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[Patch 3.14] PreSeason 4 General Discussion - Page 195

Forum Index > LoL General
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AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2013-12-10 21:58:58
December 10 2013 21:58 GMT
#3881
http://na.lolesports.com/articles/major-changes-coming-lcs-2014-season

eu lcs thursday friday 10am PST / 17:00 CEST

na lcs saturday sunday 12pm PST/ 21:00 CEST
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
December 10 2013 21:59 GMT
#3882
Worse times for me for EU LCS, better for NA. Well EU LCS can get pretty boring so I guess it's a win overall for me.
Glorious SEA doto
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
December 10 2013 21:59 GMT
#3883
Regarding developer.riotgames.com

In their EULA they have this line:
"Game Information" means metadata arising from the Game regarding user profiles, user gameplay history, statistics, team information, "summoner" preferences and other information related to the Game and competitive Game events as may be provided by Riot through the Riot Games API in its sole discretion from time to time.


An API for Lolesports would be pretty cool
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-12-10 22:06:12
December 10 2013 22:03 GMT
#3884
Edit LCS stuff: worse for me, EU will start while I'm at work, and NA will take my evenings on the week-end. s3 let me watch at least half of NA (or all when it started at 8 PM for me), while EU was during the day on week-ends.
Meh.

Well, with better masteries/last-hitting it would probably have reduced the amount of getting screw up, and better kiting/knowing and expecting that if I harass an enemy laner he'll get tagged would probably have helped the cases where I "lose" the passive for 10+ seconds because he just steps back and I don't follow (I didn't want to trade so I just took a pot shot then walked back myself).

However, things like Harrier marking AD LeBlanc or Ashe over Olaf/Taric in the middle/beginning of a teamfight, or the animation starting right as I'm last-hitting the minion so it registers as not being used (10s cd instead of 3) are things that'd have happened regardless from what I can tell. Sure in some situations you can burn Vault to "reset" the mark and trigger it anyway, but in others it can prevent you from getting your damage and AS/MS steroid for ~15 seconds, which is very long.
Several times while I went to farm a sidelane and killed minions somewhat fast (all within 1-2 autos from dying) Harrier didn't trigger at all during the whole wave, felt weird too, and slowed the process.

Things like "wrong champion marked" can be avoided if you just splitpush, sure, but in this case it feels "forced" toward that niche, not because doing it is better, but because not doing it can hinder you. It's part of the clunkiness I felt.
"Don't even try to harass before the fight starts, otherwise you don't know who'll get marked within distance and you could lack a passive."
Cant take LMS hipsters serious.
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
December 10 2013 22:25 GMT
#3885
I played her quite a lot when she was free week last time and it's honestly not that bad imo. Use the tips Ketara gave in the topic, like get to 700 range of a champ when you know it's gonna be up soon, hit him once before and it works very well. On teamfights it's a bit more random, but usually it marks the latest ennemy you attacked and you have other things to care about anyway lel
With E you can put a mark where you need if used wisely.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
Nemireck
Profile Joined October 2010
Canada1875 Posts
December 10 2013 22:45 GMT
#3886
So last night I played Taric for the first time since his nerfs way back in the day.

What a fucking boss.

Teamwork is awesome... As long as your team is doing all the work!
Kinie
Profile Joined December 2011
United States3106 Posts
December 10 2013 22:46 GMT
#3887
Can someone remind me of the IP cost of a newly released champ? I know it drops to 6300 after a week or so, but at launch what is their price? I think it's 7200 or 7800, can't remember which one though.
SagaZ
Profile Blog Joined May 2009
France3460 Posts
December 10 2013 22:51 GMT
#3888
problem with NA is that there are no good players roaming the soloqueue, the top of the ladder is either a wildturtle smurf, some1 already in a team or some skilled amateur that needs a lot of learning to be usable in a pro environment. Not saying that these amateur are bad, just that they are not quite up to par experience wise to be usable immediately by a pro team.

So teams with foundations need to raise players, NA is not really good at that tho. On the bright side there are cases like l1nk in the past, maybe cruzer in the actuality? They join an already established team and that is a sure way to step up their game significantly.
Now there's the trend of recruiting EU players instead of raising players, it's more of a direct impact on performance, so short term gain at least. But stories like EdWard's kinda screw the scene cause when he leave back to europe he leaves a big hole that no player can fill.
Finally you have the amateur teams, filled with potential and dreams, but usually shaky organization and low budget. To get out of that hole you need to be very talented and hard working, and it is the success of these teams that make the scene as a whole progress (see C9 of course).
Then there's the polar opposite in velocity and quantic (RIP), bringing half of their roster from oversea, betting on the very short terms gain with a very optimistic (and a bit naive) view on the future. These organizations have some experience in competitive league, it should be them bringing in the fresh talent and raising it.

