u bad neo
why would anyone want to jungle a champ who wants to afk farm
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Slayer91
Ireland23335 Posts
July 02 2013 16:03 GMT
#5821
u bad neo why would anyone want to jungle a champ who wants to afk farm | ||
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TheYango
United States47024 Posts
July 02 2013 16:03 GMT
#5822
On July 03 2013 00:51 XaCez wrote: I would rather watch 1v2s than 20 minutes of farming in lanes. Well yes, which is why I think most of us don't want Riot to get rid of 1v2s entirely, and are worried that they will do so rather than adjusting the gameplay of 1v2s to be more dynamic. | ||
kongoline
6318 Posts
July 02 2013 16:04 GMT
#5823
i used to main him i loved gp but i stopped playing him when i realized how terrible he is at every stage of the game compared to other champions | ||
Shikyo
Finland33997 Posts
July 02 2013 16:04 GMT
#5824
On July 03 2013 01:01 Requizen wrote: Show nested quote + On July 03 2013 00:58 Shikyo wrote: On July 03 2013 00:54 Osmoses wrote: On July 03 2013 00:52 Shikyo wrote: On July 03 2013 00:48 Osmoses wrote: On July 03 2013 00:35 Shikyo wrote: On July 03 2013 00:33 Osmoses wrote: If you wanna counter a champion, play your favorite champion -_- I've had so many games where the opposition obviously went "oh this is his counter, gg" but have no idea how to play them and I destroy them. Likewise, I've been surprised by champions I'm supposed to crush being played unusually well. Erm... Duuuhhh? If you're good you beat someone who's bad? News flash? Wonder how the matchups go when you CAN play a champion vs someone who you're strong against? I wonder how that 30 minion 25min Gangplank felt against my Pantheon etc Clearly that Gangplank wasn't very good ![]() I'm saying both players being skilled it's always better to play the champion you actually know how to play rather than pick the supposed "counter" which you do not. Well he just parrleyed me as I speared him... Then he parrleyed me as I speared him... Then he parrrleyed me as I speared him... Then he was at 50% and I was full and the rest is history. You know how the MU works. You cannot say if one player is good and if one isn't, it's just practically impossible Why does every yoloQ lee singer stack lifesteal? Uh no, that's ridiculous. If his parlay loses to your spear then obviously that's not how you play that matchup. How do you play it? You do get speared every 4 seconds if you try to farm and when you go lasthit with melees you get autod as well. If you auto or Parrrley Pantheon near melee range to remove Aegis you get stunned and Aegis passive stacks on top of the stun Aegis so you get it soon. W sustain isn't nearly enough. You don't get to "max W", you get pushed off lane at lvl... 3? 2 is when I allin. If you're close enough to Panth to trade or get allin'd you're doing it wrong. GP has to play like a complete bitch in most of his matchups until he gets enough levels in Q or W (depending). He should almost never be anywhere near close enough to trade at level 1~4, he should be focused on farming and surviving. You trade 1 lasthit for 1 Q o.O Pantheon can spear every lasthit gangplank makes if Pantheon positions correctly | ||
Ryuu314
United States12679 Posts
July 02 2013 16:05 GMT
#5825
On July 03 2013 01:02 Requizen wrote: Show nested quote + On July 03 2013 01:00 Ryuu314 wrote: On July 03 2013 00:52 Shikyo wrote: On July 03 2013 00:48 Osmoses wrote: On July 03 2013 00:35 Shikyo wrote: On July 03 2013 00:33 Osmoses wrote: If you wanna counter a champion, play your favorite champion -_- I've had so many games where the opposition obviously went "oh this is his counter, gg" but have no idea how to play them and I destroy them. Likewise, I've been surprised by champions I'm supposed to crush being played unusually well. Erm... Duuuhhh? If you're good you beat someone who's bad? News flash? Wonder how the matchups go when you CAN play a champion vs someone who you're strong against? I wonder how that 30 minion 25min Gangplank felt against my Pantheon etc Clearly that Gangplank wasn't very good ![]() I'm saying both players being skilled it's always better to play the champion you actually know how to play rather than pick the supposed "counter" which you do not. Well he just parrleyed me as I speared him... Then