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[Patch 1.0.0.139: Spectator Mode] General Discussion - Pag…

Forum Index > LoL General
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Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-05-10 20:31:32
May 10 2012 20:31 GMT
#2141
I say gg when my hand is accidentally one key to the right of where it should be and I'm desperately trying to escape over a wall.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
mordek
Profile Blog Joined December 2010
United States12705 Posts
May 10 2012 20:31 GMT
#2142
DerpFace420 has never given me a GG in even one of our games.

But yeah, that sole difference is really the built in surrender mechanic that announces it for you.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Alaric
Profile Joined November 2009
France45622 Posts
May 10 2012 20:34 GMT
#2143
Wouldn't GP be good against Poppy too, with his passive ticking like a DoT and stacking?
Cant take LMS hipsters serious.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-05-10 20:42:43
May 10 2012 20:41 GMT
#2144
On May 11 2012 05:34 Alaric wrote:
Wouldn't GP be good against Poppy too, with his passive ticking like a DoT and stacking?

If gp tries to stack his passive he's going ot have to get in melee range which means you can outtrade him with your auto+Q combo. If he just stands far away and Qs you every time it's off cd he's going to go OOM much faster than he can whittle you down. there's nothing stopping gp from just sitting there and farming tho
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 10 2012 20:41 GMT
#2145
On May 11 2012 05:34 Alaric wrote:
Wouldn't GP be good against Poppy too, with his passive ticking like a DoT and stacking?

yea, he's pretty good vs. her, but he has to commit, which kinda sucks. Can't really poke effectively with Q's current cost and crits being so lousy vs. her passive.
mogwaismusings.wordpress.com
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-05-10 20:50:10
May 10 2012 20:49 GMT
#2146
Shen's ulti is honestly an overrated aspect of his kit. It works for him because he's an innately strong champion, but ultimately a bunch of champions can replicate his strategies to some degree by just taking summoner teleport. It doesn't work exactly as well as Shen ulti but if Shen as a whole sucked, his ulti would not redeem him at all.
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
May 10 2012 20:50 GMT
#2147
ehm, just wanna point out that Poppy obliterates GP in lane unless he specifically uses masteries and runes to counter her, and even then he loses.

Poppy is a very viable pick that counters GP, Panth, Trynd and is really stong vs Irelia and riven iirc.

Against a number of other top laners she can go even or just freeze the lane.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
May 10 2012 20:55 GMT
#2148
On May 11 2012 05:49 Juicyfruit wrote:
Shen's ulti is honestly an overrated aspect of his kit. It works for him because he's an innately strong champion, but ultimately a bunch of champions can replicate his strategies to some degree by just taking summoner teleport. It doesn't work exactly as well as Shen ulti but if Shen as a whole sucked, his ulti would not redeem him at all.


But...
WHAT IF SHEN ALSO TAKES TP
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 10 2012 20:58 GMT
#2149
On May 11 2012 05:50 Zaphod Beeblebrox wrote:
ehm, just wanna point out that Poppy obliterates GP in lane unless he specifically uses masteries and runes to counter her, and even then he loses.

Poppy is a very viable pick that counters GP, Panth, Trynd and is really stong vs Irelia and riven iirc.

Against a number of other top laners she can go even or just freeze the lane.


Freezing the lane isn't a universal win. You'll be able to farm fine, but a number of champions will take the opportunity to roam, steal jungle etc. If there are important objectives on the map while you freeze your lane, you put them in jeopardy.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 10 2012 20:59 GMT
#2150
that's funny, I've never had trouble with Panth vs. Poppy in lane. it's an awkward lane because he passive essentially gives your Q diminishing returns, but you can just max HSS and stab her I've found.

and the GP lane isn't that good for her either IMO. really hard to outdamage his healing from W and his passive makes drawn out fights go in his favor from my experience.

