• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:02
CEST 06:02
KST 13:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion Soulkey on ASL S20 A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion
Tourneys
[Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group D [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1503 users

[Patch 3.06: Lissandra Patch] General Discussion - Page 19

Forum Index > LoL General
Post a Reply
Prev 1 17 18 19 20 21 189 Next
TheYango
Profile Joined September 2008
United States47024 Posts
April 30 2013 22:11 GMT
#361
On May 01 2013 07:01 Slayer91 wrote:
It was stronger before. TBH trundle was probably nerfed overall or at least only equally as strong as he was. (but that -0.5 second duration on pillar hurts)

edit: oh the ult is 24% of max hp, not 12%, so it is a bit stronger than it was so its still a buff to supporty style trundle but I have no idea why they'd nerf the more fun aspect of bruisering around the place and buff the slightly more 1-dimensional playstyle of spamming E and Ring the nearest target and focusing him.

I don't think they gave him any help in the places where he actually needed help. Nor did they make him better at the things he was actually good at.

They shifted his power away from the things that made him good at particular things (Tenacity, tiny nerf to Pillar duration), and actually didn't help him in a way that fixed his problems either.
Moderator
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
April 30 2013 22:15 GMT
#362
I thought he was always in a decent play though just noone really wanted to play him. Now he has attention so people play him? Isn't that how fotm works.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-04-30 22:22:46
April 30 2013 22:20 GMT
#363
Meh, buffing his strengths but not fixing his problems isn't inherently wrong. Everyone has problems. Trundles main one was pre change was his ganking strength is really weak because early levels of pillar are really underwhelming compared to huge gapclosers and cc. His mid and late game were perfectly fine. With assassiny teams you can play like jatt era dig where you run in and pillar and ult someone and draw spammable spells to give your assassins a timing window to get the critical first kill. With pokey teams you just max range pillar and set up easy skillshots while preventing an engage.

I started hipster trundling before they annouced anything about a change to him (rage mode when it looks like Im hopping on the bandwagon when I start gaming again in a couple weeks) and even then I thought the E and R were borderline toxic spells. (but you get flamed a lot and team thinks you're trolling if you don't do well early game so it makes games harder to get to the stage when it's really op)

I just feel like its a playstyle that has a potential to be nerfed to the ground because of how strong it is and easy to pull off and doesn't offer that much counterplay. I see no reason to buff it further when they should be buffing his W and Q to make him more fun to play and stronger as an individual and nerf the E and R which are insanely helpful to the team but don't help you much as an individual.

It's the same reason I don't really like aura items. I just hate the way every jungler has to built locket and aegis because its objectively the best way to play so theres no diversity or room for individuality because you should always build them because it helps the team passively but it has nothing to do with how good you are or what champion you're playing and how you play them and there's so many fun items you never get a chance to use.

Items like Zekes are great, because you're making a calculated investment in certain members of your team and are making the assumption that you are going to be with them, allowing for stuff like split pushing to mess up that. But aegis and locket are already cost effective and help absolutely everybody so it doesn't matter if certain members of the team are missing.
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-04-30 22:26:14
April 30 2013 22:25 GMT
#364
On May 01 2013 07:15 Numy wrote:
I thought he was always in a decent play though just noone really wanted to play him. Now he has attention so people play him? Isn't that how fotm works.

It is indeed.

I wonder when people will realize that top Trundle is actually fairly stong in certain matchups. :s And a free health pot per wave is mmm.
"His father is pretty juicy tbh." ~WaveofShadow
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-30 22:35:03
April 30 2013 22:27 GMT
#365
Haha played Rengar and got pretty fed. Killed some Veigar from full "death recap said 0.45 seconds" <_< Dunno why this is never played, fun fun and again, splitpushes like a baws(and loses NO 1v1s).


So BotRK as the only dmg item on trundle(iceborn gauntlet doesn't count) sounds good because the heal is amplified by your ult and your W(by ult because it reduces armor of course) and the nuke dmg is also amplified by your ult. Apart from that yeah he feels like an assisting tank killer because his W is meh now. Focus that one unkillable renekton with ult, then go from there. His laning does seem crazy though, I was killing enemy Renekton towerdiving him with ult because lol take no dmg and deal tons of dmg. Works really well with the duration of BotRK nuke too.

Especially if Trundle's early jungling is considered bad I think he should just go top.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-04-30 22:41:28
April 30 2013 22:39 GMT
#366
Trundle's early jungle is terrifying, wat u talkin' bout foo'.

