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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
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On March 16 2012 14:40 ManyCookies wrote:Show nested quote +On March 16 2012 14:27 Ryuu314 wrote: Surge can be really strong, but the reason why you don't see it often is because most champs can only utilize either AP or attack speed, not both. The ones that can, often want ignite for more burst or exhaust because surge and exhaust have almost the same cooldown and in a fight of surge v. exhaust, exhaust will almost always win. If surge is to be viable they need to buff it, probably by drastically lowering the cooldown. If promote had a lower cooldown it'd see a lot more use too. As it is, surge and promote are good niche spells, but the cooldowns on them are just too long for it to be useful. I stand corrected. Promote has now moved up in the world enough that it deserves a rationalization. They grow up so fast. Not to demean your credibility (I do this a lot when talking about LoL), but how much of that was rationalization and how much of that was actual experience? How do you know the reason Promote is unviable is that it's CD is too long? Yeah, it would certainly help to have the CD lower, but that doesn't mean it hasn't been used exclusively for that reason. For Surge, why couldn't it be that Exhaust is a more diverse Summoner Spell in that it can be used both offensively and defensively, or that it and ignite both provide "burst" utility as opposed to the 12 second interval of Surge? The promoted minion has really strong stats and deals a good amount of damage while tanking a ton of hits. It's kinda like fortify before they removed it. Great on paper, but just bad in actual play simply because the cost of taking it over other spells is simply not worth it. Promote could see use in some pushing/split pushing comps. When Riot first announced that they were (re)releasing Promote people were talking about how it could be used considering the first iteration of Promote was kinda overpowered, although a bit cheesy. The version of promote that we got, however, is just not that useful. Only being able to promote siege minions and only every 3 minutes simply isn't worth it imo. If promote is to be used, it'd be used in a pushing comp.
Exhaust is a more diverse summoner spell, that's why it's better than surge. Did I ever say it wasn't? I probably should've been more clear but, as it is, surge is inferior to both exhaust and ignite. Exhaust, like you said, is more versatile and speaking from experience, in a straight up fight between surge and exhaust, the guy running exhaust tends to win. Not only does exhaust cut damage, but it also lets you kite the guy who used surge, thereby limiting its usefulness even further. Ignite is simply better for burst champions.
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No no no, this wasn't specifically about Surge/Promote. The point is that we're discussing matters like this in a completely counter-productive manner. Answer honestly, how much have you seen Promote/Surge? I saw Promote twice, maaaaybe three times in the first week it came out. Surge was used more, but I haven't seen that in three months either. Promote/Surge could have been removed two and a half months ago and I wouldn't have noticed a single difference in my games. I've had absolutely no real experience with either spell, and I doubt anyone's sample space significantly varies from mine.
Rain check on a good explanation, but condensed, there's only so much you can extrapolate from "This spell is not used". You're making plausible shit up without actually differentiating it from other plausible shit, but nonetheless passed on as evidence just because it sounds plausible. This plausible shitting, also known as intelligent speculation, is fine so long as it's not taken as actual observations. That results in things like Morde being blantantly overpowered for half a year without anyone noticing (among other examples). This doesn't mean that plausible shitting is useless or the "wrong" thing to do, but it has large practical limitations on what it can do without experimental evidence. So when we're discussing something we don't personally have a lot of experience with, we need to be extra careful about what's plausible shitting and what's actual evidence.
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i'm starting to think soloqueue doesn't mean that much in arranged 5's. i've played like 40+ arranged 5's and our team is mostly 1400-1600 beating teams of 1800-2300 at a fairly decent rate. communication seems to be a really, really big part in this game lol.
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I keep hearing this one piano piece on people's streams and I have no idea what it is called. Its very asian sounding, and sounds like something out of a jrpg. Last person's stream to play it that I know of was westrice about 10 minutes ago. Can anyone help me on this one? its driving me crazy.
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On March 16 2012 13:53 NeoIllusions wrote:Show nested quote +On March 16 2012 13:50 turdburgler wrote:On March 16 2012 13:47 NeoIllusions wrote: EG (-Dan, +Clarkey and Wings) scrimming 4Not atm.
4Not bot running Cait/Sona with Promote. :o split push all day every day. i genuinely think promote might be seen more often if people gave it a chance. that big minion has infinity hp and tons of damage, im curious how much gold it would have to make for people to feel it was worth it. No one gives Promote or Surge a chance. I'm utterly clueless about Surge's viability but I'm positive Promote has a place in certain comps.
