• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:17
CET 20:17
KST 04:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada3SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1702 users

[Patch 1.0.0.146: Late August] General Discussion - Page 131

Forum Index > LoL General
Post a Reply
Prev 1 129 130 131 132 133 162 Next
Celial
Profile Blog Joined June 2006
2602 Posts
September 10 2012 13:33 GMT
#2601
I just checked out BAF AT THE GAME on EU-W, Shaco main at 2600 ELO. He plays AP Shaco. How does that work?
Do not regret. Always forward, never back.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 10 2012 13:36 GMT
#2602
On September 10 2012 22:33 Celial wrote:
I just checked out BAF AT THE GAME on EU-W, Shaco main at 2600 ELO. He plays AP Shaco. How does that work?

Stack boxes, be an asshole.

The biggest part of playing Shaco at all - be it AD, AP, hybrid, or AS - is to realize that your champion is a complete dick and play accordingly.
It's your boy Guzma!
Arekan
Profile Joined February 2011
United States248 Posts
September 10 2012 13:37 GMT
#2603
On September 10 2012 22:33 Celial wrote:
I just checked out BAF AT THE GAME on EU-W, Shaco main at 2600 ELO. He plays AP Shaco. How does that work?


Shaco's AP ratios on his abilities are actually very good. His boxes have up to 1.6 AP and his E and ult are 1.0 (1.2 for his E if you are behind them. With an 8 second CD on his E, spamming that as harass I can see being pretty strong.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-09-10 13:52:17
September 10 2012 13:44 GMT
#2604
On September 10 2012 17:47 TheKefka wrote:
Show nested quote +
On September 10 2012 14:34 VirgilSC2 wrote:
I have 9 Rune Pages

Red
MPen
ASpd
ADmg

Yellow
Armor
HP/Level

Blue
AP/Level
MR/Level

Quints
MSpd
ADmg
GP/10
AP

Buy HP/5 quints,they are expensive as fuck but soooo good against lanes that will constantly harass you.
Also flat health is king for aggressive supports.I don't really like gp/10 runes,stick it on a soraka or something.
If you wanna go man mode with taric/leona/nunu buy flat health.

On September 10 2012 19:19 spinesheath wrote:
Show nested quote +
On September 10 2012 19:08 Sufficiency wrote:
Needs:

- flat MR blue
- flat or scaling MP5 yellow

What champion would you use MP5 runes on these days? I can't imagine anyone who'd want these.

Some mana-hungry supports like Sona can make good use of MP5 runes, perhaps... but they aren't 100% necessary.

I would add:
Armor MARKS for your supports
Flat MR Glyphs for nearly all non-aggro mid lanes (anytime you're going to be focused on farming rather than killing the other mid lane), or for top lanes vs. AP/magic damage opponents like Rumble or Shen. It takes so long enough for scaling MR Glyphs to break even, if theres any potential you die to magic damage before level 9 (especially vs. APs who have a scary level 6 ult) then Flat Glyphs will be substantially better. Even if the threat isn't dying, but just eating a lot of magic damage harass (Shen's vorpal blades/ki strikes) early in the game, Flat glyphs go a long way.

HP5 quints I only use in a few situations... I wouldn't prioritize them.
Armor quints and MR quints are overall more useful than HP5 quints - I only run HP5 quints when I'm laning against heavy mixed damage harass, like Kennen (harasses with autos + spells) or true damage harass like Olaf.

I prefer GP10 quints over flat health on supports because I prefer only 1 GP10 item and I don't want to get frozen out of buying wards if no kills happen.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
September 10 2012 13:59 GMT
#2605
sona needs tank runes not mp5, her weakness is getting jumped on your harass is already godly
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-09-10 14:07:18
September 10 2012 14:03 GMT
#2606
On September 10 2012 22:59 Slayer91 wrote:
sona needs tank runes not mp5, her weakness is getting jumped on your harass is already godly

If there's little magic damage in the opposing lane - or little damage at all (example: Sona vs Soraka + whatever AD carries, or Janna + AD carry who is not particularly high-aggro early) then you can often run flat MP5 blues or yellows - sacrificing some tankiness to potentially outharass/outlast.

You're not as worried about exploding instantly to a Janna or Soraka lane the way you are vs. a Taric lane, and when you're vs. a non-healing support, you really don't have to worry about not outsustaining, you only have to worry about an allin against you.

