Ways to evaluation your impact is the superficial kdr, but also stuff like how many successful ganks (kills and/or forcing the opponent back) did you pull off? How are you performing relative to the enemy jungler in terms of KDA and cs? Were you a factor in helping your lanes win? How much map control did you assert and what did you do with it (like stealing buffs and taking dragons)?
This is what I have a hard time telling. I just play the solo queue, so there usually isn't an enemy jungler to compare myself too. I might help to kill a turret here or there, but its impossible to say if it would have gone down without me or maybe gone down faster if I had simply played in lane. I use wriggles to ward buffs and gank routes, but its generally a team activity to take baron/dragon.
The point is, I think playing in a lane, you know if you are winning your lane or not. AP and AD characters either win the team fight with their burst or don't. With the jungle, I know if I am helping a teammate at the moment or if I get a kill or not, but I don't know how much that really helps. How many ganks I get or how much cs I let my teammate get by not laneing are things that will vary greatly from game to game, so I don't really know how to compare and see if I've progressed.
I think the random teams might also be making it difficult to improve. I can sometimes tell that another player is clearly doing very well, but they are playing a character I never have, and I don't have the time to watch them constantly to see what they are doing. Other times, I have a teammate that is very outspoken, but I have no idea if they actually know what they are talking about.
Maybe the rated matches would be better as I gather they assign an elo ranking to measure skill, but I've found the LoL community to be pretty angry and intolerant of beginners. Also, I'm only lvl 14 and haven't purchased anything like runes or champion unlocks.
it's a little harder to tell how well you're doing at lower levels where there's not necessarily a jungler every game. but if you're playing a game where you're the only jungler, you should be farming both jungles nonstop and only ganking when a really obvious opportunity arises. with 2 jungles to farm from, you should outfarm and outlevel even the solos.
it gets easier to tell how well you're doing when you start playing against other junglers as you have something to compare yourself to.
Ways to evaluation your impact is the superficial kdr, but also stuff like how many successful ganks (kills and/or forcing the opponent back) did you pull off? How are you performing relative to the enemy jungler in terms of KDA and cs? Were you a factor in helping your lanes win? How much map control did you assert and what did you do with it (like stealing buffs and taking dragons)?
This is what I have a hard time telling. I just play the solo queue, so there usually isn't an enemy jungler to compare myself too. I might help to kill a turret here or there, but its impossible to say if it would have gone down without me or maybe gone down faster if I had simply played in lane. I use wriggles to ward buffs and gank routes, but its generally a team activity to take baron/dragon.
The point is, I think playing in a lane, you know if you are winning your lane or not. AP and AD characters either win the team fight with their burst or don't. With the jungle, I know if I am helping a teammate at the moment or if I get a kill or not, but I don't know how much that really helps. How many ganks I get or how much cs I let my teammate get by not laneing are things that will vary greatly from game to game, so I don't really know how to compare and see if I've progressed.
I think the random teams might also be making it difficult to improve. I can sometimes tell that another player is clearly doing very well, but they are playing a character I never have, and I don't have the time to watch them constantly to see what they are doing. Other times, I have a teammate that is very outspoken, but I have no idea if they actually know what they are talking about.
Maybe the rated matches would be better as I gather they assign an elo ranking to measure skill, but I've found the LoL community to be pretty angry and intolerant of beginners. Also, I'm only lvl 14 and haven't purchased anything like runes or champion unlocks.
it's a little harder to tell how well you're doing at lower levels where there's not necessarily a jungler every game. but if you're playing a game where you're the only jungler, you should be farming both jungles nonstop and only ganking when a really obvious opportunity arises. with 2 jungles to farm from, you should outfarm and outlevel even the solos.
it gets easier to tell how well you're doing when you start playing against other junglers as you have something to compare yourself to.
It actually really depends on how trustworthy your 1v2 lane is. In many cases you're going to need to spend a lot of time top early on in order to secure the lane. Even then, though, you should be controlling every buff and taking dragon constantly because they don't have a jungler to stop you.
How do you decide on whom to focus when ganking bottom lane? Like lets have an example:
You are nocturne, coming to lane gank bottom lane. Your team is Graves + lulu, they have trist + soraka. You know that Soraka has his flash down, while Trist has both flash + jump on. Both have 70-80% hp. To whom do i jump? I thought the logical choice is Soraka, because he dies so quickly without escapes, and we can then take out trist/force her to use summoners. Where as if i jump Tristana , he just jumps away. Was my thinking right, or is it always "always go for the AD?"
Got yelled for that by the entire team, so i am a bit puzzled now. Maybe i could jump on trist, and trust that i can get to Soraka even though trist uses w?
You may want to intiate on trist to force her to jump away to keep your bot lane safe, if they're in any danger. Otherwise, a kill is better than no kill.
On June 28 2012 19:16 Gaslo wrote: How do you decide on whom to focus when ganking bottom lane? Like lets have an example:
You are nocturne, coming to lane gank bottom lane. Your team is Graves + lulu, they have trist + soraka. You know that Soraka has his flash down, while Trist has both flash + jump on. Both have 70-80% hp. To whom do i jump? I thought the logical choice is Soraka, because he dies so quickly without escapes, and we can then take out trist/force her to use summoners. Where as if i jump Tristana , he just jumps away. Was my thinking right, or is it always "always go for the AD?"
Got yelled for that by the entire team, so i am a bit puzzled now. Maybe i could jump on trist, and trust that i can get to Soraka even though trist uses w?
