• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:18
CEST 19:18
KST 02:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed ASL21 General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1813 users

[Patch 3.06: Lissandra Patch] General Discussion - Page 169

Forum Index > LoL General
Post a Reply
Prev 1 167 168 169 170 171 189 Next
Cloud9157
Profile Joined December 2010
United States2968 Posts
May 13 2013 22:15 GMT
#3361
On May 14 2013 05:54 wei2coolman wrote:


Jeez Korea and China's team are so fucking stacked. It'll be a miracle if NA or EU can even win a single lane against these guys.



soaz can hold his own.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 13 2013 22:16 GMT
#3362
I might try that tomorrow. I normally don't do soups/stews though but this one is nice and light which I like.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
May 13 2013 22:20 GMT
#3363
On May 14 2013 06:54 xes wrote:
Show nested quote +
On May 14 2013 06:51 Artok wrote:

hooray


I wonder how NA will do, vs EU/KR/CN All-Stars teams which are actually full of people arguable worlds best in that lane (except yellowpete zzz).

dunno about laning but KR/CN teams have really good decision making, there is almost no hesitation, and the way the teams move around the map is superior to NA.

it's not just individual skill but team skill that makes the asian teams look so much better than NA.

(i don't watch EU so i can't comment there.)
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
May 13 2013 22:57 GMT
#3364
yellowpete might not be a super awesome player and a super star but he is pretty consistent, and judging from Edwards tweets today he likes him
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
Mondeezy
Profile Joined August 2011
United States1938 Posts
Last Edited: 2013-05-13 23:04:49
May 13 2013 23:04 GMT
#3365
Name the three snowballiest tops in the current meta, go.
LoL NA: Mondeezy - TL - Riven <3
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
May 13 2013 23:07 GMT
#3366
Riven, Jayce, Elise.
Retvrn to Forvms
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 13 2013 23:09 GMT
#3367
Maple feeding like hell on Saint's stream as Quinn. Guitar gotta run some damage control XD
It's your boy Guzma!
cLutZ
Profile Joined November 2010
United States19574 Posts
May 13 2013 23:09 GMT
#3368
On May 14 2013 07:08 TheYango wrote:
Show nested quote +
On May 14 2013 07:00 cLutZ wrote:
On May 14 2013 04:47 Shikyo wrote:
^ Xerath spams far harder than Lux.

On May 14 2013 04:44 Ketara wrote:
On May 14 2013 04:41 upperbound wrote:
Is there a good reason why Riot doesn't make double golems spawn at 1:55?


I think this would help a bit, but realistically bot lane would just do wraiths instead then. And they can't make wraiths spawn late because if they do then junglers can't start red.

I am 100% convinced that the way to fix this problem is to add another double golem camp so they're on both sides, and just let both teams do it.

They could just like, make all camps spawn at 1:55. Jungler can start red just fine, it's not like doing a camp before it is somehow a requirement that unlocks the ability to kill the golem / lizard.


I think they should just add More jungle camps in general. Opening up blue/purple side options is just one bonus, it also could nudge the jungle in a direction that better for spectators and soloq.

I've said before that they should have non-buff camps spawn in the Blue/Red camps between the time when the buff is up. Have them spawn every minute like other camps, and after 5 minutes, have the next spawn be a buff again.

Having only 3 camps to work with most of the time is very restrictive.


While a fun idea, I find fights over blue to be one of the most exciting things in the game right now, and I don't know if Riot has the coding to make your dream come true.

If you do something like this it accomplishes:
1. Fix purple/red problems.
2. Actually punishes lane camping.
3. New camps are actually difficult for laners to take on a regular basis.

+ Show Spoiler +


[image loading]

Uploaded with ImageShack.us
Blue=Blue
Red=Red
Green=Golem
Orange=Wraith (I actually would like to add more of these, but I t might cramp blue side a bit).
Purple=Wolves

Freeeeeeedom
Ryalnos
Profile Joined July 2010
United States1946 Posts
May 13 2013 23:16 GMT
#3369
I am puzzled. What is the lane counterplay to AP Yi? I am trying to figure out if the one I faced as Orianna was good, or if I just badly misunderstand how I'm supposed to play against him.

