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[Patch 1.0.0.134: Nautilus] General Discussion - Page 4

Forum Index > LoL General
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
warscythes
Profile Joined December 2011
365 Posts
Last Edited: 2012-02-14 06:14:01
February 14 2012 06:05 GMT
#61
Spotlight is up btw, watching it now.

http://na.leagueoflegends.com/board/showthread.php?t=1819389

EDIT: Potentially overpowered, all up to the numbers but the bastard looks cool. Good enough for me.
ManyCookies
Profile Joined December 2010
1164 Posts
February 14 2012 06:06 GMT
#62
His R is homing and knocks up any non-targetted champions in the way.
barbsq
Profile Joined November 2009
United States5348 Posts
February 14 2012 06:11 GMT
#63
On February 14 2012 15:06 ManyCookies wrote:
His R is homing and knocks up any non-targetted champions in the way.


all enemies, not just champions
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-02-14 06:18:56
February 14 2012 06:16 GMT
#64
Wtf his hookshot has a really low cooldown for how useful it is. Reduced cooldown when hitting terrain. That looked pretty crazy how he was able to chase down chogath in the champ spotlight by hooking to the turret and then 2 seconds later hooking the chogath and himself closer to each other. He had CDR and had it leveled up, so the lvl 1 cooldown isn't as short as seen in the dominion part when it had a 4 second cooldown after hitting terrain.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 14 2012 06:16 GMT
#65
On February 14 2012 15:05 warscythes wrote:
Spotlight is up btw, watching it now.

http://na.leagueoflegends.com/board/showthread.php?t=1819389

EDIT: Potentially overpowered, all up to the numbers but the bastard looks cool. Good enough for me.

Nice, a tank with good mobility, high AoE damage, and CC out the butt. Nothing can go wrong with this.

I'll probably pick him up.
It's your boy Guzma!
Ryalnos
Profile Joined July 2010
United States1946 Posts
Last Edited: 2012-02-14 06:19:37
February 14 2012 06:17 GMT
#66
Wow, it looks like a ~3 second cooldown on dredge line if you hit terrain? Ridiculous!

Edit: granted, as has been pointed out this is on max level with CDR, but still, that's crazy mobility.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2012-02-14 06:22:14
February 14 2012 06:19 GMT
#67
His auto attack is so slow. On the other hand, dredgeline is a glorified hookshot on a low cooldown when hitting terrain. Sorry Mumu, time for you to head to the bench. >_> While I pretend to be Link with the dude from Bioshock... :>
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 14 2012 06:25 GMT
#68
On February 14 2012 15:19 zer0das wrote:
His auto attack is so slow. On the other hand, dredgeline is a glorified hookshot on a low cooldown when hitting terrain. Sorry Mumu, time for you to head to the bench. >_> While I pretend to be Link with the dude from Bioshock... :>

Xypherous said he explicitly made the AS slow to give the feeling of heft and size. He also wanted to give him a 240 movement speed, but the other devs nixed that

Amumu will still have a place. Naut won't be able to surprise grab over walls, since Dredge Line pulls to the terrain instead. Bandage->Ult outta nowhere will still be scary as hell.


So in one patch, we're getting two really good tanks who have the capability of jungling? Fsck yeah.
It's your boy Guzma!
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
February 14 2012 06:31 GMT
#69
He seems fine, not much of a difference than Leona overall. High cc, low damage.
Hey! How you doin'?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 14 2012 06:34 GMT
#70
Regarding a couple things from the old thread:
1. Building resists on a bruiser:
Aegis - you're objectively wrong if you hate this item. seriously
Randuin's Omen - ranged carries like to shoot bruisers as they kite them. this item is good when you get shot and when you get kited and also gives like 80 armor or something stupid like that. and it builds from HoG
Wriggle's - gives 30 armor for no good reason and also gives unreasonable amounts of AD and lifesteal and buff control and did you know if also gives free wards? I'm pretty sure it has a hidden active to file your taxes too, I just haven't found it yet
Atma's - it's like attaching a mini infinity edge to your chain vest for 1655
Wit's End - gives mres/offense for people who need mres and scale off of attack speed
Hexdrinker - gives mres/offense for people who need mres and scale off of attack damage
GA - good on people who can reposition/heal quickly on respawn
Force of Nature - rarely worth buying early over aegis, but an incredible late game item.

2. Questions about wukong:
Smash is writing a guide, give him some time. In the meantime R > E > Q > W, open wriggle's + defensive boots, then get standard AD scaling bruiser shit, favoring HP over resists because of your passive. 21/0/9 with all physical shit in offensive and movespeed tier 2 in utility.

Regarding WW:
He's going to be better than Irelia late game, but easier to kill early game (not by much). Net big time buff, people aren't realizing how big that base attack speed buff is.

