• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:37
CEST 21:37
KST 04:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 238Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder SC4ALL II: Brood War Player Announcement 4/4 BSL Season 23 screpdb: new Starcraft reporting tool PLAYzone Challenge - open offline tour in Prague
Tourneys
[ASL22] Ro8 Day 2 [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7894 users

[Patch 3.14] PreSeason 4 General Discussion - Page 194

Forum Index > LoL General
Post a Reply
Prev 1 192 193 194 195 196 211 Next
turdburgler
Profile Blog Joined January 2011
England6749 Posts
December 10 2013 20:55 GMT
#3861
On December 11 2013 05:50 cLutZ wrote:
Show nested quote +
On December 11 2013 05:41 turdburgler wrote:
On December 11 2013 05:33 NotYango wrote:
On December 11 2013 04:38 wei2coolman wrote:
On December 11 2013 04:08 NotYango wrote:
It's exponentially harder to find players that are popular, talented, and have a good competitive mindset than it is to find players who just have the latter two. The fact that there exist a handful of players who have all 3 qualities means absolutely nothing because there aren't enough such players to form a large enough number of viable competitive teams so long as sponsors care about popularity and stream views.

It's also just easier to find players that are popular and make money off of them streaming.

Not really though tbh.
Look at bjergsen, his streams maybe got like 10k views before joining TSM.
Now he regularly hits 30k np, was hitting 70k when he first joined.
Did he all of a sudden become more entertaining? Nope.
He joined TSM. Why can't this just be the case? Where TSM label is the part that makes him insanely popular, and then skill carrys over to the team?

Your best example of an unpopular player is a known EU LCS player with 10k stream viewers? That's not unpopular at all, lmao.

When's the last time that an NA pro team developed a player who hasn't been bouncing around the amateur scene for fucking forever. Never. No NA pro team would take that leap of faith that's necessary to develop fresh talent because that's not where the money is on NA. Whereas fresh-scouted talent appears all the time in Korea and China.


i believe they have a chronic misunderstanding of how to foster the talent. they could just step by step follow the blueprint made by the kespa teams but they dont want to.



How do they already have house and internet? Does CLG really pay for a house that can hold 12 people comfortably for a 5 man team?

bjerson made a comment on stream last night about the speed of their internet, it was more than capable of handling 10-20 gamers, assuming they didnt all stream at once and that they have a good quality setup. and say for example they rented a house for 3k a month and wanted to get a much larger house (and again, and/or go korean style living arrangements) and then got a bigger house that rented for 5k a month. thats only taking their overall expenditure from (for example) 10k to 12k.

if a team wont fork out a small percentage of their overall costs again, in the region of 10-30%, to invest in the scene, and in NA esports in general, then we get back to what i said ages ago. its just a lot of hot air from an owner who wants everyone else to spend money but not him.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-12-10 20:59:46
December 10 2013 20:56 GMT
#3862
On December 11 2013 05:53 Shikyo wrote:
Show nested quote +
On December 11 2013 05:34 wei2coolman wrote:
On December 11 2013 05:27 Shikyo wrote:
I don't get the challenger requirement by CLG.

Doesn't that just mean that the players will be concentrating on solo queue instead of actually important stuff like scrims and 5v5 ranked? It will also make the players just play to win(comfort champions etc) instead of playing to improve.

You make it sound like it's hard requirement for the current CLG lineup.
Everyone on that team is top 250 material, ezpz.
Aphro and DL just duo queue a couple games a week.
Link already top 250 material ezpz.
Dunno about Dexter, and Nien can just play ADC in solo queue.
On December 11 2013 05:33 NotYango wrote:
On December 11 2013 04:38 wei2coolman wrote:
On December 11 2013 04:08 NotYango wrote:
It's exponentially harder to find players that are popular, talented, and have a good competitive mindset than it is to find players who just have the latter two. The fact that there exist a handful of players who have all 3 qualities means absolutely nothing because there aren't enough such players to form a large enough number of viable competitive teams so long as sponsors care about popularity and stream views.

