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He's playing normals with his danish freinds atm though
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On April 26 2012 23:27 Juicyfruit wrote:Show nested quote +On April 26 2012 22:48 Sabin010 wrote:On April 26 2012 22:43 jcarlsoniv wrote: I urge anyone doubting Hecarim's strength to watch Monte play him.
Last night, Hecarim + Ori combo was hilariously entertaining. Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there. edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team. Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim... Besides, Monte consistently does well in most teamcomps. Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.
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On April 26 2012 23:27 Juicyfruit wrote:Show nested quote +On April 26 2012 22:48 Sabin010 wrote:On April 26 2012 22:43 jcarlsoniv wrote: I urge anyone doubting Hecarim's strength to watch Monte play him.
Last night, Hecarim + Ori combo was hilariously entertaining. Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there. edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team. Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim... Besides, Monte consistently does well in most teamcomps.
Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits.
On April 26 2012 23:56 Sabin010 wrote: Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.
I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.
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id have to see a hecarim do well at 2k+ to believe it
i haven't seen anyone playing him that hasn't fed hard/been trolling
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On April 26 2012 23:52 dooraven wrote: He's playing normals with his danish freinds atm though Still amusing to see
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On April 27 2012 00:01 Seuss wrote:Show nested quote +On April 26 2012 23:27 Juicyfruit wrote:On April 26 2012 22:48 Sabin010 wrote:On April 26 2012 22:43 jcarlsoniv wrote: I urge anyone doubting Hecarim's strength to watch Monte play him.
Last night, Hecarim + Ori combo was hilariously entertaining. Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there. edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team. Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim... Besides, Monte consistently does well in most teamcomps. Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits. Show nested quote +On April 26 2012 23:56 Sabin010 wrote: Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn. I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.
Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim. Edit: I'm just saying you need to have some speed booster for him to work. You can't just pick him in solo queue and expect good results, especially with him being new and not everybody understanding his strengths and weaknesses.
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On April 26 2012 23:11 Celial wrote: So... I just converted to the new ref system and now all my referrals are gone lol. It says "get 250 IP for every account at level 5 or over" and that I keep the refs in the list, but now there are ZERO accounts in my ref tracker. W-T-F. I want my IP and RP -.-
loads of people are complaining that converting is hiding their referrals so i assume its just a bug we will have to wait to be fixed
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so wait, with this new referral system does that mean that I wasted my time this past weekend getting 6 of the 10 referral accounts up to level 5? or can i still finish that for the RP?
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On April 27 2012 00:26 Sabin010 wrote:Show nested quote +On April 27 2012 00:01 Seuss wrote:On April 26 2012 23:27 Juicyfruit wrote:On April 26 2012 22:48 Sabin010 wrote:On April 26 2012 22:43 jcarlsoniv wrote: I urge anyone doubting Hecarim's strength to watch Monte play him.
Last night, Hecarim + Ori combo was hilariously entertaining. Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there. edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team. Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim... Besides, Monte consistently does well in most teamcomps. Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits. On April 26 2012 23:56 Sabin010 wrote: Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn. I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark. Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim.
Sona Hecarim don't even synergize >.>
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On April 27 2012 00:32 Juicyfruit wrote:Show nested quote +On April 27 2012 00:26 Sabin010 wrote:On April 27 2012 00:01 Seuss wrote:On April 26 2012 23:27 Juicyfruit wrote:On April 26 2012 22:48 Sabin010 wrote:On April 26 2012 22:43 jcarlsoniv wrote: I urge anyone doubting Hecarim's strength to watch Monte play him.
Last night, Hecarim + Ori combo was hilariously entertaining. Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there. edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team. Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim... Besides, Monte consistently does well in most teamcomps. Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits. On April 26 2012 23:56 Sabin010 wrote: Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn. I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark. Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim. Sona Hecarim don't even synergize >.> e bro her e
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On April 27 2012 00:32 Sabin010 wrote:Show nested quote +On April 27 2012 00:32 Juicyfruit wrote:On April 27 2012 00:26 Sabin010 wrote:On April 27 2012 00:01 Seuss wrote:On April 26 2012 23:27 Juicyfruit wrote:On April 26 2012 22:48 Sabin010 wrote:On April 26 2012 22:43 jcarlsoniv wrote: I urge anyone doubting Hecarim's strength to watch Monte play him.
Last night, Hecarim + Ori combo was hilariously entertaining. Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there. edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team. Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim... Besides, Monte consistently does well in most teamcomps. Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits. On April 26 2012 23:56 Sabin010 wrote: Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn. I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark. Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim. Sona Hecarim don't even synergize >.> e bro her e
The amount of AD hecarim gets from that is tiny.
If you really want to run a teamcomp around hecarim, it will honestly be very assassin-heavy because that's what Hecarim works best with: high burst damage to feed Hecarim's W, on top of which Hecarims tend to split up enemy teams which is perfect for assassins.
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and the eq power cord aura spin isn't going to give hecarim any bonus damage at all?
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On April 27 2012 00:37 Sabin010 wrote: and the eq power cord aura spin isn't going to give hecarim any bonus damage at all?
Again, very little. Q doesn't do more for hecarim than any other hero.
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What do you build on Hecarim if you skip wriggles, out of curiosity? I've tried various things but I find wriggles quite nice just because he farms so slowly without it. Trying to go double gp10 for example didn't feel viable on him to me. He's one of the only junglers I still build it on, actually. I've normally been going wriggles, hexdrinker, triforce, FH and FoN, skipping the hexdrinker under certain scenarios obviously. He's got some weaknesses but I feel lke his strong teamfight and amazing lane ganks post-6 make up for it, as long as there's other tanky champs on your team.
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right but with how bursty he is, he can get most of his damage off while he's getting both aura's. I'm not sure how its calculated, but it definitely boosts his damage more than an other hero.
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Warwick getting shat on some more. 20%->16% is a straight up 20% damage reduction on his Q late game, this is huge. And his early game is still nerfed with a increase in an already big mana cost. I really think they're grossly overdoing it.
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On April 27 2012 00:41 Sabin010 wrote: right but with how bursty he is, he can get most of his damage off while he's getting both aura's. I'm not sure how its calculated, but it definitely boosts his damage more than an other hero.
You're grasping at straws here, honestly. Hecarim tends to make it impossible for Sona to land a really good ult, and he can easily get outside of sona's aura range. Plus, his damage is more sustained than bursty.
If you wanted actual synergy with hecarim in particular, gp is the best, but no one runs gp support anymore.
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they really hate mundo being viable if they go through with those changes. back to shyvana for all the farmer jungles lol even though they are both perfectly viable and do very different things if played well.
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