Alpha strike poke does hella damage, and somewhat zoned me off minions since I couldn't consistently damage him back without burning through my mana quickly. He typically had minion advantage because of this. Whenever I would take him down to half health, he'd just hop under his tower and heal up. Felt like I should have been pushing out of lane or something (at least he 'bragsulted' me that he was shocked that he beat me in lane - which amounted to 20 more cs and a few more kills from roaming I guess?).
Craton
Profile Blog Joined December 2009
United States17281 Posts
May 13 2013 23:19 GMT
#3370
There isn't any.
twitch.tv/cratonz
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 13 2013 23:19 GMT
#3371
On May 14 2013 08:09 Requizen wrote:
Maple feeding like hell on Saint's stream as Quinn. Guitar gotta run some damage control XD


Did he just go on a rant about Maple being bad on anything that isn't draven?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-05-13 23:20:43
May 13 2013 23:20 GMT
#3372
On May 14 2013 08:09 cLutZ wrote:
Show nested quote +
On May 14 2013 07:08 TheYango wrote:
On May 14 2013 07:00 cLutZ wrote:
On May 14 2013 04:47 Shikyo wrote:
^ Xerath spams far harder than Lux.

On May 14 2013 04:44 Ketara wrote:
On May 14 2013 04:41 upperbound wrote:
Is there a good reason why Riot doesn't make double golems spawn at 1:55?


I think this would help a bit, but realistically bot lane would just do wraiths instead then. And they can't make wraiths spawn late because if they do then junglers can't start red.

I am 100% convinced that the way to fix this problem is to add another double golem camp so they're on both sides, and just let both teams do it.

They could just like, make all camps spawn at 1:55. Jungler can start red just fine, it's not like doing a camp before it is somehow a requirement that unlocks the ability to kill the golem / lizard.


I think they should just add More jungle camps in general. Opening up blue/purple side options is just one bonus, it also could nudge the jungle in a direction that better for spectators and soloq.

I've said before that they should have non-buff camps spawn in the Blue/Red camps between the time when the buff is up. Have them spawn every minute like other camps, and after 5 minutes, have the next spawn be a buff again.

Having only 3 camps to work with most of the time is very restrictive.


While a fun idea, I find fights over blue to be one of the most exciting things in the game right now, and I don't know if Riot has the coding to make your dream come true.

If you do something like this it accomplishes:
1. Fix purple/red problems.
2. Actually punishes lane camping.
3. New camps are actually difficult for laners to take on a regular basis.

+ Show Spoiler +


[image loading]

Uploaded with ImageShack.us
Blue=Blue
Red=Red
Green=Golem
Orange=Wraith (I actually would like to add more of these, but I t might cramp blue side a bit).
Purple=Wolves


You clutter the map changing the geometry so much to add new camps. I don't know why you'd think it's easier to warp the terrain to accommodate new jungle camps than it is to just add intermediate spawns to the buff camps. The latter sounds way more feasible to me.
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-05-13 23:24:58
May 13 2013 23:22 GMT
#3373
On May 14 2013 08:16 Ryalnos wrote:
I am puzzled. What is the lane counterplay to AP Yi? I am trying to figure out if the one I faced as Orianna was good, or if I just badly misunderstand how I'm supposed to play against him.

Alpha strike poke does hella damage, and somewhat zoned me off minions since I couldn't consistently damage him back without burning through my mana quickly. He typically had minion advantage because of this. Whenever I would take him down to half health, he'd just hop under his tower and heal up. Felt like I should have been pushing out of lane or something (at least he 'bragsulted' me that he was shocked that he beat me in lane - which amounted to 20 more cs and a few more kills from roaming I guess?).


As Ori I'd just max E and shield yourself every time he alpha strikes you. Farm, then just outscale and shut him down in teamfights. Ezpz. If you grab MR Yellows/Blues, Flat AP Quints and whatever reds you want (Magic pen, maybe AD for last hitting?) your shield will shield for more damage than his Alpha strike all game since you prolly going to grab a chalice and such as well.

