[Patch 3.12] (j/k) Jinx General Discussion - Page 15
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Dusty
United States3359 Posts
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Osmoses
Sweden5302 Posts
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Alaric
France45622 Posts
No idea how he does against Irelia. In s2 she'd just build tabi+warden's mail and he'd do basically no damage to her apart from E, while every time you walk up to E her she'd get to stun you for free, outtrade you while Hiten is up, then disengage before your E comes back (Olaf was alot like Veigar back then: a lot of losing/even match-ups become winning vs baddies when they run away scared of your E/W, instead of realising that once it's on cd (E in both cases) you're helpless for the next few seconds and should be punished before you get your cds back). Warden's even cheaper now but no idea how it could work out. Same with Zac. There's prob potential to wreck him if you can step on his bloblets since his Q/W will push the wave and give you an excuse to press W and auto a bunch without opening yourself to ganks. After awhile his sustain beats Shen's so he wins trades. With how the new W works I'd guess Olaf kicks in faster now. Who else is popular top lane? Lee's probably a true bitch, shields your E then slows your AS and you're fucked while he lifesteals off of your face, Kennen's probably worse than ever despite the range nerf, and I wonder how Spectral Wraith plays into the Vlad match-up. | ||
iCanada
Canada10660 Posts
Like forty percent of your damage in a prolonged trade is magic damage from your passive. Gives you rather unpredictably strong all ins, and leaves you some cool item choices. Just static shiv pretty strong on him. Concept one, passive stronk. Other concept that important is that you can force a tie in any matchup. Concept two, if you can't win force tie. Fruits plus resists awesome. Concept three, parrrrrley and shiv passive is awesome. Really sweet interaction. Gives you hard to itemize against damage. Concept four, any time your 1 crit rune crit in lane, all in. With ignite you'll win against almost anyone. Crit is awesome. Concept five, from moment you finish shiv till AD's get scary you pretty raid boss. Once AD get scary, you just hump your AD carry and use your E speedboost and passive to peel while throwing out random 1k trinity force Q crits while being almost literally unkillable with full resist items (spirit visage+ frozen heart + thornmail). once it not five on five anymore you can just return to residents mode because with TM no AD can touch you, abd no one else can burn through your 2k every ten seconds eHP. | ||
phyvo
United States5635 Posts
Probably still troll but SO MUCH FUN. | ||
dae
Canada1600 Posts
You really just need to spam hp pots and abuse q waveclear to shove to tower and recall. Once hes level 6+ he seems to be very strong duelist... If you can sit in melee and spam autos your E does massive damage. I'd probably always max R>Q>E>W right now. Also, BotRK is exceedingly strong on him right now.. Id almost like to say core. (at least vs tops that build tank) As an example build, vs shen I would probably go Dorans shield -> hexdrinker -> Botrk -> spirit visage, getting boots somewhere in there, and every back getting 3+ health pots. | ||
cLutZ
United States19574 Posts
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Ketara
United States15065 Posts
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ThePurposeOfArt
United States4 Posts
For example, this is what I'm looking for, but for mid and not ADC: Choosing between BT/IE/Botrk depends a lot on how you want to play the lane. IE: you choose it for straight up dominance through damage. Lack of lifesteal means you need to clearly end engages and not run extended skirmishes/trades. In the long run, this is also the best for team fight damage. Auto attack reliant champions typically get this (like Caitlyn). BT: If you get the early vamp scepter for sustaining, then you'll typically lose trades/engages until you have the BF sword. BT is good at boosting burst damage through scaling on abilities, so ability-based ADCs often get this (like Graves). One special case where an AA-reliant champion would get this is if Caitlyn wants to shove waves early with Q, then BT will boost Q damage at the expensive of greater AA damage through crits. For mid lane, some questions I'm wondering are: 1. Why start Doran's vs Flask? I hear sustain laners like Fizz and Kassadin will get it, but I've seen Ahri's go either way. And what about faerie charm + ward + pots? 2. Which "types" of match-ups are there and how does itemization weigh in? i.e. sustain like chogath, bully like syndra, "survive until 6" like kassadin. 3. When do you want Seraph's over Unholy grail? It seems like so many mid laners prefer chalice into unholy grail these days. Sorry for resposting from simple question/answer. I don't think that was a good place to post and I don't know how to delete posts... | ||
Seuss
United States10536 Posts
On October 02 2013 03:56 phyvo wrote: So I was testing on PBE and Jinx rockets work with Runaans. So each runaan's orb does 110% of its base damage (that is 10 + 1/2 your AD) in Kayle sized AoE. Probably still troll but SO MUCH FUN. After further testing the splash areas overlap, so if you catch three people standing on top of each other they essentially take double damage. | ||
Gahlo
United States35147 Posts
On October 02 2013 01:46 Requizen wrote: idk what that is, was more imagining Hate You lyrics. This is catbug, in all his glory. | ||
jcarlsoniv
United States27922 Posts
On October 02 2013 04:35 Seuss wrote: After further testing the splash areas overlap, so if you catch three people standing on top of each other they essentially take double damage. Building hurricane each game on Jinx GG see you in challenger | ||
Amui
Canada10567 Posts