Regarding Shen:
Not sure why they made Shadow Dash a 1 point wonder. Whole re-tool is kinda a clusterfuck, but probably a net positive. He's more tanky and more damaging, but I'm not really sure how his energy costs are going to play out now. Will be interesting to see, but I think it's hasn't net changed a whole lot for me. Still mostly interested in top lane with (optional wriggles) boots2 HoG Phage Aegis -> finishing with some mix of Triforce or Mallet, Omen, FoN, Atma's, and Warmog's.
mogwaismusings.wordpress.com
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
February 14 2012 06:35 GMT
#71
Nautilus' swimming in midair dance is an endless source of amusement for me.
TranslatorBaa!
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2012-02-14 06:40:32
February 14 2012 06:38 GMT
#72
I think it's okay for his slow AS since there's not much point in hitting a champion more than once anyways, just for his passive. I like his attack animation when hitting the same target where he makes a backswing with his anchor after it gets stuck in the ground after the first hit.
His dredge line and R seem to have a pretty short range which I guess helps offset their great CC. And no slow or stun on non-main targets for R, only the knockup it seems.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 14 2012 06:44 GMT
#73
aw man, i am so torn on this patch. on one hand, the shen buffs are like my childhood best friend movin' back to town. i'm gonna play like 100 games with shen over the next week. on the other, i think they just killed AD Sona =[
Moderatormy tatsu loops r fuckin nice
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
Last Edited: 2012-02-14 06:53:23
February 14 2012 06:50 GMT
#74
Oh god sona nerf bat holy

Power Chord does way way less damage now, so it should be significantly better to use W power chord in early bot lane fights. Sona's harass is also a good amount weaker, although much of it does come from her Q base damage. Though I'd now say that if you need a support with CC, Alistar and Leona are better choices.
Translator:3
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-02-14 06:55:42
February 14 2012 06:50 GMT
#75
On February 14 2012 15:34 Mogwai wrote:
Regarding Shen:
Not sure why they made Shadow Dash a 1 point wonder. Whole re-tool is kinda a clusterfuck, but probably a net positive. He's more tanky and more damaging, but I'm not really sure how his energy costs are going to play out now. Will be interesting to see, but I think it's hasn't net changed a whole lot for me. Still mostly interested in top lane with (optional wriggles) boots2 HoG Phage Aegis -> finishing with some mix of Triforce or Mallet, Omen, FoN, Atma's, and Warmog's.

I think the ASpd-based scaling that the changed Ki Strike CDR mechanic gives him makes Wit's a must. Wit's not only adds to your damage by giving you more Ki Strikes, but Ki Strike giving you energy means having more attack speed is effectively worth energy regen.

@guitar: I don't feel a 1-to-1 comparison on each aspect of Shen is really apt. The Ki Strike change and the overall re-tooling of his energy management mechanics entirely fundamentally alters a lot about the character.

Overall my biggest concern about the rework is this: how does the overall energy management on the new Shen feel? Consider that an energy-based champion is designed entirely to be gated on energy usage. If the energy usage with all the new energy return mechanics is smooth enough that CDR becomes a potentially reasonable buy for Shen, that opens up a whole new can of worms, because CDR-enhanced Vorpal spamming and Shadow Dashing could be extremely abusive if his energy regen can support it.
Moderator
overt
Profile Blog Joined June 2010
United States9006 Posts
February 14 2012 06:50 GMT
#76
So Travis from SotL is doing some series where he interviews teams that are going to Hannover, his first team was CLG. This interview has basically become, "watch jiji play with his cats." Sorry if it was posted on last GD when it was live, I just got to see it when I got home tonight.

link
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 14 2012 06:56 GMT
#77
On Nautilus:

His cc and skills are highly reminiscent of Blitz.
Both are able to jungle, both are highly disruptive and tanky. I think it's all going to depend on Nautilus' numbers though. That ult not being a skillshot of any kind and him having a bunch more AoE than Blitz probably puts him out ahead overall, but if his ult/shield/passive/E deal decent damage then he'll be way out ahead.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 14 2012 06:57 GMT
#78
On February 14 2012 15:50 TheYango wrote:
Show nested quote +
On February 14 2012 15:34 Mogwai wrote:
Regarding Shen:
Not sure why they made Shadow Dash a 1 point wonder. Whole re-tool is kinda a clusterfuck, but probably a net positive. He's more tanky and more damaging, but I'm not really sure how his energy costs are going to play out now. Will be interesting to see, but I think it's hasn't net changed a whole lot for me. Still mostly interested in top lane with (optional wriggles) boots2 HoG Phage Aegis -> finishing with some mix of Triforce or Mallet, Omen, FoN, Atma's, and Warmog's.

I think the ASpd-based scaling that the changed Ki Strike CDR mechanic gives him makes Wit's a must. Wit's not only adds to your damage by giving you more Ki Strikes, but Ki Strike giving you energy means having more attack speed is effectively worth energy regen.

@guitar: I don't feel a 1-to-1 comparison on each aspect of Shen is really apt. The Ki Strike change and the overall re-tooling of his energy management mechanics entirely fundamentally alters a lot about the character.

still seems like his kit scales harder on HP than attack speed. Wit's has always been viable on him, just not sure if it's worth the delay on triforce when you're trying to spec offense. I dunno though, tough to say, his scaling is such that Mallet is pretty convenient too, and Mallet + Wit's is a pretty decent core. I will say with 95% certainty that AS reds are going to be the best option on him.
mogwaismusings.wordpress.com
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 14 2012 07:04 GMT
#79
I find it hilarious that they used Annie to demonstrate all of Nautilus' skills.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
February 14 2012 07:11 GMT
#80
Phreak steps in a trap: "I wait in this brush in case there's a counter-attack"
Translator:3
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