I believe I saw Surge work well for Dyrus on Rumble a few times. Also Teemo is one of those bitches where it seems to work.
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This is a bit off topic, but I'm a new player and just reached 1350 ip. I primarily play fighters and tanks. Is there any champion at that price point that is pretty good? I'm still soul searching for a main, although malphite has been decent to me.
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On March 16 2012 16:34 Serpico wrote: This is a bit off topic, but I'm a new player and just reached 1350 ip. I primarily play fighters and tanks. Is there any champion at that price point that is pretty good? I'm still soul searching for a main, although malphite has been decent to me.
Only other champion that is 1350 and is a tank ( but not bruiser ) is signed. There are many good champions that are 3150 tho that will fit what u've asked for. On top of my head : Gankplank , Udyr , Rammus. On a side note the other 1350 bruiser is Mundo but he is a jungler.
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On March 16 2012 16:38 jtype wrote: Have you tried Singed? I have not, was looking at tryn and sion actually. Singed looks interesting now that I check him out.
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On March 16 2012 16:42 Serpico wrote:I have not, was looking at tryn and sion actually. Singed looks interesting now that I check him out.
Tryndamere is one of the few pure melee ad carries. He isnt a bruiser. Sion can be played in both ways but is considered an AP champion. Ad sion is more of a troll pick outside of dominion
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On March 16 2012 16:45 TheBJ wrote:Show nested quote +On March 16 2012 16:42 Serpico wrote:On March 16 2012 16:38 jtype wrote: Have you tried Singed? I have not, was looking at tryn and sion actually. Singed looks interesting now that I check him out. Tryndamere is one of the few pure melee ad carries. He isnt a bruiser. Sion can be played in both ways but is considered an AP champion. Ad sion is more of a troll pick outside of dominion  Is it true that malphite is a good counterpick these days because of compositions people are throwing out?
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Singed is one of those champions I find people really like or really dislike playing. Mostly because he's one of the few champions who's entire playstyle involves around doing what you normally shouldn't do once you reach a certain point(generally level six/with a catalyst)
Singed is that guy who kinda runs around and causes pure chaos in the enemy team and ideally they try to kill him while he laughs madly running the other way. Not the best at what he does but damn good fun if you enjoy the idea of being a complete jerk to the other team.
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I'm kinda disappointed nobody mentioned cho'gath 
I mean, a 1350 champ that can build whatever he wants to do whatever he wants? How great is that?
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Have you tried the glory that is warwick? He can be both tank and fighter at the same time.
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On March 16 2012 16:55 dignity wrote: Have you tried the glory that is warwick? He can be both tank and fighter at the same time. At low levels so far warwick seems incredibly OP . But I have tried him and he was very good. Might get him too.
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Mundo goes where he pleases.
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How are nassus and mordekaiser? Too much to choose from obviously.
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On March 16 2012 16:46 Serpico wrote:Show nested quote +On March 16 2012 16:45 TheBJ wrote:On March 16 2012 16:42 Serpico wrote:On March 16 2012 16:38 jtype wrote: Have you tried Singed? I have not, was looking at tryn and sion actually. Singed looks interesting now that I check him out. Tryndamere is one of the few pure melee ad carries. He isnt a bruiser. Sion can be played in both ways but is considered an AP champion. Ad sion is more of a troll pick outside of dominion  Is it true that malphite is a good counterpick these days because of compositions people are throwing out?
Malphite is quite a good pick in high elo games 2100+. Because of the natural item build he does (abyssal/sunfire) bring alot to the first team fights ( dragon ) while typical bruisers bring almost nothing. Not to mention his ultimate. If you are truly new to the game compositions dont matter. Try to play all roles and champions equally so you can develop a better game sense. This is especially true for jungling. Also if you are truly new to DOTA style games ( sorry but moba is a joke ) you should focus on your mechanics ( mainly last hitting and lane control )
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On March 16 2012 17:07 Serpico wrote: How are nassus and mordekaiser? Too much to choose from obviously.
Nasus is the most boring hero in the game , you lose lane to everyone and you are forced to play defensive vs everyone. If somehow you manage to do that for 25+ mins without the game being lost already you win.
Morde is an ap /semi carry/in ur face character/ that is really strong(unkillable) in certain situations , but incredibly useless in equal amounts.
Warwick in low level play destroys everyone.
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