• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:50
CET 08:50
KST 16:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)20Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL Stellar Fest "01" Jersey Charity Auction PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Fantasy's Q&A video BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1541 users

[Patch 1.0.0.153: Preseason Balance Update 1] GD - Page 281

Forum Index > LoL General
Post a Reply
Prev 1 279 280 281 282 283 451 Next
TheYango
Profile Joined September 2008
United States47024 Posts
January 04 2013 17:03 GMT
#5601
Growing lack of trust?

I don't know how you ever thought Riot was better at handling balance than they are. If anything they're much better about it than they were a year or more ago.
Moderator
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2013-01-04 17:09:14
January 04 2013 17:09 GMT
#5602
I haven't been thinking about it back then. I'm only really starting to think about the game recently. I guess I just never realized how bad it was. Blizzard balances starcraft really well, in comparison. And Dota 2 is much more nicely balanced, too, IMO. They basically balance strong, ''game-changing/breaking mechanics'' with other ''game-changing/breaking mechanics''. I don't want to start a league x dota discussion, obviously there are reasons why I'm playing league instead of dota. I just wish Riot took a more long-term, cautious and well thought out way of balancing.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 04 2013 17:09 GMT
#5603
Someone should show them that Extra Credits "Perfect Imbalance" video

But yeah, they can be pretty knee-jerky sometimes. I mean, sometimes it's needed, but I think patches should be longer between so people can invent counterplay.
It's your boy Guzma!
Chexx
Profile Joined May 2011
Korea (South)11232 Posts
January 04 2013 17:14 GMT
#5604
http://www.gosugamers.net/lol/rankings/15242

btw. clg.eu already tagged as eg
WriterFollow me @TL_Chexx
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-01-04 17:25:15
January 04 2013 17:15 GMT
#5605
I think their approach made more sense earlier on in League's development when there were still core gameplay aspects they were still trying to define, and there were obvious huge outstanding issues such as back at the beginning of S1 (though even then, I think they tended to be overzealous in their reaction to FotMs). But in general, I think the game is in a state now where there isn't anything that warrants such quick responses, barring the occasional "this should never have made it out of PBE"-level fuck-up. By and large the majority of issues should be "let this sit for a few months and see if people figure out how to deal with it".

It's kind of funny--I think DotA's long patch cycles more or less evolved out of necessity due to the nature of Warcraft 3 custom maps (you can't release new versions of a map every 2 weeks and expect Battle.Net customs to actually swap over to the new versions that quickly), rather than any explicit choice on the part of the map makers.
Moderator
AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2013-01-04 17:21:32
January 04 2013 17:16 GMT
#5606
Well it's still only PBE maybe Riot will realize how stupid the proposed nerf is :D

Don't really understand how people can think that he's broken, while 90% of the players I see miss their Qs.
Is really EVERY Lee you see in your games getting fed and crushing face left and right? Because my from my experience most Lee Jungler's can pull of 1,2 nice ganks early game but can't snowball it all, laning Lees go mostly even and eventually outscaled by the enemy Irelia, Jax, Vlad or Shen.

Only once in every 30 games there is maybe that one Diamondprox esque Lee Sin that ganks/counterganks/counterjungles like a boss and crushes my soul and honestly ever since the Froggen Lee Mid Hypetrain I haven't seen an impressive Lee mid once @1800-2000 Elo

from reddit/sc2, apparently KIA is thinking about sponsoring LG-IM, r/sc got excited but apparently they are more interested in the LoL team of LG-IM :D
http://www.reddit.com/r/starcraft/comments/15xx7l/incredible_miracle_to_be_sponsored_by_kia/

Seems like Startale and LG-IM will be the only oldschool sc2 teams that will survive in the longrun and everyone else gotta bow down to bigbrother kespa.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2013-01-04 17:28:18
January 04 2013 17:20 GMT
#5607
I think the concept that Lee is too strong has been partly caused by many smurfs and elo-boosters dominating with him and single-handedly winning games because they get to use their big advantage in skill.
+ Show Spoiler +
If a pro shadow fiend raped you in dota, you wouldn't cry for SF nerfs. You'd acknowledge that he's a really good player (because he takes a lot of skill and that's clear to everyone who has ever played him. This is less the case for Lee, who, albeit harder than most league champions, is still fairly easy to play in comparison) and that you just witnessed something amazing.


