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[Patch 3.11] General Discussion - Page 310

Forum Index > LoL General
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schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
September 29 2013 04:34 GMT
#6181
On September 29 2013 12:16 Requizen wrote:
Show nested quote +
On September 29 2013 12:14 schmutttt wrote:
On September 29 2013 09:37 NeoIllusions wrote:
On September 29 2013 04:00 Slusher wrote:
I wonder how Neo feels about the split mabye not now but mabye after 2 cycles of it. I'd love for it to go back, but it's not like a big deal for me either.

I am content with the split.
I think most people are too.


For the love of god don't change it back pls neo

Don't you want to hear the latest pokemon news?


I like this thread without the circlejerk
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 29 2013 04:45 GMT
#6182
I wonder if they'll do anything with Hextech Gunblade for season 4.

I was trying to math out good times to use it today and it just seems bad. Mostly the active just seems bad.

AD champions prefer BotRK and AP champions prefer DFG, it seems like almost nobody outside of Akali likes Gunblade, and even for her it's questionable.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 29 2013 04:50 GMT
#6183
Yeah, Gunblade active is really meh. If you could reliably use it twice in a fight, or if for instance if refreshed its cooldown or at least half of its cooldown on kill it'd probably be used more often.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 29 2013 04:56 GMT
#6184
Or if it also had an AD ratio so it actually did damage.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Haiq343
Profile Joined August 2011
United States2548 Posts
Last Edited: 2013-09-29 05:02:01
September 29 2013 05:01 GMT
#6185
Didn't someone get it in an EU LCS game as a 6th item on Ahri? Not exactly a huge niche, but it didn't seem totally worthless.
E: My sales pitch is incredible. Does anyone want to buy something from me? It's not as terrible as it could be!
I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 29 2013 05:03 GMT
#6186
On September 29 2013 14:01 Haiq343 wrote:
Didn't someone get it in an EU LCS game as a 6th item on Ahri? Not exactly a huge niche, but it didn't seem totally worthless.
E: My sales pitch is incredible. Does anyone want to buy something from me? It's not as terrible as it could be!


Froggen used to make it on her alot
Carrilord has arrived.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2013-09-29 05:08:31
September 29 2013 05:06 GMT
#6187
Boots, DFG, zhonyas, dcap, void staff are absolute core. 6th item could be hextech but I personally think rylais is super good. Seems like its situational usefulness is pretty limited compared to items like rylais/abyssal. I guess it's for if you want to still have that 100-0 burst potential on a target. Oh, and even lichbane is pretty decent lategame.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-09-29 05:13:56
September 29 2013 05:10 GMT
#6188
At the point that you have that many items the Lichbane passive will do more damage than the Gunblade active. And maybe proc more than once a battle too!

Oh, and also give movespeed!

And cost less!

And give more AP!
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
LaM
Profile Blog Joined September 2011
United States1321 Posts
September 29 2013 05:30 GMT
#6189
6th item gunblade is ok on ahri. The spell vamp is nice and the active is useful and you auto a lot on Ahri. But yeah in general the item sucks. Riot has said it kinda has too tho. If gunblade is ever good in general it becomes WAY too good on certain champs (akali, jax, etc)
Anything is Possible
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 29 2013 05:36 GMT
#6190
It doesn't need to be good in general. Just good on the certain champs. Even Jax doesn't use it.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
FinestHour
Profile Joined August 2010
United States18466 Posts
September 29 2013 05:57 GMT
#6191
i hope season 4 brings some tryndamere and draven buffs
thug life.                                                       MVP/ex-
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2013-09-29 05:59:58
September 29 2013 05:59 GMT
#6192
On September 29 2013 14:36 Shikyo wrote:
It doesn't need to be good in general. Just good on the certain champs. Even Jax doesn't use it.

I think Jax should use it. In fact, I think Jax should use it over Bork.

copy/pasted my post in jax thread
On September 29 2013 14:09 Ryuu314 wrote:
Someone else can do that math, but I honestly think Gunblade would do more damage than Bork. Bork's effectiveness damage-wise is heavily impacted by armor and Jax is honestly never going to get any armor pen. Gunblade gives both AD and AP, two stats Jax scales off of. By boosting both Jax's autos and W/R, it makes it even harder than it already is to itemize defensively against him; indirectly giving him more damage potential.

On top of that, Gunblade also indirectly boosts Jax's survivability by giving him more sustain than Bork (20% spellvamp is pretty darn huge when you're W and R'ing on low cd) and also pumps his ult.