Then after shielding his Alpha strike, auto him at will till his alpha strike back up. I dunno, you have zero kill potential, but it a winnable lane for sure.
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
May 13 2013 23:26 GMT
#3374
If you max shield, there is no way you can match his shoving.
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 13 2013 23:27 GMT
#3375
On May 14 2013 08:09 Requizen wrote:
Maple feeding like hell on Saint's stream as Quinn. Guitar gotta run some damage control XD

Nien is free agent....
liftlift > tsm
iCanada
Profile Joined August 2010
Canada10660 Posts
May 13 2013 23:31 GMT
#3376
On May 14 2013 08:26 h3r1n6 wrote:
If you max shield, there is no way you can match his shoving.


Dont need to. Can't out roam him anyway, and helps you abuse his early gankability.

But you Max E you out trade him hard, and you also can just straight up 1v1 him cuz his only nuke useless. Means you can follow him and mitigate his roaming once he starts feeling the need to (like level 6 usually). Most get hella frustrated that they can't push you out of lane and you have better mana sustain than them.
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 13 2013 23:32 GMT
#3377
On May 14 2013 08:22 iCanada wrote:
Show nested quote +
On May 14 2013 08:16 Ryalnos wrote:
I am puzzled. What is the lane counterplay to AP Yi? I am trying to figure out if the one I faced as Orianna was good, or if I just badly misunderstand how I'm supposed to play against him.

Alpha strike poke does hella damage, and somewhat zoned me off minions since I couldn't consistently damage him back without burning through my mana quickly. He typically had minion advantage because of this. Whenever I would take him down to half health, he'd just hop under his tower and heal up. Felt like I should have been pushing out of lane or something (at least he 'bragsulted' me that he was shocked that he beat me in lane - which amounted to 20 more cs and a few more kills from roaming I guess?).


As Ori I'd just max E and shield yourself every time he alpha strikes you. Farm, then just outscale and shut him down in teamfights. Ezpz. If you grab MR Yellows/Blues, Flat AP Quints and whatever reds you want (Magic pen, maybe AD for last hitting?) your shield will shield for more damage than his Alpha strike all game since you prolly going to grab a chalice and such as well.

Then after shielding his Alpha strike, auto him at will till his alpha strike back up. I dunno, you have zero kill potential, but it a winnable lane for sure.

I'm not convinced maxing shield is a good idea. You really need Q max for the cdr and clearing ability. Maybe a couple of extra levels of E early can help, but honestly I'd just stock up on pots and rush a chalice. Maybe even invest in a flask if you really need the regen.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
May 13 2013 23:36 GMT
#3378
On May 14 2013 08:22 iCanada wrote:
Show nested quote +
On May 14 2013 08:16 Ryalnos wrote:
I am puzzled. What is the lane counterplay to AP Yi? I am trying to figure out if the one I faced as Orianna was good, or if I just badly misunderstand how I'm supposed to play against him.

Alpha strike poke does hella damage, and somewhat zoned me off minions since I couldn't consistently damage him back without burning through my mana quickly. He typically had minion advantage because of this. Whenever I would take him down to half health, he'd just hop under his tower and heal up. Felt like I should have been pushing out of lane or something (at least he 'bragsulted' me that he was shocked that he beat me in lane - which amounted to 20 more cs and a few more kills from roaming I guess?).


As Ori I'd just max E and shield yourself every time he alpha strikes you. Farm, then just outscale and shut him down in teamfights. Ezpz. If you grab MR Yellows/Blues, Flat AP Quints and whatever reds you want (Magic pen, maybe AD for last hitting?) your shield will shield for more damage than his Alpha strike all game since you prolly going to grab a chalice and such as well.

Then after shielding his Alpha strike, auto him at will till his alpha strike back up. I dunno, you have zero kill potential, but it a winnable lane for sure.

