• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:30
CEST 06:30
KST 13:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BW General Discussion ASL21 General Discussion vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1875 users

[Patch 1.0.0.136: Lulu] General Discussion - Page 178

Forum Index > LoL General
Post a Reply
Prev 1 176 177 178 179 180 339 Next
Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 03 2012 14:04 GMT
#3541
On April 03 2012 23:00 Chiharu Harukaze wrote:
Show nested quote +
On April 03 2012 22:53 Two_DoWn wrote:
On April 03 2012 22:43 jcarlsoniv wrote:
On April 03 2012 22:35 Two_DoWn wrote:
K guys I need help. I'm stumped.

How should I build jungle ad malz? I went wriggles/wits/phage last game, but I think I want more ad than that. Only ghostblade doesnt work cuz of the whole ranged thing, triforce might be a bit to expensive (and Im not sure how well I could use the phage proc).

Any ideas?


This is your next jungle tf/ez isn't it...

Only this actually jungles fast. And the ganks are really good. Who needs ap when your w still hits like a truck.

In the middle of the game, suddenly do an item switch to AP. It's like the TvZ Bio-Mech switch in Brood War, where you hit a timing where everyone is being denied the crucial third gas from bio mobility and you abuse the timing window for transition during Hive tech building armour and thinking you're troll and then suddenly your pool melts people along with everything else.

Or just go BT because your Voidlings have 1.0 AD ratio and you can charge up stacks fast on creep waves with E, idk. And lots of CDR for voidling spam, idk.

Well, I was just kind of thinking about why bother using ult to kill people anyway? One of malz' big problems is that getting a full ult off in a late game teamfight is somewhere between impossible and hell freezing over. Why not just use him like ww? Run around hitting shit, isolate someone and then lock them down while your team kills them or the rest of the team.

I mean, his ult lasts longer and hits harder than ww, even without building ap. It could work.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Alaric
Profile Joined November 2009
France45622 Posts
April 03 2012 14:08 GMT
#3542
There's a discussion in the Naut thread, but basically Seuss advocates full armor runes to stay in the jungle forever and clear faster early on since your shield simply doesn't die. I love wit's end on him for midgame holywtfbbq damage from his W so I'd tell you to avoid AS runes (he must get near 12 AS w/o attaining it, AS runes + wit's -> 1+ AS).
R>W>E>Q, open WEWQ, or Q at level 3 for ganks (I wouldn't like it, level 1 W breaks far too easily and impedes your jungling speed).

First few levels slow because of huge cd on W, and the shield breaks easily so no DoT. Once W+ is level 2+, you destroy camps with AoE, and with smart usage of your passive even buff camps can fall quite easily.

Once you're 6, try to lead your ganks with R if you can help it, RQ easier to hit than QR.
Include some cdr in your build (early shurelya or glacial rush after gp5, you need cdr on your W to maintain clearspeed).

As long as you've got bluf buff, mobility is excellent thanks to his Q mechanic.
Cant take LMS hipsters serious.
Bwaaaa
Profile Joined September 2011
Australia969 Posts
April 03 2012 14:16 GMT
#3543
For malz why not go manamune into Frozen heart > BT. > BT > BT spam pets all day and laugh as you ult and 3 pets murder a hapless champion.
JackDino
Profile Joined July 2010
Gabon6219 Posts
April 03 2012 14:24 GMT
#3544
On April 03 2012 23:00 Chiharu Harukaze wrote:
Show nested quote +
On April 03 2012 22:53 Two_DoWn wrote:
On April 03 2012 22:43 jcarlsoniv wrote:
On April 03 2012 22:35 Two_DoWn wrote:
K guys I need help. I'm stumped.

How should I build jungle ad malz? I went wriggles/wits/phage last game, but I think I want more ad than that. Only ghostblade doesnt work cuz of the whole ranged thing, triforce might be a bit to expensive (and Im not sure how well I could use the phage proc).

Any ideas?


This is your next jungle tf/ez isn't it...

Only this actually jungles fast. And the ganks are really good. Who needs ap when your w still hits like a truck.

In the middle of the game, suddenly do an item switch to AP. It's like the TvZ Bio-Mech switch in Brood War, where you hit a timing where everyone is being denied the crucial third gas from bio mobility and you abuse the timing window for transition during Hive tech building armour and thinking you're troll and then suddenly your pool melts people along with everything else.

Or just go BT because your Voidlings have 1.0 AD ratio and you can charge up stacks fast on creep waves with E, idk. And lots of CDR for voidling spam, idk.

