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On February 26 2013 05:58 Mondeezy wrote: Idk if anyone played WoW during WotlK, but death knight/pally 2v2 literally made me stop playing arena because it was super obnoxious, popular, and just miserable to play against. TBC 3.0 --> Exit Shattrath as Mage --> Ret Pala shows up --> I'm dead. Fun times.
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I think Eve/Diana were nerfed relatively quickly because ALL regions found her OP and they were being abused in competitive.
In OGN, Hecarim/Vi are not picked or banned, only Xin. Correct me if I'm wrong but Koreans seem to have started playing Xin in competitive only after IEM Katowice. Hence it seems likely that Xin will get nerfed the earliest until other regions catch up with Hec/Vi. In NA, the overwhelming high elo/competitive consensus is that Hec/Vi/Xin are relatively equal in OPness. So then it would seem like pure chance that Xin would get nerfed first simply because Gambit ran him in specifically designed comps vs Korean teams.
I've been of the opinion lately that balance changes should only be based on the competitive level, because the changes from there are based on solo queue experiment. Competitive LoL also has the most visibility, hence anything out of the ordinary will trickle down into lower level play quickly, such as Xin being ran in LCS.
My ultra educated, carefully considered, but nonetheless fragile opinion on the NA jungler meta, where Xin/Vi/Hec/J4 are permbans at high elo and competitive, is that it reflects a very slow and laggy transitions by NA teams to learn the aggression that was displayed by Korean teams as far back as MLG summer when Azubu Blaze stomped TSM. The most important reason Xin/J4 were ignored is simply because NA LoL players did not know what early game aggression was until very recently. Of course there is also the new item pool with lizard elder and locket, but those aren't deciding factors.
The mix of factors of game meta, item pool. high elo consensus, etc, is pretty much impossible to analyze unless you have a PHD in some sociological science AND is in tune with LoL. But what I CAN be sure about is that the more important factors of meta changes are always hidden, and not what they seem at face value.
My personal opinion that I keep to myself because I don't want others to know is that, the dueler early aggression jungler meta is only a problem in NA, as in Koreans don't spend 5 of 6 bans on junglers in solo queue or OGN, is that Koreans have played the aggressive meta for so long that they understand there is more to jungling than a 5min snowball. There is probably a good reason they have not tried Vi or Hec yet.
In conclusion, OP is never what it seems, don't jump to hasty conclusions, think about the game at all levels, get a PHD.
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United States47024 Posts
On February 26 2013 05:58 Mondeezy wrote: However, what if something like AP Trynd comes along and everyone jumps on the freelo bandwagon? Does Riot contradict their newly acquired ideology of less frequent patches/letting players figure out how to deal with it, or do they let it slide for a while and piss the players off?
I don't think it's contradictory to hotfix something that makes itself clear as being obviously degenerate.
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On February 26 2013 05:58 Mondeezy wrote: I partially agree with you guys that Riot should be a little less frequent with balance patches as it doesn't give players a chance to adapt and try new things, and it implies the method of "riot pls nerf x champ I lost like 2 games to them idk what to do but it's op".
However, what if something like AP Trynd comes along and everyone jumps on the freelo bandwagon? Does Riot contradict their newly acquired ideology of less frequent patches/letting players figure out how to deal with it, or do they let it slide for a while and piss the players off?
Idk if anyone played WoW during WotlK, but death knight/pally 2v2 literally made me stop playing arena because it was super obnoxious, popular, and just miserable to play against.
They can actually let it slide, that's what the 3 bans are for that each team gets.
I feel one of the problems is that they (sometimes) nerf champions that are just strong due to the items that are strong at that point or due to the current jungle. Then 3 patches later they also change the items/introduce new ones or change the jungle or the masteries or w/e and that nerfed champion becomes pretty much obsolete.
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People will probably find a way to deal with AP trynd but in that timespan too many people will get too much free elo so better to just fix it now. It's also hilarious because iM heavens intel did it way back in season 2 and no one cared.
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United States23745 Posts
I thought the only change happening to Darius was the ult change? If the rest of his damage is the same I don't think it's that bad of a change. At least it's not a nerf that has a drastic affect on his competitive play since we already don't see him. Darius is just a hard champ to balance in his current state because chances are if he's worth picking in pro play he'd most certainly be faceroll at lower levels. And like it or not Riot has to make some changes based on the low level of players. They make up a majority of the game and spend a lot of money. You can't fault them for trying to retain a large player base.
