Where do you guys think Riot will go from there? Will they try to develop a new game to stay afloat, or will they somehow save LoL?
[Patch 1.0.0.145: Rengar] General Discussion - Page 27
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Perplex
United States1693 Posts
Where do you guys think Riot will go from there? Will they try to develop a new game to stay afloat, or will they somehow save LoL? | ||
R04R
United States1631 Posts
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Requizen
United States33802 Posts
On August 17 2012 07:05 Perplex wrote: How is riot's business model sustainable? Sure they'll make tons of money off champs for the next year or two, but there will come a point in which it's just rediculous. They will HAVE to stop making champions eventually (think 200-300+ champs). When they do, I don't think the money they make off skins will be enough. I also think a lot of people will stop playing once they don't have any patches to look forward to every few weeks Where do you guys think Riot will go from there? Will they try to develop a new game to stay afloat, or will they somehow save LoL? Honestly, I think they'll always keep LoL around. Once they reach that saturation point (which I don't think will be for a while, not for another couple years at least) where they've finished champs and are just going off skins and what not, they'll probably release another game. If they wanted to be really fucking cool, they'd release games or short episodic games, each one featuring a different champ in a mini-story. But like I said, I don't see it happening any time soon. | ||
Sufficiency
Canada23833 Posts
On August 17 2012 07:08 Requizen wrote: Honestly, I think they'll always keep LoL around. Once they reach that saturation point (which I don't think will be for a while, not for another couple years at least) where they've finished champs and are just going off skins and what not, they'll probably release another game. If they wanted to be really fucking cool, they'd release games or short episodic games, each one featuring a different champ in a mini-story. But like I said, I don't see it happening any time soon. Giving how Pulsefire Ezreal sold, I think they can maintain themselves just making skins and balance changes to adjust FotMs. | ||
greggy
United Kingdom1483 Posts
On August 17 2012 07:05 Perplex wrote: How is riot's business model sustainable? Sure they'll make tons of money off champs for the next year or two, but there will come a point in which it's just rediculous. They will HAVE to stop making champions eventually (think 200-300+ champs). When they do, I don't think the money they make off skins will be enough. I also think a lot of people will stop playing once they don't have any patches to look forward to every few weeks Where do you guys think Riot will go from there? Will they try to develop a new game to stay afloat, or will they somehow save LoL? It's like pokemon. There are new games coming out what, every year and nerds gallop to the shops to buy them even though the new game is not all that different from the old one. Same with riot but on a lesser scale. Now, how would you deal with rammus? Not talking early game, but 30min-ish 3-4 item piece of shit powerballing in your face? I was trist and didn't have LW at the time and I was critting him for <200. Maybe I should've bought LW earlier, like after zeal, but still, taunt is sick op in a teamfight if he gets it off right. | ||
Requizen
United States33802 Posts
On August 17 2012 07:09 Sufficiency wrote: Giving how Pulsefire Ezreal sold, I think they can maintain themselves just making skins and balance changes to adjust FotMs. Yeah, but even off of that, people will eventually burn out of it. Blizzard had nothing but WoW for how many years, I doubt it was a coincidence that D3 and SC2 both came out when WoW was starting to go into it's slump. LoL will stick around for a long time and be pretty much a cash cow, but eventually they'll have to put out something else if they want to exist as a company in the future. | ||
Roffles
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Pitcairn19291 Posts
On August 17 2012 07:11 greggy wrote: It's like pokemon. There are new games coming out what, every year and nerds gallop to the shops to buy them even though the new game is not all that different from the old one. Same with riot but on a lesser scale. Now, how would you deal with rammus? Not talking early game, but 30min-ish 3-4 item piece of shit powerballing in your face? I was trist and didn't have LW at the time and I was critting him for <200. Maybe I should've bought LW earlier, like after zeal, but still, taunt is sick op in a teamfight if he gets it off right. How does Rammus even get to you as Trist? | ||
Megaman703
Canada688 Posts
On August 17 2012 05:47 Requizen wrote: Official Syndra announcement: http://na.leagueoflegends.com/board/showthread.php?t=2482490 I don't always call shit OP just by seeing their kits, but when I do, it's this bitch. First a Jayce champion, now a champ with Force of Will?! What's next, a new item called Black Lotus? | ||
Seuss
United States10536 Posts
On August 17 2012 07:11 Requizen wrote: Yeah, but even off of that, people will eventually burn out of it. Blizzard had nothing but WoW for how many years, I doubt it was a coincidence that D3 and SC2 both came out when WoW was starting to go into it's slump. LoL will stick around for a long time and be pretty much a cash cow, but eventually they'll have to put out something else if they want to exist as a company in the future. It's a coincidence. SC2 actually launched well before it was clear there was a slump, and it's not like Blizzard started D3's development years ago, before WoW, thinking, "We're going to need something to tide the fans over between our first ridiculously successful, genre-defining MMO and our second one." You can argue that they might have rushed D3 out the door a little to try and deal with the natural lull between expansions, but that these games which have been in development for years are finally coming out isn't some grand conspiracy, it's just what happens when you've had a game in development for a long time. | ||
JackDino
Gabon6219 Posts
On August 17 2012 07:11 Requizen wrote: Yeah, but even off of that, people will eventually burn out of it. Blizzard had nothing but WoW for how many years, I doubt it was a coincidence that D3 and SC2 both came out when WoW was starting to go into it's slump. LoL will stick around for a long time and be pretty much a cash cow, but eventually they'll have to put out something else if they want to exist as a company in the future. All riot needs to do is create overpriced merchandise. More t-shirts, mugs, figurines. Lots of people would buy them. | ||
