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[Patch 1.0.0.145: Rengar] General Discussion - Page 25

Forum Index > LoL General
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jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
August 16 2012 19:16 GMT
#481
Atma's is still a good item. It's just not the be all end all of tanky dps items like it was before.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 16 2012 19:16 GMT
#482
For some unknown reason I first read "large implants" instead of "large images", and that was before I opened the spoiler.
If you have a good reason to disagree with the above, please tell me. Thank you.
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 16 2012 19:31 GMT
#483
Morgana new splash art is nicer. Not a huge fan of the new MF splash art. Too cutesy for a character that's suppose to be sexy.

A lot of the splash are they're re-doing aren't really necessary, at least not until they revamp artstyle/graphics engine, and character models as well
liftlift > tsm
BlackPaladin
Profile Joined May 2010
United States9316 Posts
August 16 2012 19:31 GMT
#484
On August 17 2012 04:16 jcarlsoniv wrote:
Atma's is still a good item. It's just not the be all end all of tanky dps items like it was before.


The funny thing is a lot of "pros" like to say how it's such a shitty item and somehow it's "not cost efficient." lol
It's like they don't understand basic math or simply never did it, and just say it because other "pros" say it.
"Your full potential does not matter if you do not use all 100% of it."
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 16 2012 19:35 GMT
#485
The problem with atma's since the change was.

before: atma's was super cost efficient, AND slot worthy.
after nerf: atma's now just only cost efficient, and not really slot worthy.
liftlift > tsm
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-08-16 19:38:59
August 16 2012 19:36 GMT
#486
Thing is,you rarely get to 6 items on champs that build atmas anyway.
Cackle™
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-16 19:45:35
August 16 2012 19:41 GMT
#487
Eh, atmas was always a late-item buy and thus poor slot efficiency harms it pretty badly. Doesn't help that warmogs also took a nerf, either - rushing warmogs already was a dodgy thing to do, and now with fewer champs doing warmog-based builds as core atmas looks less attractive too. Atmallet just isn't quite as great as Atmogs.

40 AD for 3k health + a chainvest (there are more efficient and better sources of armor) + ... crit? Not many warmog/mallet-buyers care much about crit, so we're looking at something that's basically competing with BFsword + Chainvest. Most bruisers don't really care about an item that's mostly offensive focused that late in the game, they probably already have an offensive core and want to tank out appropriately.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
August 16 2012 19:43 GMT
#488
I'm pretty sure that ~1800 hp (might be slightly higher since the nerf?) already makes Atma's cost efficient. You can get it pretty early for it to be effective, especially because you're going to be beefier on those champs anyway.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-16 19:47:11
August 16 2012 19:46 GMT
#489
On August 17 2012 04:43 jcarlsoniv wrote:
I'm pretty sure that ~1800 hp (might be slightly higher since the nerf?) already makes Atma's cost efficient. You can get it pretty early for it to be effective, especially because you're going to be beefier on those champs anyway.

2k HP is 30 AD, which BARELY edges it out over a pickaxe, then you have to consider that high-end armor items are much more cost-efficient than a chainmail, and most people who would look at atmas don't benefit incredibly from the crit, which devalues that by a nebulous amount.
fasdaf
Profile Blog Joined August 2011
138 Posts
Last Edited: 2012-08-16 19:55:23
August 16 2012 19:48 GMT
#490
On August 17 2012 04:31 BlackPaladin wrote:
Show nested quote +
On August 17 2012 04:16 jcarlsoniv wrote:
Atma's is still a good item. It's just not the be all end all of tanky dps items like it was before.


The funny thing is a lot of "pros" like to say how it's such a shitty item and somehow it's "not cost efficient." lol
It's like they don't understand basic math or simply never did it, and just say it because other "pros" say it.

It's still cost efficient, but not nearly as much as before, especially considering how much of that cost is tied up into crit chance, which is not particularly valued on most bruisers.

People don't actually pay much attention to actual cost efficiency (as opposed to perceived cost efficiency). Just look at how often people upgrade Hexdrinker to Maw fairly quickly. You're paying 1900 for just +30 AD, +6 MR, +150 on the shield, and the unique +AD passive. Unless you're at low health, it's not even cost effective.