Remember, you're running this with armor reds, so its not like you get 0 armor from your runes. If you're going with MPen runes, it can be more risky to run regen yellows [and getting 0 armor]
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-09-10 14:15:44
September 10 2012 14:13 GMT
#2607
If I'm vs janna or soraka you just zone them and you still want tank runes incase you get ganked
like mp5 runes is what 1 bonus spell a minute is it really worth sacrificing flat mrs or armours.

You still are going to get hit by the enemy AD when you go in to harass actually so basically there's no situation where mp5 is better o.O
sylverfyre
Profile Joined May 2010
United States8298 Posts
September 10 2012 14:30 GMT
#2608
Spellsy runs MP5/L yellow on sona (armor / scalingMP5 / MR / GP10) and I've seen Nhat Nguyen do the same. I cite them because non-main support players are less likely to dedicate multiple runepages to different support setups. Mana is an issue at all stages of the game for Sona (unless you find the money for a chalice, somehow) so runing it is NOT wasted.

Not only that, but getting traded back when you go to Q/PC someone isn't a big deal since you're going to heal it off.

Viewing it as "1 spell per minute" is a rather poor way of analyzing mana regen. By that logic, you can only cast a few spells per minute anyway (~10 MP5 at level 6, +3MP5 from masteries... ~3 spells per minute. Increasing that to 4 spells per minute is actually a pretty huge change in your throughput.)
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-09-10 14:46:49
September 10 2012 14:45 GMT
#2609
Here's Chauster sona:Armor+ 12.7,Magic Resist+ 12.1.,Magic Pen.+ 8.5 Gold / 10+ 3
And Krepo sona:Armor+ 12.7 Health+ 78 Magic Resist+ 12.1Magic Pen.+ 8.5
I cite them because their rune page for sona strictly says SONA lol.
Cackle™
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2012-09-10 14:50:35
September 10 2012 14:48 GMT
#2610
On September 10 2012 23:13 Slayer91 wrote:
If I'm vs janna or soraka you just zone them and you still want tank runes incase you get ganked
like mp5 runes is what 1 bonus spell a minute is it really worth sacrificing flat mrs or armours.

You still are going to get hit by the enemy AD when you go in to harass actually so basically there's no situation where mp5 is better o.O

The thing is, you want a certain amount of mana regen on supports, but other than philo-->shurelya's and maybe shoul shroud, you don't necessarily want to itemize for it. On the other hand, supports are often already building tanky in the form of aegis, shurelya's, locket, HoG/randuins, choice of boots, etc. The runes are used to have "just enough" mana regen to hit your comfort level, not as a result of "mp5 > armor"
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-09-10 14:53:35
September 10 2012 14:48 GMT
#2611
Interesting, so they run MPen red and not armor? That's even more bossy harass / trying to push opponent out of lane than MP5 is. (With MP5, if things go south, at least you have more mana to heal with)
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-09-10 14:55:49
September 10 2012 14:53 GMT
#2612
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot and pretty much the only way you can get that stat,armor reds are really inefficient,hell even mr reds are inefficient because of the nerfs.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.
Cackle™
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 10 2012 14:54 GMT
#2613
On September 10 2012 16:41 Sufficiency wrote:
Show nested quote +
On September 10 2012 16:26 Seuss wrote:
On September 10 2012 16:10 Sufficiency wrote:
I thought you were supposed to get AS marks on Shyvana because she gets bonuses on autos..... similarly to Nunu, Skarnar, and Noctourne.


It doesn't make enough of a difference to matter. Her W is going to hit its full duration even if you have no bonus AS at all, and the cooldown reduction on her Q isn't all that relevant. With the attack speed you can get from Runes you're looking at getting a second Q off 0.5 seconds faster than before. Yay?

Attack speed isn't a bad on her, but there are simply better runes for jungling.


I don't know, 10ad extra per attack doesn't seem all that amazing either. Probably need to do some math to figure out conclusively which is better.


The math is easy. 25.5% AS versus 15.5 AD. For the sake of simplicity we'll assume you have the AS and AD masteries from the Offense tree, but nothing else that might affect our calculations.