But yeah, it seriously is. Pre-rework, had a J4 try and counterjungle/kill me at 2/3rds health (while he was full) at ~level 4

Needless to say, it didn't go well for him. It's pretty much the same post-rework as well.

But I would be an advocate of IBG on Trundle nowadays, or Trinity Force (ala S2 build). CDR is a major stat for him given shorter Pillar downtime (and it's his kit's most powerful tool).
"His father is pretty juicy tbh." ~WaveofShadow
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-04-30 22:43:36
April 30 2013 22:40 GMT
#367
Problem is, just like Nunu, counterjungling lacks incentives compared to s1. So while you're king of your own jungle, and if you play it out correctly of the other jungle as well (till somebody comes and then you're just king of escapes), if the situation doesn't arise, well... it doesn't mean much.

Also I swear the angle on Howling Abyss isn't the same. It's not just the zoom, it's not tilted the same way. Makes cleavers fucking hard to hit since it's pretty narrow to begin with. >_>
Cant take LMS hipsters serious.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-30 22:47:16
April 30 2013 22:46 GMT
#368
Warmogs also seems good on Trundle because it's amplified by his W and if he goes Spirit Visage, then by that as well. It also synergizes with resistances from ult even though the heal doesn't synergize with hp.

So we get a pretty reasonable-seeming core of BotRK, Iceborn Gauntlet, Spirit Visage, Warmogs.

The final item could either be a tenacity item or... something else if you get mercs.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
HeroHenry
Profile Joined November 2010
United States1723 Posts
April 30 2013 22:46 GMT
#369
Does ARAM queue count for the icons?
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-04-30 22:47:28
April 30 2013 22:46 GMT
#370
On May 01 2013 07:40 Alaric wrote:
Problem is, just like Nunu, counterjungling lacks incentives compared to s1. So while you're king of your own jungle, and if you play it out correctly of the other jungle as well (till somebody comes and then you're just king of escapes), if the situation doesn't arise, well... it doesn't mean much.

True enough. He does punish roaming fairly effectively, however, and there are still fragile jungles like Naut around, or Mundo/Hecarim/Olaf on their first clear. It's a niche role for him, certainly, but his jungle is versatile (though his ganks aren't the strongest, though they do have a tendency to burn flash). I miss the old shred on baron/dragon, but thems the breaks.
"His father is pretty juicy tbh." ~WaveofShadow
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
April 30 2013 22:49 GMT
#371
The new Howling Abyss shopkeeper is quite talkative..

Only seen the north shopkeeper so far though
Moderatormy tatsu loops r fuckin nice
zer0das
Profile Blog Joined May 2007
United States8519 Posts
April 30 2013 23:02 GMT
#372
On May 01 2013 07:49 FakeSteve[TPR] wrote:
The new Howling Abyss shopkeeper is quite talkative..

Only seen the north shopkeeper so far though


Win one for science!

I still don't get the ghost of a beserker. Is this some sort of joke about Olaf? (Serious question).
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-30 23:13:10
April 30 2013 23:06 GMT
#373
On May 01 2013 07:20 Slayer91 wrote:
It's the same reason I don't really like aura items. I just hate the way every jungler has to built locket and aegis because its objectively the best way to play so theres no diversity or room for individuality because you should always build them because it helps the team passively but it has nothing to do with how good you are or what champion you're playing and how you play them and there's so many fun items you never get a chance to use.

Items like Zekes are great, because you're making a calculated investment in certain members of your team and are making the assumption that you are going to be with them, allowing for stuff like split pushing to mess up that. But aegis and locket are already cost effective and help absolutely everybody so it doesn't matter if certain members of the team are missing.

I think this is only a problem because nobody buys these items on anyone other than the Jungler. Aegis/Locket would be more interesting if people actually considered them on higher position carry roles (which they should be doing but don't). It just feels like it hems in the jungler to buy them because he's the only one buying them while the top laner is buying his own selfish defensive items that, at the end of the day, are doing the same thing as the support defensive items--just only for himself.

