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[Patch 1.0.0.136: Lulu] General Discussion - Page 239

Forum Index > LoL General
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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 10 2012 05:21 GMT
#4761
im really fucking hosed right now but thatl ooks good
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
gtrsrs
Profile Joined June 2010
United States9109 Posts
April 10 2012 05:30 GMT
#4762
i don't think you should make 2 items that build out of exactly the same core items. although i do like that item. it just makes it so you'd never want Spirit Visage i guess
i play ... hearthstone =\^.^/= Winterfox
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-04-10 05:38:06
April 10 2012 05:31 GMT
#4763
On April 10 2012 14:20 Niton wrote:
Frostbite (1600)
200 HP
25 Magic Resist

UNIQUE Passive: Your autoattacks have a 35% chance to apply Grievous Wounds, reducing the effect of all healing on the target by 50% for 3 seconds.
Active: Shoots a blast of freezing air at the target, reducing the effect of all shields currently on the target and all new healing and shielding by 50% for 5 seconds. (No idea how to phrase that right..)

If you want to get really saucy, you could even argue for a that + phage combo into a NuMallet.


Case in point, MR+CDR+Health is decent for bruisers at pretty much all stages of the game. That's not a terrible item even without the passive, especially if it built into something. If you're up against anyone with decent regenerative effects, it becomes a great item. If you're up against Swain or Vlad, it becomes a stupidly good item.

Again, items that hose that strongly should not actually be good or even decent on their own. Executioner's Calling should be bad in 99% of cases. The only time it should be good is a. When a healing champion is very fed (or is AD Sion late game) b. Riot makes a huge mistake with numbers on a healing effect.
Xevious
Profile Joined February 2011
United States2086 Posts
Last Edited: 2012-04-10 05:37:14
April 10 2012 05:37 GMT
#4764
On April 10 2012 14:20 Niton wrote:
If you want to get really saucy, you could even argue for a that + phage combo into a NuMallet.

stop fucking my mind...
triplej
Profile Joined May 2011
United States47 Posts
April 10 2012 05:39 GMT
#4765
cosmetic changes I've noticed on the PBE

new UI is sexy
when you payback someone, it says SHUT DOWN in huge obnoxious letters, same with first blood
it tells you when your First Win bonus is available on your profile page
you can search for custom games now (there's a search box)
ManyCookies
Profile Joined December 2010
1164 Posts
April 10 2012 05:42 GMT
#4766
I actually like the huge obnoxious letters for stuff like First Blood and Quadra/Penta kills, but we really don't need it every time someone gets a double kill or dies with a 3 kill streak.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 10 2012 05:43 GMT
#4767
honestly I'd like something to make sheen into for ad that isn't triforce more than anything, mabye I'm the only one who feels this way.
Carrilord has arrived.
Xevious
Profile Joined February 2011
United States2086 Posts
April 10 2012 05:43 GMT
#4768
On April 10 2012 14:42 ManyCookies wrote:
I actually like the huge obnoxious letters for stuff like First Blood and Quadra/Penta kills, but we really don't need it every time someone gets a double kill or dies with a 3 kill streak.

does anyone know if there's a way to turn that off, i can see that being really annoying lol
Niton
Profile Blog Joined March 2009
United States2395 Posts
April 10 2012 05:43 GMT
#4769
On April 10 2012 14:31 ManyCookies wrote:
Show nested quote +
On April 10 2012 14:20 Niton wrote:
Frostbite (1600)
200 HP
25 Magic Resist

UNIQUE Passive: Your autoattacks have a 35% chance to apply Grievous Wounds, reducing the effect of all healing on the target by 50% for 3 seconds.
Active: Shoots a blast of freezing air at the target, reducing the effect of all shields currently on the target and all new healing and shielding by 50% for 5 seconds. (No idea how to phrase that right..)

If you want to get really saucy, you could even argue for a that + phage combo into a NuMallet.


Case in point, MR+CDR+Health is decent for bruisers at pretty much all stages of the game. That's not a terrible item even without the passive, especially if it built into something. If you're up against anyone with decent regenerative effects, it becomes a great item. If you're up against Swain or Vlad, it becomes a stupidly good item.

Again, items that hose that strongly should not actually be good or even decent on their own. Executioner's Calling should be bad in 99% of cases. The only time it should be good is a. When a healing champion is very fed (or is AD Sion late game) b. Riot makes a huge mistake with numbers on a healing effect.


Why? Most of the actives in this game have an effect that they counter, and Exec Calling is the only one that's bad on numbers alone (Gunblade just has the 'nobody can both use this well and spend that much on it' problem.)

IMO, the best solution is simple: If a champion's viability is determined solely by the amount of healing a skill does to them. it should be unaffected by modifiers and balanced from there. A lot of design space is either skirted around or wasted because of the current binary toggle system.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
beefhamburger
Profile Joined December 2007
United States3962 Posts
April 10 2012 05:46 GMT
#4770
On April 10 2012 14:39 triplej wrote:
when you payback someone, it says SHUT DOWN in huge obnoxious letters, same with first blood

Anyone know if there are copyright laws/rules for things like this that are very similar to other games, like HoN (don't know if it's in DOTA#)? Or is it ubiquitous enough that it doesn't matter? I'm not sure what is considered "stealing/plagiarizing" when it comes to game design features.
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-04-10 06:05:38
April 10 2012 05:58 GMT
#4771
On April 10 2012 14:43 Niton wrote:

Why? Most of the actives in this game have an effect that they counter, and Exec Calling is the only one that's bad on numbers alone (Gunblade just has the 'nobody can both use this well and spend that much on it' problem.)


