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[Patch 1.0.0.140: Darius] General Discussion - Page 79

Forum Index > LoL General
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Jaso
Profile Blog Joined April 2010
United States2147 Posts
June 01 2012 03:25 GMT
#1561
On June 01 2012 11:03 0123456789 wrote:
Time to say RIP to Neoillusions. Time to think of a way he died. Most funny and creative one wins.


He was drinking water and got it into his lungs but the water was actually hydrochloric acid and yeah.

I'm the only one, so I think I win.
derp
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 01 2012 03:28 GMT
#1562
On June 01 2012 12:25 Bladeorade wrote:
Show nested quote +
On June 01 2012 12:21 Requizen wrote:
On June 01 2012 12:10 Dark_Chill wrote:
How do you categorize ad carries anyways? I mean, it should come down to characters that are better ad carries than they would be in other roles at least, so ken and TF don't really seem to make sense. I don't know if we could turn this into another thread (defining what roles there are, who falls under these roles, why they do, how they play, etc), but it could prove to be pretty interesting, and even help to understand which champs are viable for what roles.

I'd just say someone who is feasible to put in a role at a competitive level without being a burden to their team. AD Viktor hurts his team because he has nothing useful aside from his gravity field, so he's not a ranged AD.

And wonky shit doesn't count. AS/OH Teemo or Kog can work, but isn't really feasible if you want to be good.

Ah...AS/OH Bruiser Teemo is like the best way to play him.

Well, I mean MBR/Stinger build Teemo. I call Phage/Wit's/Wriggle's/etc bruiser, for clarity's sake.
It's your boy Guzma!
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2012-06-01 03:31:14
June 01 2012 03:30 GMT
#1563
On June 01 2012 12:10 Dark_Chill wrote:
How do you categorize ad carries anyways? I mean, it should come down to characters that are better ad carries than they would be in other roles at least, so ken and TF don't really seem to make sense. I don't know if we could turn this into another thread (defining what roles there are, who falls under these roles, why they do, how they play, etc), but it could prove to be pretty interesting, and even help to understand which champs are viable for what roles.


AD carries are characters that can build pure offensive items (no defensive component ie Maw, atmas, phage) and be viable. Ranged AD carries are the traditional ones bottom lane. You also have melee AD carries such as tryndamere.

TF is viable as an AD since he can pull a stun out every ~6-8 seconds and has an attackspeed steroid in his E. Not much else to say on him. There are better ADs and my opinion is that TF is far better played AP mid where he can gank any lane with his ulti.

Kennen is viable AD since he has high autoattack range (575), good base AD scaling (51.3 + 3.3) and has a steroid on his W (extra damage every 5 shots). What makes him truly good played as such is that his ultimate can stun and he has a good escape. Like TF, most of the time, he's not quite as good as traditional AD carries but he has his place.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
June 01 2012 03:33 GMT
#1564
Uh no now it's a "what is an ad carry" talk.
iCanada
Profile Joined August 2010
Canada10660 Posts
June 01 2012 03:39 GMT
#1565
On June 01 2012 12:33 SnK-Arcbound wrote:
Uh no now it's a "what is an ad carry" talk.


Atleast its better than the "what is a bruiser/tank" talk.... right?
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
June 01 2012 03:40 GMT
#1566
Real people play AP teemo and make mushroom minefields
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
jpak
Profile Blog Joined October 2009
United States5045 Posts
June 01 2012 03:43 GMT
#1567
On June 01 2012 12:40 MooMooMugi wrote:
Real people play AP teemo and make mushroom minefields


Fuck you and your shrooms. Those made me go mad.
CJ Entusman #50! #1 클템 fan TL!
Misder
Profile Joined October 2009
United States1557 Posts
Last Edited: 2012-06-01 03:48:23
June 01 2012 03:46 GMT
#1568
TPA v SS live now: http://solomid.net/livestream.php?s=2807 if anyone is interested in the asian scene (TPA is going to dominate, but oh well lol)

EDIT: Huh, actually looks like a rerun...
Whaaaa?
iCanada
Profile Joined August 2010
Canada10660 Posts
June 01 2012 03:58 GMT
#1569
Anyone else ashamed that they are part of the community that looked at Riot's 34% IP boost weekend and bitched that it wasn't good enough compared to all the effort it took to press the like button on facebook?

I mean honestly, we already got a free Skin/Champ for pressing the like button in the first place qq.
ManyCookies
Profile Joined December 2010
1164 Posts
June 01 2012 04:00 GMT
#1570
Might be late, but...

http://www.reignofgaming.net/news/20536-unofficial-patch-notes-draven-pbe-5-31-12


Swain confirmed for violating every top laner's anus next patch.
0123456789
Profile Blog Joined November 2010
United States3216 Posts
June 01 2012 04:05 GMT
#1571
The unofficial patch notes has some really good changes. They need to nerf urgot more though.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 01 2012 04:05 GMT
#1572
Swain fucking OP, Ezreal neat (but not too big) buffs, Jax nerf not sure how big, Naut still gonna be OP as fuck, Ahri worse base better scaling. Nice patch, imo.
It's your boy Guzma!
MetalMarine
Profile Joined June 2007
United States1559 Posts
June 01 2012 04:06 GMT
#1573
WOW really a Swain buff? LOL wtf..
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2012-06-01 04:08:12
June 01 2012 04:07 GMT
#1574
That slow is ridiculous...

A two yearold could land nevermove with a 40% slow.

Seriously Riot?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 01 2012 04:11 GMT
#1575
Riot taking Blizz's approach. "We don't see this champ enough, buff them til OP".
It's your boy Guzma!
petered
Profile Joined February 2010
United States1817 Posts
June 01 2012 04:16 GMT
#1576
I already thought Swain was pretty darn strong. I just can't imagine those changes go through.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
iCanada
Profile Joined August 2010
Canada10660 Posts
June 01 2012 04:17 GMT
#1577
On June 01 2012 13:16 petered wrote:
I already thought Swain was pretty darn strong. I just can't imagine those changes go through.


yeah, same here

qqqq,
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
June 01 2012 04:25 GMT
#1578
Double IP weekends????? fuck why not next week i have some finals to take and projects to hand in right after T_T
Nada's body is South Korea's greatest weapon.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 01 2012 04:27 GMT
#1579
even after reading draven's skills descripts i still have fcking clue what he does -.-

swain's gunna rape melees even harder now. with vlad, kennen, kayle getting really popular top and with swain buffs, I wonder if we'll start seeing less top lane bruisers seeing how those guys all own bruisers hard.
Cloud9157
Profile Joined December 2010
United States2968 Posts
June 01 2012 04:30 GMT
#1580
On June 01 2012 11:37 iCanada wrote:
So...

A buddy of mine started playing Pantheon after seeing me dominate with him. However, he does silly stuff with him that is just... silly.

Case in point, he rushes Trinity force and starts E (EWEWER, R>E>W>Q) because it "does more damage" and spears "waste mana." When I told him that a smart opponent will just run out of HSS so he'll do little to no damage and just pointlessly push the lane during the lane phase he told me that you just need to wait for the W stun every trade. (which uses costs more mana for the same damage as two spears with a longer CD, is much easier to return damage too, and has like zero follow up)

I guess my point is, how does one go about telling their friends they are playing subotimally? Or do you just let them do stupid shit?


Show him a vod of someone playing Pantheon with max Q first is all I can think of.

Only thing I can think of maxing E for is to clear waves more efficiently. Otherwise I would always want Q first.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
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