The concept of a team item as strong as these are good because they implicitly favor team-oriented playstyles (pushing/teamfighting/objective-taking), rather than solo-oriented playstyles (solo-killing, split-pushing). The problem is that this implicit pressure is ONLY acting on the jungler because out of habit people don't consider them on the carry roles. I don't think this is a design problem more than people being accustomed to being able to itemize selfishly on those roles. If the expectation was that the top laner and/or the mid laner helps out in carrying these important team items, then suddenly you have more room to play with in terms of who gets what items, while maintaining that implicit push toward team-oriented play.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
April 30 2013 23:07 GMT
#374
Olaf is from Frejold now. So there are a bunch like him. And since the HA is far deep into the mountains, the people there are closer to Sejuani's faction (to which Olaf is a member of now) than to Ashe's, hence why at the time of the 3 sisters the warriors (the ghost is that of a random elite warrior from Avarosa's group that was sacrificed to keep watching over the abyss once the battle was over) were closer to that.
Cant take LMS hipsters serious.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
April 30 2013 23:13 GMT
#375
Oh god the new nunu icon. Oh god. It's like nunu is staring at you going "I'm going to rape you now " and you're just sitting there like "OH GOD PLS NO D:"

D:
"Your full potential does not matter if you do not use all 100% of it."
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 30 2013 23:15 GMT
#376
On May 01 2013 08:06 TheYango wrote:
Show nested quote +
On May 01 2013 07:20 Slayer91 wrote:
It's the same reason I don't really like aura items. I just hate the way every jungler has to built locket and aegis because its objectively the best way to play so theres no diversity or room for individuality because you should always build them because it helps the team passively but it has nothing to do with how good you are or what champion you're playing and how you play them and there's so many fun items you never get a chance to use.

Items like Zekes are great, because you're making a calculated investment in certain members of your team and are making the assumption that you are going to be with them, allowing for stuff like split pushing to mess up that. But aegis and locket are already cost effective and help absolutely everybody so it doesn't matter if certain members of the team are missing.

I think this is only a problem because nobody buys these items on anyone other than the Jungler. Aegis/Locket would be more interesting if people actually considered them on higher position carry roles (which they should be doing but don't). It just feels like it hems in the jungler to buy them because he's the only one buying them while the top laner is buying his own selfish defensive items that, at the end of the day, are doing the same thing as the support defensive items--just only for himself.

The concept of a team item as strong as these are good because they implicitly favor team-oriented playstyles (pushing/teamfighting/objective-taking), rather than solo-oriented playstyles (solo-killing, split-pushing). The problem is that this implicit pressure is ONLY acting on the jungler because out of habit people don't consider them on the carry roles. I don't think this is a design problem more than people being accustomed to being able to itemize selfishly on those roles.


To be fair, there is a degree of sense in putting aura items on the jungler/support.

Aura items are typically more cost efficient than the big "carry" items when they're buffing the team, and jungler/support get less gold than the laners do, making them more inclined to make the most efficient item buys possible.

Further, the jungler/support are likely going to spend a larger portion of the game around other teammates and buffing them than the solo lanes are.

It's very true that some coordinated effort of top and mid laners getting aura items wouldn't be bad, and we do see it out of some Korean teams from time to time I think. It's something everybody should be more conscious of in general. But when it comes to solo queue, there is some sense in the mindset that these are Jungle/Support items.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Fionn
Profile Blog Joined October 2009
United States23455 Posts
April 30 2013 23:17 GMT
#377
Getting to 30, should I focus more on runes or champions before I hit ranked?
Writerhttps://twitter.com/FionnOnFire
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2013-04-30 23:20:15
April 30 2013 23:19 GMT
#378
runes, 2 default rune pages AD/AP should be enough for now but try to get them asap
Fionn
Profile Blog Joined October 2009
United States23455 Posts
April 30 2013 23:21 GMT
#379
I don't get runes at all. What ones should I buy?
Writerhttps://twitter.com/FionnOnFire
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-30 23:25:07
April 30 2013 23:21 GMT
#380
Btw I think that the aura items should be shared, one for each. Not both locket and bulwark on just one champion. The reason for this is that if the person with both auras gets focused first the team is now at a pretty huge disadvantage.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Prev 1 17 18 19 20 21 189 Next
Please log in or register to reply.
Live Events Refresh
OSC
19:00
Mid Season Playoffs
Spirit vs PercivalLIVE!
Cham vs TBD
ByuN vs Jumy
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 123
ProTech75
StarCraft: Brood War
Shuttle 863
PianO 171
Nal_rA 117
HiyA 87
Bale 25
Icarus 5
Dota 2
NeuroSwarm131
League of Legends
JimRising 605
Counter-Strike
Coldzera 398
Super Smash Bros
Westballz1
Other Games
summit1g8384
C9.Mang0382
XaKoH 76
RuFF_SC272
ViBE46
Trikslyr42
Organizations
Other Games
gamesdonequick996
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Sammyuel 23
• practicex 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo992
• Stunt306
Upcoming Events
RSL Revival
5h 58m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
6h 58m
The PondCast
8h 58m
RSL Revival
1d 5h
Zoun vs Classic
Korean StarCraft League
1d 22h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.