• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:12
CEST 08:12
KST 15:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy6uThermal's 2v2 Tour: $15,000 Main Event14Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
Rogue Talks: "Koreans could dominate again" #1: Maru - Greatest Players of All Time Weekly Cups (Aug 4-10): MaxPax wins a triple RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series SEL Masters #5 - Korea vs Russia (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
New season has just come in ladder StarCraft player reflex TE scores BW General Discussion BSL Polish World Championship 2025 20-21 September BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 558 users

[Patch 1.0.0.141: Draven] General Discussion - Page 171

Forum Index > LoL General
Post a Reply
Prev 1 169 170 171 172 173 288 Next
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 25 2012 19:53 GMT
#3401
honestly, just putting in heaven's halbred would fix a hell of alot of what mogwai complains about tbh.

disarming an AD carry removing them from the fight for 4.5 seconds. doesn't affect bruisers as much since oftentimes their spells make up the difference in damage for them.
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
June 25 2012 19:53 GMT
#3402
On June 26 2012 04:38 TheYango wrote:
Show nested quote +
On June 26 2012 03:44 barbsq wrote:
i think something like sc2's mapmaker would be really cool for stuff like dota2/lol/etc

Two words:

Pudge Wars

3 words,

Luthers Party Ultima.
Stick it up. take it up. step aside and see the world
warscythes
Profile Joined December 2011
365 Posts
June 25 2012 19:56 GMT
#3403
On June 26 2012 04:53 PrinceXizor wrote:
honestly, just putting in heaven's halbred would fix a hell of alot of what mogwai complains about tbh.

disarming an AD carry removing them from the fight for 4.5 seconds. doesn't affect bruisers as much since oftentimes their spells make up the difference in damage for them.


Wait, I don't play Dota so I don't know what you are talking about. But you are talking about implementing an item that would effective remove the enemy carry from the fight for 4.5 seconds?

Wouldn't that be OP as cabbage?
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
June 25 2012 19:57 GMT
#3404
On June 26 2012 04:53 RogerX wrote:
Show nested quote +
On June 26 2012 04:38 TheYango wrote:
On June 26 2012 03:44 barbsq wrote:
i think something like sc2's mapmaker would be really cool for stuff like dota2/lol/etc

Two words:

Pudge Wars

3 words,

Luthers Party Ultima.


Two words:
destructible rocks
Remember, no matter where you go, there you are.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-06-25 20:01:50
June 25 2012 19:58 GMT
#3405
On June 26 2012 04:48 r.Evo wrote:
What LoL lacks to a great extent are those small variables and incentives. There is simply no reason to fight for anything outside of your lane besides blue buff (rarely red), dragon and baron. In the case of buffs and dragon they are incredibly risky if you haven't already established map presence in that area by ganking and killing people.

This is one of the things that I stressed when the new jungle came out. The old jungle made small camp counterjungling exactly this kind of an interaction. 100 second respawn timer + big XP value on camp meant that you'd want to come and clear out that camp, giving you the timer on it's next respawn, which you could come back to again. Conversely, anticipating the enemy jungler coming back 100 seconds after they've taken your wraiths allows you to plan for a gank or skirmish at that time.

60 second respawn timer and smaller XP value makes it more damaging to leave a small creep rather than to take the whole camp and control the respawn timer. This in turn reduces the likelihood of you coming back because you won't know the exact time of respawn, which reduces the likelihood of interaction around that point because the enemy can't plan around you coming back.

I also made the same point about skirmishes/interaction when Riot released that godawful patch where wards all had 1 HP, but thankfully Riot changed that shit.

On June 26 2012 04:56 warscythes wrote:
Show nested quote +
On June 26 2012 04:53 PrinceXizor wrote:
honestly, just putting in heaven's halbred would fix a hell of alot of what mogwai complains about tbh.

disarming an AD carry removing them from the fight for 4.5 seconds. doesn't affect bruisers as much since oftentimes their spells make up the difference in damage for them.


Wait, I don't play Dota so I don't know what you are talking about. But you are talking about implementing an item that would effective remove the enemy carry from the fight for 4.5 seconds?

Wouldn't that be OP as cabbage?

Obviously it would have to be rescaled and rebalanced properly for LoL, but a Disarm item active isn't something that I'd consider out of the question for LoL.
Moderator
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 25 2012 20:00 GMT
#3406
Not to mention that the wraiths are obscenely weak now and mids can just 2 shot them from over the wall.
mogwaismusings.wordpress.com
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-06-25 20:10:15
June 25 2012 20:04 GMT
#3407
On June 26 2012 04:56 warscythes wrote:
Show nested quote +
On June 26 2012 04:53 PrinceXizor wrote:
honestly, just putting in heaven's halbred would fix a hell of alot of what mogwai complains about tbh.

disarming an AD carry removing them from the fight for 4.5 seconds. doesn't affect bruisers as much since oftentimes their spells make up the difference in damage for them.