Oh yeah, I'm not arguing against healing debuffs altogether. I'm specifically referring to the 50% reduction, which is "Slap on the wrist for most champions, curb stomp for a few". Frostbite would lose a bit of hosing power in exchange for being a decent item, which is a whole lot worse for said champions.


IMO, the best solution is simple: If a champion's viability is determined solely by the amount of healing a skill does to them. it should be unaffected by modifiers and balanced from there. A lot of design space is either skirted around or wasted because of the current binary toggle system.


Exactly. Completely and unambiguously agree...d with that a page ago. Effects like "UNIQUE Passive: Each Auto-attack applies a debuff that prevents 15 healing points for 5 seconds" would be great. Still useful, possibly more so against long term regen, and would still be better against Vlad/Swain/whatever, but it doesn't have to completely fuck them.


Anyone know if there are copyright laws/rules for things like this that are very similar to other games, like HoN (don't know if it's in DOTA#)? Or is it ubiquitous enough that it doesn't matter? I'm not sure what is considered "stealing/plagiarizing" when it comes to game design features.


For the most part, it has to be a really, really blatant rip-off. Like down the exact champions, items, and balance blatant. Just taking some game-design/ubiquitous phrase isn't remotely copyright infringement. I wouldn't even say that's ethical plagiarizing in most cases.
overt
Profile Blog Joined June 2010
United States9006 Posts
April 10 2012 06:02 GMT
#4772
On April 10 2012 14:46 beefhamburger wrote:
Show nested quote +
On April 10 2012 14:39 triplej wrote:
when you payback someone, it says SHUT DOWN in huge obnoxious letters, same with first blood

Anyone know if there are copyright laws/rules for things like this that are very similar to other games, like HoN (don't know if it's in DOTA#)? Or is it ubiquitous enough that it doesn't matter? I'm not sure what is considered "stealing/plagiarizing" when it comes to game design features.


id Software would be the ones suiting. Unless someone was using things like "shut down" before Quake. Not to mention "shut down" has been in LoL since way before I started playing. Probably since beta. They just didn't have it in big letters.
Xevious
Profile Joined February 2011
United States2086 Posts
April 10 2012 06:05 GMT
#4773
On April 10 2012 14:46 beefhamburger wrote:
Show nested quote +
On April 10 2012 14:39 triplej wrote:
when you payback someone, it says SHUT DOWN in huge obnoxious letters, same with first blood

Anyone know if there are copyright laws/rules for things like this that are very similar to other games, like HoN (don't know if it's in DOTA#)? Or is it ubiquitous enough that it doesn't matter? I'm not sure what is considered "stealing/plagiarizing" when it comes to game design features.

doubt it but it'd be pretty awkward for HoN/DotA to sue riot for something like the announcement text given all the other similarities between the games
TheYango
Profile Joined September 2008
United States47024 Posts
April 10 2012 06:07 GMT
#4774
On April 10 2012 14:46 beefhamburger wrote:
Show nested quote +
On April 10 2012 14:39 triplej wrote:
when you payback someone, it says SHUT DOWN in huge obnoxious letters, same with first blood

Anyone know if there are copyright laws/rules for things like this that are very similar to other games, like HoN (don't know if it's in DOTA#)? Or is it ubiquitous enough that it doesn't matter? I'm not sure what is considered "stealing/plagiarizing" when it comes to game design features.

LoL already uses some of the same kill callouts as DotA anyway. I'd assume that it's fine.
Moderator
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 10 2012 06:19 GMT
#4775
"dota" cant sue Riot.

I am pretty sure Valve and/or Blizzard are happy enough that Riot is being neutral in the copyright war.



And HoNs company complaining about copying would just be hilarious.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 10 2012 06:23 GMT
#4776
So likelyhood of patch at some point or another? Or is it confirmed delayed for a couple days?
It's your boy Guzma!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 10 2012 06:24 GMT
#4777
ui wish lichbane did magic damage
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
iCanada
Profile Joined August 2010
Canada10660 Posts
April 10 2012 06:31 GMT
#4778
You guys think we'll ever see a LoL champion sort of like Meepo?

They'd rather instantly become the only champion I played like... ever.

I suck at DotA, and havn't played for years... but I have fond memories of running around with five meepos and instagibbing people with "Poof!" when everyone was convinced Geomancer was the worst champ ever made.
Xevious
Profile Joined February 2011
United States2086 Posts
April 10 2012 06:33 GMT
#4779


awwwwwww :D
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-04-10 06:51:39
April 10 2012 06:40 GMT
#4780
Probably not. It's not so much a design issue as a keyboard/micro one. How do you have interesting interactions/micro between clones with only four keys to work with?

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