FruitMarket: "Is that you Chaox?"
LOLOL
edit: (it went through about 4 people on the enemy team somehow)
Forum Index > LoL General |
BlackPaladin
United States9316 Posts
FruitMarket: "Is that you Chaox?" LOLOL edit: (it went through about 4 people on the enemy team somehow) | ||
ketchup
14521 Posts
On April 02 2013 11:28 Alaric wrote: About Lux, she's basically a combo of Anivia and Nidalee: potentially infinite super-high damage/range poke on low cooldowns (she wants the 40% CDR so Q and R are spammy, and her ult, well... ), along with supreme wave-clear and counter-initiation/disengage suppression. She's safe to a fault, with cooldowns and damage (especially her ultimate, the base damage is already absurd for the range/cooldown before factoring in her passive) allowing her to treat AP as icing once she has enough to clear, CDR and some form of mana sustainability being her primary stats. Making her slower seems sensible, considering her already huge range she doesn't need to be amongst the fastest running mages on top of that. If you manage to get on top of her, you should have more opportunities to stick. This is probably a nitpick. I don't know if you can say Anivia in this case. Although I understand your point, she's more of a combo of Orianna + Nidalee if you really want to go that far. Her zoning potential is a lot closer to Orianna than it is Anivia. There's also the point that Lux's build up is A LOT faster mid game than Anivia will ever be. This is why it's reminding me of Orianna. Anivia is just a whole different ball game in almost every aspect. Anivia's postioning in a team fight is heavily reliant her ult being positioned well. On April 02 2013 11:35 wei2coolman wrote: Show nested quote + On April 02 2013 11:28 Alaric wrote: My guess is that it's more of a "comfort" thing, like when they "buffed" MF's Q so that it has the same range as her auto-attack, making it smoother. They want to make auto-Condemn combos easier to hit, or something like that, because it helps the "flow" of the champ. I read their c/p of the big VUs thread and, well... "We want to factions and themes to our champions. - What about Rengar, all we know is he's been taught by a human and he hates Kha'Zix. Where is your factional stuff? He's pretty disconnected actually. - That's not a problem, Rengar is fine." Then Trundle promoted to Ice Troll King because "he feels disconnected, we can't tell stories about him"... Come on, the only tie is "Kha'Zix comes from the Void, which doesn't mean anything apart from the fact that we can make him aggressive and monster-like and call it a day", and Rengar only has the rivalry thing going on, you could easily do the exact same thing with Trundle (you'd lose the AvP connection obviously, but I mean in League context that'd work as well). Double standards all the way. :/ About Lux, she's basically a combo of Anivia and Nidalee: potentially infinite super-high damage/range poke on low cooldowns (she wants the 40% CDR so Q and R are spammy, and her ult, well... ), along with supreme wave-clear and counter-initiation/disengage suppression. She's safe to a fault, with cooldowns and damage (especially her ultimate, the base damage is already absurd for the range/cooldown before factoring in her passive) allowing her to treat AP as icing once she has enough to clear, CDR and some form of mana sustainability being her primary stats. Making her slower seems sensible, considering her already huge range she doesn't need to be amongst the fastest running mages on top of that. If you manage to get on top of her, you should have more opportunities to stick. ironically, lux's only change was her quality of life on her E, for the longest time. Yet everyone pretty much called her shit, and no one played her; There were jokes about a high elo guy who spammed lux games, with ridic KDA but barely broke .500 in w/l The major complaint was that her late game power scaling dropped too much. Item changes played a huge role in bringing Lux to the front. It was coming out in the end of season 2 as well, but not as much as now. Specifically CDR + AP has gotten a lot cheaper and easier to itemize. CDR blue rune pages are now non-existent, and that's pretty HUGE. | ||