It's also just easier to find players that are popular and make money off of them streaming.

Not really though tbh.
Look at bjergsen, his streams maybe got like 10k views before joining TSM.
Now he regularly hits 30k np, was hitting 70k when he first joined.
Did he all of a sudden become more entertaining? Nope.
He joined TSM. Why can't this just be the case? Where TSM label is the part that makes him insanely popular, and then skill carrys over to the team?

Your best example of an unpopular player is a known EU LCS player with 10k stream viewers? That's not unpopular at all, lmao.

When's the last time that an NA pro team developed a player who hasn't been bouncing around the amateur scene for fucking forever. Never. No NA pro team would take that leap of faith that's necessary to develop fresh talent. Whereas fresh-scouted talent appears all the time in Korea and China.

You make sound as if old dogs can't learn new tricks.
the problem isn't that current players are bad, the problem is there isn't an environment for current players to thrive.
I'd say a lot of current line up have a lot of *incoming CLG buzzword* "potential" to grow and become better.
Also, Coast is a full team of nobodies that came out and rocked NA scene, sure they didn't get picked up by established team, but they came on the scene out of nowhere, and has stayed relevant to NA scene since they first appeared.

I don't think it's an issue of whether they're top 250 in skill.

It's more that can they maintain challenger with 10 hours a week vs someone spending 70?

Not hard, just reach certain ELO, and make sure before it decays, you play a game.
They only need to win enough to keep up with any ELO inflation, which isn't hard if you're at their skill level.

On December 11 2013 05:55 turdburgler wrote:
Show nested quote +
On December 11 2013 05:50 cLutZ wrote:
On December 11 2013 05:41 turdburgler wrote:
On December 11 2013 05:33 NotYango wrote:
On December 11 2013 04:38 wei2coolman wrote:
On December 11 2013 04:08 NotYango wrote:
It's exponentially harder to find players that are popular, talented, and have a good competitive mindset than it is to find players who just have the latter two. The fact that there exist a handful of players who have all 3 qualities means absolutely nothing because there aren't enough such players to form a large enough number of viable competitive teams so long as sponsors care about popularity and stream views.

It's also just easier to find players that are popular and make money off of them streaming.

Not really though tbh.
Look at bjergsen, his streams maybe got like 10k views before joining TSM.
Now he regularly hits 30k np, was hitting 70k when he first joined.
Did he all of a sudden become more entertaining? Nope.
He joined TSM. Why can't this just be the case? Where TSM label is the part that makes him insanely popular, and then skill carrys over to the team?

Your best example of an unpopular player is a known EU LCS player with 10k stream viewers? That's not unpopular at all, lmao.

When's the last time that an NA pro team developed a player who hasn't been bouncing around the amateur scene for fucking forever. Never. No NA pro team would take that leap of faith that's necessary to develop fresh talent because that's not where the money is on NA. Whereas fresh-scouted talent appears all the time in Korea and China.


i believe they have a chronic misunderstanding of how to foster the talent. they could just step by step follow the blueprint made by the kespa teams but they dont want to.



How do they already have house and internet? Does CLG really pay for a house that can hold 12 people comfortably for a 5 man team?

bjerson made a comment on stream last night about the speed of their internet, it was more than capable of handling 10-20 gamers, assuming they didnt all stream at once and that they have a good quality setup. and say for example they rented a house for 3k a month and wanted to get a much larger house (and again, and/or go korean style living arrangements) and then got a bigger house that rented for 5k a month. thats only taking their overall expenditure from (for example) 10k to 12k.

if a team wont fork out a small percentage of their overall costs again, in the region of 10-30%, to invest in the scene, and in NA esports in general, then we get back to what i said ages ago. its just a lot of hot air from an owner who wants everyone else to spend money but not him.


