10:26:34
November 23 2013 10:18 GMT
#957
On November 23 2013 18:51 JonGalt wrote:
While I don't like how riot has artificially increased the gold, I do like the direction more gold is taking the game.

if they can fix the numbers for relic, assist streaks, and bonus xp in the jungle - we might get a game where teams can have a dedicated jungle or not! I think that could be pretty cool.

Well there are a lot of ways they could have done this with more transparent mechanics than "jungle camps give you 50% bonus XP for every level lower than them you are". It's really not intuitive for players to have to click on a jungle camp to check its level to know what they're getting from it.

I think a lot of the end results for these changes look like they'll be ok, the question is whether Riot likes the direction they take the game since it's not really the same as what they seemed to intend to do. And if they do want to go that route,some of these mechanics are still sort of cumbersome and roundabout.
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
November 23 2013 10:22 GMT
#958
I just played a 5all same game against Shaco.

Never overestimate people intelligence. I saw a diamond player die to the same 4 box shaco bait like 500 times.
Frudgey
Profile Joined September 2012
Canada3367 Posts
November 23 2013 10:29 GMT
#959
Just played an all for one with our team consisting of 5 Darius versus 5 Blitzcrank.

Pulls, Dunks, Knock-ups, and death for days.
It is better to die for The Emperor than live for yourself.
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
November 23 2013 10:37 GMT
#960
On November 23 2013 19:18 TheYango wrote:
Show nested quote +
On November 23 2013 18:51 JonGalt wrote:
While I don't like how riot has artificially increased the gold, I do like the direction more gold is taking the game.

if they can fix the numbers for relic, assist streaks, and bonus xp in the jungle - we might get a game where teams can have a dedicated jungle or not! I think that could be pretty cool.

Well there are a lot of ways they could have done this with more transparent mechanics than "jungle camps give you 50% bonus XP for every level lower than them you are". It's really not intuitive for players to have to click on a jungle camp to check its level to know what they're getting from it.

I think a lot of the end results for these changes look like they'll be ok, the question is whether Riot likes the direction they take the game since it's not really the same as what they seemed to intend to do. And if they do want to go that route,some of these mechanics are still sort of cumbersome and roundabout.


although players shouldn't have to click the jungle camp right? shouldn't they be able to know if they are getting bonus xp by virtue of being lower level? I guess if you want to know exactly how much bonus xp you'll get you'll click but yeah, it isn't very transparent.

I agree I think the end results will be ok and I REALLY hope riot lets it be and maybe we see some change in how the game is played. more variety!
LiquidLegends StaffWho is Jon Galt?
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