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Situational trundle time? When the other team runs malphite or double tank lineup
He is also very legit vs Mundo, honestly I get scared when I read these types of conversations because this kinda shit leads to the kat remake. There are 101 champions to choose if you don't like Trundle then just don't play him.
P.s. he is good
Also saying that flash makes pillar suck is a pretty dumb statement considering flash makes twisted advance, perhaps the most face roll ganking tool in the game also suck. A burnt flash is a good gank.
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i meant 100% base uptime, and as for the slow, lol.
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God, I want to play >.> Go EUW, GO!
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On August 16 2012 10:47 UniversalSnip wrote:Show nested quote +On August 16 2012 10:29 sylverfyre wrote:On August 16 2012 10:03 UniversalSnip wrote: Break pillar in half instead of having all these abilities that basically just give him unreal base stats.
Passive: Bonus hp/5 Q: Bonus AD W: Bonus movespeed, attack speed, tenacity R: Bonus resists, bonus flat hp
with corresponding debuffs.
Tone all that shit way down and make pillar really, really, really good, so it's the focus of his kit. It's his only high skill ability and also his only interesting one. He doesn't need to be better, he needs to have the potential to be abusive like every good champion. You mean... what it already is? Pillar is already the reason behind picking trundle. Unless you want to put damage on it too, or something, I don't see how the utility of the skill could be "buffed" except by maybe increasing the size it. it's actually his worst skill, it's just his others have really, really low visibility. I know that's gonna be a pretty controversial opinion but if you look at it empirically from having used it's not typically amazing as far as cc goes. On the other hand have you checked out the stats on Q? They're gross, he has all this nearly invisible stat adjustment that makes him fight like a beast. There's a lot of room for changing those skills and buffing pillar. Pillar could have 100% uptime for example, the slow could persist briefly after contact, it could give a team aura, the slow could spread from person to person, i dunno, it shouldn't be hard to come up with 10 different things you could do to it. Next you're gonna tell me Wall is one of anivia's worst skills because it doesnt do damage or CC either.
On August 16 2012 10:57 Slusher wrote: Situational trundle time? When the other team runs malphite or double tank lineup
He is also very legit vs Mundo, honestly I get scared when I read these types of conversations because this kinda shit leads to the kat remake. There are 101 champions to choose if you don't like Trundle then just don't play him.
P.s. he is good
Also saying that flash makes pillar suck is a pretty dumb statement considering flash makes twisted advance, perhaps the most face roll ganking tool in the game also suck. A burnt flash is a good gank. Twisted advance goes through flash, so no. Unless you're talking about accidentally towerdiving because they flashed into tower when you twisted advance.
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On August 16 2012 10:07 Seuss wrote:Show nested quote +On August 16 2012 10:03 Zdrastochye wrote:On August 16 2012 10:00 TheYango wrote:On August 16 2012 09:49 Dark_Chill wrote: How would Trundle be buffed anyways? I find his problems stem from low ganking power (compared to a lot of the top junglers) and low clear speed, but how would that be changed without changing his kit around? How does Trundle have low ganking power? What other jungler can start off ganks with a 1000 range non-skillshot slow that also acts as a ministun if used correctly? Cept you can flash it, so it's not a stun at all. If you place Pillar on a champion the repositioning aspect acts similarly to a stun. As far as I'm aware while the Pillar is shoving a champion to the side most normal actions are impossible. I'm not a big fan of Trundle, but some of the complaints I'm seeing here are utterly baffling. It is a stun, I believe. Re-positioning mechanics (hooks, knockbacks) are coded as stuns, I don't see why pillar wouldn't be.
Also, he clears pretty fast, at least early on.
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Czech Republic11293 Posts
Well, if you jungle you pretty much have to max Q first I guess, unless you go some weird build where maxing Contaminate or w/e the name is worth it (no idea what that would involve lol). But the thing is, your contaminate thing scales really really well with other items because the CC reduc and mspeed and attack speed are just so good when you have some extra AD to go with it from items. But you are kind of a poor guy because you farm pretty slowly.
So you kinda just fire away your pillar, ultimate and autoattack whoever you can afford to :3 Maxing pillar 2nd is also good for the CD, it's mean long at lvl 1, but as was said lvl 5 with max CDR = 100% uptime.
Pillars got to be a stun or something, it most certainly can stop people from bluepilling if you hit them just right.