he parrleyed me as I speared him... Then he parrrleyed me as I speared him... Then he was at 50% and I was full and the rest is history. You know how the MU works. You cannot say if one player is good and if one isn't, it's just practically impossible Why does every yoloQ lee singer stack lifesteal? GP is supposed to win that matchup with W max because of how damn efficient the heal on his W becomes. He can also just farm up crazy amounts of gold np with Q last hits. Now that I think about it, I'm kinda surprised GP isn't picked up more often for 1v2 lanes. His sustain is great and he can last hit from a decent range/under tower. He can't 1v2 because his clear sucks. They'll just constantly shove it to your tower and harass you if you try to push. You can Q sure, but when it's on CD you have to go into melee range to do the rest, and any AD/Support worth their salt will punish you like crazy for that. Most 1v2 laners don't get that much cs until the wave gets to your tower. GP can get almost as much cs in a 1v2 lane as say Elise or Rumble or Renekton or Shen which are picked into a 1v2 every so often. Once it's at your tower, csing is easy. He lacks waveclear, sure, but we see junglers coming into the 1v2 lane to help waveclear to hold the tower more often than not. Post-6, he can basically shut down any push from anywhere on the map. | ||
Requizen
United States33802 Posts
July 02 2013 16:07 GMT
#5826
On July 03 2013 01:04 kongoline wrote: yeah gp is so great, ranged harass, sustain etc /sarcasm i used to main him i loved gp but i stopped playing him when i realized how terrible he is at every stage of the game compared to other champions I used to play him a lot but now I kind of hate him. He's great if you're in the mood to afk farm until 2-3 big items, but sometimes you want to, you know, actually play the game. | ||
Shikyo
Finland33997 Posts
July 02 2013 16:08 GMT
#5827
Get a clump of minions, group them up, deal dmg to them all, Parrrley the one in the middle, collect like 100 bonus gold and gain 200 mana, easy~ | ||
Osmoses
Sweden5302 Posts
July 02 2013 16:14 GMT
#5828
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Requizen
United States33802 Posts
July 02 2013 16:18 GMT
#5829
Decent poke, if they have a team of squishies and you catch 2-3 of them in a Shiv + IBG empowered Q you can really decimate them, but still. | ||
ticklishmusic
United States15977 Posts
July 02 2013 16:48 GMT
#5830
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Live2Win
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United States6657 Posts
July 02 2013 16:48 GMT
#5831
I remember it working out pretty well, SotEL really helped in letting his ult hit harder with the burn. I think I tried LW but it was sort of lackluster and eventually rounded the build out with shiv and either a dmg item or tank item depending on what the team needed (and probably cdr boots i dun remember) | ||
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TheYango
United States47024 Posts
July 02 2013 16:52 GMT
#5832
On July 03 2013 01:08 Shikyo wrote: Gangplank should imo also go for Tiamat because it gives him waveclear and it also gives him AoE bonus gold on Parrrley for some epic farming and mana replenish Get a clump of minions, group them up, deal dmg to them all, Parrrley the one in the middle, collect like 100 bonus gold and gain 200 mana, easy~ You don't splash the Parrrley bonus damage anymore though (Tiamat proc is % of your AD, not % of damage dealt like it used to be). Honestly, Iceborn is probably better for doing the same thing, particularly since Parrrley still uses the melee version of on-hit effects, meaning you get the melee Iceborn proc at range, and you still get the multiple gold/mana restore effect just the same. | ||
kainzero
United States5211 Posts
July 02 2013 16:53 GMT
#5833
On July 03 2013 01:14 Osmoses wrote: I haven't played GP in forever, it may just be that he's terrible in general and therefore not relevant to this argument ![]() This is how I feel as well. Hell, I would take a lot of underfarmed 1v2 champions over a decently farmed 1v2 GP. Out of curiosity I would like to hear which champions can't 1v2 and are severely hampered by it. As far as I can see, there are very few champions that were good 1v1, not good 1v2, and played competitively. Even MegaZero and ZionSpartan have made Riven work, and I remember when they debuted that pick that Jatt didn't think they would survive at all. | ||
