[Patch 1.0.0.146: Late August] General Discussion - Page 103
Forum Index > LoL General |
Kouda
United States2205 Posts
| ||
Phrost
United States4008 Posts
Also I see the problem he thinks will happen because of interwoven ban/pick but if you limit to 4 bans and do banx2 pickx4 banx2 pickx6 it will really let the game evolve into something a lot greater | ||
Celestial
United States652 Posts
| ||
AUGcodon
Canada536 Posts
| ||
gaizka
United States991 Posts
Is taht guy trying to imitate rivingtons stupid tone? | ||
Slusher
United States19143 Posts
On September 08 2012 12:44 Phrost wrote: Am I weird for wanting less bans? Honestly I think if bans were more important (via having less of them) you would see a more interesting result. Also I see the problem he thinks will happen because of interwoven ban/pick but if you limit to 4 bans and do banx2 pickx4 banx2 pickx6 it will really let the game evolve into something a lot greater ok let me take for example Fizz, a champion I consider myself to be very good at, I rarely pick him before the other AP is chosen because he has 2 unwinnable matchups, 2, and for a pro, in an actual tournament, you can bet 2 unwinnable matchups is enough to never see the champion used. As the Yango pointed out more bans actually makes more champions/strats viable, because you can make them safe picks via bans. this is evident at TI2, where teams picked what they thought was OP combos not worried about matchups because they knew they could cover their ass with the 2nd ban phase (although I realize a lot of this has to do with safe lane / long lane mechanics.) | ||
Vingle
Canada86 Posts
On September 08 2012 12:58 Slusher wrote: ok let me take for example Fizz, a champion I consider myself to be very good at, I rarely pick him before the other AP is chosen because he has 2 unwinnable matchups, 2, and for a pro, in an actual tournament, you can bet 2 unwinnable matchups is enough to never see the champion used. As the Yango pointed out more bans actually makes more champions/strats viable, because you can make them safe picks via bans. this is evident at TI2, where teams picked what they thought was OP combos not worried about matchups because they knew they could cover their ass with the 2nd ban phase (although I realize a lot of this has to do with safe lane / long lane mechanics.) What exactly are the two unwinnable matchups for Fizz? I'm not thinking too clearly right now. | ||
wei2coolman
United States60033 Posts
| ||
obesechicken13
United States10467 Posts
On September 08 2012 13:05 Vingle wrote: What exactly are the two unwinnable matchups for Fizz? I'm not thinking too clearly right now. I think it's ryze and... swain? Tanky aps with snares. | ||
Celestial
United States652 Posts
On September 08 2012 13:11 wei2coolman wrote: How does crs botch that fight so bad >.>, didn't abuse the GA proc on jayce. O.o TF was zoning Cop from the fight and 4v4 with one team having no ADC can mean a world of difference when you fight to the wire. | ||
Shikyo
Finland33997 Posts
On September 08 2012 13:12 obesechicken13 wrote: I think it's ryze and... swain? Tanky aps with snares. Galio IMO | ||
Zess
Adun Toridas!9144 Posts
Ryze can build Mercs and stack negatrons and still do a million damage. | ||
qtiehunter
1088 Posts
On September 08 2012 08:24 Flakes wrote: you can still compare them to each other! I was just looking randomly, but in ~10 minutes the most "lose" item appears to be: bonetooth necklace (huehuehue) followed by: thornmail haunting guise mana manipulator banshee's veil boots of swiftness ionic spark manamune (I didn't look at Dominion-only items) ehehehe everytime my team feeds and throws so hard that 1 or 2 of them ragequit and the others are mentally afk as well but someone won't agree to surrender, I just stack thornmails + 1 GA and try to make the enemy's game as miserable as possible. hue hue hue | ||
Shiragaku
Hong Kong4308 Posts
On September 08 2012 13:31 qtiehunter wrote: ehehehe everytime my team feeds and throws so hard that 1 or 2 of them ragequit and the others are mentally afk as well but someone won't agree to surrender, I just stack thornmails + 1 GA and try to make the enemy's game as miserable as possible. hue hue hue MR bro | ||
BlackPaladin
United States9316 Posts
| ||
HazMat
United States17077 Posts
| ||
wei2coolman
United States60033 Posts
On September 08 2012 14:07 BlackPaladin wrote: I love the bad players who do stuff like thornmail vs ad casters such as lee and think they're geniuses cause ong so much armor + it returns damage, must be op. huehuehue People do this O.o? Maybe like pre-level 30? On September 08 2012 14:12 HazMat wrote: 2 of my games today crashed and you couldn't reconnect back to them. Both games I was Lee Sin and carrying. You can't explain that. Secret nerf to Lee, when you carry, game crashes. | ||
thenexusp
United States3721 Posts
On September 08 2012 14:13 wei2coolman wrote: People do this O.o? Maybe like pre-level 30? Secret nerf to Lee, when you carry, game crashes. Nah, when you carry with lee, you become one with lee (meaning you can't see anything) | ||
Gahlo
United States35154 Posts
On September 08 2012 14:12 HazMat wrote: 2 of my games today crashed and you couldn't reconnect back to them. Both games I was Lee Sin and carrying. You can't explain that. Same thing happens to me when I early snowball with Shyvana. I mean, it's gotta feel really good when you're super behind in a game, but it hasn't happened to me yet. =[ | ||
cLutZ
United States19574 Posts
On September 08 2012 11:50 Celestial wrote: They need to add more supports and ADs that are actually different into the game regardless. Having the pool be so low is just problematic for the future in terms of strategy. Well yes. Everyone wants more bans so they can keep banning Morg/Vlad/Shen/Karth/Ali while still being able to ban champs that counterpick what they want to play like banning Nunu or Rumble. I get that mid and top want more bans, honestly I don't care. Maybe if a champ has too many counterpicks in lane you shouldn't instalock it as first pick in SoloQ. Everyone just forgets that botlane is already lame because of the tiny champ pool. The fact that two of the supports that can force diversity in the pool (Ali/Nunu) because they are both defensive and offensive are banned because of jungle doesn't help either. The next 5 champs they release could be ADs and Supports and botlane still wouldn't be too crowded. | ||
| ||