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On August 16 2012 10:16 Feartheguru wrote:Show nested quote +On August 16 2012 09:13 TheYango wrote:On August 16 2012 08:39 Feartheguru wrote: Ok, just no. People always say this and guess what? No one plays him. No he is not a situational pick, and no he's not worth picking 4th or 5th. He literally has a pillar and nothing else, his whole kid is pure garbage except one spell. There are always people that argue for underpowered niche champs being situational but TheOddOne's description was right on the money. "Trundle and Sejuani are not situational, they're just garbage". Why should I trust TOO on the subject when he makes an assessment without bothering to learn to play the champion correctly? Not a big surprise that Trundle feels like a trash champion to play when you build him with some garbage Wriggles->gp10->Triforce build. On August 16 2012 08:39 Feartheguru wrote: Remember the poke comp.? Cait/Nid/Kog/Janna, if Trundle is situational, isn't this exactly the situation? Guess what? They're rather pick champs like Maokai. Please give me a realistic situation where no champ outshines Trundle and tell me why he's not picked in that situation because I haven't seen trundle in a game or on stream for months.
Because everyone has these trash builds ingrained into their heads and play him incorrectly? It's not exactly uncommon that a strong champion will go undiscovered because people play him incorrectly. Everyone thought Ezzy was the worst AD carry in the game until people learned from Chinese teams and started using W-max builds to crush lanes. As far as I'm concerned, I've only ever seen two competitive players play and build Trundle correctly: Jatt, and Lilballz. And both players were/are wildly successful with Trundle when they choose to play him and pick him into the right comp. Fine don't trust TOO because he doesn't play trundle, I agree it would make more sense to look at the opinions of top players who do play him like... O wait... like who? TOO? He doesn't play Trundle. Last time I checked literally no pro player outside Jatt and Lilballz ever played Trundle. SV played Trundle a few times when he was on CLG and they ran poke comps.
People stopped running Trundle for several reasons, none of which have to do with him being a trash champ. Jungle remake caused a wave of super fast aoe clear junglers stealing the limelight. Around the same time, double AP got really popular and Maokai>Trundle against double AP. Trundle shines in situations where the other team has strong bruisers, which simply isn't what most teams run nowadays.
On August 16 2012 11:14 Scip wrote: Well, if you jungle you pretty much have to max Q first I guess, unless you go some weird build where maxing Contaminate or w/e the name is worth it (no idea what that would involve lol). But the thing is, your contaminate thing scales really really well with other items because the CC reduc and mspeed and attack speed are just so good when you have some extra AD to go with it from items. But you are kind of a poor guy because you farm pretty slowly.
So you kinda just fire away your pillar, ultimate and autoattack whoever you can afford to :3 Maxing pillar 2nd is also good for the CD, it's mean long at lvl 1, but as was said lvl 5 with max CDR = 100% uptime.
Pillars got to be a stun or something, it most certainly can stop people from bluepilling if you hit them just right. It stops people from recalling because it deals 1 true damage, not necessarily because it moves them. Riot added the 1 true damage on the pillar to make it so you take tower aggro and so you can stop recalls when you pillar someone.
There was actually a pretty hilarious bug where you could get your tower to kill you as Trundle. You had to use Heimer turrets to do it iirc.
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United States47024 Posts
On August 16 2012 11:18 Ryuu314 wrote: There was actually a pretty hilarious bug where you could get your tower to kill you as Trundle. You had to use Heimer turrets to do it iirc. I thought it was because it wasn't granting assists.
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On August 16 2012 11:21 TheYango wrote:Show nested quote +On August 16 2012 11:18 Ryuu314 wrote: There was actually a pretty hilarious bug where you could get your tower to kill you as Trundle. You had to use Heimer turrets to do it iirc. I thought it was because it wasn't granting assists. That could be it too, but I thought they made it so that you no longer had to do damage to get the assist. Or did the Trundle pillar change happen before they changed how assists work? I don't really remember tbh.
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I've never really understood why people think of Trundle as a jungler. Everything about his kit screams "top lane" to me, and while I realize there is often overlap between those roles, in Trundle's case I feel like most of his skills are poor for jungling.
His Q makes him unbeatable for all AD-based champions, W and E make him tough to gank and a great gank-assister, and his ultimate makes him the bane of resist stackers.
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On August 16 2012 11:09 sylverfyre wrote: Unless you're talking about accidentally towerdiving because they flashed into tower when you twisted advance.
that is exactly what I was talking about.