5 computers + 10 monitors ~ 9-10k usd
5 ikea desks ~ 1.5k~2k usd
5 twin size mattresses ~ 1k usd.
food costs 200 per player per month, 1k usd.
5 chairs ~ 500usd
costs adds up a fuck ton, real fast, especially if they're not increasing returns.
problem with b teams is they don't really increase brand exposure, which is how NA teams make their money.
liftlift > tsm
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
December 10 2013 20:57 GMT
#3863
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Look at NiP to see why teams are going to be too scared to do it, they tried to make the best team possible and all it got them was hate. Team bjergsen went from the beloved underdogs of EU LCS to the most hated team even though they were clearly trying to do what's best (Do people honestly think a team with neegodbro could contest for a top LCS spot)
Glorious SEA doto
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 10 2013 20:59 GMT
#3864
On December 11 2013 05:57 Fusilero wrote:
Show nested quote +
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Look at NiP to see why teams are going to be too scared to do it, they tried to make the best team possible and all it got them was hate. Team bjergsen went from the beloved underdogs of EU LCS to the most hated team even though they were clearly trying to do what's best (Do people honestly think a team with neegodbro could contest for a top LCS spot)


Feels like people hate them more because they gutted a good amateur team while posting shit results themselves. If they went on to do well I'm sure there would be less hate.
NotYango
Profile Joined December 2013
United States719 Posts
December 10 2013 21:00 GMT
#3865
On December 11 2013 05:57 Fusilero wrote:
Show nested quote +
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Look at NiP to see why teams are going to be too scared to do it, they tried to make the best team possible and all it got them was hate. Team bjergsen went from the beloved underdogs of EU LCS to the most hated team even though they were clearly trying to do what's best (Do people honestly think a team with neegodbro could contest for a top LCS spot)

Then this goes exactly back to what I said about the attitude problem being endemic to the entire scene, and not a problem that can be fixed just by changing high Elo solo queue.
yango pls
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-12-10 21:09:15
December 10 2013 21:01 GMT
#3866
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Why are Cpt Jack and Lustboy still on CJ? huehuehuehue
liftlift > tsm
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2013-12-10 21:01:59
December 10 2013 21:01 GMT
#3867
On December 11 2013 05:59 Numy wrote:
Show nested quote +
On December 11 2013 05:57 Fusilero wrote:
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Look at NiP to see why teams are going to be too scared to do it, they tried to make the best team possible and all it got them was hate. Team bjergsen went from the beloved underdogs of EU LCS to the most hated team even though they were clearly trying to do what's best (Do people honestly think a team with neegodbro could contest for a top LCS spot)


Feels like people hate them more because they gutted a good amateur team while posting shit results themselves. If they went on to do well I'm sure there would be less hate.

That was through no fault of their own, if extinct stayed they would have easily gone for the top but without him they had to take on mimer who could only play yorick/shen yet lost every lane and it went downhill from there.
I'm not going to entirely just say "it's mimer's fault", malunoo had his own faults but it was obvious the impact of the loss of extinct was.
Glorious SEA doto
cLutZ
Profile Joined November 2010
United States19574 Posts
December 10 2013 21:04 GMT
#3868
On December 11 2013 05:56 wei2coolman wrote:
Show nested quote +
On December 11 2013 05:53 Shikyo wrote:
On December 11 2013 05:34 wei2coolman wrote:
On December 11 2013 05:27 Shikyo wrote:
I don't get the challenger requirement by CLG.

Doesn't that just mean that the players will be concentrating on solo queue instead of actually important stuff like scrims and 5v5 ranked? It will also make the players just play to win(comfort champions etc) instead of playing to improve.

