http://www.reignofgaming.net/news/24673-master-yi-visual-upgrade-and-kit-rework
Maybe they'll make him less of a FUCKING DOUCHE.
Edit: Oh, and we should refer to this as a "Yi-work"
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AsmodeusXI
United States15536 Posts
June 18 2013 19:32 GMT
#2121
http://www.reignofgaming.net/news/24673-master-yi-visual-upgrade-and-kit-rework Maybe they'll make him less of a FUCKING DOUCHE. Edit: Oh, and we should refer to this as a "Yi-work" | ||
Sandster
United States4054 Posts
June 18 2013 19:35 GMT
#2122
I still hate how much they butchered Frosted Ezreal's splash art. | ||
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NeoIllusions
United States37500 Posts
June 18 2013 19:36 GMT
#2123
Pizza feet are gone. Riot's been doing a really good job with all the reworks. From the artistic standpoint at least. | ||
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AsmodeusXI
United States15536 Posts
June 18 2013 19:37 GMT
#2124
On June 19 2013 04:36 NeoIllusions wrote: Pizza feet are gone. Riot's been doing a really good job with all the reworks. From the artistic standpoint at least. Neo pimping TL on Reddit in unrelated posts now. ![]() | ||
Requizen
United States33802 Posts
June 18 2013 19:38 GMT
#2125
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Sponkz
Denmark4564 Posts
June 18 2013 19:38 GMT
#2126
On June 19 2013 04:13 AsnSensation wrote: Show nested quote + On June 19 2013 03:45 Sponkz wrote: On June 19 2013 03:45 AsnSensation wrote: Currently I'm practicing Draven but he's one of those champs where I feel like I'm not hitting them nearly as hard as when I'm playing against Draven which literally feels like tons of dmg. You should practice your Sona x) haha no as i said, first game in 6 months, wont pick her for another 6 have my worthless upvote! "I can't play Sona, i haven't played her for 6 months" *Gets a double kill* Seems legit :D | ||
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AsmodeusXI
United States15536 Posts
June 18 2013 19:39 GMT
#2127
On June 19 2013 04:38 Requizen wrote: What the hell happened to "Sion is next on the rework list"? Maybe they make a distinction between Rework and Visual Update? Though they do say they're changing the skills... hmmm... maybe not changing enough for "Rework" status? | ||
WhiteDog
France8650 Posts
June 18 2013 19:39 GMT
#2128
On June 19 2013 04:38 Requizen wrote: What the hell happened to "Sion is next on the rework list"? And Sivir, they talked about a Sivir rework back in S2 finals... By the way, Sion's rework is called Aatrox. | ||
Numy
South Africa35471 Posts
June 18 2013 19:52 GMT
#2129
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Shikyo
Finland33997 Posts
June 18 2013 19:53 GMT
#2130
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AsmodeusXI
United States15536 Posts
June 18 2013 19:54 GMT
#2131
On June 19 2013 04:52 Numy wrote: I just wonder if they will make him far more generic in this rework. It sounds like his skills will remain like they are now, but rebalanced somehow. | ||
JonGalt
Pootie too good!4331 Posts
June 18 2013 19:54 GMT
#2132
Took for fucking ever though. Stupid Blackberry. Worst phone ever. | ||
ninjakingcola
United States405 Posts
June 18 2013 19:54 GMT
#2133
On June 19 2013 02:26 cLutZ wrote: Good god nothing is funnier than an Aatrox with a Ga. Get caught, rest of team runs away. We camp the body for like 15 seconds. InB4 Atroxx, Zilean, Yorik comps. Add GA Anivia and Zac and you've got yourself a team | ||
Seuss
United States10536 Posts
June 18 2013 19:57 GMT
#2134
On June 19 2013 04:32 AsmodeusXI wrote: HOT DAMN THOSE YI VISUALS: http://www.reignofgaming.net/news/24673-master-yi-visual-upgrade-and-kit-rework Maybe they'll make him less of a FUCKING DOUCHE. Edit: Oh, and we should refer to this as a "Yi-work" They kept the sword boots, this gets my approval. | ||
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onlywonderboy
United States23745 Posts
June 18 2013 20:01 GMT
#2135
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Lounge
537 Posts
June 18 2013 20:01 GMT
#2136
For example, Alpha Strike now scales off total Attack Damage, deals physical damage and has some light interactions with critical strike and attack speed. Hitting an enemy will reduce the cooldown of Alpha Strike - while critical strike will add mini-crits to the skill based on your critical strike chance and damage. Meditate has changed from a flat armor / magic resistance boost to a % DR model as penetration was causing really weird damage potentials against what is supposed to be one of Yi's primary defense mechanisms. It also restores more health the lower health you have - meditating at lower health will provide a bigger damage buffer / health restore in general than meditating at high health. Wuju's style's active now deals true damage based on a % of his total attack damage Don't worry, AP Yi won't be an annoying lane opponent anymore... AD Yi however, will be. | ||
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onlywonderboy
United States23745 Posts
June 18 2013 20:04 GMT
#2137
On June 19 2013 05:01 Lounge wrote: What the flying f. Show nested quote + For example, Alpha Strike now scales off total Attack Damage, deals physical damage and has some light interactions with critical strike and attack speed. Hitting an enemy will reduce the cooldown of Alpha Strike - while critical strike will add mini-crits to the skill based on your critical strike chance and damage. Meditate has changed from a flat armor / magic resistance boost to a % DR model as penetration was causing really weird damage potentials against what is supposed to be one of Yi's primary defense mechanisms. It also restores more health the lower health you have - meditating at lower health will provide a bigger damage buffer / health restore in general than meditating at high health. Wuju's style's active now deals true damage based on a % of his total attack damage Don't worry, AP Yi won't be an annoying lane opponent anymore... AD Yi however, will be. Well, at least it's true damage instead of %health. Harder to balance but at least people won't bitch about it lol. | ||
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AsmodeusXI
United States15536 Posts
June 18 2013 20:05 GMT
#2138
On June 19 2013 05:04 onlywonderboy wrote: Show nested quote + On June 19 2013 05:01 Lounge wrote: What the flying f. For example, Alpha Strike now scales off total Attack Damage, deals physical damage and has some light interactions with critical strike and attack speed. Hitting an enemy will reduce the cooldown of Alpha Strike - while critical strike will add mini-crits to the skill based on your critical strike chance and damage. Meditate has changed from a flat armor / magic resistance boost to a % DR model as penetration was causing really weird damage potentials against what is supposed to be one of Yi's primary defense mechanisms. It also restores more health the lower health you have - meditating at lower health will provide a bigger damage buffer / health restore in general than meditating at high health. Wuju's style's active now deals true damage based on a % of his total attack damage Don't worry, AP Yi won't be an annoying lane opponent anymore... AD Yi however, will be. Well, at least it's true damage instead of %health. Harder to balance but at least people won't bitch about it lol. Only one way to go from here: %Health True Damage. | ||
zer0das
United States8519 Posts
June 18 2013 20:06 GMT
#2139
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overt
United States9006 Posts
June 18 2013 20:09 GMT
#2140
On June 19 2013 05:01 onlywonderboy wrote: I think there is a difference between "tweaks" and full reworks. The Yi changes will probably be similar to the Sej and Trundle ones, different but still recognizable skills. The Sivir and Sion reworks will be much more drastic. I don't even know why people want the Sion rework. It's gonna be the lamest rework ever. When Riot said that they wanted to get rid of Sion's AP ratios and turn him into a "life stealing tank" I lost all interest. | ||
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