Voidlings also benefit from arp, really good item. Only problem is manas.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
April 03 2012 14:27 GMT
#3545
On April 03 2012 23:08 Alaric wrote:
There's a discussion in the Naut thread, but basically Seuss advocates full armor runes to stay in the jungle forever and clear faster early on since your shield simply doesn't die. I love wit's end on him for midgame holywtfbbq damage from his W so I'd tell you to avoid AS runes (he must get near 12 AS w/o attaining it, AS runes + wit's -> 1+ AS).
R>W>E>Q, open WEWQ, or Q at level 3 for ganks (I wouldn't like it, level 1 W breaks far too easily and impedes your jungling speed).

First few levels slow because of huge cd on W, and the shield breaks easily so no DoT. Once W+ is level 2+, you destroy camps with AoE, and with smart usage of your passive even buff camps can fall quite easily.

Once you're 6, try to lead your ganks with R if you can help it, RQ easier to hit than QR.
Include some cdr in your build (early shurelya or glacial rush after gp5, you need cdr on your W to maintain clearspeed).

As long as you've got bluf buff, mobility is excellent thanks to his Q mechanic.


What's this about need to approach 1 as w/o attaining it? Any info as to why and such?
Only the dead have seen the end of war
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2012-04-03 14:51:40
April 03 2012 14:40 GMT
#3546
On April 03 2012 23:27 Schwopzi wrote:
Show nested quote +
On April 03 2012 23:08 Alaric wrote:
There's a discussion in the Naut thread, but basically Seuss advocates full armor runes to stay in the jungle forever and clear faster early on since your shield simply doesn't die. I love wit's end on him for midgame holywtfbbq damage from his W so I'd tell you to avoid AS runes (he must get near 12 AS w/o attaining it, AS runes + wit's -> 1+ AS).
R>W>E>Q, open WEWQ, or Q at level 3 for ganks (I wouldn't like it, level 1 W breaks far too easily and impedes your jungling speed).

First few levels slow because of huge cd on W, and the shield breaks easily so no DoT. Once W+ is level 2+, you destroy camps with AoE, and with smart usage of your passive even buff camps can fall quite easily.

Once you're 6, try to lead your ganks with R if you can help it, RQ easier to hit than QR.
Include some cdr in your build (early shurelya or glacial rush after gp5, you need cdr on your W to maintain clearspeed).

As long as you've got bluf buff, mobility is excellent thanks to his Q mechanic.


What's this about need to approach 1 as w/o attaining it? Any info as to why and such?


The way Naut's DoT works it does all of it's damage in the span of a second with two ticks. If your attack speed is over 1.0 attacks/second you cancel the second tick and only get one tick for every attack you make as opposed to two.

Also, regarding AD Malz, I made a spreadsheet for him awhile back. While stacking BTs + BC makes your voidlings do the most damage (and is the ideal build for killing turrets quickly) you're still better off for DPS in general if you build typical ranged AD carry. Think of him like EZ: EZ Q scales with AD but if you're auto attacking a typical build will do more damage than BT stacking.

Of course it's a million times harder to build glass carry out of the jungle but my point is that voidling DPS scaling, while pretty hilarious, is secondary in power to a champion's DPS so I don't think I agree with builds like FH into BT stacking.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
April 03 2012 14:46 GMT
#3547
On April 03 2012 23:40 phyvo wrote:
Show nested quote +
On April 03 2012 23:27 Schwopzi wrote:
On April 03 2012 23:08 Alaric wrote:
There's a discussion in the Naut thread, but basically Seuss advocates full armor runes to stay in the jungle forever and clear faster early on since your shield simply doesn't die. I love wit's end on him for midgame holywtfbbq damage from his W so I'd tell you to avoid AS runes (he must get near 12 AS w/o attaining it, AS runes + wit's -> 1+ AS).
R>W>E>Q, open WEWQ, or Q at level 3 for ganks (I wouldn't like it, level 1 W breaks far too easily and impedes your jungling speed).

First few levels slow because of huge cd on W, and the shield breaks easily so no DoT. Once W+ is level 2+, you destroy camps with AoE, and with smart usage of your passive even buff camps can fall quite easily.

Once you're 6, try to lead your ganks with R if you can help it, RQ easier to hit than QR.
Include some cdr in your build (early shurelya or glacial rush after gp5, you need cdr on your W to maintain clearspeed).

As long as you've got bluf buff, mobility is excellent thanks to his Q mechanic.


What's this about need to approach 1 as w/o attaining it? Any info as to why and such?


The way Naut's DoT works it does all of it's damage in the span of a second with two ticks. If your attack speed is over 1.0 attacks/second you cancel the second tick and only get one tick for every attack you make as opposed to two.