You make it sound like it's hard requirement for the current CLG lineup.
Everyone on that team is top 250 material, ezpz.
Aphro and DL just duo queue a couple games a week.
Link already top 250 material ezpz.
Dunno about Dexter, and Nien can just play ADC in solo queue.
On December 11 2013 05:33 NotYango wrote:
On December 11 2013 04:38 wei2coolman wrote:
On December 11 2013 04:08 NotYango wrote:
It's exponentially harder to find players that are popular, talented, and have a good competitive mindset than it is to find players who just have the latter two. The fact that there exist a handful of players who have all 3 qualities means absolutely nothing because there aren't enough such players to form a large enough number of viable competitive teams so long as sponsors care about popularity and stream views.

It's also just easier to find players that are popular and make money off of them streaming.

Not really though tbh.
Look at bjergsen, his streams maybe got like 10k views before joining TSM.
Now he regularly hits 30k np, was hitting 70k when he first joined.
Did he all of a sudden become more entertaining? Nope.
He joined TSM. Why can't this just be the case? Where TSM label is the part that makes him insanely popular, and then skill carrys over to the team?

Your best example of an unpopular player is a known EU LCS player with 10k stream viewers? That's not unpopular at all, lmao.

When's the last time that an NA pro team developed a player who hasn't been bouncing around the amateur scene for fucking forever. Never. No NA pro team would take that leap of faith that's necessary to develop fresh talent. Whereas fresh-scouted talent appears all the time in Korea and China.

You make sound as if old dogs can't learn new tricks.
the problem isn't that current players are bad, the problem is there isn't an environment for current players to thrive.
I'd say a lot of current line up have a lot of *incoming CLG buzzword* "potential" to grow and become better.
Also, Coast is a full team of nobodies that came out and rocked NA scene, sure they didn't get picked up by established team, but they came on the scene out of nowhere, and has stayed relevant to NA scene since they first appeared.

I don't think it's an issue of whether they're top 250 in skill.

It's more that can they maintain challenger with 10 hours a week vs someone spending 70?

Not hard, just reach certain ELO, and make sure before it decays, you play a game.
They only need to win enough to keep up with any ELO inflation, which isn't hard if you're at their skill level.

Show nested quote +
On December 11 2013 05:55 turdburgler wrote:
On December 11 2013 05:50 cLutZ wrote:
On December 11 2013 05:41 turdburgler wrote:
On December 11 2013 05:33 NotYango wrote:
On December 11 2013 04:38 wei2coolman wrote:
On December 11 2013 04:08 NotYango wrote:
It's exponentially harder to find players that are popular, talented, and have a good competitive mindset than it is to find players who just have the latter two. The fact that there exist a handful of players who have all 3 qualities means absolutely nothing because there aren't enough such players to form a large enough number of viable competitive teams so long as sponsors care about popularity and stream views.

It's also just easier to find players that are popular and make money off of them streaming.

Not really though tbh.
Look at bjergsen, his streams maybe got like 10k views before joining TSM.
Now he regularly hits 30k np, was hitting 70k when he first joined.
Did he all of a sudden become more entertaining? Nope.
He joined TSM. Why can't this just be the case? Where TSM label is the part that makes him insanely popular, and then skill carrys over to the team?

Your best example of an unpopular player is a known EU LCS player with 10k stream viewers? That's not unpopular at all, lmao.

When's the last time that an NA pro team developed a player who hasn't been bouncing around the amateur scene for fucking forever. Never. No NA pro team would take that leap of faith that's necessary to develop fresh talent because that's not where the money is on NA. Whereas fresh-scouted talent appears all the time in Korea and China.


i believe they have a chronic misunderstanding of how to foster the talent. they could just step by step follow the blueprint made by the kespa teams but they dont want to.



How do they already have house and internet? Does CLG really pay for a house that can hold 12 people comfortably for a 5 man team?

bjerson made a comment on stream last night about the speed of their internet, it was more than capable of handling 10-20 gamers, assuming they didnt all stream at once and that they have a good quality setup. and say for example they rented a house for 3k a month and wanted to get a much larger house (and again, and/or go korean style living arrangements) and then got a bigger house that rented for 5k a month. thats only taking their overall expenditure from (for example) 10k to 12k.

if a team wont fork out a small percentage of their overall costs again, in the region of 10-30%, to invest in the scene, and in NA esports in general, then we get back to what i said ages ago. its just a lot of hot air from an owner who wants everyone else to spend money but not him.