dottycakes
Canada548 Posts
July 02 2013 16:57 GMT
#5834
On July 03 2013 01:48 ticklishmusic wrote: Random question, do pros take the +damage to minions mastery? I feel like its a crutch, but it helps scrubs like me (who play like support/ jungle) out a lot. Browsing through probuilds.net, it seems as though many do. I personally like the mastery not only because it makes last hitting easier, but also because the larger last hit window allows your movement to be more unpredictable. | ||
Spaiku
Spain1114 Posts
July 02 2013 16:57 GMT
#5835
On July 03 2013 01:48 ticklishmusic wrote: Random question, do pros take the +damage to minions mastery? I feel like its a crutch, but it helps scrubs like me (who play like support/ jungle) out a lot. Yes, most masteries from pros that i've seen with 21 in offense take butcher over havoc. | ||
Lord Tolkien
United States12083 Posts
July 02 2013 16:59 GMT
#5836
On July 03 2013 01:53 kainzero wrote: Show nested quote + On July 03 2013 01:14 Osmoses wrote: I haven't played GP in forever, it may just be that he's terrible in general and therefore not relevant to this argument ![]() This is how I feel as well. Hell, I would take a lot of underfarmed 1v2 champions over a decently farmed 1v2 GP. Out of curiosity I would like to hear which champions can't 1v2 and are severely hampered by it. As far as I can see, there are very few champions that were good 1v1, not good 1v2, and played competitively. Even MegaZero and ZionSpartan have made Riven work, and I remember when they debuted that pick that Jatt didn't think they would survive at all. Irelia and Jax aren't played much anymore specifically because of the 1v2 situation (the S2->S3 changes also, but 1v2ing in particular has made them cry). Darius, and a couple others I'm forgetting. | ||
StateAlchemist
France1946 Posts
July 02 2013 17:01 GMT
#5837
Problem about him is that you have to wait too long for him to get items to be somewhat relevant. Anyways he's getting outclassed in pretty much any roles he could fill. :< I tried playing him a bit in the jungle with the usual locket/aegis build and its somewhat ok, but same as top lane, you have tons of champ that fills the spot better than him. | ||
Osmoses
Sweden5302 Posts
July 02 2013 17:02 GMT
#5838
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Sandster
United States4054 Posts
July 02 2013 17:03 GMT
#5839
On July 03 2013 01:03 Slayer91 wrote: i pick nasus top into everything now and i never lose lane u bad neo why would anyone want to jungle a champ who wants to afk farm It's hilarious playing with a farming jungle Nasus on the team while I'm on TF. He was afk farming for 20 minutes (except to kill dragon with his ult, or to take mid farm when I go gank). Any fights he was involved in was usually on the way to another jungle camp, where he comes in towards to end for the kill secure. Comes in at the 25 min mark for first true team fight and smacks their diana for half her health. On July 03 2013 01:59 Lord Tolkien wrote: Show nested quote + On July 03 2013 01:53 kainzero wrote: On July 03 2013 01:14 Osmoses wrote: I haven't played GP in forever, it may just be that he's terrible in general and therefore not relevant to this argument ![]() This is how I feel as well. Hell, I would take a lot of underfarmed 1v2 champions over a decently farmed 1v2 GP. Out of curiosity I would like to hear which champions can't 1v2 and are severely hampered by it. As far as I can see, there are very few champions that were good 1v1, not good 1v2, and played competitively. Even MegaZero and ZionSpartan have made Riven work, and I remember when they debuted that pick that Jatt didn't think they would survive at all. Irelia and Jax aren't played much anymore specifically because of the 1v2 situation (the S2->S3 changes also, but 1v2ing in particular has made them cry). Darius, and a couple others I'm forgetting. I feel like even when they were played, it was predicated on the "survive under tower longer than the other guy" strategy so your ad+supp pushes down the tower faster than you lose yours, then swap to a 1v1 lane. | ||
Don_Julio
2220 Posts
July 02 2013 17:08 GMT
#5840
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