• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:28
CEST 05:28
KST 12:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 221ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 StarCraft Mass Recall: SC1 campaigns on SC2 thread 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players Server Blocker
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6074 users

[Patch 3.02: Fake Quinn] General Discussion - Page 137

Forum Index > LoL General
Post a Reply
Prev 1 135 136 137 138 139 170 Next
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2013 20:23 GMT
#2721
On February 26 2013 04:06 NeoIllusions wrote:
Ease up on the hyperbole talk plz. I'm with bly here 100%. Cait isn't OP; if Darius gets nerf, it's going to be incredibly disappointing (I think ulti reset nerf is only acceptable part); and AP Trynd definitely needed tweaking.

If you think a champion is strong, we're glad to hear your point of view and discuss the merits and fallacies of your opinion. But please don't preface your post with "x is overpowered because..."

The problem that Bly brings up (the community acceptability of balance whining) is in part because of how Riot's more or less conditioned the playerbase to accept balance changes on a frequent basis. BW balance patches were very few and far between. As such the community more or less came to accept the idea of "don't whine about balance" because the timescale between balance patches far exceeded a reasonable timescale for you to really care. You could get better in a much shorter timespan than it took for Blizzard to actually change the game. On the flip side, Riot's frequency of changes means that when something is out of whack, people EXPECT it to be changed.

There is of course the argument that the whiny players stopped whining in BW because they got frustrated and quit the game and that Riot would rather retain whiny players and have them keep spending money on the game even though some of us don't like them.
Moderator
Gahlo
Profile Joined February 2010
United States35173 Posts
February 25 2013 20:25 GMT
#2722
On February 26 2013 05:17 zulu_nation8 wrote:
what i'm reading is darius does too much damage too quickly and we should have him do less damage over a longer period, aka nerf him because hes OP.

Not having him ramp up to his ult so fast allows them to shift some of that burst dps to his other skills to improve his sustained dps.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 25 2013 20:26 GMT
#2723
I'm actually not so sure if Darius is so OP anymore. I complain about him a lot but he has flaws and if he is balanced now, and the nerfs hit he'll be useless.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Lounge
Profile Joined November 2011
537 Posts
February 25 2013 20:27 GMT
#2724
Part of the problem is also the growth of the internet. You didn't complain or ask demand nerfs/buffs because it was meaningless to do so, there was no way developers would see it.

Now developers are expected to have communications with the community, so everyone suddenly wants to get their voice heard because we all believe we have the best ideas for what makes the game fun for ourselves.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 25 2013 20:27 GMT
#2725
On February 26 2013 05:23 TheYango wrote:
Show nested quote +
On February 26 2013 04:06 NeoIllusions wrote:
Ease up on the hyperbole talk plz. I'm with bly here 100%. Cait isn't OP; if Darius gets nerf, it's going to be incredibly disappointing (I think ulti reset nerf is only acceptable part); and AP Trynd definitely needed tweaking.

If you think a champion is strong, we're glad to hear your point of view and discuss the merits and fallacies of your opinion. But please don't preface your post with "x is overpowered because..."

The problem that Bly brings up (the community acceptability of balance whining) is in part because of how Riot's more or less conditioned the playerbase to accept balance changes on a frequent basis. BW balance patches were very few and far between. As such the community more or less came to accept the idea of "don't whine about balance" because the timescale between balance patches far exceeded a reasonable timescale for you to really care. You could get better in a much shorter timespan than it took for Blizzard to actually change the game. On the flip side, Riot's frequency of changes means that when something is out of whack, people EXPECT it to be changed.

There is of course the argument that the whiny players stopped whining in BW because they got frustrated and quit the game and that Riot would rather retain whiny players and have them keep spending money on the game even though some of us don't like them.



Whoa whoa whoa, careful what you wish for. Imagine being a top WoW arena player. Some dragonslaying nerd cries about a 3% damage shortage, and sweeping changes hit the only champ you can play for 6+ months. Unless you want to reroll (start new account), or not play with friends anymore.

shaGuar :: elemeNt :: XeqtR :: naikon :: method
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
February 25 2013 20:29 GMT
#2726
On February 26 2013 05:23 TheYango wrote:
Show nested quote +
On February 26 2013 04:06 NeoIllusions wrote:
Ease up on the hyperbole talk plz. I'm with bly here 100%. Cait isn't OP; if Darius gets nerf, it's going to be incredibly disappointing (I think ulti reset nerf is only acceptable part); and AP Trynd definitely needed tweaking.

If you think a champion is strong, we're glad to hear your point of view and discuss the merits and fallacies of your opinion. But please don't preface your post with "x is overpowered because..."

The problem that Bly brings up (the community acceptability of balance whining) is in part because of how Riot's more or less conditioned the playerbase to accept balance changes on a frequent basis. BW balance patches were very few and far between. As such the community more or less came to accept the idea of "don't whine about balance" because the timescale between balance patches far exceeded a reasonable timescale for you to really care. You could get better in a much shorter timespan than it took for Blizzard to actually change the game. On the flip side, Riot's frequency of changes means that when something is out of whack, people EXPECT it to be changed.