On January 05 2013 02:22 Requizen wrote:
Show nested quote +
On January 05 2013 02:16 AsnSensation wrote:
Well it's still only PBE maybe Riot will realize how stupid the proposed nerf is :D

Don't really understand how people can think that he's broken, while 90% of the players I see miss their Qs.
Is really EVERY Lee you see in your games getting fed and crushing face left and right? Because my from my experience most Lee Jungler's can pull of 1,2 nice ganks early game but can't snowball it all, laning Lees go mostly even and eventually outscaled by the enemy Irelia, Jax, Vlad or Shen.

Only once in every 30 games there is maybe that one Diamondprox esque Lee Sin that ganks/counterganks/counterjungles like a boss and crushes my soul and honestly ever since the Froggen Lee Mid Hypetrain I haven't seen an impressive Lee mid once @1800-2000 Elo


"Don't nerf him because bad players suck with him" isn't good reasoning. I could say that Amumu isn't OP or worth a ban because most of the ones I see only hit one person with their ult, miss Qs, and waste all their mana, but that doesn't make it true.


But you would nerf him because good players are good with him? Going with that reasoning, you would only balance things for the highest level of play?
If that's the case (and I hope it is, because I believe that competitive games need to be only balanced around the professionals and the worse players have to pick up the scraps), why are you letting your experience with him get involved in your judgement at all? The only thing we should be looking at is tournament games. If a champion (say, WW) is really good in lower levels of play because he's really easy to do well with him, should we nerf him? We should only look at his viability in tournaments. Do you think that balancing the game around bad players, too, is good? I would really like to hear your reasons.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 04 2013 17:22 GMT
#5608
On January 05 2013 02:16 AsnSensation wrote:
Well it's still only PBE maybe Riot will realize how stupid the proposed nerf is :D

Don't really understand how people can think that he's broken, while 90% of the players I see miss their Qs.
Is really EVERY Lee you see in your games getting fed and crushing face left and right? Because my from my experience most Lee Jungler's can pull of 1,2 nice ganks early game but can't snowball it all, laning Lees go mostly even and eventually outscaled by the enemy Irelia, Jax, Vlad or Shen.

Only once in every 30 games there is maybe that one Diamondprox esque Lee Sin that ganks/counterganks/counterjungles like a boss and crushes my soul and honestly ever since the Froggen Lee Mid Hypetrain I haven't seen an impressive Lee mid once @1800-2000 Elo


"Don't nerf him because bad players suck with him" isn't good reasoning. I could say that Amumu isn't OP or worth a ban because most of the ones I see only hit one person with their ult, miss Qs, and waste all their mana, but that doesn't make it true.
It's your boy Guzma!
Parnage
Profile Blog Joined February 2010
United States7414 Posts
January 04 2013 17:27 GMT
#5609
On January 05 2013 02:09 OutlaW- wrote:
I haven't been thinking about it back then. I'm only really starting to think about the game recently. I guess I just never realized how bad it was. Blizzard balances starcraft really well, in comparison. And Dota 2 is much more nicely balanced, too, IMO. They basically balance strong, ''game-changing/breaking mechanics'' with other ''game-changing/breaking mechanics''. I don't want to start a league x dota discussion, obviously there are reasons why I'm playing league instead of dota. I just wish Riot took a more long-term, cautious and well thought out way of balancing.


Ask any blizzard gamer about the thought of balance in various blizzard games and they'll complain about it. Riot is terrible at balance, blizzard is terrible at balance everyone is bad at balance. At least according to the people who play their games.

Biases effect peoples judgement. I do however think long term patch cycles can have merit but so does the short term tweaking that riot uses. Both have advantages and disadvantages.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2013-01-04 17:35:13
January 04 2013 17:34 GMT
#5610
I have never been disappointed with Blizzard's balancing (starcraft 2, that is)

Even when TvZ was heavily favored to Zerg, I knew that if I just played a bit better I still could have won those games. That was all there was to it. Why should I be disappointed with the developers if I haven't reached the top yet? The thing I should be disappointed with is myself. I played sc2 for a decently long time and I peaked at high masters, and I can say with a straight look on my face that I was satisfied with how they handled the game. Maybe it's just much easier to balance a 1v1, RTS game than it is a moba game, but that's how it is.