5 computers + 10 monitors ~ 9-10k usd
5 ikea desks ~ 1.5k~2k usd
5 twin size mattresses ~ 1k usd.
food costs 200 per player per month, 1k usd.
5 chairs ~ 500usd
costs adds up a fuck ton, real fast, especially if they're not increasing returns.
problem with b teams is they don't really increase brand exposure, which is how NA teams make their money.


Plus, where are they sleeping? Like, is Dlift really happy living with a roommate? Don't any of th CLG guys have girlfriends (guyfriends?), or at least some sort of intimate visitors? Plus, that many dudes in a house. Febreeze costs will run in the thousands.
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35174 Posts
December 10 2013 21:11 GMT
#3869
On December 11 2013 05:24 AsnSensation wrote:
ROFL Alex Ich is a fucking genius


Sponsored by Pringles. Coincidence? + Show Spoiler +
Hue.


On December 11 2013 05:31 kainzero wrote:
Show nested quote +
On December 11 2013 05:21 cLutZ wrote:
On December 11 2013 05:06 turdburgler wrote:
On December 11 2013 04:56 cLutZ wrote:
On December 11 2013 04:50 turdburgler wrote:
if hotshott wants to see more talent developed on NA why doesnt he (one of the few people with the funds and set up) do something about it? CLG pro-amm league, CLG B team, CLG vs the world of baddies.

hes sitting on his piles of cash crying.


Because that would be like flushing money down the toilet basically for an abstract gain that another team could just as easily reap the benefits of if the goals were ever achieved.

People on TL need more business classes. Well, not classes, because they are kinda worthless, more just business acumen.



it doesnt matter if it makes business sense or not. even supposing for a second it was a sure fire failure money-wise, that means hotshot is complaining that people arent dumping money in to a situation where he knows it will go to waste.

we can get in to sociological arguments all night long, but we cant change america. the only thing that ESPORTS can do to make NA less shit is to spend money on it, and so either you have to believe there are viable business opportunities, in which case hotshot himself is the prime candidate to do something about it, or you believe its a waste of businesses time, in which case you think hotshot is knowingly just making a whine about nothing in a sad attempt to stay relevant after retirement.

or i mean i guess you could just get sarcastic about your belief in knowing more about business than other randoms on the internet.


I mean, your plan didn't even make sense. He could actually do what you are talking about, in China and get takers. But in California everything is incredibly expensive. Maintaining a CLG B team would cost tens of thousands of dollars a month, easily.

Why do you have to pay the B team?

Because for them to be half decent they have to devote more than a S2 amount of work.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
Last Edited: 2013-12-10 21:15:46
December 10 2013 21:15 GMT
#3870
On December 11 2013 06:00 NotYango wrote:
Show nested quote +
On December 11 2013 05:57 Fusilero wrote:
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Look at NiP to see why teams are going to be too scared to do it, they tried to make the best team possible and all it got them was hate. Team bjergsen went from the beloved underdogs of EU LCS to the most hated team even though they were clearly trying to do what's best (Do people honestly think a team with neegodbro could contest for a top LCS spot)

Then this goes exactly back to what I said about the attitude problem being endemic to the entire scene, and not a problem that can be fixed just by changing high Elo solo queue.

If high elo soloq is more serious teams/sponsors might be more inclined to try out soloq stars. However that would still need them to be able to cut weak links in the first place.
Bronze player stuck in platinum
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
December 10 2013 21:33 GMT
#3871
On December 11 2013 06:15 Nos- wrote:
Show nested quote +
On December 11 2013 06:00 NotYango wrote:
On December 11 2013 05:57 Fusilero wrote:
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Look at NiP to see why teams are going to be too scared to do it, they tried to make the best team possible and all it got them was hate. Team bjergsen went from the beloved underdogs of EU LCS to the most hated team even though they were clearly trying to do what's best (Do people honestly think a team with neegodbro could contest for a top LCS spot)

Then this goes exactly back to what I said about the attitude problem being endemic to the entire scene, and not a problem that can be fixed just by changing high Elo solo queue.

