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[Patch 1.0.0.138: Hecarim] General Discussion - Page 65

Forum Index > LoL General
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UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 23 2012 01:05 GMT
#1281
On April 23 2012 08:34 wussleeQ wrote:
Both of your statements kind of conflict in consideration of the metas. Yango says this was during ad mid/top and Universal says it was after ad support got popular... Which is true? I say 1v1 mid to decide


If I disagree with yango I'm probably wrong
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
HazMat
Profile Blog Joined October 2009
United States17077 Posts
April 23 2012 01:24 GMT
#1282
On April 23 2012 09:44 Shifft wrote:
Show nested quote +
On April 23 2012 09:36 HazMat wrote:
Is it just me or do you not lose Elo for queue dodging anymore?


Oh god if this is true I'll dodge every second game.

I definitely didn't lose Elo for when I dc'd in champ select and had to restart my computer. What might have happened is someone else dodged before it realized that I'm dc'd?
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 23 2012 01:25 GMT
#1283
On April 23 2012 09:22 Xevious wrote:
won a ranked game after being 12 kills behind in 10 mins, never surrender!!


Just thinking...What is the worst scaling lategame team within reasonable approximation of normal meta?

Top: Panth/Renekton/Xin/Garen?
Mid: Sion/Heimerdinger/Lux
AD: Teemo/ezreal/MF?
Support: Taric/Lux?
Jungle: Xin/Shaco/Maokai?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
petered
Profile Joined February 2010
United States1817 Posts
April 23 2012 01:33 GMT
#1284
On April 23 2012 10:25 sob3k wrote:
Show nested quote +
On April 23 2012 09:22 Xevious wrote:
won a ranked game after being 12 kills behind in 10 mins, never surrender!!


Just thinking...What is the worst scaling lategame team within reasonable approximation of normal meta?

Top: Panth/Renekton/Xin/Garen?
Mid: Sion/Heimerdinger/Lux
AD: Teemo/ezreal/MF?
Support: Taric/Lux?
Jungle: Xin/Shaco/Maokai?


A loooot of low elo players have no idea how to finish a game when they have a lead (probably me too since I am low elo). I have extremely good nasus stats simply because many players don't take advantage of his midgame weakness.

My most recent game with him our last pick refused to support and went mid. They both got stomped along with our bot lane. The other team got a huge kill advantage and pushed us down to our inhib turrets, but wasn't coordinated enough to take them down. We eventually won a 55 minute game just by outscaling them.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Alaric
Profile Joined November 2009
France45622 Posts
April 23 2012 01:34 GMT
#1285
Wtf. Maokai's scaling is excellent, he's got good base stats, spammable low cd cc, and an ult that reduces incoming damage based on a flat%, how is that not the best kind of scaling that there is? Scales multiplicatively with EHP, always save your teammates' asses, never not save your teammates' asses.
His damage falls off because he doesn't build AP, but he scales well.
Cant take LMS hipsters serious.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2012-04-23 01:41:17
April 23 2012 01:41 GMT
#1286
Sometimes when you dodge your profile ELO doesn't update until after you log out
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
cLutZ
Profile Joined November 2010
United States19574 Posts
April 23 2012 01:44 GMT
#1287
On April 23 2012 10:25 sob3k wrote:
Show nested quote +
On April 23 2012 09:22 Xevious wrote:
won a ranked game after being 12 kills behind in 10 mins, never surrender!!


Just thinking...What is the worst scaling lategame team within reasonable approximation of normal meta?

Top: Panth/Renekton/Xin/Garen?
Mid: Sion/Heimerdinger/Lux
AD: Teemo/ezreal/MF?
Support: Taric/Lux?
Jungle: Xin/Shaco/Maokai?


1. I don't think Xin is real.

Of the rest I would say:
Garen, Heimer, Teemo, XXX, Panth Jungle (its real, kinda).

But that probably wasn't the issue...

On April 23 2012 10:33 petered wrote:
Show nested quote +
On April 23 2012 10:25 sob3k wrote:
On April 23 2012 09:22 Xevious wrote:
won a ranked game after being 12 kills behind in 10 mins, never surrender!!


Just thinking...What is the worst scaling lategame team within reasonable approximation of normal meta?

Top: Panth/Renekton/Xin/Garen?
Mid: Sion/Heimerdinger/Lux
AD: Teemo/ezreal/MF?
Support: Taric/Lux?
Jungle: Xin/Shaco/Maokai?


A loooot of low elo players have no idea how to finish a game when they have a lead (probably me too since I am low elo). I have extremely good nasus stats simply because many players don't take advantage of his midgame weakness.

My most recent game with him our last pick refused to support and went mid. They both got stomped along with our bot lane. The other team got a huge kill advantage and pushed us down to our inhib turrets, but wasn't coordinated enough to take them down. We eventually won a 55 minute game just by outscaling them.


Happens so much. I was just on a team (playing mundo jungle) we were up 4-0 at one point and 22-10(ish). But I would ward dragon, ping it when it was coming up, and no one would go. The whole team would chase a guy from bot lane to top lane while letting the other team get objectives. It was literally like the believed a kill > a tower/baron.