In my 4 years of playing dota, I also don't remember being disappointed with icefrog. This may have to do with the game-design as well (and not just balance). I guess you can call me biased. Maybe I am biased. But after playing all three games I confidently say that Riot's balancing is the worst. I still like League the most out of the three, which is why I'm going to such lengths to discuss this.

I apologize again for sounding bitter. I guess I'm like the guy who doesn't understand relationships and constantly reminds my friends of their mistakes so that they can improve themselves. I understand if it can get annoying.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Lounge
Profile Joined November 2011
537 Posts
January 04 2013 17:38 GMT
#5611
I think Lee just gave too much stuff for relatively free. Overall I think the nerfs are justifiable but I would have liked to see him gain something somewhere if that was the case. (Larger shield value would be a perfect example.)
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 04 2013 17:43 GMT
#5612
On January 05 2013 02:22 Requizen wrote:
Show nested quote +
On January 05 2013 02:16 AsnSensation wrote:
Well it's still only PBE maybe Riot will realize how stupid the proposed nerf is :D

Don't really understand how people can think that he's broken, while 90% of the players I see miss their Qs.
Is really EVERY Lee you see in your games getting fed and crushing face left and right? Because my from my experience most Lee Jungler's can pull of 1,2 nice ganks early game but can't snowball it all, laning Lees go mostly even and eventually outscaled by the enemy Irelia, Jax, Vlad or Shen.

Only once in every 30 games there is maybe that one Diamondprox esque Lee Sin that ganks/counterganks/counterjungles like a boss and crushes my soul and honestly ever since the Froggen Lee Mid Hypetrain I haven't seen an impressive Lee mid once @1800-2000 Elo


"Don't nerf him because bad players suck with him" isn't good reasoning. I could say that Amumu isn't OP or worth a ban because most of the ones I see only hit one person with their ult, miss Qs, and waste all their mana, but that doesn't make it true.


Why is it bad reasoning? If everyone played lee Sin like Diamondprox or Froggen, then he'd probably need a nerf.

1. Amumu is not OP in my opinion, but the proposed nerf on his ult is probably a good first step to balance him for low Elo games where people like to group up in small chokes against AOE comps.
2. please don't argue playing Amumu post6/lategame is as hard as Lee Sin.
3. The type of Amumu you described is probably a 1000-1200 player and I hate to play the Elo Card, but since you are playing in that bracket, as well I severely doubt that there is a 1200 player who can make Lee Sin look op.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
January 04 2013 17:45 GMT
#5613
On January 05 2013 02:34 OutlaW- wrote:
I have never been disappointed with Blizzard's balancing (starcraft 2, that is)

Even when TvZ was heavily favored to Zerg, I knew that if I just played a bit better I still could have won those games. That was all there was to it. Why should I be disappointed with the developers if I haven't reached the top yet? The thing I should be disappointed with is myself. I played sc2 for a decently long time and I peaked at high masters, and I can say with a straight look on my face that I was satisfied with how they handled the game. Maybe it's just much easier to balance a 1v1, RTS game than it is a moba game, but that's how it is.

In my 4 years of playing dota, I also don't remember being disappointed with icefrog. This may have to do with the game-design as well (and not just balance). I guess you can call me biased. Maybe I am biased. But after playing all three games I confidently say that Riot's balancing is the worst. I still like League the most out of the three, which is why I'm going to such lengths to discuss this.

I apologize again for sounding bitter. I guess I'm like the guy who doesn't understand relationships and constantly reminds my friends of their mistakes so that they can improve themselves. I understand if it can get annoying.


