I have things to do today.
[Patch 3.12] (j/k) Jinx General Discussion - Page 364
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Ketara
United States15065 Posts
I have things to do today. | ||
obesechicken13
United States10467 Posts
On October 27 2013 22:33 Parnage wrote: What are they doing with Nidalee to make her so frightening exactly? On October 27 2013 22:35 Alaric wrote: Poking. ...*poke* | ||
Velocirapture
United States983 Posts
On October 28 2013 02:13 Couvre wrote: Right, I have no desire to argue something like the meta with you. I was just pointing out that your statement "Until I see the top Korean and Chinese teams picking her in high stakes evenly matched series I will need some convincing" has already happened. Ozone also played nid vs Blue. I think the games you are pointing to illustrate my point perfectly. In none of these games did it matter that it was nidalee over any other mid. What I need to see is a nidalee in high level play doing what nidalee is uniquely good at to great enough effect that it changes the outcome of the game. These games are either jungle pressure giving insurmountable advantages to the lane allowing her to go ridiculously ham or her being played as a low dps mage with clean up utility. I will say this though, in the Ozone game Nidalee almost goes even with Fizz and that is pretty good. I guess I didnt communicate my point clearly earlier. A game where nidalee just farms to help her team with objectives and hard engagements is not a real nidalee game since she is inferior in those interactions to standard mids. This whole conversation started around the idea the poke comps are still viable which they are not unless you know a specific opponent may not know the match up. Playing the player instead of the game is fine but lets not conflate the two. | ||
dae
Canada1600 Posts
On October 28 2013 02:47 Velocirapture wrote: I think the games you are pointing to illustrate my point perfectly. In none of these games did it matter that it was nidalee over any other mid. What I need to see is a nidalee in high level play doing what nidalee is uniquely good at to great enough effect that it changes the outcome of the game. These games are either jungle pressure giving insurmountable advantages to the lane allowing her to go ridiculously ham or her being played as a low dps mage with clean up utility. I will say this though, in the Ozone game Nidalee almost goes even with Fizz and that is pretty good. I guess I didnt communicate my point clearly earlier. A game where nidalee just farms to help her team with objectives and hard engagements is not a real nidalee game since she is inferior in those interactions to standard mids. This whole conversation started around the idea the poke comps are still viable which they are not unless you know a specific opponent may not know the match up. Playing the player instead of the game is fine but lets not conflate the two. Except nidalee is just all about the poke. In teamfights, shes a safe high damage caster that can get damage onto carries from a safe range, given any kind of slow or cc, and who has the damage to kill tanks that overextend easily, as well as being able to save her adc from assasains. Nidalee is scary since there often isn't a good way to kill her, and she will keep doing damage constantly, if she can hit spears, which is reliant on vision control. | ||
Ketara
United States15065 Posts
Yes the answer is just to dodge spears, but they do so much damage that even if she's only hitting one in four or five, she's doing a lot of damage. | ||
nafta
Bulgaria18893 Posts
On October 28 2013 02:34 phyvo wrote: What's mathematically best is easy to calculate if you assume no autos, all autos, or a certain fraction of autos/skills. The all autos standard tends to be IE/PD/LW with few variations but as we all know many champs break this rule, either because sustain is important (vamp scepter/bt/bortk first), their skills are high-impact (BT), the champ benefits from an earlier power timing and dueling capability (botrk), they just want to poke/burst people to death (TF), or they need a little split push/farming power (shiv). I mean you can do all the numbers and stuff but there are too many factors in league that are hard to quantify for numbers to mean a whole lot except in those rare situations where your only question is "how can I do the most damage in X item slots and Y gold?" Bt/lw is the best if you snowballing cause most of the time you just ult someone and try to burst him.I only go ie afterwards if I am ahead otherwise shiv. | ||
cLutZ
United States19574 Posts
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Slayer91
Ireland23335 Posts
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obesechicken13
United States10467 Posts
On October 28 2013 02:34 phyvo wrote: What's mathematically best is easy to calculate if you assume no autos, all autos, or a certain fraction of autos/skills. The all autos standard tends to be IE/PD/LW with few variations but as we all know many champs break this rule, either because sustain is important (vamp scepter/bt/bortk first), their skills are high-impact (BT), the champ benefits from an earlier power timing and dueling capability (botrk), they just want to poke/burst people to death (TF), or they need a little split push/farming power (shiv). I mean you can do all the numbers and stuff but there are too many factors in league that are hard to quantify for numbers to mean a whole lot except in those rare situations where your only question is "how can I do the most damage in X item slots and Y gold?" Or you could just watch a replay and count stuff... "would I have killed that guy if I had a PD instead of a LW?" | ||
oneofthem
Cayman Islands24199 Posts
but given nidalee's extremely high pick/ban rate in korea it's silly to deny the power of the poke | ||
Slayer91
Ireland23335 Posts
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cLutZ
United States19574 Posts
On October 28 2013 03:49 Slayer91 wrote: try play nidalee without hitting any spears and then decide how useful "forcing people out of position" is. I've never hit more 5 man malph ults in my life. Of course, Yoloq is what it is. Pros just poke down the tower instead, at least in kr wcg qualifiers. | ||
obesechicken13
United States10467 Posts
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Alaric
France45622 Posts
Also I think even after the nerfs Nid still goes Tear -> DC/void and Morello if she wants cdr. | ||
Osmoses
Sweden5302 Posts
Gangplank is the shit. | ||
Slayer91
Ireland23335 Posts
On October 28 2013 04:04 obesechicken13 wrote: Nidalee is fun but whenever I play her I lose horribly. I just assumed she was a weak champion but maybe she's just a high skill cap one. have you tried hitting q nidalee gets athenes, but maybe tear as well | ||
obesechicken13
United States10467 Posts
On October 28 2013 04:07 Slayer91 wrote: have you tried hitting q nidalee gets athenes, but maybe tear as well ![]() | ||
wei2coolman
United States60033 Posts
Also, I'd totally be down if they made rockets do more damage per shot, but have it reduce AS. So it feels more "rockety", cuz right now, at level 18 with full build, the rockets come out far too fast, not very "explosive" feeling. | ||
beefhamburger
United States3962 Posts
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upperbound
United States2300 Posts
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