0.658 [Shyvana's Base Attack Speed] * 0.255 [Attack Speed Bonus from Runes] * 60.9 [Shyvana's AD] = 10.22 [Auto-Attack DPS increase]
0.658 * 0.255 * 0.5 [Q Cooldown Reduction per Auto] * 109.62 [Q Damage @Rank 1] / 10 [Q Cooldown @Rank 1] = 0.920 [Q DPS increase]
Total DPS increase: 11.14 DPS

0.658 * 15.5 [Bonus AD from Runes] = 10.2 [Auto-Attack DPS increase]
15.5 * 1.8 / (10 / (1 + 0.658 * 0.5)) = 3.7 [Q DPS increase]
15.5 * 0.2 * 7 [Max W Duration] / 12 [W Cooldown @Rank 1] = 1.81 [W DPS increase]
Total DPS increase: 15.71 DPS

AD is the clear winner here. It's also very important to note that AD's damage is front loaded. Whether or not you have AS the small camps will generally only last as long as W's duration and 1-2 Qs anyway. With AD W does 21.7 more total damage in an AoE, and Q does 27.9 more damage per use.

Basically, early jungling is easier with AD, and when you gank your damage will be higher.

On September 10 2012 16:43 Celial wrote:
I thought you want AS on Shyvana for many reasons:

Generally higher DPS
Faster stacking of W-duration (hit people twice in lane, run behind them forever)
Faster resets of Q (better objective control and - acccording to TOO - almost doubling burst dps in late with short cd (think Q auto auto Q auto auto Q auto auto Q etc))
Faster reset of R

I still build Wits End on Shyvana from time to time, and always feel so much more powerful with it than with anything else. GIANT dps increase, and I feel as if my ult is always up. But thats just me and totally subjective.


I can't attest to the first point, but the second point in that list is clearly wrong. Auto->Q immediately stacks W's duration to 6 out of 7 possible seconds. Just as with clearing the jungle you don't need any attack speed to stack W's duration.

Attack speed is a good stat on Shyvana, it's just not a compelling stat to rune for when jungling. Jungle rune pages are almost always about maximizing clear efficiency and safety or gank efficacy. For Shyvana AD simultaneously makes her clears faster and her ganks stronger, so it's the obvious way to go.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
September 10 2012 14:55 GMT
#2614
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot and pretty much the only way you can get that stat.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.


I've found that armor reds are fun just because no one expects you to take as little damage as you do so you can just ignore all the AD's harass. Especially as someone like Leona, you just ignore attacks and zone all day.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-09-10 15:00:37
September 10 2012 14:56 GMT
#2615
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.

What? Armor reds are pretty standard for supports. They are pretty reasonable for efficiency at 0.9 armor per rune (8 armor to fill with)
Any 21 (ingame - 20.9 on lolking) armor runepage you see on chauster/xpecial/whoever is running armor marks.

Chauster actually runs armor marks several pages. Some where he runs gold/10 yellows, and others where he combines armor reds with armor yellows to have that 21 armor combination.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-09-10 14:59:25
September 10 2012 14:57 GMT
#2616
On September 10 2012 23:55 AsmodeusXI wrote:
Show nested quote +
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot and pretty much the only way you can get that stat.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.


I've found that armor reds are fun just because no one expects you to take as little damage as you do so you can just ignore all the AD's harass. Especially as someone like Leona, you just ignore attacks and zone all day.

Were talking about sona,leona is a different story.
On September 10 2012 23:56 sylverfyre wrote:
Show nested quote +
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.

What? Armor reds are pretty standard for supports. They are pretty reasonable for efficiency at 0.9 armor per rune (8 armor to fill with)
Any 21 (ingame - 20.9 on lolking) armor runepage you see on chauster/xpecial/whoever is running armor marks.

Were talking about sona here lol,unless I'm missing something.
Cackle™
sylverfyre
Profile Joined May 2010
United States8298 Posts
September 10 2012 15:04 GMT
#2617
On September 10 2012 23:57 TheKefka wrote:
Show nested quote +
On September 10 2012 23:55 AsmodeusXI wrote:
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot and pretty much the only way you can get that stat.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.


I've found that armor reds are fun just because no one expects you to take as little damage as you do so you can just ignore all the AD's harass. Especially as someone like Leona, you just ignore attacks and zone all day.

Were talking about sona,leona is a different story.
Show nested quote +
On September 10 2012 23:56 sylverfyre wrote:
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.

What? Armor reds are pretty standard for supports. They are pretty reasonable for efficiency at 0.9 armor per rune (8 armor to fill with)
Any 21 (ingame - 20.9 on lolking) armor runepage you see on chauster/xpecial/whoever is running armor marks.

Were talking about sona here lol,unless I'm missing something.