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On August 16 2012 11:13 Jacobs Ladder wrote:Show nested quote +On August 16 2012 10:07 Seuss wrote:On August 16 2012 10:03 Zdrastochye wrote:On August 16 2012 10:00 TheYango wrote:On August 16 2012 09:49 Dark_Chill wrote: How would Trundle be buffed anyways? I find his problems stem from low ganking power (compared to a lot of the top junglers) and low clear speed, but how would that be changed without changing his kit around? How does Trundle have low ganking power? What other jungler can start off ganks with a 1000 range non-skillshot slow that also acts as a ministun if used correctly? Cept you can flash it, so it's not a stun at all. If you place Pillar on a champion the repositioning aspect acts similarly to a stun. As far as I'm aware while the Pillar is shoving a champion to the side most normal actions are impossible. I'm not a big fan of Trundle, but some of the complaints I'm seeing here are utterly baffling. It is a stun, I believe. Re-positioning mechanics (hooks, knockbacks) are coded as stuns, I don't see why pillar wouldn't be. Also, he clears pretty fast, at least early on.
I am confused about this.
So if the pillar replaces an enemy champion, it interrupts channeling? What if he places the pillar on a friendly champion?
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On August 16 2012 11:44 Alzadar wrote: I've never really understood why people think of Trundle as a jungler. Everything about his kit screams "top lane" to me, and while I realize there is often overlap between those roles, in Trundle's case I feel like most of his skills are poor for jungling.
His Q makes him unbeatable for all AD-based champions, W and E make him tough to gank and a great gank-assister, and his ultimate makes him the bane of resist stackers.
I have a friend who plays Trundle top lane. I would say it's just as good as Nasus... yea.... he is melee ranged for the most part and he is pretty easily kited.
On August 16 2012 10:57 Slusher wrote: Situational trundle time? When the other team runs malphite or double tank lineup
He is also very legit vs Mundo, honestly I get scared when I read these types of conversations because this kinda shit leads to the kat remake. There are 101 champions to choose if you don't like Trundle then just don't play him.
P.s. he is good
Also saying that flash makes pillar suck is a pretty dumb statement considering flash makes twisted advance, perhaps the most face roll ganking tool in the game also suck. A burnt flash is a good gank.
The problem with pillar is that it's not universally useful. Sure, if you try to gank a Darius with the pillar it will be good, but you can't expect yourself to succeed a gank against anyone with a gap closer. Twisted advance is pretty much universally useful because of the bind.
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I remember why I hate queuing alone, it means I have to buy ALL the wards when I jungle. I bought like 25 wards my last game, and sadly I am not exaggerating. The game went well for me overall though. I think I got the hang of Diana. I am 3 for 3 in my last 3 normals as her. She's probably getting a slight nerf next patch. It's not any one area of her that's OP, it's just the entire skillset together is quite strong. Also, I need to try mid as her so I have an excuse to get a lichbane sooner rather than getting it as my final item.
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EUW is up for all you night owls
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On August 16 2012 12:36 NEOtheONE wrote: I remember why I hate queuing alone, it means I have to buy ALL the wards when I jungle. I bought like 25 wards my last game, and sadly I am not exaggerating. The game went well for me overall though. I think I got the hang of Diana. I am 3 for 3 in my last 3 normals as her. She's probably getting a slight nerf next patch. It's not any one area of her that's OP, it's just the entire skillset together is quite strong. Also, I need to try mid as her so I have an excuse to get a lichbane sooner rather than getting it as my final item.
I think jungle Diana is pretty weak. It's mid lane Diana that is a problem right now. She is so tanky that she can just charge in with R, hit QWE, auto a few times, and she will come on top in trades. I think her HP needs a small nerf; everything else is fine.
Also she does have a lot of flaws - which is why no competitive teams will seriously consider running her.
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EUW is morning birds at this point.
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United States47024 Posts
On August 16 2012 12:42 Sufficiency wrote: Also she does have a lot of flaws - which is why no competitive teams will seriously consider running her. How do you know that? There hasn't been an offline event with Diana enabled yet.
The IPL event had Diana disabled because she wasn't on the Chinese server yet.
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I'm switching to AD carry. It's so much easier to just not fucking die all the time and then win, as opposed to playing jungle and hoping your teammates aren't terrible.
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On August 16 2012 13:04 TheYango wrote:Show nested quote +On August 16 2012 12:42 Sufficiency wrote: Also she does have a lot of flaws - which is why no competitive teams will seriously consider running her. How do you know that? There hasn't been an offline event with Diana enabled yet. The IPL event had Diana disabled because she wasn't on the Chinese server yet.
Pretty sure scarra and someone else said this before on stream.
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