Wait, I don't play Dota so I don't know what you are talking about. But you are talking about implementing an item that would effective remove the enemy carry from the fight for 4.5 seconds?

Wouldn't that be OP as cabbage?


http://www.dota2wiki.com/wiki/Heaven's_Halberd

Pretty much a super expensive item that gives

380 HP
25 damage
25% dodge chance (this obviously can't exist in LoL anymore, prob replaced with 30-40 armor or something)
Phage chance passive
active ability that removes the auto attack from a character for 4 seconds (3 on melee).

it costs 4k gold so you could probably craft it from:

Phage (1315) + Warden's mail (1350) + recipe (1335) and be fine. it'd also make it a pretty decent Bruiser item.
r.Evo
Profile Joined August 2006
Germany14080 Posts
June 25 2012 20:04 GMT
#3408
@Heaven's Halberd: Make exhaust itemizable. Problem solved. =S
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
June 25 2012 20:05 GMT
#3409
Dropped 150 elo today. Ouch.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-06-25 20:06:56
June 25 2012 20:06 GMT
#3410
lol I would hardley call Halberd "super expensive". 4k gold in DotA is equivalent to ~3k gold items in LoL, with "super expensive" being 5.5-6k.

Also, bear in mind that in most cases "Disarm" is functionally equivalent to Blind in LoL.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-06-25 20:17:36
June 25 2012 20:13 GMT
#3411
On June 26 2012 05:06 TheYango wrote:
lol I would hardley call Halberd "super expensive". 4k gold in DotA is equivalent to ~3k gold items in LoL, with "super expensive" being 5.5-6k.

Also, bear in mind that in most cases "Disarm" is functionally equivalent to Blind in LoL.

i'd call it super expensive, but lol i play dota as sacrifice support so my view of expensive items are skewed like this.


Affordable:
Wards
couriers
Headdress
Buckler
Urn

Expensive:
Mek
upgraded boots

Super expensive:
Most other items.

but blind let's you attack still. while disarm just removes your ability to auto attack.
Alaric
Profile Joined November 2009
France45622 Posts
June 25 2012 20:17 GMT
#3412
On June 26 2012 04:36 3 Lions wrote:
Show nested quote +
On June 26 2012 03:44 barbsq wrote:
i think something like sc2's mapmaker would be really cool for stuff like dota2/lol/etc

The other day my friends and I were discussing a map where everyone would be Ashe, and the only spell would be her arrow on a 5 sec CD, everyone dies in 1 hit.


There were two types of "sniper" custom maps in warcraft 3. The shitty one in locked TPS camera, which would totally fuck you up as soon as you'd want to take a turn and was basically a contest of speed with a whack-a-mole mechanic (ie the faster to a-clic anything that appeared in whatever corner of the screen).
And the one that played with the normal cam, archers w/o any auto-attack, but using a spell with the same animation, except that it was a skillshot. 6v6, no items, tons of jukes to do, with hilsl and other spots that gave you vision advantage (but you could still be sniped blindly). It had some other spells (including the dreaded volley that was basically constant firing in a rectangle in front of you for multikills), but with a 1 or 0 int stat your mana regen was nearly nil (max was 15 mana, the cost for volley too), making the mana foutains on the map incredibly powerful if you could hold them, while making you easy targets if you stayed near them at the same time.
With a blink, an evasion spell, a tri-shot and some others, that one mod was actually a blast, sadly much less popular than the square, plain, boring TPS.

Skillshot wars \o/
Cant take LMS hipsters serious.
mcimba42
Profile Joined October 2011
192 Posts
June 25 2012 20:36 GMT
#3413
On June 26 2012 04:53 RogerX wrote:
Show nested quote +
On June 26 2012 04:38 TheYango wrote:
On June 26 2012 03:44 barbsq wrote:
i think something like sc2's mapmaker would be really cool for stuff like dota2/lol/etc

Two words:

Pudge Wars

3 words,

Luthers Party Ultima.

...luther?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 25 2012 20:37 GMT
#3414
Hey what do you know, mogwai your teemo game showed up on my random ranked game watching thingy in the LoL client. time to creep.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 25 2012 20:42 GMT
#3415
LoL has the game mechanics to stop someone from autoattacking, see Amumu's ultimate.
Still, what's the difference between not being able to autoattack and your autoattack doing nothing (blinded)???
If you have a good reason to disagree with the above, please tell me. Thank you.
barbsq
Profile Joined November 2009
United States5348 Posts
June 25 2012 20:43 GMT
#3416
On June 26 2012 04:38 TheYango wrote:
Show nested quote +
On June 26 2012 03:44 barbsq wrote:
i think something like sc2's mapmaker would be really cool for stuff like dota2/lol/etc

Two words:

Pudge Wars


oh god, if pudge wars came out for dota2, there goes another 500 hours of my life ~.~
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 25 2012 20:47 GMT
#3417
On June 26 2012 05:42 spinesheath wrote:
LoL has the game mechanics to stop someone from autoattacking, see Amumu's ultimate.
Still, what's the difference between not being able to autoattack and your autoattack doing nothing (blinded)???