Yeah, Spellsy's recommendation on sona is armor reds to make up for the missing armor from running MP5 yellows. Chauster and Krepo are instead running MPen reds and keeping the armor on yellows - you don't want to run with 0 armor, that's just asking for trouble.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-09-10 15:10:05
September 10 2012 15:06 GMT
#2618
On September 10 2012 23:30 sylverfyre wrote:
Spellsy runs MP5/L yellow on sona (armor / scalingMP5 / MR / GP10) and I've seen Nhat Nguyen do the same. I cite them because non-main support players are less likely to dedicate multiple runepages to different support setups. Mana is an issue at all stages of the game for Sona (unless you find the money for a chalice, somehow) so runing it is NOT wasted.

Not only that, but getting traded back when you go to Q/PC someone isn't a big deal since you're going to heal it off.

Viewing it as "1 spell per minute" is a rather poor way of analyzing mana regen. By that logic, you can only cast a few spells per minute anyway (~10 MP5 at level 6, +3MP5 from masteries... ~3 spells per minute. Increasing that to 4 spells per minute is actually a pretty huge change in your throughput.)


No it's not. You have a certain base mana pool. You have a certain amount of backs per minute. That means you have a flat amount of spells +as many as you get from mana regen per minute.

Shurelyas is 15 mp5. Masteries is another 3 mp5. Scaling mp5 gives you maybe 10-20% increase in mana regen. Chalice is more than DOUBLE at low mana values and like 50% at around 3/4 or 1/2 mana.

5 mp5 at level 11 won't make you hit your comfort zone. I always just get chalice after shurelyas and then boom.

I THINK I run the same page as chauster I think but I agree with krepos choice as well but gonig hp quints isn't a great idea on every support so whatever. (I used to run cdr/lvl blue but I started using flat mr when everyone started running ez/corki+leona/taric/nunu/blitz zzz)

The idea behind krepos build is that most burst lanes aren't that heavily physically based so the inefficient amount of armour from reds maybe isn't optimal when you can get more efficent hp on quints scaling with your blues and yellows and then get the most efficient damage increase possible from reds since it works on both power chord and q and r.
Chauster just wants the gp10 because people like gp10 on supports.
sylverfyre
Profile Joined May 2010
United States8298 Posts
September 10 2012 15:06 GMT
#2619
On September 10 2012 23:54 Seuss wrote:
Show nested quote +
On September 10 2012 16:41 Sufficiency wrote:
On September 10 2012 16:26 Seuss wrote:
On September 10 2012 16:10 Sufficiency wrote:
I thought you were supposed to get AS marks on Shyvana because she gets bonuses on autos..... similarly to Nunu, Skarnar, and Noctourne.


It doesn't make enough of a difference to matter. Her W is going to hit its full duration even if you have no bonus AS at all, and the cooldown reduction on her Q isn't all that relevant. With the attack speed you can get from Runes you're looking at getting a second Q off 0.5 seconds faster than before. Yay?

Attack speed isn't a bad on her, but there are simply better runes for jungling.


I don't know, 10ad extra per attack doesn't seem all that amazing either. Probably need to do some math to figure out conclusively which is better.


The math is easy. 25.5% AS versus 15.5 AD. For the sake of simplicity we'll assume you have the AS and AD masteries from the Offense tree, but nothing else that might affect our calculations.

0.658 [Shyvana's Base Attack Speed] * 0.255 [Attack Speed Bonus from Runes] * 60.9 [Shyvana's AD] = 10.22 [Auto-Attack DPS increase]
0.658 * 0.255 * 0.5 [Q Cooldown Reduction per Auto] * 109.62 [Q Damage @Rank 1] / 10 [Q Cooldown @Rank 1] = 0.920 [Q DPS increase]
Total DPS increase: 11.14 DPS

0.658 * 15.5 [Bonus AD from Runes] = 10.2 [Auto-Attack DPS increase]
15.5 * 1.8 / (10 / (1 + 0.658 * 0.5)) = 3.7 [Q DPS increase]
15.5 * 0.2 * 7 [Max W Duration] / 12 [W Cooldown @Rank 1] = 1.81 [W DPS increase]
Total DPS increase: 15.71 DPS

AD is the clear winner here. It's also very important to note that AD's damage is front loaded. Whether or not you have AS the small camps will generally only last as long as W's duration and 1-2 Qs anyway. With AD W does 21.7 more total damage in an AoE, and Q does 27.9 more damage per use.

Basically, early jungling is easier with AD, and when you gank your damage will be higher.

