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[Patch 1.0.0.151: End of S2] General Discussion - Page 10

Forum Index > LoL General
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Prev 1 8 9 10 11 12 280 Next
Arekan
Profile Joined February 2011
United States248 Posts
November 13 2012 02:14 GMT
#181
On November 13 2012 10:51 Requizen wrote:
http://na.leagueoflegends.com/board/showthread.php?t=2791208#31329458

I don't know exactly what this will change, I don't think wins really correlate to skill level.


This change is going to be dumb. I only have about 50 wins (leveled up mostly through customs and AI due to poor internet at the time) and I'm playing people with 500+ all the time in normals. Oh well.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 13 2012 02:19 GMT
#182
On November 13 2012 10:51 Requizen wrote:
http://na.leagueoflegends.com/board/showthread.php?t=2791208#31329458

I don't know exactly what this will change, I don't think wins really correlate to skill level.


I think this should be a good change, and alleviate at least *some* of the elo hell issues.

Just last night I did a ranked game with a duo queue who admitted it was their first ranked game when I've played over 200.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Vanka
Profile Blog Joined April 2010
China1336 Posts
Last Edited: 2012-11-13 02:33:27
November 13 2012 02:29 GMT
#183
Something I don't think people have mentioned is that the flash increased cd is also a buff to ganking in general.

I'm not sure whether that promotes passive or aggressive play though, cause top players will play more passively during the increased cd if it's down, but it does make camping a lane easier in solo queue.
Bwaaaa
Profile Joined September 2011
Australia969 Posts
November 13 2012 02:45 GMT
#184
On November 13 2012 11:19 Ketara wrote:
Show nested quote +
On November 13 2012 10:51 Requizen wrote:
http://na.leagueoflegends.com/board/showthread.php?t=2791208#31329458

I don't know exactly what this will change, I don't think wins really correlate to skill level.


I think this should be a good change, and alleviate at least *some* of the elo hell issues.

Just last night I did a ranked game with a duo queue who admitted it was their first ranked game when I've played over 200.

Does anyone know if this change will only affect all matchmaking or just normal ques.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 13 2012 02:47 GMT
#185
The red post says it's all matchmaking.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
overt
Profile Blog Joined June 2010
United States9006 Posts
November 13 2012 02:50 GMT
#186
On November 13 2012 11:14 Arekan wrote:
Show nested quote +
On November 13 2012 10:51 Requizen wrote:
http://na.leagueoflegends.com/board/showthread.php?t=2791208#31329458

I don't know exactly what this will change, I don't think wins really correlate to skill level.


This change is going to be dumb. I only have about 50 wins (leveled up mostly through customs and AI due to poor internet at the time) and I'm playing people with 500+ all the time in normals. Oh well.


If you're winning games against people who have 450 more wins then you, congrats. You should have an easy time stomping noobs who also only have 50 wins.
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 13 2012 03:01 GMT
#187
On November 13 2012 11:29 Vanka wrote:
Something I don't think people have mentioned is that the flash increased cd is also a buff to ganking in general.

I'm not sure whether that promotes passive or aggressive play though, cause top players will play more passively during the increased cd if it's down, but it does make camping a lane easier in solo queue.

Doesn't matter, because junglers won't be ganking unless it's a 100% sure kill anymore.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Xevious
Profile Joined February 2011
United States2086 Posts
November 13 2012 03:04 GMT
#188
meanwhile at reddit

(in regards to the new theme)
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 13 2012 03:05 GMT
#189
On November 13 2012 12:01 VirgilSC2 wrote:
Show nested quote +
On November 13 2012 11:29 Vanka wrote:
Something I don't think people have mentioned is that the flash increased cd is also a buff to ganking in general.

I'm not sure whether that promotes passive or aggressive play though, cause top players will play more passively during the increased cd if it's down, but it does make camping a lane easier in solo queue.

Doesn't matter, because junglers won't be ganking unless it's a 100% sure kill anymore.

Seems like ive heard that before.
Artillery spawned from the forges of Hell
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 13 2012 03:07 GMT
#190
On November 13 2012 12:04 Xevious wrote:
meanwhile at reddit

(in regards to the new theme)

My give a shit cup is so empty with Redditors anymore. People will complain about the stupidest things.
It's your boy Guzma!
Xevious
Profile Joined February 2011
United States2086 Posts
November 13 2012 03:12 GMT
#191
On November 13 2012 12:07 Requizen wrote:
Show nested quote +
On November 13 2012 12:04 Xevious wrote:
meanwhile at reddit

(in regards to the new theme)

My give a shit cup is so empty with Redditors anymore. People will complain about the stupidest things.

tbh this drama about the theme is pretty entertaining, the most recent hate thread got like 6th on /r/all earlier which i find pretty impressive
+ Show Spoiler +
[image loading]
Perplex
Profile Joined March 2011
United States1693 Posts
November 13 2012 03:13 GMT
#192
On November 13 2012 12:04 Xevious wrote:
meanwhile at reddit

(in regards to the new theme)


That new style is the worst thing to happen to that subreddit in a long time. Yet somehow i'm not surprised they refuse to remove it, best mod team ever.
http://www.lolking.net/summoner/na/24238059
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
November 13 2012 03:16 GMT
#193
Why remove something that people will get used to eventually? lol
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Perplex
Profile Joined March 2011
United States1693 Posts
Last Edited: 2012-11-13 03:20:07
November 13 2012 03:19 GMT
#194
On November 13 2012 12:16 MooMooMugi wrote:
Why remove something that people will get used to eventually? lol

People have listed tons of reasons why they don't like it:
  • It's not as space efficient as the normal reddit design
  • It's gaudy and has lots of visual noise for no reason
  • The theme has nothing to do with LoL
  • It makes it hard to distinguish between comments and replies
  • There's no differentiation for the OP's posts
  • The mods implemented it without beta testing it at all


Ask yourself, why even have the theme in the first place? Reddit is popular for a reason: the default style WORKS. It's efficient and readable.

When people are making extensions to remove your theme, you know something is wrong.


+ Show Spoiler +
[image loading]
http://www.lolking.net/summoner/na/24238059
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
November 13 2012 03:23 GMT
#195
Riot updates their HUD randomly too you dont see people complaining
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2012-11-13 03:26:04
November 13 2012 03:25 GMT
#196
On November 13 2012 12:23 MooMooMugi wrote:
Riot updates their HUD randomly too you dont see people complaining

wut
do you even reddit?
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Xevious
Profile Joined February 2011
United States2086 Posts
November 13 2012 03:26 GMT
#197
On November 13 2012 12:23 MooMooMugi wrote:
Riot updates their HUD randomly too you dont see people complaining

yeah in tiny, non intrusive ways like reskinning a few buttons or changing a font. the /r/lol rework changed every visual element of the page not the mention the grand majority of people think it's conceptually ugly as shit, even if they fix it up a bit.
Perplex
Profile Joined March 2011
United States1693 Posts
November 13 2012 03:28 GMT
#198
On November 13 2012 12:23 MooMooMugi wrote:
Riot updates their HUD randomly too you dont see people complaining


because their updates usually provide better functionality and usability while maintaining aesthetic integrity. The lol subreddit update did the exact opposite.
http://www.lolking.net/summoner/na/24238059
samthesaluki
Profile Joined November 2010
914 Posts
November 13 2012 03:29 GMT
#199
ok can someone tell me how dravens catching axe mechanic works someone said u can know where roughly it will land?
samthesaluki
Profile Joined November 2010
914 Posts
November 13 2012 03:39 GMT
#200
also that matchmaking thing hell yes easier matches for my 200 wins in normals gg
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