The biggest draw to Bork over Gunblade is the speed boost Bork gives. Gunblade, however, gives 40% slow (compared to Bork's 30%) and has 250 more range on Bork, which is arguably neglible since Jax's jump is 700 range. But given that Triforce is core on Jax, plus diminishing returns on movespeed boosts, I think Gunblade gives better chasing and sticking power.

EDIT: I think I can safely say that the reason why pros haven't/aren't building Gunblade on Jax (or anyone) is because Gunblade (and Jax for that matter) is basically completely unproven on the pro level so they're avoiding it due to unfamiliarity. I do think it's a good alternative to Bork, especially after all the Bork nerfs.


Gunblade isn't good on most champions, but on a select few I think it's arguably better than Bork.
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 29 2013 06:06 GMT
#6193
Triforce so good though...
Also you guys forget BotRK allows Jax to stack up his passive significantly faster, and his ulti hits a lot more frequently. The math should be pretty close, in regards to damage.
liftlift > tsm
red_
Profile Joined May 2010
United States8474 Posts
September 29 2013 06:11 GMT
#6194
On September 29 2013 14:57 FinestHour wrote:
i hope season 4 brings some tryndamere and draven buffs


Literally the devil.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 29 2013 06:14 GMT
#6195
On September 29 2013 14:57 FinestHour wrote:
i hope season 4 brings some tryndamere and draven buffs

I want them to lower passive gold gain, it pretty much allows shittier players to still have effect in games. It's pretty silly.
liftlift > tsm
silencefc
Profile Blog Joined October 2008
United States875 Posts
September 29 2013 06:16 GMT
#6196
On September 29 2013 15:14 wei2coolman wrote:
Show nested quote +
On September 29 2013 14:57 FinestHour wrote:
i hope season 4 brings some tryndamere and draven buffs

I want them to lower passive gold gain, it pretty much allows shittier players to still have effect in games. It's pretty silly.


As a support main, that was like the best patch ever.
Slice like a goddamn hammer.
TheYango
Profile Joined September 2008
United States47024 Posts
September 29 2013 06:18 GMT
#6197
On September 29 2013 15:16 silencefc wrote:
Show nested quote +
On September 29 2013 15:14 wei2coolman wrote:
On September 29 2013 14:57 FinestHour wrote:
i hope season 4 brings some tryndamere and draven buffs

I want them to lower passive gold gain, it pretty much allows shittier players to still have effect in games. It's pretty silly.


As a support main, that was like the best patch ever.

Yeah more passive gold lets you buy more wards!

It doesn't fix anything if support itemization is still crap.
Moderator
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-09-29 06:25:50
September 29 2013 06:24 GMT
#6198
On September 29 2013 15:16 silencefc wrote:
Show nested quote +
On September 29 2013 15:14 wei2coolman wrote:
On September 29 2013 14:57 FinestHour wrote:
i hope season 4 brings some tryndamere and draven buffs

I want them to lower passive gold gain, it pretty much allows shittier players to still have effect in games. It's pretty silly.


As a support main, that was like the best patch ever.

Did you watch Royal vs FNC? Tabe only had tier 1 boots, and wards til like 40 minutes.
Yes, cuz passive gold gain, is so fucking useful for support.
On September 29 2013 15:18 TheYango wrote:
Show nested quote +
On September 29 2013 15:16 silencefc wrote:
On September 29 2013 15:14 wei2coolman wrote:
On September 29 2013 14:57 FinestHour wrote:
i hope season 4 brings some tryndamere and draven buffs

I want them to lower passive gold gain, it pretty much allows shittier players to still have effect in games. It's pretty silly.


As a support main, that was like the best patch ever.

Yeah more passive gold lets you buy more wards!

It doesn't fix anything if support itemization is still crap.

S3 jungler almost just as sad as S2 Jungler, except this time, they get one decent item (bluefist golem spirit item), then they just buy wards and oracles all day.
liftlift > tsm
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
September 29 2013 06:27 GMT
#6199
Just limit ward purchase per player =o

But still, even if that forces supports to buy items the items themselves won't do much except give support players a false sense of scaling.
silencefc
Profile Blog Joined October 2008
United States875 Posts
September 29 2013 06:29 GMT
#6200
It meant I started using combat runes instead of the shitty GP10's that everyone ran for Season 2.

I don't usually buy anything past Ruby Sightstone, Mobo Boots, Wards + Oracles but those runes changed how supports can play in lane early.
Slice like a goddamn hammer.
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