Your entire team was retarded, the good thing to do was kill soraka, then either push lane and scare soraka to base or do drag if you have enough hp.
If Lulu was a good enough player to use W on trist and then use R on you once the polymorph ran out Trist would be the better target. Soraka is the safer choice. BIG PLAYS
On June 28 2012 19:20 R04R wrote: If Lulu was a good enough player to use W on trist and then use R on you once the polymorph ran out Trist would be the better target. Soraka is the safer choice. BIG PLAYS
Trist can spam flash while polymorphed, poly runs out trist is gone. Stupid patch. Depends on how far trist was away from turret aswell.
Just trying to thread the needle in finding a way to kill Trist, or how the rest of his team would think the gank would turn out. From Noct's position though he has no idea how much he can rely on his teammates so soraka is the correct choice in the end
I focus the ranged AD, if you see the ranged AD backing off and not willing to fight, kill the support because they are closer to you (plus if you know your ranged AD has better items/killing potential and you can kill pretty fast it always helps).
if you kill the support, you get something. there's probably no way to get the trist unless jump is baited so unless you're balls out diving, might as well kill a unicorn that can't run.
If you kill the support you're also now in a position to dive the AD carry, especially if you forced flash/jump. That's fairly important because now you can ram the creeps into the tower and either the enemy misses a ton of CS/exp or they die.
How do you make use of jungling if your top lane is 1v2? If I'm not in top my top lane will get more exp but they'll deny him cs, and I'll be leveling just as good as him and I feel that it's too much of a risk to go top to gank because if they focus me I'll just die giving them buffs. Should I just focus on the other lanes and give my mid their blue?
On July 18 2012 08:34 D u o wrote: How do you make use of jungling if your top lane is 1v2? If I'm not in top my top lane will get more exp but they'll deny him cs, and I'll be leveling just as good as him and I feel that it's too much of a risk to go top to gank because if they focus me I'll just die giving them buffs. Should I just focus on the other lanes and give my mid their blue?
Once top gets the sizable xp lead (and assuming ur up to par) you should be able to gank due to sheer level advantage.
Also the key to jungle cow is moovespeed, 0/21/9 for max moovespeed, and boots of moobility, build triforce, and eventually shureylas (you will be buying gp/5's ofc)
On July 18 2012 08:34 D u o wrote: How do you make use of jungling if your top lane is 1v2? If I'm not in top my top lane will get more exp but they'll deny him cs, and I'll be leveling just as good as him and I feel that it's too much of a risk to go top to gank because if they focus me I'll just die giving them buffs. Should I just focus on the other lanes and give my mid their blue?
It's not too much of a risk if you play it smart. You have to coordinate with your lane ally and go in together and/or wait for your opponents to put one or more abilities on cooldown before you go in. Playing a tanky jungler with a level advantage you should be able to survive a considerable amount of abuse, especially if you have a potion or two running while you fight.
Also, the earlier you gank the better. It means they have fewer abilities to throw at you, and you'll have a stronger advantage. When it's two level 1s versus a level 1 and a level 2 with Red, the latter should almost always win.
Just be aware of your ally's potential incompetence. You can't help them if they take a ton of damage before you even get there, or if they aren't willing to run in while you're running in (not after).
We were in same room but he was tryn vs jayce and wukong he wasn't able to farm without taking heavy harass, while I was WW and don't really have any gank potential til 6, and we were on blue so it's not like i had a red gank lined up. Also low levels so I felt i had to b before getting red.
This is like my first time running jungle but I feel like I did competently its just top couldn't hold and jayce got fed to the point that i couldn't even attempt to gank.
I feel a bit lost when playing jungle because I usually like to start a new account per role so I can learn a champ or two while leveling it up to 30. But jungle is so rune reliant I don't feel competent in the jungle. Even if I can clear, I cant clear enough, or clear enough and still go for a gank because I don't have rune slots unlocked or the other masteries to help me while I do so, I don't think there is any way to get around these boundary's but does anyone have and advice?
When we did our run I did blue, wolves, wraiths and then backed got boots, red golem gank bot. [I was Blue Side and WW.]
The pressure to not fail lies more heavily on your friend than it does you. In a 1v2 lane, the #1 priority is to not die and not feed. Staying alive comes before anything else. He needs to leech w/e exp and gold he can get, which won't be much. But he absolutely must not die. In a 1v2 lane, you just play passive and wait for the lane to reach your tower, which is will. Then farm what you can under tower. By doing so, he solo lane will be able to at least keep up in levels or be no more than ~1 level behind. At which point, the jungler can easily out-level the solo lanes and come in for an easy double buff gank.
From what you said, it sounds like your friend didn't know how to play a 1v2 lane properly and thus snowballed the lane in the other team's favor too hard. And yes, jungling is somewhat hard w/out runes.
They should just scale back the jungle based off of what summoner level you're playing at so that you can do it without needing @__@ Even on my 30 only 50% of the games have a jungle.
On July 18 2012 11:35 D u o wrote: They should just scale back the jungle based off of what summoner level you're playing at so that you can do it without needing @__@ Even on my 30 only 50% of the games have a jungle.
i dont think scaling the jungle is the right thing to do tho, cause it'll mess up the jungle balance and can potentially disproportionately favor certain junglers. And some low-level players do have runes.
That said, I do think that it's very hard to pick up jungling. It's also, imo, the hardest role to play by far.