Lord Tolkien
United States12083 Posts
Yesssssssssssss. | ||
Ketara
United States15065 Posts
Edit: And hopefully it will mean everybody will stop playing her and I can be a special snowflake again. | ||
Alaric
France45622 Posts
But I'm a hater. :< | ||
zer0das
United States8519 Posts
| ||
Ketara
United States15065 Posts
On April 02 2013 11:58 Alaric wrote: I was thinking about Anivia mainly for the late game and general anti-siege capabilities. But that's one of my gripes with her (the amount of damage from a friggin' safe champ, how she can reach the "all-in-one" package stage that Anivia sports too), so I guess I focus on that. Somebody was extremely enthusiastic when he first realised that with maxed CDR, Lux can ult every creep wave and as such virtually deny single-lane tower pushes indefinitely assuming she has enough mana regen (Morello, Grail, blue buff, Soraka, etc.); I was pretty dejected, as it makes for extremely stale and boring gameplay, and essentially nulls any counterpush attempts at a comeback from the opposing team (as a splitpush requires you to be ahead, if you aren't and they have Lux or Anivia to single-handedly nullify a push even after a lost teamfight, well... ). But I'm a hater. :< Really this is the most OP thing about Lux that I've experienced. You have games where the enemy team gets baron and you say I'MMA ULT EVERY CREEP WAVE WE'RE NOT FIGHTING FOR A WHILE. It's dumb, and boring, and extremely effective. | ||
cLutZ
United States19573 Posts
Weird patch. | ||
ticklishmusic
United States15977 Posts
On April 02 2013 12:05 Ketara wrote: Show nested quote + On April 02 2013 11:58 Alaric wrote: I was thinking about Anivia mainly for the late game and general anti-siege capabilities. But that's one of my gripes with her (the amount of damage from a friggin' safe champ, how she can reach the "all-in-one" package stage that Anivia sports too), so I guess I focus on that. Somebody was extremely enthusiastic when he first realised that with maxed CDR, Lux can ult every creep wave and as such virtually deny single-lane tower pushes indefinitely assuming she has enough mana regen (Morello, Grail, blue buff, Soraka, etc.); I was pretty dejected, as it makes for extremely stale and boring gameplay, and essentially nulls any counterpush attempts at a comeback from the opposing team (as a splitpush requires you to be ahead, if you aren't and they have Lux or Anivia to single-handedly nullify a push even after a lost teamfight, well... ). But I'm a hater. :< Really this is the most OP thing about Lux that I've experienced. You have games where the enemy team gets baron and you say I'MMA ULT EVERY CREEP WAVE WE'RE NOT FIGHTING FOR A WHILE. It's dumb, and boring, and extremely effective. I happen to enjoy averaging over 10 cs/minute with the click of an R button, thank you very much. | ||
FR4CT4L
Australia697 Posts
| ||
jcarlsoniv
United States27922 Posts
FUCK YISS | ||
![]()
onlywonderboy
United States23745 Posts
Base Mana Regen per 5 seconds increased to 6.6 from 5.6 Light Binding Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120 Finales Funkeln Mana cost reduced to 100 at all ranks from 100/150/200 | ||
thenexusp
United States3721 Posts
On April 02 2013 12:47 ticklishmusic wrote: Show nested quote + On April 02 2013 12:05 Ketara wrote: On April 02 2013 11:58 Alaric wrote: I was thinking about Anivia mainly for the late game and general anti-siege capabilities. But that's one of my gripes with her (the amount of damage from a friggin' safe champ, how she can reach the "all-in-one" package stage that Anivia sports too), so I guess I focus on that. Somebody was extremely enthusiastic when he first realised that with maxed CDR, Lux can ult every creep wave and as such virtually deny single-lane tower pushes indefinitely assuming she has enough mana regen (Morello, Grail, blue buff, Soraka, etc.); I was pretty dejected, as it makes for extremely stale and boring