There is no incentive for Hotshot or CLG to create another team in the current state of the scene. CLG already has a team in LCS, if they recruit a sub team and invest funds in it, you can be sure that if those players become half decent they will get poached by other teams ASAP. example: cruzer from lolpro (curse organization) to dignitas. Although cruzer being good is still up in the air, it shows that "B teams" cannot exist in the current state of the game.
Be nice, buy wards and don't feed double buff.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 10 2013 22:53 GMT
#3889
In championselect:

"Sorry I need to leave. I won't leave now or I'll lose my promo. I'll wait until we get ingame and then leave".

Oh, so you lose promo for dodging but don't lose it if you leave ingame? Seems like great design to me.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 10 2013 22:59 GMT
#3890
Oh AP kog, how we missed you.
Porouscloud - NA LoL
AsnSensation
Profile Joined April 2011
Germany24009 Posts
December 10 2013 23:00 GMT
#3891
On December 11 2013 07:53 Shikyo wrote:
In championselect:

"Sorry I need to leave. I won't leave now or I'll lose my promo. I'll wait until we get ingame and then leave".

Oh, so you lose promo for dodging but don't lose it if you leave ingame? Seems like great design to me.


it used to be like this, dodge in champion select is only a single loss now.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
December 10 2013 23:01 GMT
#3892
On December 11 2013 07:53 Shikyo wrote:
In championselect:

"Sorry I need to leave. I won't leave now or I'll lose my promo. I'll wait until we get ingame and then leave".

Oh, so you lose promo for dodging but don't lose it if you leave ingame? Seems like great design to me.


He's wrong, it just counts as one loss either way.

You used to lose the entire series for dodging a game but they changed it to just losing that game.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Alaric
Profile Joined November 2009
France45622 Posts
December 10 2013 23:02 GMT
#3893
Holy crap dis AP Kog in the NACL.
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35150 Posts
December 10 2013 23:04 GMT
#3894
Hey look, Zephyr.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-12-10 23:07:31
December 10 2013 23:07 GMT
#3895
On December 11 2013 08:04 Gahlo wrote:
Hey look, Zephyr.


Not a bad buy TBH when you have 12% max HP magic autos.
Porouscloud - NA LoL
thenexusp
Profile Joined May 2009
United States3721 Posts
December 10 2013 23:11 GMT
#3896
On December 11 2013 07:46 Kinie wrote:
Can someone remind me of the IP cost of a newly released champ? I know it drops to 6300 after a week or so, but at launch what is their price? I think it's 7200 or 7800, can't remember which one though.

It's 7800, the way to remember it is, the differences between the 4800->6300->7800 tiers are the same.
NotYango
Profile Joined December 2013
United States719 Posts
December 10 2013 23:23 GMT
#3897
On December 11 2013 07:51 SagaZ wrote:
problem with NA is that there are no good players roaming the soloqueue, the top of the ladder is either a wildturtle smurf, some1 already in a team or some skilled amateur that needs a lot of learning to be usable in a pro environment. Not saying that these amateur are bad, just that they are not quite up to par experience wise to be usable immediately by a pro team.

That doesn't stop KR or CN from pulling those amateurs into established teams and developing them right away.
yango pls
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-12-10 23:25:00
December 10 2013 23:23 GMT
#3898
On December 11 2013 08:02 Alaric wrote:
Holy crap dis AP Kog in the NACL.

Is it Zamphira playing it? I can't watch the game right now.
On December 11 2013 08:23 NotYango wrote:
Show nested quote +
On December 11 2013 07:51 SagaZ wrote:
problem with NA is that there are no good players roaming the soloqueue, the top of the ladder is either a wildturtle smurf, some1 already in a team or some skilled amateur that needs a lot of learning to be usable in a pro environment. Not saying that these amateur are bad, just that they are not quite up to par experience wise to be usable immediately by a pro team.

That doesn't stop KR or CN from pulling those amateurs into established teams and developing them right away.

It's a difference in philosophy, doesn't mean KR and CN's way are the only way of doing it.
Sometimes it's okay to make do with what you have, and just improve with what ya got, rather than replacing parts willy nilly.
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
December 10 2013 23:28 GMT
#3899
It was, yeah. He had Lichbane to help take down sieged towers (Sivir a bit short-ranged vs Gragas, Elise and Jinx) and at some point he chased successfully without Rylai and simply hitting ult after ult until he downed 3 people.
Cant take LMS hipsters serious.
NotYango
Profile Joined December 2013
United States719 Posts
December 10 2013 23:28 GMT
#3900
High turnover means you get a high number of players developing pro team experience which means even if those players don't end up being suitable for competitive play they have the knowhow to help build developing teams.

Low turnover rate on NA means you get a lot of overrated talent that sticks around for a long time and overall slow rate of growth because not enough talented players are getting pro team experience. LCS exacerbates this because it puts an artificial barrier between amateur and professional teams meaning fresh talent doesn't get exposure to playing against the best in a competitive setting.
yango pls
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