On October 02 2013 04:32 ThePurposeOfArt wrote: I'm looking to understand the details in mid/top lane itemization. I know it's heavily match-up/champion dependent so I'm looking for a generalization (but still in a detailed way...). For example, this is what I'm looking for, but for mid and not ADC: Choosing between BT/IE/Botrk depends a lot on how you want to play the lane. IE: you choose it for straight up dominance through damage. Lack of lifesteal means you need to clearly end engages and not run extended skirmishes/trades. In the long run, this is also the best for team fight damage. Auto attack reliant champions typically get this (like Caitlyn). BT: If you get the early vamp scepter for sustaining, then you'll typically lose trades/engages until you have the BF sword. BT is good at boosting burst damage through scaling on abilities, so ability-based ADCs often get this (like Graves). One special case where an AA-reliant champion would get this is if Caitlyn wants to shove waves early with Q, then BT will boost Q damage at the expensive of greater AA damage through crits. For mid lane, some questions I'm wondering are: 1. Why start Doran's vs Flask? I hear sustain laners like Fizz and Kassadin will get it, but I've seen Ahri's go either way. And what about faerie charm + ward + pots? 2. Which "types" of match-ups are there and how does itemization weigh in? i.e. sustain like chogath, bully like syndra, "survive until 6" like kassadin. 3. When do you want Seraph's over Unholy grail? It seems like so many mid laners prefer chalice into unholy grail these days. Sorry for resposting from simple question/answer. I don't think that was a good place to post and I don't know how to delete posts... 1. Dring is for matchups where you expect to be able to trade mostly one sidedly, or at the very minimum farm. Dring invests 400g into useful stats. Even if you have to play slightly safer to avoid unfavourable trades, Dring is better than flask. Flask is only really good for surviving a hard lane. 2. These are completely up to your playstyle and your opponents, especially at lower levels. 3. When the midlaner you're playing needs a mana pool more than they need mana sustain because they can convert mana into damage. EX. Kassadin, anivia, swain. | ||
EquilasH
Denmark2142 Posts
The laners that get Tear/Chalice really only get Tear if they're against AD these days (i.e. Zed) and otherwise they'll build Chalice (the exception being Kassadin since he wants manapool and not mana regen). The champs that have to choose between Tear and Chalice include Syndra, Orianna, Lux, Nidalee, Ziggs, Gragas, etc. (afaik never get tear on gragas under any circumstances - he stacks it too slowly and he really likes the cdr from Athene's). Typical build for most of these champs against Zed is Doran(1 or 2), Tear, Seeker's/Sorc's, Sorc's/Seeker's, Hourglass, AA, Void/Dcap, Dcap/Void (this is very generalized though). Some Orianna players like to get Liandry's in which case the build will be different. Edit: I forgot about Morello's cuz it's so rare nowadays - it can be an ok buy against AD lanes if you want CDR badly. Flask vs Doran's Shield vs Doran's Ring is both matchup-dependant as well as dependant on your playstyle and what you like. You need to play around with this yourself. | ||
Osmoses
Sweden5302 Posts
On October 02 2013 03:54 iCanada wrote: It's pretty simple, just abuse the passive with auto-Q-auto. Like forty percent of your damage in a prolonged trade is magic damage from your passive. Gives you rather unpredictably strong all ins, and leaves you some cool item choices. Just static shiv pretty strong on him. Concept one, passive stronk. Other concept that important is that you can force a tie in any matchup. Concept two, if you can't win force tie. Fruits plus resists awesome. Concept three, parrrrrley and shiv passive is awesome. Really sweet interaction. Gives you hard to itemize against damage. Concept four, any time your 1 crit rune crit in lane, all in. With ignite you'll win against almost anyone. Crit is awesome. Concept five, from moment you finish shiv till AD's get scary you pretty raid boss. Once AD get scary, you just hump your AD carry and use your E speedboost and passive to peel while throwing out random 1k trinity force Q crits while being almost literally unkillable with full resist items (spirit visage+ frozen heart + thornmail). once it not five on five anymore you can just return to residents mode because with TM no AD can touch you, abd no one else can burn through your 2k every ten seconds eHP. How do you get around the whole "no escapes, inherently squishy" thing? I mean Renekton for example can dive me any time he likes after 6. | ||
DonKey_
Liechtenstein1356 Posts
On October 02 2013 04:49 Osmoses wrote: How do you get around the whole "no escapes, inherently squishy" thing? I mean Renekton for example can dive me any time he likes after 6. MS buff and cleanse are pretty escape-y. Pretty sure he has highest base health in game also. | ||
obesechicken13
United States10467 Posts
On October 02 2013 03:29 xes wrote: Her ult at max rank is 8 seconds of Olaf + Tryndamere combined Olaf and Kayle** Should just build IE PD LW and kill everything. | ||
Amui
Canada10567 Posts
With a gunblade, poppy gets a ludicrous amount of HP back with a Q. I've had a poppy jungle one time, who basically did nothing for the first 30 minutes of the game, before coming out with gunblade IE Tforce(mostly from cleaning up lane farm/kills after the laners died due to near zero jungle pressure), and basically 1v5ing their entire team. You think you can kill a 300 HP poppy with those items as an ADC? JK WEQ at 800hp now and you're dead. | ||
wei2coolman
United States60033 Posts
On October 02 2013 03:56 phyvo wrote: So I was testing on PBE and Jinx rockets work with Runaans. So each runaan's orb does 110% of its base damage (that is 10 + 1/2 your AD) in Kayle sized AoE. Probably still troll but SO MUCH FUN. Considering her uber range with rockets, you probably won't really get that many runaans proc. | ||
PrinceXizor
United States17713 Posts
On October 02 2013 04:35 Seuss wrote: After further testing the splash areas overlap, so if you catch three people standing on top of each other they essentially take double damage. Yeah i mentioned that when her stuff was released. ^_^ | ||
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