gameplay, and essentially nulls any counterpush attempts at a comeback from the opposing team (as a splitpush requires you to be ahead, if you aren't and they have Lux or Anivia to single-handedly nullify a push even after a lost teamfight, well... ). But I'm a hater. :< Really this is the most OP thing about Lux that I've experienced. You have games where the enemy team gets baron and you say I'MMA ULT EVERY CREEP WAVE WE'RE NOT FIGHTING FOR A WHILE. It's dumb, and boring, and extremely effective. I happen to enjoy averaging over 10 cs/minute with the click of an R button, thank you very much. Lux can still do all that, only now she runs only slightly faster than anivia while doing so. | ||
gtrsrs
United States9109 Posts
| ||
WaveofShadow
Canada31494 Posts
On April 02 2013 13:11 jcarlsoniv wrote: Mid casting of AHGL semifinals - get added by a Riot Taco Storm FUCK YISS We hit the big time now fo sho Edit: Also after I left he called me out for being worse than him at ranked. | ||
foxmeep
Australia2320 Posts
| ||
Shikyo
Finland33997 Posts
On April 02 2013 13:20 onlywonderboy wrote: Lux had some pretty significant changes to here mana costs over the summer that helped her see more play Show nested quote + Base Mana Regen per 5 seconds increased to 6.6 from 5.6 Light Binding Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120 Finales Funkeln Mana cost reduced to 100 at all ranks from 100/150/200 Ult 100 mana is pretty stupid for such a spammable ultimate, as everyone's said already it makes single lane pushing completely impossible and even for splitpushing, well she can just run to the lane that requires clearing during the ulti cooldown. I wouldn't mind her having just this thing if the rest of her kit was mediocre, but she also has an incredible AoE shield(double for herself) and some very powerful spells considering their range and control. She might still not be op considering how the meta is but she clearly is the best defensive(base-wise) AP champion in the lategame. Vayne would actually be much stronger if her E didn't have such a gigantic cast time. It would even make harrassing with E-> auto canceling and reactionary E-ing possible. As is, you will E someone near max range and they have the time to walk up to you and hit you before it goes off. Not to mention a huge loss of autoattack damage. If it worked like cait E so that you could E -> Q back during the startup with Vayne for example, it also would be far smoother. v He obviously means that Chuuper is a great mid | ||
![]()
onlywonderboy
United States23745 Posts
and | ||
zulu_nation8
China26351 Posts
| ||
overt
United States9006 Posts
On April 02 2013 13:38 onlywonderboy wrote: Also for those interested, seems like Chuuper might not be starting for coL anymore. I used my Twitter detective skills to put these together https://twitter.com/maplestreetlol/status/318906255261437952 and https://twitter.com/coL_Chuuper/status/318905374231105536 I know he gets shit on a lot by TL and reddit and probably everywhere else that cares about LCS...but I really liked Chuuper. | ||
| ||
[ Submit Event ] |
![]() StarCraft 2 StarCraft: Brood War Counter-Strike Super Smash Bros Other Games Grubby9540 summit1g9391 tarik_tv4218 hungrybox1697 fl0m1041 shahzam711 ViBE162 UpATreeSC99 Maynarde89 JuggernautJason24 Organizations Other Games StarCraft 2 Other Games StarCraft 2 StarCraft: Brood War
StarCraft 2 • Hupsaiya StarCraft: Brood War![]() • davetesta31 • Kozan • LaughNgamezSOOP • sooper7s • AfreecaTV YouTube • Migwel ![]() • intothetv ![]() • IndyKCrew ![]() Dota 2 League of Legends Other Games |
WardiTV Map Contest Tou…
Bunny vs Nicoract
Lambo vs Nicoract
herO vs Nicoract
Bunny vs Lambo
Bunny vs herO
Lambo vs herO
Big Brain Bouts
PiG Sty Festival
Lambo vs TBD
SC Evo Complete
Classic vs uThermal
SOOP StarCraft League
CranKy Ducklings
SOOP
SortOf vs Bunny
WardiTV Map Contest Tou…
[BSL 2025] Weekly
PiG Sty Festival
[ Show More ] SOOP StarCraft League
Sparkling Tuna Cup
WardiTV Map Contest Tou…
uThermal 2v2 Circuit
Code For Giants Cup
Tenacious Turtle Tussle
The PondCast
|
|