I wish LoL had more amateur scrim type options. DotA definitely better there.
[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…
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TheLink
Australia2725 Posts
I wish LoL had more amateur scrim type options. DotA definitely better there. | ||
wei2coolman
United States60033 Posts
On July 23 2013 16:39 XilDarkz wrote: Anyone with any input on this? I find that in Solo Queue, I never feel like I am the worst player on my team, and those are the games you learn from, not when you're always the best. + Show Spoiler + In HoN and Dota, I was always able to join inhouses and ring at a high level and learn very quickly--and in Starcraft, you are always the worst player. With 6 years of Dota+HoN+Dota2 experience in terms of mechanics and map awareness, is solo queue really still teaching me how to effectively zone and harass? It certainly isn't teaching me how to coordinate with a jungler or a support or other lanes for ganks. I feel like solo queue is teaching me how to play 1v5, which is a completely different game. I simply have ZERO coordination in these games, compared to Dota2 or HoN where I exclusively used voice. I simply haven't been playing more than three or four games a day on average because of a feeling of a lack of progress--at least in Dota where mechanics mattered more, I could get into a sort of "top-form" and nail my mechanics and always ensure I was the worst player in the game... Are there really no inhouse leagues? Amateur scrims and ringing? I am starting to feel like Dota is more appropriate (if only America was worth a shit in Dota...) for pro-am play. Always the wrong attitude to have; if you lost the game. It's on your shoulders. If you're not the best player in 100% of the game; then you're not good enough. The idea that solo queue is 1v5; is fine. There's nothing wrong with that. On July 23 2013 16:56 TheLink wrote: One of LoL's weaknesses is little support for ranked 5's between strangers. You're going to basically have to get to Diamond 1 in solo-queue to prove yourself and then you'll find other people looking to form an amateur team. If you believe solo-queue has nothing to teach you (you may be right) then you should be able to hit diamond fairly soon, if you can't then perhaps you do need to learn your role better as opposed to team interaction. I wish LoL had more amateur scrim type options. DotA definitely better there. Isn't go4lol still running a lot? I know for sure season 2 definitely allowed for more small online tourneys with unknown teams; which was pretty cool. | ||
cLutZ
United States19574 Posts
On July 23 2013 16:20 Vanka wrote: I'm still of the opinion that the game is in fact in a state that you could concievably run a team comp without a ranged adc with an melee glass cannon carry, we've just never seen a team with the teamwork and mechanical prowess be brave enough to attempt something like that. Imagine this, an adc sion running at the enemy team with zilean and lulu speed boost, boots of speed + lowered slow effectiveness mastery, and 4 cleanses (cleanse summoner, qss, and two cruicibles) with AP janna shield and a big aoe cc jungler like amumu or sejuani. When he gets low, you still have lulu and zilean ult. You can even throw in ohmwrecker and you can fight under towers. AD Sion? Honestly, I just don't think he does enough damage to justify that kind of investment. Granted, I've never seen a decent one, but his W steroid is flat, YI style, and the Team LS portion is kinda wasted in that comp because the rest of the team being at full hp is not that helpful. Plus, as a general rule, 4+1 comps only work when they synergize in a way that lets all 5 characters do decent damage. Like in the Dig 4+1, Soraka and Lulu had fairly good ratios, plus Soraka would shred all the MR on the other team, meaning everyone (even Kog) would do more damage. I think, a Melle AD Carry could work against a bruiser dive comp (that are out of style right now by the way) like Irelia/Nocturne. Wherein you have another priority target that is slippery (Ez?) that acts as the, for lack of a better word, decoy, then you kill the divers (after all, killing tanks is the job of the ADC), and you have something like Anivia which would basically prevent the fight from being an all-out brawl, and turn it into a drawn out battle where you can shine. Also you need a fat guy to soak damage. The problem with my plan, of course, is that no one is going to pick a dive comp before you pick your AD (or into an Ez) or pick a dive comp into any of the champs that you also need surrounding the Decoy + melle ADC to make it work. | ||
Capped
United Kingdom7236 Posts