Ah that makes sense, ty. Guess I'll stop building wits on him then, I like the early clearing power aspd runes give too much to stop using them.
Only the dead have seen the end of war
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 03 2012 14:58 GMT
#3548
On April 03 2012 23:16 Bwaaaa wrote:
For malz why not go manamune into Frozen heart > BT. > BT > BT spam pets all day and laugh as you ult and 3 pets murder a hapless champion.


Manamune is extremely important on AD Malzahar, as is capping CDR. With both he becomes the most ungodly split pusher in the game. When he has 2-3 voidlings up towers melt like butter, and taking him 1v1 is nigh impossible. He also murders Baron and Dragon.

I don't know if I'd take Glacial Shroud/FH though. I'd much rather take CDR boots and rely on Blue buff for capping CDR, allowing for more AD.

On April 03 2012 23:46 Schwopzi wrote:
Show nested quote +
On April 03 2012 23:40 phyvo wrote:
On April 03 2012 23:27 Schwopzi wrote:
On April 03 2012 23:08 Alaric wrote:
There's a discussion in the Naut thread, but basically Seuss advocates full armor runes to stay in the jungle forever and clear faster early on since your shield simply doesn't die. I love wit's end on him for midgame holywtfbbq damage from his W so I'd tell you to avoid AS runes (he must get near 12 AS w/o attaining it, AS runes + wit's -> 1+ AS).
R>W>E>Q, open WEWQ, or Q at level 3 for ganks (I wouldn't like it, level 1 W breaks far too easily and impedes your jungling speed).

First few levels slow because of huge cd on W, and the shield breaks easily so no DoT. Once W+ is level 2+, you destroy camps with AoE, and with smart usage of your passive even buff camps can fall quite easily.

Once you're 6, try to lead your ganks with R if you can help it, RQ easier to hit than QR.
Include some cdr in your build (early shurelya or glacial rush after gp5, you need cdr on your W to maintain clearspeed).

As long as you've got bluf buff, mobility is excellent thanks to his Q mechanic.


What's this about need to approach 1 as w/o attaining it? Any info as to why and such?


The way Naut's DoT works it does all of it's damage in the span of a second with two ticks. If your attack speed is over 1.0 attacks/second you cancel the second tick and only get one tick for every attack you make as opposed to two.


Ah that makes sense, ty. Guess I'll stop building wits on him then, I like the early clearing power aspd runes give too much to stop using them.


Full Armor page > Attack Speed runes. You get to do ridiculous stuff like start Boots + Ward + Potion and hit level 4 with full health at 3:50-3:55.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 03 2012 14:59 GMT
#3549
I dunno. I didnt find myself needing mana. Although I did take every blue buff. But even without it I was good.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Alaric
Profile Joined November 2009
France45622 Posts
April 03 2012 15:05 GMT
#3550
You're annoying Seuss, I've got one unused runepage, and the feeling that I'm going to cede, buy armor blues to complete my collection, and try your way. Those precious runepages. :<
Cant take LMS hipsters serious.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 03 2012 15:07 GMT
#3551
On April 03 2012 23:59 Two_DoWn wrote:
I dunno. I didnt find myself needing mana. Although I did take every blue buff. But even without it I was good.


Is there any particular reason you NEED to go AD malz, or is it just for trollsies.
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-04-03 15:13:50
April 03 2012 15:11 GMT
#3552
It's the same thing as On-hit Kassadin; it's hilariously effective, although maybe not to the extent of the primary build.

Do Malz's Voidlings scale with built AS? Life Steal? On hit effects?
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 03 2012 15:12 GMT
#3553
On April 04 2012 00:07 Juicyfruit wrote:
Show nested quote +
On April 03 2012 23:59 Two_DoWn wrote:
I dunno. I didnt find myself needing mana. Although I did take every blue buff. But even without it I was good.


Is there any particular reason you NEED to go AD malz, or is it just for trollsies.

Ap flows really bad from the jungle. It just really isnt efficient on anyone. Plus ad malz gives me 90% of his abilities power and lets me jungle.