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wai qwinn no out yet
Q.Q
i want buy subpar ADC nao.
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On February 26 2013 06:05 Xacez wrote:Show nested quote +On February 26 2013 05:58 Mondeezy wrote: Idk if anyone played WoW during WotlK, but death knight/pally 2v2 literally made me stop playing arena because it was super obnoxious, popular, and just miserable to play against. TBC 3.0 --> Exit Shattrath as Mage --> Ret Pala shows up --> I'm dead. Fun times.
I don't want to be that guy, but the problems you're complaining about indicate bronze league status. DK/Hpal was absolutely broken, faceroll, free rating stupidly retarded awful in season 5, but fine in season 6. The game was based around 3s, however, and there were teams that could beat Hpal/Dk. DK/SV/Hpal was really broken in s5, I won't even lie. But stopping all arena because one comp was broken one season isn't a good indication of a game.
3.0 pre-patch nonsense was terrible though, but if you're outside Shatt you were probably in PvE gear.
An arena game balanced ONLY for arena with WoW's engine would be an incredibly fun competitive game.
On topic:
I want to buy Quinn too, all I had to hear was "counters Teemo" and I put the RP on my account.
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On February 26 2013 06:18 Crownlol wrote:Show nested quote +On February 26 2013 06:05 Xacez wrote:On February 26 2013 05:58 Mondeezy wrote: Idk if anyone played WoW during WotlK, but death knight/pally 2v2 literally made me stop playing arena because it was super obnoxious, popular, and just miserable to play against. TBC 3.0 --> Exit Shattrath as Mage --> Ret Pala shows up --> I'm dead. Fun times. I don't want to be that guy, but the problems you're complaining about indicate bronze league status. DK/Hpal was absolutely broken, faceroll, free rating stupidly retarded awful in season 5, but fine in season 6. The game was based around 3s, however, and there were teams that could beat Hpal/Dk. DK/SV/Hpal was really broken in s5, I won't even lie. But stopping all arena because one comp was broken one season isn't a good indication of a game. 3.0 pre-patch nonsense was terrible though, but if you're outside Shatt you were probably in PvE gear. An arena game balanced ONLY for arena with WoW's engine would be an incredibly fun competitive game. On topic: I want to buy Quinn too, all I had to hear was "counters Teemo" and I put the RP on my account.
I was ~2300 rated on Tich so no bronze leaguer here!
And yes I was referring to 2v2 for that season specifically. Other seasons had other problems like beast cleave lol. Honestly if they had balanced the game solely for arena on a pvp server or something, I'd still be playing. It was soo fun in BC.
On topic:
@bly, I don't follow the KR servers much. Why are things like Eve banned there and not in NA despite the champ being obnoxious and having a lot of potential? Is it because players in these regions are too worried about aggressive jungle ganks or something?
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On February 26 2013 06:11 onlywonderboy wrote: I thought the only change happening to Darius was the ult change? If the rest of his damage is the same I don't think it's that bad of a change. At least it's not a nerf that has a drastic affect on his competitive play since we already don't see him. Darius is just a hard champ to balance in his current state because chances are if he's worth picking in pro play he'd most certainly be faceroll at lower levels. And like it or not Riot has to make some changes based on the low level of players. They make up a majority of the game and spend a lot of money. You can't fault them for trying to retain a large player base. They're currently only looking at his ult from a "keep the chain dunk feel in teamfight but don't be Riven/Garen who can full combo you as soon as you're back in lane from foutain" perspective, because the "rework" they want to introduce (mainly has to do with his passive and the ramping up of his passive/ult's power) won't hit too early, seeing how they can iterate on tenths of occasions before coming up with what will go live (cf. Karma rework, over a year now). So they fix the main problem (ult refresh in lane) now, but what isn't a problem as much as an annoyance to them ("our juggernaut is played as a burst caster/assassin in lane and stacks HP in fights only"), they don't touch until they are sure to have what they want to put in its stead.
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i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions.