It's fine I understand where you are coming from and I generally agree with you, but you are kind of the minority in the respect to thoughts on balance of things like sc2(I can't speak to Dota's) Even are most esteemed TL has pages on pages of posts that can be summed up as "Balance whine"(most of them found in the banned list thankfully)

Honestly, I'd be curious to see how a more lengthy time between balancing played out but I am unsure it would necessarily make the game better.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 04 2013 17:48 GMT
#5614
On January 05 2013 02:43 AsnSensation wrote:
Show nested quote +
On January 05 2013 02:22 Requizen wrote:
On January 05 2013 02:16 AsnSensation wrote:
Well it's still only PBE maybe Riot will realize how stupid the proposed nerf is :D

Don't really understand how people can think that he's broken, while 90% of the players I see miss their Qs.
Is really EVERY Lee you see in your games getting fed and crushing face left and right? Because my from my experience most Lee Jungler's can pull of 1,2 nice ganks early game but can't snowball it all, laning Lees go mostly even and eventually outscaled by the enemy Irelia, Jax, Vlad or Shen.

Only once in every 30 games there is maybe that one Diamondprox esque Lee Sin that ganks/counterganks/counterjungles like a boss and crushes my soul and honestly ever since the Froggen Lee Mid Hypetrain I haven't seen an impressive Lee mid once @1800-2000 Elo


"Don't nerf him because bad players suck with him" isn't good reasoning. I could say that Amumu isn't OP or worth a ban because most of the ones I see only hit one person with their ult, miss Qs, and waste all their mana, but that doesn't make it true.


Why is it bad reasoning? If everyone played lee Sin like Diamondprox or Froggen, then he'd probably need a nerf.

1. Amumu is not OP in my opinion, but the proposed nerf on his ult is probably a good first step to balance him for low Elo games where people like to group up in small chokes against AOE comps.
2. please don't argue playing Amumu post6/lategame is as hard as Lee Sin.
3. The type of Amumu you described is probably a 1000-1200 player and I hate to play the Elo Card, but since you are playing in that bracket, as well I severely doubt that there is a 1200 player who can make Lee Sin look op.

I never said Amumu is harder to play than Lee, that's insane. And I never said anything about ELO. People can suck with champions at all levels of play, hell you can die to wolves as GP in a tournament or Shy ult into a wall and be called a "pro".

Balance in LoL, as in every other game from fighters to RTS to MMOs, should be balanced around playing right, and if you play Lee right he's very very very strong. It's harder to play him right, but that shouldn't affect the balancing process.
It's your boy Guzma!
kongoline
Profile Joined February 2012
6318 Posts
January 04 2013 17:48 GMT
#5615
On January 05 2013 02:43 AsnSensation wrote:
Show nested quote +
On January 05 2013 02:22 Requizen wrote:
On January 05 2013 02:16 AsnSensation wrote:
Well it's still only PBE maybe Riot will realize how stupid the proposed nerf is :D

Don't really understand how people can think that he's broken, while 90% of the players I see miss their Qs.
Is really EVERY Lee you see in your games getting fed and crushing face left and right? Because my from my experience most Lee Jungler's can pull of 1,2 nice ganks early game but can't snowball it all, laning Lees go mostly even and eventually outscaled by the enemy Irelia, Jax, Vlad or Shen.

Only once in every 30 games there is maybe that one Diamondprox esque Lee Sin that ganks/counterganks/counterjungles like a boss and crushes my soul and honestly ever since the Froggen Lee Mid Hypetrain I haven't seen an impressive Lee mid once @1800-2000 Elo


"Don't nerf him because bad players suck with him" isn't good reasoning. I could say that Amumu isn't OP or worth a ban because most of the ones I see only hit one person with their ult, miss Qs, and waste all their mana, but that doesn't make it true.


Why is it bad reasoning? If everyone played lee Sin like Diamondprox or Froggen, then he'd probably need a nerf.