W hits hard with no ap, and his ult hits harder and longer than ww, even without ap.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
nosliw
Profile Blog Joined December 2008
United States2716 Posts
April 03 2012 15:13 GMT
#3554
how does on-hit kass work? build tanky, use passive to boost atkspd, and start aa people? What other weird builds are there for traditional caster/mages?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 03 2012 15:14 GMT
#3555
you go AD Malz because for no good reason your voidlings scale off of your AD, making it more effective than AP for clearing the jungle. sweet merciful jesus, a Malz with CDR cap and 2 AD Items fucking DESTROYS baron, it's so silly. Also, not going AP makes it a lot harder to counter malz with a QSS.
mogwaismusings.wordpress.com
ManyCookies
Profile Joined December 2010
1164 Posts
April 03 2012 15:15 GMT
#3556
On April 04 2012 00:13 nosliw wrote:
how does on-hit kass work? build tanky, use passive to boost atkspd, and start aa people? What other weird builds are there for traditional caster/mages?


There's some discussion in the Kassadin thread a page back. Go Cutlass->Rageblade/Wit's/Malady->Gunblade->Stuff. Not as Assassin like, but very effective duelist and split-pusher.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 03 2012 15:15 GMT
#3557
On April 04 2012 00:14 Mogwai wrote:
you go AD Malz because for no good reason your voidlings scale off of your AD, making it more effective than AP for clearing the jungle. sweet merciful jesus, a Malz with CDR cap and 2 AD Items fucking DESTROYS baron, it's so silly. Also, not going AP makes it a lot harder to counter malz with a QSS.


Wow, I didn't know about the voidling part. That's actually sounds stupidly good.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2012-04-03 15:18:16
April 03 2012 15:17 GMT
#3558
On April 04 2012 00:15 Juicyfruit wrote:
Show nested quote +
On April 04 2012 00:14 Mogwai wrote:
you go AD Malz because for no good reason your voidlings scale off of your AD, making it more effective than AP for clearing the jungle. sweet merciful jesus, a Malz with CDR cap and 2 AD Items fucking DESTROYS baron, it's so silly. Also, not going AP makes it a lot harder to counter malz with a QSS.


Wow, I didn't know about the voidling part. That's actually sounds stupidly good.

And to think I did it just to troll soniv.

I have evolved to the point where my trolling turns out to be semiligit strategies.

The thing that I DIDNT expect was how fast you clear. Even without blue its nocturne fast, if not faster.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
necrosed
Profile Joined March 2011
Brazil885 Posts
Last Edited: 2012-04-03 15:22:17
April 03 2012 15:20 GMT
#3559
All this talk makes me want to try AD malz botlane. It can turn into a kill lane at level six. Leona, maybe?

Run him in a comp with nidalee or some heavy split pusher and just trololo split push ftw
Shadow of his former self.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-04-03 15:26:47
April 03 2012 15:21 GMT
#3560
On April 04 2012 00:13 nosliw wrote:
how does on-hit kass work? build tanky, use passive to boost atkspd, and start aa people? What other weird builds are there for traditional caster/mages?


Not really tanky, because you have 3 second silence and best mobility skill in the game to avoid taking damage, + 50% slow.

Basically you just max R>W>Q>E, build AS and damage

Good items:
Wits
Malady
Rageblade
Gunblade

Get some health later in the game, Bveil very strong on kass as they have no time to pop it when you jump them with blink. I advise opening cutlass, as the lifesteal+ W passive mana regain onhit makes you have infinite sustain.

I dont really know any other odd builds, you could always do tank cassiopia like Regi and shit were playing a few months ago with Wota and a bunch of warmogs, basically turns her into a magic damage AD carry.

i tried Ad veigar and tank veigar, but Ad was just bad, and tanky was very situational but not that bad as long as your team has good damage to back up your CC.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Prev 1 176 177 178 179 180 339 Next
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Korean Starcraft League #89
CranKy Ducklings101
davetesta51
Liquipedia
The PiG Daily
21:30
Best Games
Maru vs Rogue
ByuN vs herO
Maru vs Classic
SHIN vs Zoun
Clem vs MaxPax
SHIN vs ByuN
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 426
Ketroc 42
StarCraft: Brood War
Icarus 6
Dota 2
NeuroSwarm201
League of Legends
JimRising 707
Counter-Strike
taco 731
Stewie2K0
Other Games
summit1g9124
WinterStarcraft422
C9.Mang0420
monkeys_forever269
ViBE163
Trikslyr38
Organizations
Other Games
gamesdonequick1375
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• EnkiAlexander 55
• CranKy Ducklings SOOP44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo905
• Stunt182
Upcoming Events
RSL Revival
5h 30m
Clem vs Rogue
Bunny vs Lambo
IPSL
11h 30m
Dewalt vs nOmaD
Ret vs Cross
BSL
11h 30m
Artosis vs Sterling
eOnzErG vs TBD
BSL
14h 30m
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 3h
Cure vs herO
SHIN vs Maru
IPSL
1d 11h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 14h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.