Poppy stomps people who don't adapt, but I don't really think she does much more than that in those two matchups. She does stomp Trynd though, you're definitely right on that one.
mogwaismusings.wordpress.com
Craton
Profile Blog Joined December 2009
United States17281 Posts
May 10 2012 21:00 GMT
#2151
On May 11 2012 05:59 Mogwai wrote:
She does stomp Trynd though, you're definitely right on that one.

You're just not right-clicking hard enough.
twitch.tv/cratonz
overt
Profile Blog Joined June 2010
United States9006 Posts
May 10 2012 21:03 GMT
#2152
On May 11 2012 05:25 Gorsameth wrote:
Show nested quote +
On May 11 2012 04:35 turdburgler wrote:
On May 11 2012 04:32 TheYango wrote:
On May 11 2012 04:10 turdburgler wrote:
no doubt it will change but it seems to follow the same logic and playing mf, your aoe slow is a 1 point wonder in lane and your poke spell costs too much mana to be spammable early so just take the thing that helps you not only trade but last hit.

Except the comparison between Make it Rain and Hail of Arrows doesn't work at all. Make it Rain has an aggressively scaling mana cost, doesn't have scaling CD, doesn't scale with AD, and has way shorter range, so it's practical usability is much lower.

Honestly, I'd max Varus' E first.



ye but make it rain allows you to sing a long so its much better. hail of arrows ad scaling is from bonus ad though, so i dont know. it will be ages before people agree on anything but i just get the feeling that 24 damage a hit is too stronk.



Considering the scaling as mentioned you would need to get 10 hits in compared to landing a single E or Q to make even on the damage.


You're ignoring the fact that ideal combo for Varus is to detonate your blight stacks with skills. E or Q is definitely better to max for lane harass but even maxed they have like double the CD of other AD carries harass. Considering that Varus with max Q or max E has trouble trading with other ADs and can't really harass as well due to his high CDs I think it's worth maxing W so that you can actually burst people down and trade effectively.

The difference between 6% of their max health and 15% is pretty huge. And like I said, regardless of your skill order you ideally don't want to use Q or E in a fight until after your opponent has max blight stacks anyway. E or Q might still be worth maxing first, I haven't played enough Varus to decide yet, but I don't feel like he trades too effectively with a maxed out Q as that's all I've seen Varus players do in lane so far. E might work better for him. Or W might. I just know that Q is probably not the skill to max first on him.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-05-10 21:05:18
May 10 2012 21:05 GMT
#2153
On May 11 2012 06:03 overt wrote:
Show nested quote +
On May 11 2012 05:25 Gorsameth wrote:
On May 11 2012 04:35 turdburgler wrote:
On May 11 2012 04:32 TheYango wrote:
On May 11 2012 04:10 turdburgler wrote:
no doubt it will change but it seems to follow the same logic and playing mf, your aoe slow is a 1 point wonder in lane and your poke spell costs too much mana to be spammable early so just take the thing that helps you not only trade but last hit.

Except the comparison between Make it Rain and Hail of Arrows doesn't work at all. Make it Rain has an aggressively scaling mana cost, doesn't have scaling CD, doesn't scale with AD, and has way shorter range, so it's practical usability is much lower.

Honestly, I'd max Varus' E first.



ye but make it rain allows you to sing a long so its much better. hail of arrows ad scaling is from bonus ad though, so i dont know. it will be ages before people agree on anything but i just get the feeling that 24 damage a hit is too stronk.



Considering the scaling as mentioned you would need to get 10 hits in compared to landing a single E or Q to make even on the damage.


You're ignoring the fact that ideal combo for Varus is to detonate your blight stacks with skills. E or Q is definitely better to max for lane harass but even maxed they have like double the CD of other AD carries harass. Considering that Varus with max Q or max E has trouble trading with other ADs and can't really harass as well due to his high CDs I think it's worth maxing W so that you can actually burst people down and trade effectively.

The difference between 6% of their max health and 15% is pretty huge. And like I said, regardless of your skill order you ideally don't want to use Q or E in a fight until after your opponent has max blight stacks anyway. E or Q might still be worth maxing first, I haven't played enough Varus to decide yet, but I don't feel like he trades too effectively with a maxed out Q as that's all I've seen Varus players do in lane so far. E might work better for him. Or W might. I just know that Q is probably not the skill to max first on him.