Freeeeeeedom
Craton
Profile Blog Joined December 2009
United States17250 Posts
April 23 2012 02:18 GMT
#1288
Dreamhack (S1 Championship) was nice because it really solidified the meta for solo queue normals and ranked. You had to fight over who would go where before (basically everyone wanted to solo no matter what they were running even when it was better suited for someone else) and you'd get lots of really shitty bot compositions that wouldn't work or were weak (this weakness is basically what allowed roaming to work in the first place). At DH, EU backed up their claims that roaming wouldn't work because AD/Support would shut down whatever you left alone at bot.

Fast forward a year and it's still mostly the case, but with some exceptions. Occasionally you'll send an AD mid to counter specific lanes or run one top against certain bruisers. Roaming is rare, but happens in select circumstances. These days it tends to be Urgot lanes that 1v2 (if you're 1v2ing as the AD).

The only minor downside of this meta is that there's a bit of unwillingness to try other things at lower Elos, but mostly because people have no faith in people to not just be stupid/trolling/bad/etc. That said, it's not like things were better beforehand. The people who won out on this shift were solo queue players, especially in normals.
twitch.tv/cratonz
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
April 23 2012 02:49 GMT
#1289
I can't rmb what was bot lane before DH. Serious qn.
HS: cascades#1595 || LoL: stoppin
eagle
Profile Joined April 2009
United States693 Posts
April 23 2012 03:01 GMT
#1290
double brusier alistar cho taric garen etc
rackdude
Profile Blog Joined January 2010
United States882 Posts
April 23 2012 03:05 GMT
#1291
On April 23 2012 11:18 Craton wrote:
Dreamhack (S1 Championship) was nice because it really solidified the meta for solo queue normals and ranked. You had to fight over who would go where before (basically everyone wanted to solo no matter what they were running even when it was better suited for someone else) and you'd get lots of really shitty bot compositions that wouldn't work or were weak (this weakness is basically what allowed roaming to work in the first place). At DH, EU backed up their claims that roaming wouldn't work because AD/Support would shut down whatever you left alone at bot.

Fast forward a year and it's still mostly the case, but with some exceptions. Occasionally you'll send an AD mid to counter specific lanes or run one top against certain bruisers. Roaming is rare, but happens in select circumstances. These days it tends to be Urgot lanes that 1v2 (if you're 1v2ing as the AD).

The only minor downside of this meta is that there's a bit of unwillingness to try other things at lower Elos, but mostly because people have no faith in people to not just be stupid/trolling/bad/etc. That said, it's not like things were better beforehand. The people who won out on this shift were solo queue players, especially in normals.


It wasn't just DH. It was also large patch changes that made roaming harder to actually pull off. The nerf to dorans, nerf to GP5s, special nerf to HoG to get rid of armor, nerf to dragon gold, nerf to the gold that someone gets for kill streaks (used to be 1000 gold!!!), and on top of that they buffed Soraka and Sona at around that time. Also new stronger ADs just came out, Vayne was one. Cait and Kog got buffed. All of those made it more beneficial to farm bot instead of trying to grab a kill, and thus while before either was kinda viable, after all of those changes the roaming was basically killed.
Sweet.
Jaso
Profile Blog Joined April 2010
United States2147 Posts
April 23 2012 03:14 GMT
#1292
oh my god chu8 is so entertaining haha.

"gotta report olaf for no cooldown axe hack and kennen for walk through anivia wall hack"
olaf is nintendudex, kennen is cruzerthebruzer lol.
derp
eagle
Profile Joined April 2009
United States693 Posts
April 23 2012 03:16 GMT
#1293
warmog anvinia op
Jaso
Profile Blog Joined April 2010
United States2147 Posts
April 23 2012 03:19 GMT
#1294
chu's faps per minute is "off the roof".
derp
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
Last Edited: 2012-04-23 03:36:44
April 23 2012 03:27 GMT
#1295
On April 23 2012 11:49 cascades wrote:
I can't rmb what was bot lane before DH. Serious qn.

Here's some actual games with the full lane matchups and links to the games. It's quite interesting. All pre-Dreamhack Season 1 Championships too and ordered in chronological order. There's a very clear move from putting bruisers/double CC bot to having the AD move from mid/top to bottom as well.

WCG 2010 US Qualifiers Finals
Nidalee v Trist top, Ashe v Vlad mid, Nunu v Amumu Jungle, Morgana+Sion v Janna+Garen bot.