Confusion. In the former case it's dead obvious you are doing nothing. In the latter case your auto-attack animation is still going off, it's just not doing anything. As Teemo I've screwed players who, by virtue of seeing their auto-attack animation, assumed they were doing damage. As Sivir/Nocturne I've screwed Teemo who, by virtue of throwing Q at me, assumed my auto-attacks weren't doing damage.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
June 25 2012 21:15 GMT
#3418
On June 26 2012 05:42 spinesheath wrote:
LoL has the game mechanics to stop someone from autoattacking, see Amumu's ultimate.
Still, what's the difference between not being able to autoattack and your autoattack doing nothing (blinded)???

Minor mechanical differences where certain non-damage on-hit effects apply through blinds.
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
June 25 2012 21:17 GMT
#3419
On June 26 2012 06:15 TheYango wrote:
Show nested quote +
On June 26 2012 05:42 spinesheath wrote:
LoL has the game mechanics to stop someone from autoattacking, see Amumu's ultimate.
Still, what's the difference between not being able to autoattack and your autoattack doing nothing (blinded)???

Minor mechanical differences where certain non-damage on-hit effects apply through blinds.


It is incredibly saddening to get thrown by a Volibear for the first time when you blind them, for example.
YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
June 25 2012 21:18 GMT
#3420
On June 26 2012 05:17 Alaric wrote:
Show nested quote +
On June 26 2012 04:36 3 Lions wrote:
On June 26 2012 03:44 barbsq wrote:
i think something like sc2's mapmaker would be really cool for stuff like dota2/lol/etc

The other day my friends and I were discussing a map where everyone would be Ashe, and the only spell would be her arrow on a 5 sec CD, everyone dies in 1 hit.


There were two types of "sniper" custom maps in warcraft 3. The shitty one in locked TPS camera, which would totally fuck you up as soon as you'd want to take a turn and was basically a contest of speed with a whack-a-mole mechanic (ie the faster to a-clic anything that appeared in whatever corner of the screen).
And the one that played with the normal cam, archers w/o any auto-attack, but using a spell with the same animation, except that it was a skillshot. 6v6, no items, tons of jukes to do, with hilsl and other spots that gave you vision advantage (but you could still be sniped blindly). It had some other spells (including the dreaded volley that was basically constant firing in a rectangle in front of you for multikills), but with a 1 or 0 int stat your mana regen was nearly nil (max was 15 mana, the cost for volley too), making the mana foutains on the map incredibly powerful if you could hold them, while making you easy targets if you stayed near them at the same time.
With a blink, an evasion spell, a tri-shot and some others, that one mod was actually a blast, sadly much less popular than the square, plain, boring TPS.

Skillshot wars \o/



OMG Archery Tactics! loved that game for WC3. All skill shots, and all about getting in your opponents head and guessing where they'd move next. Man, someone should make that game an SC2 mod..
I got nothin'...
Prev 1 169 170 171 172 173 288 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 217
StarCraft: Brood War
Light 505
ggaemo 275
PianO 214
Snow 109
JulyZerg 93
sorry 81
Aegong 44
Shine 36
ajuk12(nOOB) 14
Rock 13
[ Show more ]
Bale 13
yabsab 10
League of Legends
JimRising 823
Counter-Strike
m0e_tv1915
Stewie2K669
semphis_23
Super Smash Bros
Mew2King83
Other Games
summit1g8042
shahzam519
C9.Mang0489
WinterStarcraft470
NeuroSwarm62
trigger1
Organizations
Other Games
gamesdonequick1009
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH347
• practicex 128
• davetesta32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1153
• Stunt354
Upcoming Events
The PondCast
3h 48m
WardiTV Summer Champion…
4h 48m
Replay Cast
17h 48m
LiuLi Cup
1d 4h
BSL Team Wars
1d 12h
Team Hawk vs Team Sziky
Online Event
2 days
SC Evo League
2 days
uThermal 2v2 Circuit
2 days
CSO Contender
2 days
[BSL 2025] Weekly
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Summer Champion…
3 days
SC Evo League
3 days
uThermal 2v2 Circuit
3 days
BSL Team Wars
3 days
Team Dewalt vs Team Bonyth
Afreeca Starleague
4 days
Sharp vs Ample
Larva vs Stork
Wardi Open
4 days
RotterdaM Event
4 days
Replay Cast
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
5 days
Afreeca Starleague
6 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 1
ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.