From the looks of it, I'd max E first just because it's reliable and versatile, and scales really well with level.
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
May 10 2012 21:09 GMT
#2154
watch spamhappy play. Anytime he faces a trynd/path/GP he just grins and enjoys the easy win.

He has also shown that Poppy can and should win (but its fragile) vs kennen, vlad, riven and rumble.

Poppy beats a lot of melee carries because of her high resists and stupid trading power with Q. She beats other toplaners due to her incredible scaling. (survivable early, proceeding to stomp them later)
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 10 2012 21:10 GMT
#2155
Has anyone watched games and tried to figure out which champions do the most damage during fights? I think AD carries start dealing too much once they get a PD and IE regardless of what they build after that.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Alaric
Profile Joined November 2009
France45622 Posts
May 10 2012 21:10 GMT
#2156
Why wouldn't Irelia win in trades with Hiten style? Spec defensively against her to pass the first few levels, then trade anytime W is up.
Cant take LMS hipsters serious.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-05-10 21:17:06
May 10 2012 21:15 GMT
#2157
poppy can't beat GP if GP just goes oranges. If GP goes oranges it's just a farmfest.
On May 11 2012 06:10 Alaric wrote:
Why wouldn't Irelia win in trades with Hiten style? Spec defensively against her to pass the first few levels, then trade anytime W is up.

I'm assuming you're talking about Poppy v. Irelia. By the time Irelia's W is significantly high level, Poppy should be far ahead. The problem with speccing defensively against Poppy is that her harass is mixed damage, which is hard to spec against. Even then, it's not hard to just kite Irelia when her W is up and trade when it's down. Poppy gets a free ghost with her W.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 10 2012 21:20 GMT
#2158
On May 11 2012 05:59 Mogwai wrote:
that's funny, I've never had trouble with Panth vs. Poppy in lane. it's an awkward lane because he passive essentially gives your Q diminishing returns, but you can just max HSS and stab her I've found.

and the GP lane isn't that good for her either IMO. really hard to outdamage his healing from W and his passive makes drawn out fights go in his favor from my experience.

Poppy stomps people who don't adapt, but I don't really think she does much more than that in those two matchups. She does stomp Trynd though, you're definitely right on that one.


I think a major problem is that her passive is difficult to understand for most players, so it's hard for them to realize that periodic damage (e.g. HSS) is extremely strong against her while large nukes are not.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-05-10 21:24:00
May 10 2012 21:23 GMT
#2159
Can't you just push a poppy in with shyvana/mundo,maybe even phoenix udyr top lane or something like that and go roam?She has no real way to clear creep waves fast.
Cackle™
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-05-10 21:39:27
May 10 2012 21:38 GMT
#2160
On May 11 2012 06:15 Ryuu314 wrote:
poppy can't beat GP if GP just goes oranges. If GP goes oranges it's just a farmfest.
Show nested quote +
On May 11 2012 06:10 Alaric wrote:
Why wouldn't Irelia win in trades with Hiten style? Spec defensively against her to pass the first few levels, then trade anytime W is up.

I'm assuming you're talking about Poppy v. Irelia. By the time Irelia's W is significantly high level, Poppy should be far ahead. The problem with speccing defensively against Poppy is that her harass is mixed damage, which is hard to spec against. Even then, it's not hard to just kite Irelia when her W is up and trade when it's down. Poppy gets a free ghost with her W.


if they farm poppy wins

On May 11 2012 06:10 obesechicken13 wrote:
Has anyone watched games and tried to figure out which champions do the most damage during fights? I think AD carries start dealing too much once they get a PD and IE regardless of what they build after that.


i disagree, i think until they have about 4 completed items they are still outshined by APs. and even then thats not a problem. its perfectly ok for heroes to scale differently. this is also a shitstorm waiting to happen if you want to talk about ADs being too good late game ;D
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