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[Patch 1.0.0.138: Hecarim] General Discussion - Page 104

Forum Index > LoL General
Post a Reply
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Bladeorade
Profile Joined August 2010
United States1898 Posts
April 26 2012 14:38 GMT
#2061
Froggen playing AP Nunu top vs Olaf and wrecking him huehue

http://www.own3d.tv/live/112348/CLG_Froggen
dooraven
Profile Joined December 2010
Australia2820 Posts
April 26 2012 14:52 GMT
#2062
He's playing normals with his danish freinds atm though
Go go Alliance.
Sabin010
Profile Joined September 2010
United States1892 Posts
April 26 2012 14:56 GMT
#2063
On April 26 2012 23:27 Juicyfruit wrote:
Show nested quote +
On April 26 2012 22:48 Sabin010 wrote:
On April 26 2012 22:43 jcarlsoniv wrote:
I urge anyone doubting Hecarim's strength to watch Monte play him.

Last night, Hecarim + Ori combo was hilariously entertaining.


Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there.

edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team.


Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim...

Besides, Monte consistently does well in most teamcomps.

Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-04-26 15:06:38
April 26 2012 15:01 GMT
#2064
On April 26 2012 23:27 Juicyfruit wrote:
Show nested quote +
On April 26 2012 22:48 Sabin010 wrote:
On April 26 2012 22:43 jcarlsoniv wrote:
I urge anyone doubting Hecarim's strength to watch Monte play him.

Last night, Hecarim + Ori combo was hilariously entertaining.


Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there.

edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team.


Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim...

Besides, Monte consistently does well in most teamcomps.


Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits.

On April 26 2012 23:56 Sabin010 wrote:
Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.


I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Glaceau
Profile Joined February 2012
Wales333 Posts
April 26 2012 15:08 GMT
#2065
id have to see a hecarim do well at 2k+ to believe it

i haven't seen anyone playing him that hasn't fed hard/been trolling
Cmon, swing it
Bladeorade
Profile Joined August 2010
United States1898 Posts
April 26 2012 15:18 GMT
#2066
On April 26 2012 23:52 dooraven wrote:
He's playing normals with his danish freinds atm though

Still amusing to see
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
April 26 2012 15:19 GMT
#2067
if anyone's bored and looking for high level VODs check out taipei assassin's youtube channel here: http://www.youtube.com/user/TaipeiAssassins
cool beans
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2012-04-26 15:32:16
April 26 2012 15:26 GMT
#2068
On April 27 2012 00:01 Seuss wrote:
Show nested quote +
On April 26 2012 23:27 Juicyfruit wrote:
On April 26 2012 22:48 Sabin010 wrote:
On April 26 2012 22:43 jcarlsoniv wrote:
I urge anyone doubting Hecarim's strength to watch Monte play him.

Last night, Hecarim + Ori combo was hilariously entertaining.


Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there.

edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team.


Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim...

Besides, Monte consistently does well in most teamcomps.


Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits.

Show nested quote +
On April 26 2012 23:56 Sabin010 wrote:
Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.


I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.


Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim. Edit: I'm just saying you need to have some speed booster for him to work. You can't just pick him in solo queue and expect good results, especially with him being new and not everybody understanding his strengths and weaknesses.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
April 26 2012 15:28 GMT
#2069
On April 26 2012 23:11 Celial wrote:
So... I just converted to the new ref system and now all my referrals are gone lol. It says "get 250 IP for every account at level 5 or over" and that I keep the refs in the list, but now there are ZERO accounts in my ref tracker. W-T-F. I want my IP and RP -.-


loads of people are complaining that converting is hiding their referrals so i assume its just a bug we will have to wait to be fixed
ishboh
Profile Joined October 2010
United States954 Posts
April 26 2012 15:29 GMT
#2070
so wait, with this new referral system does that mean that I wasted my time this past weekend getting 6 of the 10 referral accounts up to level 5? or can i still finish that for the RP?
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 26 2012 15:32 GMT
#2071
On April 27 2012 00:26 Sabin010 wrote:
Show nested quote +
On April 27 2012 00:01 Seuss wrote:
On April 26 2012 23:27 Juicyfruit wrote:
On April 26 2012 22:48 Sabin010 wrote:
On April 26 2012 22:43 jcarlsoniv wrote:
I urge anyone doubting Hecarim's strength to watch Monte play him.

Last night, Hecarim + Ori combo was hilariously entertaining.


Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there.

edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team.


Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim...

Besides, Monte consistently does well in most teamcomps.


Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits.

On April 26 2012 23:56 Sabin010 wrote:
Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.


I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.


Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim.


Sona Hecarim don't even synergize >.>
Sabin010
Profile Joined September 2010
United States1892 Posts
April 26 2012 15:32 GMT
#2072
On April 27 2012 00:32 Juicyfruit wrote:
Show nested quote +
On April 27 2012 00:26 Sabin010 wrote:
On April 27 2012 00:01 Seuss wrote:
On April 26 2012 23:27 Juicyfruit wrote:
On April 26 2012 22:48 Sabin010 wrote:
On April 26 2012 22:43 jcarlsoniv wrote:
I urge anyone doubting Hecarim's strength to watch Monte play him.

Last night, Hecarim + Ori combo was hilariously entertaining.


Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there.

edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team.


Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim...

Besides, Monte consistently does well in most teamcomps.


Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits.

On April 26 2012 23:56 Sabin010 wrote:
Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.


I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.


Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim.


Sona Hecarim don't even synergize >.>

e bro her e
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-26 15:37:52
April 26 2012 15:34 GMT
#2073
On April 27 2012 00:32 Sabin010 wrote:
Show nested quote +
On April 27 2012 00:32 Juicyfruit wrote:
On April 27 2012 00:26 Sabin010 wrote:
On April 27 2012 00:01 Seuss wrote:
On April 26 2012 23:27 Juicyfruit wrote:
On April 26 2012 22:48 Sabin010 wrote:
On April 26 2012 22:43 jcarlsoniv wrote:
I urge anyone doubting Hecarim's strength to watch Monte play him.

Last night, Hecarim + Ori combo was hilariously entertaining.


Don't get me wrong, if you're going to build a team around a champ everybody becomes viable. Look at Katarina she's amazing if you've got a ton of aoe stuns, but if you try to play Kat with like soraka, ez, shyvanna, and yorik, its not going to be as good as if you had some aoe disables mixed in there.

edit: switch soraka for sona, yorik for nunu and all of a sudden you get a scary team.


Having 1 other hero on your team (ori) doesn't mean you're building a team around hecarim...

Besides, Monte consistently does well in most teamcomps.


Right. Orianna has synergy with any champion who can suddenly dive into the middle of the entire enemy team, but she's not required for Hecarim to be good. Hecarim is strong on his own merits.

On April 26 2012 23:56 Sabin010 wrote:
Fair enough. I mean you can do the same thing with Kat mid and Amumu jungle. The whole team isn't built around Kat, but when your jungler pairs nicely with mid, it becomes easier for mid and jungle to pick up easy kills and get miles ahead. Early game advantages can snowball into unbelievable objective control. If a Jungler is able to get some easy kills, you're going to snowball. Say I'm playing Hecarim and I get a few early kills. Now when I run into the enemy jungler, he has to run away. Now he can't even farm his own jungle with out bringing a partner to come help. Combine that with a champion who's getting a ton of movement speed, it becomes a major head ache. I don't have a lot of experience with the champion, but if you give a champ some level and item advantages, they're going to look good even if their name is Evelyn.


I do well even in games where I don't get early kills. Last night I went 11/4/8 despite being 12 shades of derp. None of those kills happened before the 10-12 minute mark.


Just watched two of your games, and tap seems to be forgetting he's running Sona when you're jungling Hecarim.


Sona Hecarim don't even synergize >.>

e bro her e


The amount of AD hecarim gets from that is tiny.

If you really want to run a teamcomp around hecarim, it will honestly be very assassin-heavy because that's what Hecarim works best with: high burst damage to feed Hecarim's W, on top of which Hecarims tend to split up enemy teams which is perfect for assassins.
Sabin010
Profile Joined September 2010
United States1892 Posts
April 26 2012 15:37 GMT
#2074
and the eq power cord aura spin isn't going to give hecarim any bonus damage at all?
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 26 2012 15:38 GMT
#2075
On April 27 2012 00:37 Sabin010 wrote:
and the eq power cord aura spin isn't going to give hecarim any bonus damage at all?


Again, very little. Q doesn't do more for hecarim than any other hero.
Gondlem
Profile Joined September 2010
Australia642 Posts
April 26 2012 15:40 GMT
#2076
What do you build on Hecarim if you skip wriggles, out of curiosity? I've tried various things but I find wriggles quite nice just because he farms so slowly without it. Trying to go double gp10 for example didn't feel viable on him to me. He's one of the only junglers I still build it on, actually. I've normally been going wriggles, hexdrinker, triforce, FH and FoN, skipping the hexdrinker under certain scenarios obviously. He's got some weaknesses but I feel lke his strong teamfight and amazing lane ganks post-6 make up for it, as long as there's other tanky champs on your team.
Sabin010
Profile Joined September 2010
United States1892 Posts
April 26 2012 15:41 GMT
#2077
right but with how bursty he is, he can get most of his damage off while he's getting both aura's. I'm not sure how its calculated, but it definitely boosts his damage more than an other hero.
Alaric
Profile Joined November 2009
France45622 Posts
April 26 2012 15:42 GMT
#2078
Warwick getting shat on some more.
20%->16% is a straight up 20% damage reduction on his Q late game, this is huge. And his early game is still nerfed with a increase in an already big mana cost. I really think they're grossly overdoing it.
Cant take LMS hipsters serious.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-26 15:46:59
April 26 2012 15:46 GMT
#2079
On April 27 2012 00:41 Sabin010 wrote:
right but with how bursty he is, he can get most of his damage off while he's getting both aura's. I'm not sure how its calculated, but it definitely boosts his damage more than an other hero.


You're grasping at straws here, honestly. Hecarim tends to make it impossible for Sona to land a really good ult, and he can easily get outside of sona's aura range. Plus, his damage is more sustained than bursty.

If you wanted actual synergy with hecarim in particular, gp is the best, but no one runs gp support anymore.
Glaceau
Profile Joined February 2012
Wales333 Posts
April 26 2012 15:46 GMT
#2080
they really hate mundo being viable if they go through with those changes. back to shyvana for all the farmer jungles lol even though they are both perfectly viable and do very different things if played well.
Cmon, swing it
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