You don't win lane against Yi, least of all with ori
Bronze player stuck in platinum
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 13 2013 23:36 GMT
#3379
On May 14 2013 08:32 Ryuu314 wrote:
Show nested quote +
On May 14 2013 08:22 iCanada wrote:
On May 14 2013 08:16 Ryalnos wrote:
I am puzzled. What is the lane counterplay to AP Yi? I am trying to figure out if the one I faced as Orianna was good, or if I just badly misunderstand how I'm supposed to play against him.

Alpha strike poke does hella damage, and somewhat zoned me off minions since I couldn't consistently damage him back without burning through my mana quickly. He typically had minion advantage because of this. Whenever I would take him down to half health, he'd just hop under his tower and heal up. Felt like I should have been pushing out of lane or something (at least he 'bragsulted' me that he was shocked that he beat me in lane - which amounted to 20 more cs and a few more kills from roaming I guess?).


As Ori I'd just max E and shield yourself every time he alpha strikes you. Farm, then just outscale and shut him down in teamfights. Ezpz. If you grab MR Yellows/Blues, Flat AP Quints and whatever reds you want (Magic pen, maybe AD for last hitting?) your shield will shield for more damage than his Alpha strike all game since you prolly going to grab a chalice and such as well.

Then after shielding his Alpha strike, auto him at will till his alpha strike back up. I dunno, you have zero kill potential, but it a winnable lane for sure.

I'm not convinced maxing shield is a good idea. You really need Q max for the cdr and clearing ability. Maybe a couple of extra levels of E early can help, but honestly I'd just stock up on pots and rush a chalice. Maybe even invest in a flask if you really need the regen.

Yeah, you don't need to win lane as Ori to win game. Yi is less likely to be useful late game.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 13 2013 23:37 GMT
#3380
You just need someone who won't give him kills and can shove as hard as him. Pretty much any AP mid is more useful than a Yi with 0 kills, even if he has decent farm.

That said, he can still pentakill with lucky/well timed Alphas, so it's kinda moot.
It's your boy Guzma!
Prev 1 167 168 169 170 171 189 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Season 2 - Bonus Cup 8
RotterdaM388
uThermal317
IndyStarCraft 243
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
MaxPax vs Krystianer
Solar vs Cham
SteadfastSC68
Liquipedia
PSISTORM Gaming Misc
14:55
FSL s10 Code S FINALS
Freeedom40
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 388
uThermal 317
IndyStarCraft 243
ProTech124
SteadfastSC 68
BRAT_OK 42
EmSc Tv 19
StarCraft: Brood War
actioN 337
firebathero 215
Hyun 134
Sexy 114
Dewaltoss 114
Free 52
ToSsGirL 47
Pusan 44
Sharp 43
Rock 34
[ Show more ]
soO 25
yabsab 23
IntoTheRainbow 20
Barracks 16
Terrorterran 14
GoRush 13
Dota 2
Gorgc7439
qojqva1547
Counter-Strike
fl0m2053
byalli1063
Super Smash Bros
AZ_Axe128
Heroes of the Storm
Khaldor723
Liquid`Hasu473
MindelVK12
Other Games
Grubby2051
singsing1649
FrodaN1214
B2W.Neo658
XBOCT276
mouzStarbuck271
Sick261
QueenE245
KnowMe141
Organizations
Dota 2
PGL Dota 2 - Main Stream21377
StarCraft 2
WardiTV1383
Other Games
gamesdonequick595
StarCraft 2
IntoTheiNu 208
EmSc Tv 19
EmSc2Tv 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 22 non-featured ]
StarCraft 2
• EnkiAlexander 57
• Adnapsc2 10
• Dystopia_ 4
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Airneanach42
• HerbMon 4
• FirePhoenix2
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV291
League of Legends
• Jankos4343
• TFBlade1251
Other Games
• imaqtpie444
• Shiphtur241
Upcoming Events
BSL
1h 42m
Sparkling Tuna Cup
16h 42m
WardiTV Map Contest Tou…
17h 42m
Ladder Legends
21h 42m
BSL
1d 1h
CranKy Ducklings
1d 6h
Replay Cast
1d 15h
Wardi Open
1d 16h
Afreeca Starleague
1d 16h
Soma vs hero
Monday Night Weeklies
1d 22h
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.