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Chill
Calgary25980 Posts
On August 17 2012 07:05 Perplex wrote: How is riot's business model sustainable? Seems very sustainable. The thing I'm worried about is how it can continue as an ESPORT if there's a new champ every 2 weeks. At some point there's just going to be a shitload of champs (actually I think we already crossed that point). | ||
Arekan
United States248 Posts
On August 17 2012 07:21 Megaman703 wrote: First a Jayce champion, now a champ with Force of Will?! What's next, a new item called Black Lotus? The next champ will be Taric's twin brother Mox, who will revolve around changing his gem colors between blue, red, green, white, and black giving new effects. | ||
Craton
United States17250 Posts
On August 17 2012 07:11 greggy wrote: It's like pokemon. There are new games coming out what, every year and nerds gallop to the shops to buy them even though the new game is not all that different from the old one. Same with riot but on a lesser scale. Now, how would you deal with rammus? Not talking early game, but 30min-ish 3-4 item piece of shit powerballing in your face? I was trist and didn't have LW at the time and I was critting him for <200. Maybe I should've bought LW earlier, like after zeal, but still, taunt is sick op in a teamfight if he gets it off right. Get QSS and attack something else. | ||
Parnage
United States7414 Posts
On August 17 2012 07:35 Chill wrote: Seems very sustainable. The thing I'm worried about is how it can continue as an ESPORT if there's a new champ every 2 weeks. At some point there's just going to be a shitload of champs (actually I think we already crossed that point). If I show you a list of the original 150 pokemon, will you be able to tell me a good number of their names? More then likely for most people who grew up on them or played the game, or watched the show they can. Many of those people can also tell you what that guy does in a general sense. I am not too worried about Riot crossing this taboo line of 100 when to tie in to the video posted a page back, the champions themselves are iconic. You know what Rammus is going to be tanky and reflect damage on people hitting him because he's an armadillo. You have a pretty good idea that Tristana is going to be shooting the crap out of things because of that giant hand cannon. Just like you know Charmander is going to deal fire damage and that Hitmonlee is going to be a fighter pokemon. *shrug* | ||
zodde
Sweden1908 Posts
On August 17 2012 07:52 Parnage wrote: If I show you a list of the original 150 pokemon, will you be able to tell me a good number of their names? More then likely for most people who grew up on them or played the game, or watched the show they can. Many of those people can also tell you what that guy does in a general sense. I am not too worried about Riot crossing this taboo line of 100 when to tie in to the video posted a page back, the champions themselves are iconic. You know what Rammus is going to be tanky and reflect damage on people hitting him because he's an armadillo. You have a pretty good idea that Tristana is going to be shooting the crap out of things because of that giant hand cannon. Just like you know Charmander is going to deal fire damage and that Hitmonlee is going to be a fighter pokemon. *shrug* It's been like 6 years since i last played pokemon, and I know most of the pokemons abilities for each level and level req for evolving... 100 Champions with a few skills each is no big issue imo. They do need to take more time between patches though, the pro-scene needs some time to actually figure out what is good before there is a new patch that changes the balance of the game. One major patch every few months is better than small ones every few weeks. | ||
obesechicken13
United States10467 Posts
On August 17 2012 07:11 greggy wrote: It's like pokemon. There are new games coming out what, every year and nerds gallop to the shops to buy them even though the new game is not all that different from the old one. Same with riot but on a lesser scale. Now, how would you deal with rammus? Not talking early game, but 30min-ish 3-4 item piece of shit powerballing in your face? I was trist and didn't have LW at the time and I was critting him for <200. Maybe I should've bought LW earlier, like after zeal, but still, taunt is sick op in a teamfight if he gets it off right. Yeah I know playing as cait I had trouble with that. I think later on my team started getting good enough to help me out. | ||
cLutZ
United States19574 Posts
On August 17 2012 07:35 Chill wrote: Seems very sustainable. The thing I'm worried about is how it can continue as an ESPORT if there's a new champ every 2 weeks. At some point there's just going to be a shitload of champs (actually I think we already crossed that point). Step 1 seems to me, to be to slow down the release of champs to 1/month or fewer, the gap seems so short right now where the meta doesn't even adjust properly to one new champ (Zyra) and the next is released (Diana). Step 2, which SHOULD be introduced in S3 is adding 1-2 more champ bans per team. Also importantly, Riot needs to keep some champs completely nonviable for competitive for the game as a whole to work. Disregard the Eve and Twitch QQers, etc. There are ~8 viable supports and ~8 viable ADCs, that is about the right number to avoid counterpicks (also bot is hardest to counterpick). edit On August 17 2012 08:04 zodde wrote: It's been like 6 years since i last played pokemon, and I know most of the pokemons abilities for each level and level req for evolving... 100 Champions with a few skills each is no big issue imo. They do need to take more time between patches though, the pro-scene needs some time to actually figure out what is good before there is a new patch that changes the balance of the game. One major patch every few months is better than small ones every few weeks. G1 Pokemon is a perfect example. There are a ton of pokemon, but only a few that are really that good (Psychic OP!). | ||
Sufficiency
Canada23833 Posts
On August 17 2012 07:35 Chill wrote: Seems very sustainable. The thing I'm worried about is how it can continue as an ESPORT if there's a new champ every 2 weeks. At some point there's just going to be a shitload of champs (actually I think we already crossed that point). Hasn't beaten dota's numbers yet, so... | ||
nojitosunrise
United States6188 Posts
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greggy
United Kingdom1483 Posts
On August 17 2012 08:14 Sufficiency wrote: Hasn't beaten dota's numbers yet, so... Dota has been around for over 7 years now. | ||
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