I'll do that tomarrow if anyone else is interested and we didn't do it before.
[Patch 1.0.0.148: Kha'Zix] General Discussion - Page 168
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Sermokala
United States13850 Posts
I'll do that tomarrow if anyone else is interested and we didn't do it before. | ||
Ryuu314
United States12679 Posts
On October 14 2012 15:33 Sermokala wrote: I'm gona go to bed after the finals and I won't check this for a bit but did we ever figure out if udyrs tiger first attack dot stack twice? I remember us talking about it but I don't remember if anyone did some real tests on it. I'll do that tomarrow if anyone else is interested and we didn't do it before. If I recall correctly, Udyr's tiger stance proc doesn't stack, it jsut refreshes the duration. So doing double tiger proc is more overall damage, but not that much more. It's significant enough to be able to cheese out a lane win at lvl 1 if you run AD runes tho. | ||
Leonite7
Ireland921 Posts
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Requizen
United States33802 Posts
On October 14 2012 16:49 Leonite7 wrote: Why is Warwick not played anymore? He is really strong and I find that he is quite powerful vs jayce. He is strong vs Jayce, because one of Jayce's weaknesses is champs who can sustain really hard vs his harass. He ends up being pretty good as long as he stays even early and gets some items. WW lane is pretty passive, and the meta right now favors aggressive, skirmishing tops rather than farm tops. He does fine if you want to play him, though. His jungle has always been meh. Slow, but safe and decent ganks once you hit 6. Nothing special, but his end game is pretty strong with his tankiness and decent damage. | ||
Alzadar
Canada5009 Posts
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JackDino
Gabon6219 Posts
On October 14 2012 17:00 Alzadar wrote: I don't see how Warwick could possibly be good against Jayce. Warwick's greatest weakness during laning is ranged enemies. Sure he has good sustain, but there's no way he can just outsustain all of Jayce's damage. He'll never be able to hit Jayce at all, except maybe a single Hungering Strike for a full Jayce melee combo. Warwick is good against anything once he gets like 6 or so and a FH or wits or whatever type of defense he needs, he's just really weak early. | ||
Requizen
United States33802 Posts
On October 14 2012 17:04 JackDino wrote: Warwick is good against anything once he gets like 6 or so and a FH or wits or whatever type of defense he needs, he's just really weak early. Hence why I said that. A smart Jayce will shit on him 1~4, but if WW manages to not get too far behind, he eventually becomes a wall in lane that not even Jayce can push out. Kind of like any other high sustain or pure tank. If he gets some jungle help early, he's good. | ||
Ryuu314
United States12679 Posts
On October 14 2012 17:00 Alzadar wrote: I don't see how Warwick could possibly be good against Jayce. Warwick's greatest weakness during laning is ranged enemies. Sure he has good sustain, but there's no way he can just outsustain all of Jayce's damage. He'll never be able to hit Jayce at all, except maybe a single Hungering Strike for a full Jayce melee combo. WW doesnt even have to hungering strike Jayce tho. WW can just get chalice and basically be immovable since his Q heals so much. Even then, WW can also rush stuff like Frozen Heart and still do perfectly fine. WW probably won't win that lane, but he also probably wouldn't lose it either. He's unpopular because the meta favors champs that have strong early/mid-games and/or can apply tons of pressure. Stuff like WW, Udyr (lane), GP sacrifice early/mid-game power to become unkillable monsters later on that can really ruin the AD carry's day. Like, back when WW, Udyr, GP were popular, they basically sat in lane for 15~20 minutes, then start fighting. In fights they'd basically stick to the enemy carry's face and force the carry to deal with them while being unkillable. Biggest problem is that the current meta simply doesn't let top laners sit in lane for 15~20 minutes without doing anything but farming. | ||
billy5000
United States865 Posts
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nyxnyxnyx
Indonesia2978 Posts
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Treadmill
Canada2833 Posts
On October 14 2012 17:08 Ryuu314 wrote: WW doesnt even have to hungering strike Jayce tho. WW can just get chalice and basically be immovable since his Q heals so much. Even then, WW can also rush stuff like Frozen Heart and still do perfectly fine. WW probably won't win that lane, but he also probably wouldn't lose it either. He's unpopular because the meta favors champs that have strong early/mid-games and/or can apply tons of pressure. Stuff like WW, Udyr (lane), GP sacrifice early/mid-game power to become unkillable monsters later on that can really ruin the AD carry's day. Like, back when WW, Udyr, GP were popular, they basically sat in lane for 15~20 minutes, then start fighting. In fights they'd basically stick to the enemy carry's face and force the carry to deal with them while being unkillable. Biggest problem is that the current meta simply doesn't let top laners sit in lane for 15~20 minutes without doing anything but farming. To me you've shown the real weakness of champs like warwick/udyr/gp top. Because you can get (almost) the same nasty late game with champs like Irelia or Shen without completely sacrificing mid-game. | ||