If high elo soloq is more serious teams/sponsors might be more inclined to try out soloq stars. However that would still need them to be able to cut weak links in the first place.

That's not necessarily true if sponsors are looking for brand extension and viewing popularity rather than competitive growth.

The short term and long term interests of NA eSports are not very well aligned and the long term goals require tons of money at risk of little to no short term returns.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-10 21:37:06
December 10 2013 21:35 GMT
#3872
Why do people even pick vayne?

I think it's been like 20 games since I last saw a Vayne that didn't feed horribly.


So yeah, loses every lane, isn't even that scary in the lategame.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
NotYango
Profile Joined December 2013
United States719 Posts
December 10 2013 21:38 GMT
#3873
On December 11 2013 06:35 Shikyo wrote:
Why do people even pick vayne?

I think it's been like 20 games since I last saw a Vayne that didn't feed horribly.

Why do people even make posts like this?

I think it's been like 20k posts since I saw anyone who gives a shit about posts like these.
yango pls
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-12-10 21:40:29
December 10 2013 21:38 GMT
#3874
@_@
Holy fuck Quinn's passive is so bad.

Randomly tags a champion while he's running away from you, tags whoever you attack right after you've already attacked it so early game there's more than 1 second before you can trigger it and generally they run away, tags the minion you're currently last hitting so the animation doesn't complete before you kill the minion and it's on cd for 10 seconds...

Damn. I haven't had anything that clunky since alt+right-click/R pet control.
(Granted, I'm bad to start, and I didn't pay attention so I had AP masteries, which fucked up my poor last hitting even more. But even harass and stuff is really awkward because of it unless you're fighting a melee champion. And even then it's hard to exploit harass/pot shots opportunities because they'll retreat when you go to attack them, Harrier is applied immediatly after, and they're mocking you while you can't trigger it.)
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 10 2013 21:40 GMT
#3875
On December 11 2013 06:01 wei2coolman wrote:
Show nested quote +
On December 11 2013 05:55 Nos- wrote:
When sponsors/teams are willing to cut players due to poor performance without worrying about said player's popularity or "personality" is when we get a better NA scene. Korean sponsors have no problem cutting off the deadweight and replace them with amateurs. Even established giants like CJ replaced their roster with new players I've never heard of.

Why are Cpt Jack and Lustboy still on CJ? huehuehuehue


Maknoon.
Carrilord has arrived.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
December 10 2013 21:44 GMT
#3876
On December 11 2013 06:38 Alaric wrote:
@_@
Holy fuck Quinn's passive is so bad.

Randomly tags a champion while he's running away from you, tags whoever you attack right after you've already attacked it so early game there's more than 1 second before you can trigger it and generally they run away, tags the minion you're currently last hitting so the animation doesn't complete before you kill the minion and it's on cd for 10 seconds...

Damn. I haven't had anything that clunky since alt+right-click/R pet control.
(Granted, I'm bad to start, and I didn't pay attention so I had AP masteries, which fucked up my poor last hitting even more. But even harass and stuff is really awkward because of it unless you're fighting a melee champion. And even then it's hard to exploit harass/pot shots opportunities because they'll retreat when you go to attack them, Harrier is applied immediatly after, and they're mocking you while you can't trigger it.)


I don't think it's as bad as you claim. Maybe play a game with the correct masteries and see what goes down then.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 10 2013 21:45 GMT
#3877
On December 11 2013 06:44 AsmodeusXI wrote:
Show nested quote +
On December 11 2013 06:38 Alaric wrote:
@_@
Holy fuck Quinn's passive is so bad.