Edit: Another problem with Atma's is that HP itemization is rather poor when compared to armor itemization. Randuin's Omen and Frozen Heart and Thornmail are ridiculously good against ranged carries, while nothing comes close for HP items. Before the Atma's nerf, it gave enough stats to make rushing Phage->Atma's viable; I recall Wickd used to do this on Irelia.
Alaric
Profile Joined November 2009
France45622 Posts
August 16 2012 19:50 GMT
#491
I preferred old Morgana's art. New one isn't bad, but it's too much "ragey" for my taste, and also they didn't manage to avoid repeating the same strange thing with her hips. x)
Cant take LMS hipsters serious.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 16 2012 19:51 GMT
#492
On August 17 2012 04:43 jcarlsoniv wrote:
I'm pretty sure that ~1800 hp (might be slightly higher since the nerf?) already makes Atma's cost efficient. You can get it pretty early for it to be effective, especially because you're going to be beefier on those champs anyway.

You are talking about a 2300 gold item here. To consider such an item "cost efficient", it has to be about as efficient as items like Wit's End. So you have to get quite a bit more AD than just the combine cost times BFS' AD per gold ratio to make it a good buy.
If you have a good reason to disagree with the above, please tell me. Thank you.
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 16 2012 19:56 GMT
#493
Eh, most people do say that you shouldn't upgrade maw until later on in your build. It's not all that inefficient, because you're not gonna be 100% health all the time. 150 on shield is effectively 150 more health (so like 400 gold.) 30 AD is slightly better than the pickaxe used to make it, so like 1000 gold. 6 MR is 100 gold, so you're paying 400 for the passive... when you're 75% health, you're getting component-worthy cost-efficiency from the item. You're probably spending a lot of time BELOW that in any serious teamfight, but not very often when laning. Thus, the item is pretty shitty in lane, but great later on in the game. So, just don't upgrade it too early.

Most items are not horribly inefficient, the problem arises when the stats they give you don't work for you as much as other choices. Re: Nashor's Tooth.
ninjakingcola
Profile Joined March 2011
United States405 Posts
August 16 2012 20:09 GMT
#494
Atmogs is like Viktor, people don't use it much because the "pros" bashed on em too much.
Where my demons hide? Why, if I showed you it wouldn't be a secret my dear.
koreasilver
Profile Blog Joined June 2008
9109 Posts
August 16 2012 20:21 GMT
#495
On August 17 2012 05:09 ninjakingcola wrote:
Atmogs is like Viktor, people don't use it much because the "pros" bashed on em too much.

No, it's not like that at all.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
August 16 2012 20:33 GMT
#496
Apparently someone one lgn thought you could just without smite, so now TOO is just taking every single one of his buffs since he doesn't have a 500 damage skill. Did the guy really think you can jungle without smite, I missed the start of the game?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 16 2012 20:47 GMT
#497
Official Syndra announcement:

http://na.leagueoflegends.com/board/showthread.php?t=2482490

I don't always call shit OP just by seeing their kits, but when I do, it's this bitch.
It's your boy Guzma!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 16 2012 20:52 GMT
#498
On August 17 2012 05:47 Requizen wrote:
Official Syndra announcement:

http://na.leagueoflegends.com/board/showthread.php?t=2482490

I don't always call shit OP just by seeing their kits, but when I do, it's this bitch.


I don't see how she can be OP unless her ratios are totally absurd. She can probably lane OK, but I bet she is a poor roamer due to one CC that is an AOE that only slows (W) and her R requires a set up.
https://twitter.com/SufficientStats
Slayer91
Profile Joined February 2006
Ireland23461 Posts
August 16 2012 20:56 GMT
#499
What about rengar? He looks absurdly strong. He's like garen-dyr in terms of skill kid.

Passive: Garen brush camping
Q: Tiger stance
W: Garen W+healing instead of a shield from udyrs w + aoe damage
E: standard gap closer
R: Movement speed increase (but stealth and reveal)
aka Teutonica
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2012-08-16 21:02:47
August 16 2012 20:58 GMT
#500
On August 17 2012 05:52 Sufficiency wrote:
Show nested quote +
On August 17 2012 05:47 Requizen wrote:
Official Syndra announcement:

http://na.leagueoflegends.com/board/showthread.php?t=2482490

I don't always call shit OP just by seeing their kits, but when I do, it's this bitch.


I don't see how she can be OP unless her ratios are totally absurd. She can probably lane OK, but I bet she is a poor roamer due to one CC that is an AOE that only slows (W) and her R requires a set up.

Her roaming may be underwhelming as she needs time for setup with the orbs, but her zone control looks insane, and the ability to throw minions is not only a great harassment tool, but also allows you to manipulate lane flow without necessarily pushing. If she gets any time at all to set up orbs, shooting them like a shotgun and then throwing another one for a knock-up (max rank W) is pretty impressive AoE CC.

Spheres stick around for 8 seconds and the CD is 3 at max, before CDR. Max CDR puts it around a 2 second CD? 4-5 orbs flying out in a cone if you time it right is not a bad shot.
It's your boy Guzma!
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