WCG 2010 Grand Finals SK v CLG
Ashe v Morgana top, MF v TF mid, Amumu v Shen jungle, Kassadin+Soraka v Taric+Garen bot

Go4LoL NA Cup 7
Teemo v Nidalee top, Gragas v Corki mid, Noc v WW jungle, Janna+Cho v Shen+Taric bot

NESL Finals CLG v DAO (before Xpecial went to TSM)
Nidalee v Kennen top, Corki v MF mid, Amumu v Olaf jungle, Taric+Lux Cho'gath+Janna bot

NESL Premier League CLG v Teamliquid
Jarmander v Swain top, Corki v Ryze mid, Noc v Amumu jungle, Chogath v Soraka+Cait, roam Eve (TL)

NESL Premier League DAO v Teamliquid
Jarmander v Ryze top, Teemo v Trist mid, Olaf v Noc jungle, Chogath v Blitz+Mundo, roam Eve (TL)

NESL Premier League TSM v Teamliquid
Corki v Annie top, Vlad v Ashe mid, Nunu v Noc jungle, Cho'gath v Jarmander bot, roam Blitz v Taric

Dreamhack Season 1 Championship NA Qualifiers Rock Solid v EG
Corki v Vlad top, Malzahar v Katarina mid, Lee Sin v Nunu Jungle, Taric+Poppy v Ashe+Sona bot

Dreamhack Season 1 Championship NA Qualifiers Col v CLG
Jarmander v Swain top, Gragas v Vladamir mid, Cho'gath v Nunu Jungle, Soraka+Ashe v Janna+Caitlyn bot
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2012-04-23 03:53:26
April 23 2012 03:27 GMT
#1296
On April 23 2012 08:03 UniversalSnip wrote:
Show nested quote +
On April 23 2012 06:48 Two_DoWn wrote:
On April 23 2012 06:44 ManyCookies wrote:
There was a brief 1-1-1-jungle-roam period in LoL. I was new back then, I don't exactly remember why it became popular/pettered out.

It became a problem because you ended up with an underleveled champion, even if you DID get kills.

Not to mention this was the time before ad-support bot, so the 2 styles clashed until people realized that ad-support was just SAFER than anything else.


It was post-ad support actually. I think the main reason people stopped doing it is because teams switched to instantly zoning the carry as soon as the roamer left, made it not worthwhile. For a while they were just sorta playing the lane normally while it was 2 vs 1, then they figured out they didn't have to.

Naw, your timeline is off a bit.

Remember, it was the US who did the roamy thing when Ad-support was taking off in europe. There were a few games with the 2 strats against eachother, but US figured out pretty quick that ad-support was the way to go, combined with all of the nerfs to roamers.

What my mind is telling me happened was:

Random botlanes>roaming>romers nerfed, mix of roaming and random botlanes>ad-support.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
TheYango
Profile Joined September 2008
United States47024 Posts
April 23 2012 03:36 GMT
#1297
Another factor around that period was the rise of many harder to gank solo laners. When your top and mid solos are Annie mid and Ashe top, roaming starts to look somewhat appealing. At this time though, people started making use of more mobile heroes that make roaming ganks troublesome (e.g. Vlad's resurgence around this period).

I remember Loco making a post in this interim period mentioning some of the harder-to-gank AD solos being the ADs to play (Caitlyn, Corki). There was a shift away from roaming, but not AD+Support bottom quite yet, as people were still simply putting the roamers back bottom with the 1v2 since they couldn't accomplish anything during their roaming. The clincher was the realization that the AD+Support lane can essentially get free-farm in those kinds of lane setups, so people swapped the ADs down and the Bruisers top.
Moderator
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2012-04-23 03:49:48
April 23 2012 03:38 GMT
#1298
On April 23 2012 12:27 Chiharu Harukaze wrote:
I can't rmb what was bot lane before DH. Serious qn.
Here's some actual games with the full lane matchups and links to the games. It's quite interesting. All pre-Dreamhack Season 1 Championships too and ordered in chronological order. There's a very clear move from putting bruisers/double CC bot to having the AD move from mid/top to bottom as well.

NESL Premier League DAO v Teamliquid
Jarmander v Ryze top, Teemo v Trist mid, Olaf v Noc jungle, Chogath v Blitz+Mundo, roam Eve (TL)


Haha I remember this game. Dat chrispy teemo.
edit: Double HoG chogath. Those were the days.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Kouda
Profile Blog Joined November 2009
United States2205 Posts
April 23 2012 04:18 GMT
#1299
Heimer needs a buff or something for the late game. So hard to contribute with only poking missles and a slow grenade t-t
HPoirot
Profile Joined June 2011
United States1303 Posts
April 23 2012 04:50 GMT
#1300
For some of most absurd examples of the old meta, look for some of Whale's(also known as Guardsman Bob and Jatt's team) games. Note the complete lack of an AD carry. Super gimmicky 5 bruiser cheese that worked in the old setup.

From Go4LoL #3, circa March 2011, TSM vs Whale.
Amumu vs Olaf Jungle, Dr. Mundo vs Corki Top, Warwick vs Akali Mid, Irelia vs Singed bot, Nunu vs Alistar Roam.

Whale vs TL, circa March 2011
Nunu vs. Malphite Jungle, Dr. Mundo vs Karthus Top, Warwick vs Corki Mid, Irelia vs Cho'Gath Bot, Alistar vs Taric Roam.
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