Show nested quote +
On September 10 2012 16:43 Celial wrote:
I thought you want AS on Shyvana for many reasons:

Generally higher DPS
Faster stacking of W-duration (hit people twice in lane, run behind them forever)
Faster resets of Q (better objective control and - acccording to TOO - almost doubling burst dps in late with short cd (think Q auto auto Q auto auto Q auto auto Q etc))
Faster reset of R

I still build Wits End on Shyvana from time to time, and always feel so much more powerful with it than with anything else. GIANT dps increase, and I feel as if my ult is always up. But thats just me and totally subjective.


I can't attest to the first point, but the second point in that list is clearly wrong. Auto->Q immediately stacks W's duration to 6 out of 7 possible seconds. Just as with clearing the jungle you don't need any attack speed to stack W's duration.

Attack speed is a good stat on Shyvana, it's just not a compelling stat to rune for when jungling. Jungle rune pages are almost always about maximizing clear efficiency and safety or gank efficacy. For Shyvana AD simultaneously makes her clears faster and her ganks stronger, so it's the obvious way to go.

Yeah, even if you're running MS quints, AD marks still outperform AS marks. AS is alright on shyvana, but you're likely going to be building it somewhere (like Wit's end) - it doesn't perform well on early clears where W is over half of your DPS on creeps.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-09-10 15:07:55
September 10 2012 15:07 GMT
#2620
On September 11 2012 00:04 sylverfyre wrote:
Show nested quote +
On September 10 2012 23:57 TheKefka wrote:
On September 10 2012 23:55 AsmodeusXI wrote:
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot and pretty much the only way you can get that stat.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.


I've found that armor reds are fun just because no one expects you to take as little damage as you do so you can just ignore all the AD's harass. Especially as someone like Leona, you just ignore attacks and zone all day.

Were talking about sona,leona is a different story.
On September 10 2012 23:56 sylverfyre wrote:
On September 10 2012 23:53 TheKefka wrote:
Ofc I don't know anyone that runs armor reds.....
Magic pen reds are really good and considering ad's go flat mr they are the best for that slot.Yellows are for armor,blue flat mr and quints are either flat health or gold.As far as I can tell eu prefers flat health.Chauster and Xspecial run gold runes on almost anything.

What? Armor reds are pretty standard for supports. They are pretty reasonable for efficiency at 0.9 armor per rune (8 armor to fill with)
Any 21 (ingame - 20.9 on lolking) armor runepage you see on chauster/xpecial/whoever is running armor marks.

Were talking about sona here lol,unless I'm missing something.

Yeah, Spellsy's recommendation on sona is armor reds to make up for the missing armor from running MP5 yellows. Chauster and Krepo are instead running MPen reds and keeping the armor on yellows - you don't want to run with 0 armor, that's just asking for trouble.

Who even said that you should run 0 armor lol.
It's like you people just throw things out there as randomly as you can just to say something.
The starting point of the discussion was whether sona needs mp/5 regen,slayer and I say no and the best supports don't run them and have a dedicated sona page with no mp/5 regen.They use armor yellows and magic pen reds.
Cackle™
Prev 1 129 130 131 132 133 162 Next
Please log in or register to reply.
Live Events Refresh
OSC
16:00
Masters Cup #150: Group A
davetesta59
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 503
White-Ra 189
UpATreeSC 100
IndyStarCraft 79
JuggernautJason33
ForJumy 18
MindelVK 12
ProTech2
StarCraft: Brood War
Calm 2136
Shuttle 613
firebathero 191
Dota 2
Dendi1268
XcaliburYe151
League of Legends
rGuardiaN39
Counter-Strike
fl0m996
byalli961
pashabiceps186
FunKaTv 47
Heroes of the Storm
Liquid`Hasu135
Other Games
Grubby930
Beastyqt689
ceh9566
DeMusliM316
Fuzer 205
ArmadaUGS144
Trikslyr56
QueenE33
summit1g2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Adnapsc2 5
• Reevou 3
• Dystopia_ 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• blackmanpl 43
• HerbMon 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3778
• WagamamaTV666
League of Legends
• Nemesis3086
• imaqtpie1877
• TFBlade966
Other Games
• Shiphtur271
Upcoming Events
Replay Cast
3h 43m
Replay Cast
13h 43m
OSC
16h 13m
Kung Fu Cup
16h 43m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 3h
The PondCast
1d 14h
RSL Revival
1d 14h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 16h
WardiTV Korean Royale
1d 16h
PiGosaur Monday
2 days
[ Show More ]
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.