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Straight outta Johto18973 Posts
On February 26 2013 06:30 Karis Vas Ryaar wrote: i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions. I don't like the fire skin. So many things they could have done and they went with the overdone "just add fire to it" :<
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United States37500 Posts
On February 26 2013 06:31 MoonBear wrote:Show nested quote +On February 26 2013 06:30 Karis Vas Ryaar wrote: i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions. I don't like the fire skin. So many things they could have done and they went with the overdone "just add fire to it" :<
Not surprisingly, this came up as a point on Travis' Riotplz compilation. Way too many fire skins as an alternative to the default. I'd be ok with not seeing another fire skin for the rest of the year. Or elements in general.
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i think there were two major patches in BW
2007 - python came out 2009 - fighting spirit came out
but seriously speaking, maps are a huge part of the game being balanced
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United States23745 Posts
On February 26 2013 06:33 NeoIllusions wrote:Show nested quote +On February 26 2013 06:31 MoonBear wrote:On February 26 2013 06:30 Karis Vas Ryaar wrote: i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions. I don't like the fire skin. So many things they could have done and they went with the overdone "just add fire to it" :< Not surprisingly, this came up as a point on Travis' Riotplz compilation. Way too many fire skins as an alternative to the default. I'd be ok with not seeing another fire skin for the rest of the year. Or elements in general. Yeah elemental skins just kind of seem like a cop out, not a thought intensive concept :p
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On February 26 2013 06:33 NeoIllusions wrote:Show nested quote +On February 26 2013 06:31 MoonBear wrote:On February 26 2013 06:30 Karis Vas Ryaar wrote: i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions. I don't like the fire skin. So many things they could have done and they went with the overdone "just add fire to it" :< Not surprisingly, this came up as a point on Travis' Riotplz compilation. Way too many fire skins as an alternative to the default. I'd be ok with not seeing another fire skin for the rest of the year. Or elements in general. Phoenix works pretty well with her bird motif though, so I think it's fine. Seeing Valor shoot off like a rocket and the little flame jets behind her feet when she Es looks pretty cool to me.
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On February 26 2013 06:05 Xacez wrote:Show nested quote +On February 26 2013 05:58 Mondeezy wrote: Idk if anyone played WoW during WotlK, but death knight/pally 2v2 literally made me stop playing arena because it was super obnoxious, popular, and just miserable to play against. TBC 3.0 --> Exit Shattrath as Mage --> Ret Pala shows up --> I'm dead. Fun times.
Did they every get Ret right? I quit right around then. It was always UP or OP for the entirety of my playing days depending on gear, lvl, and RNG.
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On February 26 2013 06:37 onlywonderboy wrote:Show nested quote +On February 26 2013 06:33 NeoIllusions wrote:On February 26 2013 06:31 MoonBear wrote:On February 26 2013 06:30 Karis Vas Ryaar wrote: i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions. I don't like the fire skin. So many things they could have done and they went with the overdone "just add fire to it" :< Not surprisingly, this came up as a point on Travis' Riotplz compilation. Way too many fire skins as an alternative to the default. I'd be ok with not seeing another fire skin for the rest of the year. Or elements in general. Yeah elemental skins just kind of seem like a cop out, not a thought intensive concept :p
Elemental skins wouldn't be so bad if they went beyond just fire or ice more often. How cool would a lightning brand be? Pool party ziggs (arguably a water elemental skn) is amazing imo, and I also like the plant/earth-element themed Blackthorn Morgana and Elise's alt. skin.
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On February 26 2013 06:37 onlywonderboy wrote:Show nested quote +On February 26 2013 06:33 NeoIllusions wrote:On February 26 2013 06:31 MoonBear wrote:On February 26 2013 06:30 Karis Vas Ryaar wrote: i so want to buy quinn but then id have to buy her other skin cause its so much cooler and i dont have a lot of money. decisions decisions decisions. I don't like the fire skin. So many things they could have done and they went with the overdone "just add fire to it" :< Not surprisingly, this came up as a point on Travis' Riotplz compilation. Way too many fire skins as an alternative to the default. I'd be ok with not seeing another fire skin for the rest of the year. Or elements in general. Yeah elemental skins just kind of seem like a cop out, not a thought intensive concept :p I really like the lightning part of the Xin skin. I feel lightning is under explored comparatively.
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definately need more water skins.
like water vladimir or something.
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