BreakfastBurrito
United States893 Posts
On October 14 2012 17:27 billy5000 wrote: Haven't played league in a looong time. I used to top and bot extensively, but I want to start fresh this time. Do you guys have any resources/VOD recommendations to learn mid and jungle? Just play normals with a solomid.net or mobafire guide to the champ until you are comfortable~ Mid is especially easy, its like playing top but you roam more. | ||
JackDino
Gabon6219 Posts
On October 14 2012 17:36 BreakfastBurrito wrote: Just play normals with a solomid.net or mobafire guide to the champ until you are comfortable~ Mid is especially easy, its like playing top but you roam more. Mobafire, nice advice pal. Better to just check out what the champs do on the league wiki instead of using mobafire. | ||
Sufficiency
Canada23833 Posts
On October 13 2012 14:01 Frolossus wrote: point + click CC is all you need to rape kat in lane true story I played this matchup in both ways (albeit only a couple of times each way) and I feel that Katarina counters Annie. Annie has a lot of problems against Katarina and every time I try to play Annie vs Katarina I get really, REALLY frustrated. The biggest problem is that Katarina's Q has 50 more range than Annie's Q. Katarina can poke with Q then E away; to make the problem even worse, Katarina has 15 higher natural movement speed as well. It's incredibly difficult for Annie to Q a Katarina; even if she does manage to press Q, due to Annie's Q's travel time Katarina would still have enough time to at least break out more distance from Annie, so even of Annie manages to stun Katarina Annie still can't really follow up effectively. Once the stun is expended, Katarina wins trade against Annie with ease. Then again who actually counters Katarina these days beside Diana? | ||
zulu_nation8
China26351 Posts
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Sufficiency
Canada23833 Posts
On October 14 2012 17:55 zulu_nation8 wrote: there was a time when bw had no replays, it was hard to do research back then too for people who wanted to get better I am pretty sure back then you could also turn Zerglings into Mutalisks by meshing a few buttons and those Mutalisks would take only 0.5 control each. | ||
zulu_nation8
China26351 Posts
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Sufficiency
Canada23833 Posts
On October 14 2012 18:00 zulu_nation8 wrote: no you couldn't You were too young to remember I guess. EDIT: here: Zergling to Mutalisk: taken from the GX forum........... Extremely important bug discovered. This is most serious among the bugs ever founded. All units & structures can morp into Lurkers and Mutas. I'm NOT kidding and this is NOT a StarDraft patch. You can use this bug in Multiplayer games like IPX or Battle.net. To use this bug, you must have Hydrarisk Den(with Lurker developed) and some hydrarisks. First, make some zerglings and set them to group #1. Second, select one or more hydrarisks. As last, press L and number 1 at the same time. If it is successful, Those group #1 zergling will be Cocoons(not zerg egg) and they will become Lurkers. And if you cancel Cocoons, they will become Mutalisks. This applies to any units and any structures. you can morp even 'Protoss Nexus' and 'Zerg Hatchery' into Lurker and Mutalisks. More seriously, this bug doesn't costs any resources and bug units have abilitys of original units. For example, if you make Lurkers or Mutals with cloaked wraiths, they can use cloaking. If you use Arbiters with this bug,the bug units makes cloaking fields for other units. If you use observers, the bug units have full-cloaking ability and observer's speed. If you use 'Zerg Hatchery', the bug unit have even 'Larvaes'.As I said above, This bug is NOT KIDDING. This bug is discovered by one of Korean players, and already known to many many Korean players. Maybe you had better avoid Zerg(or even Protoss) players until the patch released. Yes it does work.... - [o]Qwerty Remember! Sliding Command Center and Zergling to Mutalisk only work on earlier versions of Starcraft! If you have something that could go here, I need it. Drop it off at the Principal's Desk. | ||
Parnage
United States7414 Posts
Anyway, so with s2 wrapped up, what changes do you think we are going to see in solo que for s3? I am expecting honestly top and bot lane switches and more crazy support choices. | ||
billy5000
United States865 Posts
On October 14 2012 17:55 zulu_nation8 wrote: there was a time when bw had no replays, it was hard to do research back then too for people who wanted to get better I take back what I asked. You have a point. | ||
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