There is of course the argument that the whiny players stopped whining in BW because they got frustrated and quit the game and that Riot would rather retain whiny players and have them keep spending money on the game even though some of us don't like them.


It's unfortunately breeded a community of people who cry for changes instead of forcing people to adapt.

"Necessity is the mother of all invention." - Some important dude

People in this game don't find it necessary to adapt their play because they have been able to force the game to change through their voices. It's rather unfortunate, really. The generation that has been brought up in the "there are no losers, everyone gets an award!" time has their behavior and mindsets perpetuated by company practices like that.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2013 20:30 GMT
#2727
On February 26 2013 05:27 Crownlol wrote:
Whoa whoa whoa, careful what you wish for. Imagine being a top WoW arena player. Some dragonslaying nerd cries about a 3% damage shortage, and sweeping changes hit the only champ you can play for 6+ months. Unless you want to reroll (start new account), or not play with friends anymore.

This is different from your race in BW potentially getting fucked by a balance patch how?

You can bite the bullet and get better. Unless something is hotfix-level out of whack, or the game's design fundamentally fails to reward skill properly, you're going to still be able to just play better until a very high level.

Plus that case is 100% irrelevant to a MOBA game where nobody at that level of play should have a singular attachment to 1 hero.
Moderator
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 25 2013 20:34 GMT
#2728
On February 26 2013 05:30 TheYango wrote:
Show nested quote +
On February 26 2013 05:27 Crownlol wrote:
Whoa whoa whoa, careful what you wish for. Imagine being a top WoW arena player. Some dragonslaying nerd cries about a 3% damage shortage, and sweeping changes hit the only champ you can play for 6+ months. Unless you want to reroll (start new account), or not play with friends anymore.

This is different from your race in BW potentially getting fucked by a balance patch how?

You can bite the bullet and get better. Unless something is hotfix-level out of whack, or the game's design fundamentally fails to reward skill properly, you're going to still be able to just play better until a very high level.

Plus that case is 100% irrelevant to a MOBA game where nobody at that level of play should have a singular attachment to 1 hero.



It's more analogous to your BW race getting fucked over by a singleplayer campaign patch.

I hear you on the constant balance whine aspect, but I'd much prefer a game to have constant tweaks that to wait months for something broken to be fixed.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
sylverfyre
Profile Joined May 2010
United States8298 Posts
February 25 2013 20:36 GMT
#2729
Idle wondering: Would it really be bad if Hunter's Machete worked on lane creeps? I could see weak laning AD carries starting with it to open up last hitting windows and also allow them to start with potions.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-25 20:38:42
February 25 2013 20:36 GMT
#2730
See, the other thing is that I think people have too little faith in Riot and are worrying too much about the possibility of something being so fundamentally broken as to be degenerate/be difficult to find effective counterplay for being left in the game. The game as it stands is pretty balanced. The likelihood of that happening is quite low, and Riot still reserves the right to hotfix those things.

On February 26 2013 05:36 sylverfyre wrote:
Idle wondering: Would it really be bad if Hunter's Machete worked on lane creeps? I could see weak laning AD carries starting with it to open up last hitting windows and also allow them to start with potions.

Machete working on creeps would significantly change itemization because it would allow heroes to waveclear with a DRASTICALLY decreased investment into AP/AD on their nukes.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-25 20:38:23
February 25 2013 20:38 GMT
#2731
double post
Moderator
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-02-25 20:42:37
February 25 2013 20:40 GMT
#2732
On February 26 2013 05:36 TheYango wrote:
See, the other thing is that I think people have too little faith in Riot and are worrying too much about the possibility of something being so fundamentally broken as to be degenerate/be difficult to find effective counterplay for being left in the game. The game as it stands is pretty balanced. The likelihood of that happening is quite low, and Riot still reserves the right to hotfix those things.

Show nested quote +
On February 26 2013 05:36 sylverfyre wrote:
Idle wondering: Would it really be bad if Hunter's Machete worked on lane creeps? I could see weak laning AD carries starting with it to open up last hitting windows and also allow them to start with potions.

Machete working on creeps would significantly change itemization because it would allow heroes to waveclear with a DRASTICALLY decreased investment into AP/AD on their nukes.

Hm, true. Wasn't considering just how much 10% bonus damage to creeps would amount to on (for example) AP mids who want to get to the point where they can instaclear the wave and roam.

Madred's Razors "Maim" passive (chance of 300 bonus damage) works on lane minions too though - what if the 10 true damage ("Rend") worked on lane minions, but not the %increase in all damage? ("Butcher")
At this point it's the same bonus damage to creeps as a doran's, but lets you start pots in exchange for having shit all damage to champions early.
fasdaf
Profile Blog Joined August 2011
138 Posts
February 25 2013 20:41 GMT
#2733
All this talk of BW patches suggests most of you guys don't actually know much about BW, since there were basically no balance patches. The only balance patch released after the start of the BW progaming scene was 1.08, and even that was super early on. Only something like 5 OSLs were played pre-1.08, so any comparisons to BW with regards to balance patches are pretty much completely misplaced.
Gahlo
Profile Joined February 2010
United States35173 Posts
February 25 2013 20:41 GMT
#2734
On February 26 2013 05:36 TheYango wrote:
See, the other thing is that I think people have too little faith in Riot and are worrying too much about the possibility of something being so fundamentally broken as to be degenerate/be difficult to find effective counterplay for being left in the game. The game as it stands is pretty balanced. The likelihood of that happening is quite low, and Riot still reserves the right to hotfix those things.