Would encourage alot more 5's play really Riot could just run a daily tournament maybe a couple for X levels of skill that would be somewhat automated, or even a weekly and then let the community do the rest, if the client had tournament support i think the amateur scene would really get behind it. Maybe something like the host pays for RP and riot puts 20/50/100% extra on top of the prize. Maybe a small fee for tournaments with RP prizes but none for IP / No prize tournies? Buy-in tournaments could work too, participants have to pay X to enter which is added to the prize funds, riot takes a cut of it all? Im assuming riot would want a cut out of all of this btw. :D and the standard is RP for prizes because its just less difficult to manage and still offers a nice incentive for people participating (See diablo 3 for real-cash issues) obviously no prize / IP tournies can be permitted too ^_^ | ||
I_Love_Bacon
United States5765 Posts
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XilDarkz
United States563 Posts
On July 23 2013 17:06 wei2coolman wrote: Always the wrong attitude to have; if you lost the game. It's on your shoulders. If you're not the best player in 100% of the game; then you're not good enough. The idea that solo queue is 1v5; is fine. There's nothing wrong with that. I hope that you are mistake and ignorant of your mistakes, because accepting this as truth would be accepting that I have wasted thousands of hours in Dota, HoN, Dota2, and now League. Explain this to me; I play AP carry solo mid, I have 5 kills by 10 minutes and zero deaths, I've ganked all lanes and pushed my own, and my team has 12 deaths. I buy thirty or more wards per game, give my team full map vision and map control that they don't exert nor take advantage of. It is frustrating, and the only solace I've had is to think that I really could not have done anything better and to simply move onto another game. But when moving on to another game means there is a great likelihood for it to happen again... Sure, some games I might make a dumb mistake give up an early lead, but those games I am happy to lose and accept that I lost the game. If you're saying that playing League of Legends as a competitor means 1v5, then I see no reason to ever waste my time on this game and that I should immediately switch back to Starcraft--but I have a feeling that you might be wrong, and I want you to be. edit: I'm not saying that progression through solo queue is impossible, but simply mindnumbingly excruciating in a way that 4 hours of solo queue becomes harder than 14 hours of starcraft. | ||
wei2coolman
United States60033 Posts
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mr_tolkien
France8631 Posts
On July 23 2013 17:37 XilDarkz wrote: I hope that you are mistake and ignorant of your mistakes, because accepting this as truth would be accepting that I have wasted thousands of hours in Dota, HoN, Dota2, and now League. Explain this to me; I play AP carry solo mid, I have 5 kills by 10 minutes and zero deaths, I've ganked all lanes and pushed my own, and my team has 12 deaths. I buy thirty or more wards per game, give my team full map vision and map control that they don't exert nor take advantage of. It is frustrating, and the only solace I've had is to think that I really could not have done anything better and to simply move onto another game. But when moving on to another game means there is a great likelihood for it to happen again... Sure, some games I might make a dumb mistake give up an early lead, but those games I am happy to lose and accept that I lost the game. If you're saying that playing League of Legends as a competitor means 1v5, then I see no reason to ever waste my time on this game and that I should immediately switch back to Starcraft--but I have a feeling that you might be wrong, and I want you to be. edit: I'm not saying that progression through solo queue is impossible, but simply mindnumbingly excruciating in a way that 4 hours of solo queue becomes harder than 14 hours of starcraft. What league are you in atm ? You call mid «AP carry» and track your success with score so I'm pretty scared for you. | ||
DURRHURRDERP
Canada929 Posts
- SC2 IGN - DotA2 IGN - League IGN | ||
XilDarkz
United States563 Posts
What league are you in atm ? You call mid «AP carry» and track your success with score so I'm pretty scared for you. I track my success with win/loss, thus I consider my time so far in league to be a resounding failure. Silver2 currently. What is mid called if not AP carry? My words are probably exclusively that of a Silver player because they are the only players I hear anything from (you know... because I'm in Silver) | ||
wei2coolman
United States60033 Posts