1. Amumu is not OP in my opinion, but the proposed nerf on his ult is probably a good first step to balance him for low Elo games where people like to group up in small chokes against AOE comps.
2. please don't argue playing Amumu post6/lategame is as hard as Lee Sin.
3. The type of Amumu you described is probably a 1000-1200 player and I hate to play the Elo Card, but since you are playing in that bracket, as well I severely doubt that there is a 1200 player who can make Lee Sin look op.

dude amumu is op for quite some time and its not only in "low elo" rofl
listen to what pros like saint,theoddone say about him, he is common ban in high elo ie dyrius always auto bans amumu when he is fp
Slayer91
Profile Joined February 2006
Ireland23335 Posts
January 04 2013 17:49 GMT
#5616
speaking of op amumu I made a video of an initiate I pulled off yesterday when the whole team was way behind and getting zoned out.



so op
kainzero
Profile Blog Joined January 2009
United States5211 Posts
January 04 2013 17:51 GMT
#5617
since i come from fighting games i am so used to things being released as-is and having almost no rebalance unless there's an entirely new version.

the only time i would make balance changes would be to spice up the game if people don't want to play anymore.

i never liked blizzard or riot with SC2/LoL because there's this constant need to tinker with the product before things are figured out, and it's never reached a point where people complain AND stop playing, they only complain.

i also liked how they (KeSPA) balanced BW by keeping everything steady except for maps. there was just enough tinkering to give fresh games based on the different maps, but there were relatively minor changes; unit properties and abilities were never altered after what was it, 1.07? 1.12?

one of the things i'm curious about is soraka. i know she got nerfs, but i feel like the reason that she's so weak and hardly played is because she's fallen out of the meta, as both solo q and tourney play seem to have fallen away from sustain and go for either more aggressive supports or supports with strong cc. that feels more like a result of people's shifting mentality with the game more than tinkering with abilities.
TheYango
Profile Joined September 2008
United States47024 Posts
January 04 2013 17:54 GMT
#5618
On January 05 2013 02:45 Parnage wrote:
It's fine I understand where you are coming from and I generally agree with you, but you are kind of the minority in the respect to thoughts on balance of things like sc2(I can't speak to Dota's) Even are most esteemed TL has pages on pages of posts that can be summed up as "Balance whine"(most of them found in the banned list thankfully)

Honestly, I'd be curious to see how a more lengthy time between balancing played out but I am unsure it would necessarily make the game better.

"Amount of balance whine" is probably the worst possible metric you could have chosen to use, lol
Moderator
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
January 04 2013 17:56 GMT
#5619
Well, of course balance whine exists. But Blizzard is experienced enough to know that they shouldn't listen to it. Riot does. That's the problem. (One of them)
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 04 2013 17:56 GMT
#5620
if you want to abuse op stuff that doesn't get nerfed you have to do research yourself and find a champ under the radar thats hard to play. A good example right now is hecarim, blatanly really strong right now but barely anyone plays him and he's only been getting buffed recently.

sure it is hard to use lee sin to his full potential, but it is not hard to do well with him, seen by his huge popularity and his amazing kda across the boards.

same with amumu, super easy to play and highest winrate zz. these are the kind of champs that get nerfed.
I come in for the scraps
Prev 1 279 280 281 282 283 451 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Rongyi Cup S3 - Group A
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 74
SortOf 63
StarCraft: Brood War
Rain 11239
Sea 4245
Hyuk 704
Jaedong 422
Hm[arnc] 263
Larva 231
Zeus 142
Shinee 61
Shuttle 47
Hyun 39
[ Show more ]
Backho 34
Bale 27
ZergMaN 17
Noble 16
NotJumperer 6
Dota 2
NeuroSwarm198
League of Legends
JimRising 727
Super Smash Bros
Mew2King83
Other Games
WinterStarcraft515
C9.Mang0365
RuFF_SC2111
Hui .98
XaKoH 81
mouzStarbuck2
Organizations
Other Games
gamesdonequick1200
StarCraft: Brood War
UltimateBattle 48
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 64
• practicex 36
• Sammyuel 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt532
Upcoming Events
RongYI Cup
3h 10m
SHIN vs Creator
Classic vs Percival
OSC
5h 10m
BSL 21
7h 10m
QiaoGege vs Sziky
Dewalt vs Bonyth
Mihu vs TBD
RongYI Cup
1d 3h
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
1d 4h
BSL 21
1d 7h
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Invitational
3 days
[ Show More ]
WardiTV Invitational
4 days
The PondCast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1: W5
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
Tektek Cup #1
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.