
[Patch 1.0.0.134: Nautilus] General Discussion - Page 6
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content. Thanks. Happy Gaming. | ||
Niton
United States2395 Posts
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r.Evo
Germany14080 Posts
Edit: Can someone share his numbers please? Wiki isn't updated yet. | ||
Shikyo
Finland33997 Posts
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WhiteDog
France8650 Posts
On February 14 2012 14:48 GranDim wrote: http://dmmklpy.tumblr.com/post/17397894030/koropho-new-valentine-vayne-skin-yes-please A little overdone in my opinion, something more subtle would fit Vayne better. My eyes are hurting. | ||
Craton
United States17235 Posts
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bokeevboke
Singapore1674 Posts
shen changes are kinda good, he will be better at 1v1 and almost the same in teamfights. | ||
Alaric
France45622 Posts
On February 14 2012 15:56 WaveofShadow wrote: On Nautilus: His cc and skills are highly reminiscent of Blitz. Both are able to jungle, both are highly disruptive and tanky. I think it's all going to depend on Nautilus' numbers though. That ult not being a skillshot of any kind and him having a bunch more AoE than Blitz probably puts him out ahead overall, but if his ult/shield/passive/E deal decent damage then he'll be way out ahead. Blitz so good, but kinda hard to make work. Doesn't scale as well as other tops, no sustain, doesn't really warrant wriggles, so you'd want to put him top with a carry jungler to cede farm to later on. I guess he also loses a lot of match-ups, especially against high harass/pushers champs. Should I try jungling him instead? Or just head to the Blitz thread? On February 14 2012 15:34 Mogwai wrote: Regarding WW: He's going to be better than Irelia late game, but easier to kill early game (not by much). Net big time buff, people aren't realizing how big that base attack speed buff is. I felt like he was better in drawn-out fights: kills slowlier than her, dies a lot slowlier, especially if focused. People have been telling me that Irelia is one of the counters to Warwick (had to spec MRes quints to make sure to beat one tho), do you think it's going to be reversed with these buffs or is Irelia still superior in lane? | ||
WhiteDog
France8650 Posts
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gtrsrs
United States9109 Posts
didn't they just release this champ 2 patches ago and she was called sejuani back then? another no-damage, all-cc "tank"? | ||
Hidden_MotiveS
Canada2562 Posts
Confused as to what happens if nautilus hooks over terrain. Like he's grabbed by blitz midair. Rammus nerfs deserved, though not sure if enough. Kennen nerf fucking about time. Ahri nerf, not sure if needed but they do make sense. GP laning nerf. Ok. I guess. Nautilus looks funny. Wonder if you can animation cancel that shit, otherwise his autos really aren't a threat. Don't care about the rest. | ||
DoXa
Switzerland1448 Posts
On February 14 2012 19:37 gtrsrs wrote: nautilus seems awful to me didn't they just release this champ 2 patches ago and she was called sejuani back then? another no-damage, all-cc "tank"? well, Phreak built 0 damage in the video. so yes, with this build he'll probably be a stun bot. but i'm sure you can build him with damage. we'll have to see | ||
Shikyo
Finland33997 Posts
On February 14 2012 19:12 Craton wrote: It seems like a buff out of lane and a big nerf in lane. Heal costs a huge chunk of mana at early levels. But how often do you even need to heal? I mean, with the endless mana your carry should be be out-harrassing or pushing the opponent anyway, right? And as heal is the only thing you use mana for, and you will have like 15~ mp5 anyway, how big of a deal is it going to really be? | ||
Roffles
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Pitcairn19291 Posts
Heal costs a truckload in lane, probably a third of your mana pool at lower levels, and without the ability to keep that sustain up over time, you pretty much become useless other than an occasional healbot and manabot until you actually run out of mana now. Now, you actually have to go back whereas before you could probably get away with never going back and only relying on E until whenever you feel like backing for items and wards. | ||
Shikyo
Finland33997 Posts
On February 14 2012 19:59 Roffles wrote: It's basically 1v2 bot lane with Raka in terms of damage output. It's a pretty big deal when you can't outsustain forever and have troubles trading because you do 0 damage. It's not 1v2 because with Soraka your ally has infinite mana so he deals more damage than a single champion normally should... Also soraka can harrass for free with E when seen fit for some decent damage as well. For instance Soraka's W mana/heal ratio is waaaay better than say, Sona's and Sona has no problems using the heal while harrassing with Q... mana's not going to be an issue | ||
Wetty
Australia419 Posts
On February 14 2012 18:53 Vanka wrote: Soraka's mana costs were reduced, not increased. Ironically, the increase in mana to allies may have just negated the mana cost nerfs to graves couple patches ago in the graves soraka lane. Sure, they were decreased for the lower ranks. But, the final ranks are higher in mana cost than previously, which is why I think it might hurt her late game if you havent build any mana items/much mana regen. Her early game will be similar to what it was before, but I'd worry about ooming in longer fights late game. | ||
zZygote
Canada898 Posts
Here I am thinking it's going to be the usual Atmogs, but his skills may seem to require AP... The items shown on the champion spotlight might actually work for him, but I'm still a little unsure of how people would play him as if he went jungle. | ||
lepshis
Lithuania62 Posts
On February 14 2012 19:37 gtrsrs wrote: nautilus seems awful to me didn't they just release this champ 2 patches ago and she was called sejuani back then? another no-damage, all-cc "tank"? well sejuani is pretty good in right team comps. Dont know why people hating cc bots. | ||
Senx
Sweden5901 Posts
I wonder how he'll do vs the current top bruisers like gp, irelia, udyr, riven etc. actually his jungle is pretty fast now judging from SV stream attack speed + hp for OP Q + ki strike spam. | ||
wussleeQ
United States3130 Posts
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Doctorbeat
Netherlands13241 Posts
Looks like his sustain is a little bit lower with autoattacks, but his clear speed is higher. Sounds fair. I wonder how he fares in lane now. His life steal definitely looks lower than before. Q still is great for sustain, but we all know WW's mana problems. Just getting a vamp would probably be enough for sustain, but if you're already getting vamp, why not get Wriggle's? Maybe you could build it into Zeke's? WW scales great with AS/Life steal, so that might be a possibility. Now that I think about it, Shen jungle will be pretty strong. Esp because you can't go counterjungle him. He'll taunt you and you'll die. | ||
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