Randomly tags a champion while he's running away from you, tags whoever you attack right after you've already attacked it so early game there's more than 1 second before you can trigger it and generally they run away, tags the minion you're currently last hitting so the animation doesn't complete before you kill the minion and it's on cd for 10 seconds...

Damn. I haven't had anything that clunky since alt+right-click/R pet control.
(Granted, I'm bad to start, and I didn't pay attention so I had AP masteries, which fucked up my poor last hitting even more. But even harass and stuff is really awkward because of it unless you're fighting a melee champion. And even then it's hard to exploit harass/pot shots opportunities because they'll retreat when you go to attack them, Harrier is applied immediatly after, and they're mocking you while you can't trigger it.)


I don't think it's as bad as you claim. Maybe play a game with the correct masteries and see what goes down then.

It's a clunky passive, if it was controllable Quinn would be so gud.
liftlift > tsm
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-12-10 21:51:21
December 10 2013 21:50 GMT
#3878
On December 11 2013 06:45 wei2coolman wrote:
Show nested quote +
On December 11 2013 06:44 AsmodeusXI wrote:
On December 11 2013 06:38 Alaric wrote:
@_@
Holy fuck Quinn's passive is so bad.

Randomly tags a champion while he's running away from you, tags whoever you attack right after you've already attacked it so early game there's more than 1 second before you can trigger it and generally they run away, tags the minion you're currently last hitting so the animation doesn't complete before you kill the minion and it's on cd for 10 seconds...

Damn. I haven't had anything that clunky since alt+right-click/R pet control.
(Granted, I'm bad to start, and I didn't pay attention so I had AP masteries, which fucked up my poor last hitting even more. But even harass and stuff is really awkward because of it unless you're fighting a melee champion. And even then it's hard to exploit harass/pot shots opportunities because they'll retreat when you go to attack them, Harrier is applied immediatly after, and they're mocking you while you can't trigger it.)


I don't think it's as bad as you claim. Maybe play a game with the correct masteries and see what goes down then.

It's a clunky passive, if it was controllable Quinn would be so gud.


I'm not saying it's not clunky, I just don't think it's "Holy fuck... so bad" worthy.

Edit: At least not from the evidence of one game with AP masteries.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-12-10 21:54:28
December 10 2013 21:53 GMT
#3879
Hey Yango... think this will have combat simulator stats?

http://developer.riotgames.com/

Edit: Upon some reading, PROBABLY NOT.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
Last Edited: 2013-12-10 21:57:51
December 10 2013 21:56 GMT
#3880
On December 11 2013 06:53 AsmodeusXI wrote:
Hey Yango... think this will have combat simulator stats?

http://developer.riotgames.com/

Edit: Upon some reading, PROBABLY NOT.

Its just an API for doing what LolKing and Probuilds already does.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Prev 1 192 193 194 195 196 211 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 21213
Mini 405
ggaemo 164
Dewaltoss 123
soO 35
Shine 6
Dota 2
qojqva2863
Counter-Strike
Coldzera 1858
pashabiceps859
Super Smash Bros
C9.Mang0142
Heroes of the Storm
Liquid`Hasu515
Other Games
summit1g4817
Liquid`RaSZi2084
Beastyqt716
Hui .168
ArmadaUGS143
KnowMe143
shahzam74
IndyStarCraft 64
Mew2King46
Trikslyr40
Chillindude23
Organizations
StarCraft: Brood War
Afreeca ASL 253
StarCraft 2
angryscii 41
Other Games
BasetradeTV22
[ Show 13 non-featured ]
StarCraft 2
• mYiSmile157
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 39
• HerbMon 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur295
Upcoming Events
Replay Cast
13h 23m
WardiTV Invitational
15h 23m
Korean StarCraft League
1d 7h
CranKy Ducklings
1d 14h
AI Arena Tournament
1d 21h
GSL
2 days
Yamato Cup
2 days
Replay Cast
3 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.