On July 23 2013 17:43 mr_tolkien wrote: What league are you in atm ? You call mid «AP carry» and track your success with score so I'm pretty scared for you. MID OR FEED. On July 23 2013 17:48 XilDarkz wrote: I track my success with win/loss, thus I consider my time so far in league to be a resounding failure. Silver2 currently. What is mid called if not AP carry? My words are probably exclusively that of a Silver player because they are the only players I hear anything from (you know... because I'm in Silver) In all seriousness. Everyone here in TL GD has gone through this process of changing their mentality when approaching ranked. It's not about score or winning. It's about improving. The first step is accepting the single constant in all games lost, is yourself, and the single constant in all games won is yourself. So the game is about YOUR responsibility. If you watch any of the pro's moving up ranked with their smurfs; you'll quickly understand, you can carry 99.99% of your games. The potential is there. Once you've accepted that you're the key part to your own success and failure, then you'll being more self critical, and that leads to improvement (or uninstalling like Req). | ||
Capped
United Kingdom7236 Posts
Look at the game and evaluate your own performance. Performance, not score. You cant evaluate a teamgame with win / loss unless you're playing ranked 5's and evaluating your success together. | ||
XilDarkz
United States563 Posts
On July 23 2013 17:47 DURRHURRDERP wrote: Better yet, XilDarkz plz provide your: - SC2 IGN - DotA2 IGN - League IGN Mathies And I would like to know the relevance? I came here looking for resources that don't exist (that do exist in Dota) so the real business is done. On July 23 2013 17:49 Capped wrote: In soloQ the only thing that matters is your performance, winning / losing doesnt equivilate to your own skill. Sure get mad about it, but dont think your good when u win and ur team sucks when you lose (even if it is the case) Look at the game and evaluate your own performance. Performance, not score. You win or you lose and you do everything you can to win. Every game, performance is judged in binary. | ||
Fusilero
United Kingdom50293 Posts
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UniversalSnip
9871 Posts
On July 23 2013 17:48 XilDarkz wrote: I track my success with win/loss, thus I consider my time so far in league to be a resounding failure. Silver2 currently. What is mid called if not AP carry? My words are probably exclusively that of a Silver player because they are the only players I hear anything from (you know... because I'm in Silver) you're telling us literally all you know is what other silver 2 players tell you and that there isn't an ocean of unlearned game knowledge you're failing to tap into? | ||
XilDarkz
United States563 Posts
On July 23 2013 17:52 UniversalSnip wrote: you're telling us literally all you know is what other silver 2 players tell you and that there isn't an ocean of unlearned game knowledge you're failing to tap into? I know there is a wealth of unlearned game knowledge I do not have--I simply haven't found a way to find it in the past 2 months that I've leveled and played else I wouldn't be in this position. EDIT: You cant evaluate a teamgame with win / loss unless you're playing ranked 5's and evaluating your success together. Nice edit up there... well, then that is exactly what I want to do, because this is a team game and not a solo game. I thought this was the very basis of my original post. | ||
UniversalSnip
9871 Posts
On July 23 2013 17:53 XilDarkz wrote: I know there is a wealth of unlearned game knowledge I do not have--I simply haven't found a way to find it in the past 2 months that I've leveled and played else I wouldn't be in this position. so what, you're blind or something? there are streams on every day, there's spectator mode, there's plenty of good information discussed here. | ||
Capped
United Kingdom7236 Posts
You do get some good scores though, you're probably above silver 2 level but you aint jumping into the proscene anytime soon like u expect lol For one, you only play ONE champion (in what i can only assume is ONE role) | ||
DURRHURRDERP
Canada929 Posts
PS: Even Chu8 had to grind up the solo queue ladder to be considered to play/sub for teams. But your I'm sure your HoN/DotA experience is more impressive than his. PPS: I'm still serious, please provide your sc2 + dota2 usernames. | ||
XilDarkz
United States563 Posts
On July 23 2013 17:56 UniversalSnip wrote: so what, you're blind or something? there are streams on every day, there's spectator mode, there's plenty of good information discussed here. When I lived for Starcraft, I was told to shut-up, stop watching streams, stop watching VODs, stop asking questions and just play. Am I supposed to...not... do this in this game? | ||
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