On October 02 2013 06:12 phyvo wrote: That's pretty much expected tho and not nearly as interesting as making everything explode.
Yeah but i covered that when her kit was announced. having no damage makes jinx a little shitty, but replacing PD with Runaans in lineups that have good aoe cc shouldn't hurt her ability to fulfill her role. BT -> hurricane seems decent enough if you can manage teamfights well.
On October 02 2013 06:13 cLutZ wrote: The problem with Runnan's has always been the stats rather than the passive (which is kinda meh because divers don't group enough). No crit means no IE synergy, no LS/AD/Slow means its not as self-sufficient as BORTK, no Movespeed means you cant use it to replace boots, etc.
Plus, like, who actually just needs AS anyways? Vayne and Kog? Well the little bolts don't proc Silver Bolts so Vayne is a no-go, and Kog needs things like MS/Self peel because of how vulnerable he is to dives.
Teemo can use it fairly well.
bwahahaha
I would fite you, but even if I won I'd still hate myself for 40 minutes.
-Need 40% CDR for mid-lategame. The axe change(min range) feels really nice and intuitive while solving the abuse case. Tried jungling with it, and it didn't seem like a big deal so long as I remembered to aim it towards a wall. The noclip upon hitting monsters with an axe helps immensely as well.
-Need 1 of triforce/botrk(hydra? didn't try). With 40% cdr & W up, so long as you can land an axe, you can stick really well. 2 autos means ~3 second CD on E(same as old, slightly lower dps), but if you can get 3 auto attacks in(not really that likely without ultimate up), you get up to about 2 seconds in between E's, which is pretty absurd.
Overall thoughts. You can't build him full tank as easily, but grab a single DPS item and you become god. The sustain at low HP with a blade is frankly ridiculous. It's like aatrox, except you heal every single auto attack. Triforce is probably better at teamfighting, while blade is better for dueling.
On October 02 2013 06:24 Diamond wrote: I just found out you can cancel Aatrox revive/heal statis early by clicking. Oops......
Really?I played him a few times and tried spamming before he revived but he didn't move :D.
I just tried it. You only get like 30-40% of the heal before it cancels. If you click nothing you get the full 100%. It's not instant, but would explain why I keep coming back with less health than I expected. Edit: I THINK this is how it works, remaking another custom to try again without crit runes.
Was I the only one that did not notice this?
Edit 2: Just tried normal revive @ lvl 2. Came back with 120~ health.
Edit 3: Tried spam click, worked like before. Maybe just a visual thing, trying one more time.
On October 02 2013 06:24 Diamond wrote: I just found out you can cancel Aatrox revive/heal statis early by clicking. Oops......
Really?I played him a few times and tried spamming before he revived but he didn't move :D.
I just tried it. You only get like 30-40% of the heal before it cancels. If you click nothing you get the full 100%. It's not instant, but would explain why I keep coming back with less health than I expected. Edit: I THINK this is how it works, remaking another custom to try again without crit runes.
Was I the only one that did not notice this?
I have a feeling it's related to the Shen bug where you can cancel your ult channel by moving even though you're not supposed to be able to.
Was just testing a game (to see some map stuff) and rolled random Nami jungle. It was actually (aside for mana costs) pretty decent. Always wanted to jungle her (wave ganks!), might have to mess around in some normals with her for fun.
Too bad ebb and flow won't bounce off monsters.....
On October 02 2013 06:58 Diamond wrote: Was just testing a game (to see some map stuff) and rolled random Nami jungle. It was actually (aside for mana costs) pretty decent. Always wanted to jungle her (wave ganks!), might have to mess around in some normals with her for fun.
Too bad ebb and flow won't bounce off monsters.....
I jungled her during my "Monte junglers everything" penance day. Her clear speed goes straight into the crapper faster than you can say, "Fish fingers in custard."
She's really a D tier jungler, but it's fun to build tanky and watch people blow everything on you pointlessly.
On October 02 2013 06:58 Diamond wrote: Was just testing a game (to see some map stuff) and rolled random Nami jungle. It was actually (aside for mana costs) pretty decent. Always wanted to jungle her (wave ganks!), might have to mess around in some normals with her for fun.
Too bad ebb and flow won't bounce off monsters.....
I jungled her during my "Monte junglers everything" penance day. Her clear speed goes straight into the crapper faster than you can say, "Fish fingers in custard."
She's really a D tier jungler, but it's fun to build tanky and watch people blow everything on you pointlessly.
On October 02 2013 06:58 Diamond wrote: Was just testing a game (to see some map stuff) and rolled random Nami jungle. It was actually (aside for mana costs) pretty decent. Always wanted to jungle her (wave ganks!), might have to mess around in some normals with her for fun.
Too bad ebb and flow won't bounce off monsters.....
I jungled her during my "Monte junglers everything" penance day. Her clear speed goes straight into the crapper faster than you can say, "Fish fingers in custard."
She's really a D tier jungler, but it's fun to build tanky and watch people blow everything on you pointlessly.
Still worked well enough that you won this gamehandily, didn't you? The terror ganks.