Show nested quote +
On February 26 2013 05:36 sylverfyre wrote:
Idle wondering: Would it really be bad if Hunter's Machete worked on lane creeps? I could see weak laning AD carries starting with it to open up last hitting windows and also allow them to start with potions.

Machete working on creeps would significantly change itemization because it would allow heroes to waveclear with a DRASTICALLY decreased investment into AP/AD on their nukes.

I think that goes down the line of "how good can you make spectral wraith to encourage AP junglers and not have it be abused by mids to take wraiths all day."
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-25 20:44:01
February 25 2013 20:43 GMT
#2735
On February 26 2013 05:41 fasdaf wrote:
All this talk of BW patches suggests most of you guys don't actually know much about BW, since there were basically no balance patches. The only balance patch released after the start of the BW progaming scene was 1.08, and even that was super early on. Only something like 5 OSLs were played pre-1.08, so any comparisons to BW with regards to balance patches are pretty much completely misplaced.

No, the discussion precisely has to do withe pre-1.08 BW and how Blizzard was still fairly conservative with their patch schedule. Patches 1.02 to 1.08 were chronologically fairly spread out, despite some pretty obvious balance issues being in the game.

I'm not talking with any relevancy to competitive play. I'm solely discussing the developer's paradigm of "how urgent is it to fix balance problems".
Moderator
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-02-25 20:44:33
February 25 2013 20:43 GMT
#2736
By the time mid has enough money to buy a spirit of wraith, they can already clear wraiths anyway, though.

At this point, I'm willing to throw the idea out as a bad one though, I clearly didn't think it through enough.
Alaric
Profile Joined November 2009
France45622 Posts
February 25 2013 20:51 GMT
#2737
On February 26 2013 05:17 zulu_nation8 wrote:
what i'm reading is darius does too much damage too quickly and we should have him do less damage over a longer period, aka nerf him because hes OP.

*Possibly more, but on a longer period so he has ramp-up time before he gets his wtfpwn burst. As is, it doesn't really matter if he builds tanky or damage because he doesn't need long fights anyway: he gets his combo, boom you drop. Or not, but you have to recall.

You don't build tanky for your laning as Darius, but for your teamfights, where it's closer to how Riot envisioned him: you don't want to fight him because he'll put stacks on you then ult you, but because he's tanky he makes it harder for you to kite him as just being in Q range is a threat: he'll put stacks on you over time, then kill you once he gets to reach you. Doesn't matter when.
Cant take LMS hipsters serious.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 25 2013 20:52 GMT
#2738
On February 26 2013 05:43 sylverfyre wrote:
By the time mid has enough money to buy a spirit of wraith, they can already clear wraiths anyway, though.

At this point, I'm willing to throw the idea out as a bad one though, I clearly didn't think it through enough.


Eh, the AA damage isn't bad, just the flat bonus. One reason I enjoy sometimes playing AD mids is the ease of farming throughout the game without wasting mana, and how much faster you can kill a turret.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Mondeezy
Profile Joined August 2011
United States1938 Posts
February 25 2013 20:58 GMT
#2739
I partially agree with you guys that Riot should be a little less frequent with balance patches as it doesn't give players a chance to adapt and try new things, and it implies the method of "riot pls nerf x champ I lost like 2 games to them idk what to do but it's op".

However, what if something like AP Trynd comes along and everyone jumps on the freelo bandwagon? Does Riot contradict their newly acquired ideology of less frequent patches/letting players figure out how to deal with it, or do they let it slide for a while and piss the players off?

Idk if anyone played WoW during WotlK, but death knight/pally 2v2 literally made me stop playing arena because it was super obnoxious, popular, and just miserable to play against.
LoL NA: Mondeezy - TL - Riven <3
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-02-25 21:03:40
February 25 2013 21:01 GMT
#2740
DKs singlehandledly threw all my care quotient about arenas out the window.

And I played for years, moderately competitively, in Ragnarok Online GVG for a long time, which has pretty awful balance and literally never made balance changes. I can tolerate bad balance, but some things are just so unfun it's not funny. (AP trynd is one of these.)
Prev 1 135 136 137 138 139 170 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Qualifiers
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft657
ProTech132
RuFF_SC2 101
StarCraft: Brood War
Mind 168
NaDa 49
Dota 2
NeuroSwarm130
LuMiX1
Counter-Strike
summit1g5639
Other Games
UpATreeSC47
JuggernautJason17
Organizations
Other Games
BasetradeTV222
Dota 2
PGL Dota 2 - Main Stream206
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• davetesta47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21862
League of Legends
• Jankos855
Upcoming Events
HomeStory Cup
8h 3m
OSC
9h 33m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Replay Cast
5 days
RSL Revival
6 days
[ Show More ]
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.